Welcome to our comprehensive guide to the characters of The Legend of Zelda: Echoes of Wisdom. In this latest installment of the beloved Zelda series, players embark on an epic journey through Hyrule, encountering a diverse cast of characters that enrich the game’s narrative and gameplay. This guide delves into the backgrounds, roles, and significance of these characters, providing players with a deeper understanding of the intricate world of Echoes of Wisdom. Whether you’re seeking insights into the main storyline or exploring side quests and regional narratives, our character compendium serves as an essential companion on your adventure through Hyrule.
Main Characters
These central figures drive the core narrative and are pivotal to the storyline.
![]() |
Princess ZeldaIn this installment, Princess Zelda steps into the protagonist’s role. After Link is swallowed by a mysterious rift following Ganon’s defeat, Zelda embarks on a quest to rescue him and restore Hyrule. Armed with the magical Tri Rod and guided by the fairy Tri, she utilizes her wisdom and newfound abilities to confront emerging threats and mend the fabric of her kingdom. |
![]() |
TriTri is an enigmatic fairy who aids Zelda on her journey. Initially appearing as a small, yellow figure, Tri reveals their full form after Zelda’s escape from Hyrule Castle’s dungeons. They bestow upon Zelda the Tri Rod, a powerful artifact that allows her to create “echoes”—replicas of objects and creatures—to assist in overcoming obstacles and enemies. Tri’s knowledge of the rifts and the Still World is instrumental in guiding Zelda through her mission. |
![]() |
LinkTraditionally the hero of Hyrule, Link plays a different role in this narrative. After defeating Ganon and freeing Zelda from her crystal prison, a sudden rift opens, pulling Link into the Still World. His capture serves as the catalyst for Zelda’s quest, as she endeavors to rescue him and uncover the origins of the rifts threatening Hyrule. |
![]() |
GanonKnown as the King of Evil, Ganon is initially believed to be the primary antagonist behind the dark rifts appearing throughout Hyrule. However, it’s revealed that the Ganon encountered in this adventure is actually an echo—a replica created by the true antagonist, Null. This deception adds complexity to Zelda’s journey as she confronts this formidable foe. |
![]() |
NullNull is a primordial cosmic entity that existed before the creation of the world. Resentful of the Golden Goddesses for sealing it away beneath Hyrule, Null seeks to return existence to nothingness by generating destructive rifts across the kingdom. It possesses the ability to create echoes, using this power to manipulate events and challenge Zelda’s mission to restore balance. |
Supporting Characters
These individuals assist Zelda directly, offering guidance, tools, and crucial information.
![]() |
King of HyruleAs the father of Princess Zelda and the sovereign ruler of Hyrule, the King plays a pivotal role in the kingdom’s governance. Early in the narrative, he is consumed by a mysterious Rift within the throne room, leading to the emergence of an impostor who falsely accuses Zelda of causing the Rifts. This deception sets the stage for Zelda’s quest to clear her name and restore order to Hyrule. |
![]() |
Minister Lefte (Sadari)Minister Lefte serves as a high-ranking and sincere official within Hyrule’s court. Known for her politeness and seriousness, she is deeply involved in the kingdom’s affairs. After being swallowed by a Rift in the throne room, an impostor takes her place and contributes to framing Zelda. |
![]() |
General Wright (Ugi)General Wright is the brave and passionate leader of Hyrule’s military forces. He is dedicated to protecting the kingdom and strategizing against emerging threats. During a meeting in the throne room to address the crisis of the Rifts, he, along with the King and Minister Lefte, is consumed by a Rift. An impostor then assumes his identity, further complicating the challenges Zelda faces as she seeks to rescue the true General and restore trust within the kingdom. |
![]() |
ImpaImpa is Princess Zelda’s nursemaid and close confidant, belonging to the Sheikah tribe known for their dedication to the Royal Family of Hyrule. She provides Zelda with guidance and support throughout her journey. Impa also has a familial connection as the sister of Ruberi, linking her to the broader efforts to understand and combat the Rifts affecting the kingdom. |
![]() |
Ruberi (Lueburry)Ruberi, also known as Lueburry, is Impa’s older brother and a dedicated researcher specializing in the study of the Rifts plaguing Hyrule. His expertise becomes crucial as he collaborates with Zelda and other allies to devise strategies to close the Rifts and mitigate their impact on the kingdom. |
![]() |
DampéDampé is a mechanical engineer who plays a significant role in assisting Zelda during her quest. After completing the Automaton Engineer Dampé side quest, Zelda can collaborate with him to unlock and create various Automatons—mechanical constructs that aid in combat and puzzle-solving. Dampé’s workshop becomes a valuable resource for Zelda, providing her with tools to enhance her capabilities against the challenges posed by the Rifts. |
Regional Characters
Inhabitants of specific areas in Hyrule, each with their own cultures and challenges.
