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Termina Maps

Owl Statues10 regular statues across Termina
Clock TownFour districts named after the points of the compass, plus the Laundry Pool
DungeonsFour temples, two mini-dungeons, and the Moon trials
Tingle maps5 Rupees for the Clock Town map and 20 Rupees for each other region’s map, bought where Tingle sells it

Termina is a small world built around Clock Town. Termina Field sits at the centre and links to every other region, so most of your trips start or end there. The Owl Statues let you fly between points you have already reached, the four Clock Town districts hold most of the shops and side quests, and Tingle sells the regional maps that show each area’s paths. The sections below cover each of these, with the dungeon entrances at the end.

Termina Field's grassy plain with the Clock Town wall and gate beyond a fence line

The regions of Termina

Termina Field is the hub you will cross most often. Its paths lead north to Mountain Village, east to Ikana Canyon, south to the Southern Swamp, west to the Great Bay Coast, and southwest to Milk Road and Romani Ranch. The table lists each region, what it holds and its main dungeon or key area.

Link running across the open grass of Termina Field toward the tree line
RegionWhat it holdsMain dungeon or key area
Clock TownThe hub city and the three-day loopClock Tower
Termina FieldThe open field at the centre, with paths to every regionGrottos and the Owl Statue on Milk Road
Romani Ranch and Milk RoadThe ranch and the road that leads to it, with Gorman TrackRomani Ranch
Southern SwampThe Swamp Tourist Centre, the Deku Palace and the Woods of MysteryDeku Palace
WoodfallThe poisoned swamp area around the templeWoodfall Temple
Mountain Village and SnowheadGoron Village in the mountains and the icy path above itSnowhead Temple
Great BayThe coast, Zora Hall and the Pirates’ FortressGreat Bay Temple
IkanaThe dry canyon and its graveyardAncient Castle of Ikana
Stone TowerThe tower that stands above the canyonStone Tower Temple
The MoonTermina’s moon, reached at the end of the third nightFour trial interiors

Region by region: layout and landmarks

Each region below is described in the order you meet it, with the path through it, the Owl Statue and the places where people and secrets sit. The chapter for each region has the full steps.

Termina Field

Termina Field

Termina Field is a large open plain with Clock Town in the middle, and every other region hangs off one of its edges. The road in the north leads up to Mountain Village. The Astral Observatory stands in the east beside the road toward Ikana Canyon. A fenced path in the west leads down to the Great Bay Coast, and the road to the Southern Swamp starts at the south edge. Milk Road begins in the south-west corner, and its Owl Statue stands right at the entrance. The field also hides many grottos, which are listed on Hidden Hole Locations, and the Clock Town chapter walks you through the ones you can open early (Clock Town, Termina Field and Romani Ranch).

Deku Link at the domed entrance of the Astral Observatory, painted with constellations
Milk Road and Romani Ranch

Milk Road and Romani Ranch

Milk Road is a long winding dirt road that leaves the south-west corner of the field and runs to the ranch. Tingle floats above the road and sells the Romani Ranch map, and a Takkuri bird near him steals items if you let it. At the end you reach Romani Ranch: the ranch house, the barn that the invaders attack on the First Night, the Cucco Shack with the Bunny Hood and the open pasture where Epona lives. Gorman Track, the racing ground, lies by the road.

Southern Swamp and Woodfall

Southern Swamp and Woodfall

The road from Clock Town to the swamp passes a tree that holds a Heart Piece and a Bad Bat, and Tingle floats nearby with the Woodfall map. At the water you find the Swamp Tourist Center, a large wooden building on stilts, with the Southern Swamp Owl Statue beside it. The Magic Hags’ Potion Shop sits beside the entrance to the Woods of Mystery, where Koume lies hurt. A boat tour or a walk takes you to the Deku Palace, a garden with a maze of guards, the Deku King, the monkey in his cage and the Bean Seller’s grotto. From the east side of the palace you glide across Deku flowers to the Woodfall shortcut, where Kaepora Gaebora and the stone with the Song of Soaring wait. Woodfall itself is a poisoned swamp with a purple platform, the Woodfall Owl Statue, a Great Fairy Fountain at the end of a red rock tunnel that you reach with a Deku Flower from the platform by the owl statue, and the temple, which rises when you play the Sonata of Awakening. See Southern Swamp and Deku Palace.

Mountain Village and Snowhead

Mountain Village and Snowhead

The road north from the field runs into an ice wall. The Mountain Village Owl Statue stands near the village entrance. The village has the smithy and the path to Darmani’s grave, and the road on to Goron Village, where Tingle floats and sells the Snowhead map. At the far end is Goron Village with the Goron Shrine, the Lone Peak Shrine across the chasm that holds the Lens of Truth, and the Goron Racetrack, which opens after the temple is cleared. The climb to Snowhead Temple begins past the village, and the Snowhead Owl Statue stands at the start of that climb. See Mountain Village and Snowhead.