![]() |
DarstonDarston is the newly appointed chief of the Gorons, residing in Goron City within the Eldin Volcano region. Following the passing of his father, the previous chief, Darston has taken on the leadership role, striving to guide his people through emerging challenges. He carries a slate inscribed with the “Goron Chief’s 56 Nuggets of Wisdom,” mottos that reflect his commitment to Goron traditions and leadership. |
![]() |
DohnaDohna, bearing the title of Captain, is the daughter of the Gerudo chief and resides in Gerudo Town. She has implemented stringent security measures to protect the Gerudo treasury and challenges Zelda to test these defenses in a side quest known as “Dohna’s Challenge.” This quest involves infiltrating the treasury without being detected, showcasing Dohna’s dedication to her people’s safety. |
![]() |
BlossuBlossu is a Deku Scrub inhabiting the southeastern portion of the Faron Wetlands. Initially startled by Zelda’s presence, Blossu becomes an ally in addressing the threats posed by the rifts. Zelda’s interactions with Blossu lead to the “Stilled Blossu’s House Rift,” a challenge that must be overcome to progress in the quest to restore balance to the region. |
![]() |
CondeCondé is a solitary yeti dwelling in his house on Hebra Mountain. Despite not having been in a rift, he possesses the unique ability to see Tri, the fairy accompanying Zelda. Condé invites Zelda and Tri into his home to shelter from a freezing storm and shares his personal history, including his brother’s departure to explore Holy Mount Lanayru and his father’s passing. His insights and assistance are invaluable to Zelda as she navigates the treacherous terrains of the Hebra region. |
![]() |
DraddDradd serves as the leader of the River Zoras, headquartered in Jabul Waters. His name is derived from “dorado,” a freshwater fish, reflecting his association with the River Zoras. Dradd’s leadership is marked by initial conflicts with the Sea Zora chief, Kushara, over territorial disputes. Zelda’s intervention is crucial in mediating their differences and fostering cooperation between the two factions. |
![]() |
KusharaKushara is the esteemed chief of the Sea Zoras, residing in the Sea Zora Village. Renowned for her musical prowess, she performs delicate melodies on her harp, earning the admiration of her people. Kushara’s quarters are located on the northern end of the village. Her initial rivalry with Dradd, the River Zora leader, presents challenges that Zelda helps to resolve, promoting unity among the Zora clans. |
Other Notable Characters
Unique individuals who add depth and flavor to Zelda’s journey.
![]() |
Business ScrubA Deku Scrub entrepreneur who operates smoothie shops across Hyrule. These establishments offer Zelda various refreshing beverages that can aid her on her journey. The Business Scrub’s entrepreneurial spirit adds a touch of commerce to the diverse locales of Hyrule. |
![]() |
Stamp Guy (Sellelio)Known as Stamp Guy, Sellelio is a Hylian enthusiast who organizes a Stamp Rally throughout Hyrule. He uses a parachute to land on pedestals marked with Stamp icons, which can be found across the kingdom. Zelda can participate by collecting stamps at these stations, and for every five stamps collected, Sellelio rewards her with various items, encouraging exploration and engagement with the environment. |
![]() |
Acorn Gathering GamemasterThis individual hosts the Acorn Gathering minigame, an optional challenge available in various locations. For a fee of 10 Rupees, participants are tasked with collecting a series of acorns within a limited time to earn rewards. The gamemaster’s distinctive acorn-shaped hat makes him easily recognizable to players seeking this activity. |
![]() |
AnubeAnube is a laid-back resident of Seesyde Village in the Jabul Waters region, often found napping in the woods north of the village. His relaxed demeanor contrasts with the concerns of his mother, who worries about his well-being and seeks assistance in ensuring he receives proper meals. |
![]() |
Anube’s MotherResiding in Seesyde Village, she is concerned for her son Anube’s well-being. She prepares meals for him but struggles to deliver them due to his distant and secluded resting spots. Her maternal instincts lead her to seek help from others to ensure Anube is cared for. |
![]() |
Carrot Patch WomanThis villager tends to the Carrot Patch located at the north end of Hyrule Field, just northwest of Hyrule Castle. The carrots she cultivates are used to summon Zelda’s horse, playing a crucial role in the “Impa’s Gift” side quest. |
![]() |
Cucco WomanResiding in Kakariko Village, the Cucco Woman maintains a large Cucco Pen in the center of town. At one point, many of her cuccos escape, prompting the “Cuccos on the Loose” side quest, where she enlists Zelda’s help to retrieve them. |
![]() |
Zelda’s CatA cream-colored feline that resides in Zelda’s Room throughout her journey. When Zelda dons the Cat Clothes, the cat reassures her, saying, “Don’t you worry your little head–I’m doing a marvelous job with security for your room,” without opening its eyes. The cat’s presence adds a comforting and familiar touch to Zelda’s personal quarters. |