Great Bay Coast and Zora Cape

Great Bay Coast and Zora Cape

You reach the coast from the west side of Termina Field by riding Epona over a fence. A beach with the Fisherman’s Hut and the Oceanside Spider House faces the sea, and out on the water stands the Marine Research Lab on stilts with the Great Bay Coast Owl Statue on the platform just outside it; Tingle floats near the lab. The Pirates’ Fortress rises out at sea, and Pinnacle Rock lies out in the water as well. Zora Cape is the bay beyond, with Zora Hall at its heart, a waterfall pool where the Beaver Brothers live, and a grassy beach edge where the great turtle waits, with the Zora Cape Owl Statue facing it. The turtle carries you to Great Bay Temple. See Great Bay Coast and Zora Cape.

Ikana Canyon

Ikana Canyon

The road to Ikana runs east from the field to a fork. The northern branch leads to Ikana Graveyard, with Dampe’s house, Captain Keeta’s skull archway and the graves. The main road climbs to the canyon, where the Ikana Canyon Owl Statue stands on a plateau beside the first stump and Tingle floats above the ramps on the left wall. A dry riverbed runs north to the Spring Water Cave, and the Music Box House, the Spirit House, Beneath the Well and the Ancient Castle of Ikana lie further into the canyon. The Great Fairy Fountain for the Stone Tower fairies lies in the canyon as well, and the Stone Tower Owl Statue stands at the top of that climb, across from the temple. See Ikana Canyon.

The Moon

The Moon

You reach the Moon from the top of the Clock Tower at the end of the third night. A grassy meadow with one big tree is the hub, and four entrances lead to the trial interiors. See the Final Confrontation chapter.

Clock Town districts

Clock Town is split into four districts, each named after one of the four points of the compass, and a small area called the Laundry Pool. South Clock Town is the central hub because every other district connects to it, and it holds the Clock Tower. The town has gates on all four sides, and soldiers guard them. Most shops, games and quest characters sit in the East and West districts, so expect to spend time in both.

Link beside a Deku flower in South Clock Town, with stairs and market stalls around the square

North Clock Town holds the Deku Scrub Playground, Tingle and his map sales, the bush where Keaton’s quiz begins, and the Great Fairy’s Fountain at its north end. Its gate leads to the mountains.

East Clock Town holds the Stock Pot Inn, the Town Shooting Gallery, the Honey and Darling game, the Treasure Chest Shop and the entrance to the Bombers’ hideout.

South Clock Town is the hub that connects the other three districts. The Clock Tower stands here, and the Owl Statue is just north of the tower.

The Clock Tower and its ornate face rising above South Clock Town

West Clock Town is the business district. It holds the Bank, the Post Office, the Swordsman’s School, the Bomb Shop, and at night the dancing Rosa Sisters.

The Bank clerk at his counter in West Clock Town with Link at the window

The Laundry Pool is a small area in the southwest corner of Clock Town, up a ramp from South Clock Town. Guru-Guru plays here, and the stray fairy for the Great Fairy’s Mask spends the day here.

Owl Statues

There are 10 regular Owl Statues in Termina. Each one lets you save your game, and once you have learned the Song of Soaring you can fly to any statue you have already reached. The table lists all ten in the order you are likely to meet them.

#Owl StatueWhere to find it
1South Clock TownNorth of the Clock Tower
2Milk RoadAt the entrance to Milk Road, in the southwest of the field
3Southern SwampNear the Swamp Tourist Centre
4WoodfallNear the entrance to Woodfall
5Mountain VillageOn the north side of the village, near the entrance
6SnowheadAt the start of the Snowhead climb
7Great Bay CoastOn the platform of the Marine Research Lab
8Zora CapeOn the grassy beach edge facing the great turtle
9Ikana CanyonOn the plateau beside the first stump
10Stone TowerAt the top of the climb, across from the temple entrance

You turn a statue on by striking it with your sword. After that it works as a Song of Soaring destination and as a place to save and quit. An Owl Statue save is only a temporary quit-save: when you reload it you land where you left, but resetting the console wipes the cycle’s progress, so only the Song of Time makes a lasting save. Stone Tower Temple also has an extra statue inside, close to the boss door.

The Woodfall owl stands near the entrance to Woodfall. Kaepora Gaebora waits at the top of the Deku Palace shortcut and points you to the stone carved with the Song of Soaring, which is how you learn the song in the Nintendo 64 game.

The Snowhead owl stands at the start of the Snowhead region. It is the statue you reach first when you arrive, before the icy ledges that lead up to the temple.

Tingle’s maps

Tingle, the man in the green outfit, sells Termina’s regional maps. Each location sells two maps: one for the region it is in, and one for the next region on your route. Buying a map in the region it covers is the cheap option, 5 Rupees for Clock Town and 20 Rupees for every other region. Buying a map from a different region costs 40 Rupees.

North Clock Town: Tingle first appears here. He sells the Clock Town map for 5 Rupees and the Woodfall map for 40 Rupees.

Road to Southern Swamp: Tingle sells the Woodfall map for 20 Rupees and the Snowhead map for 40 Rupees.

Road to Goron Village: Tingle sells the Snowhead map for 20 Rupees and the Romani Ranch map for 40 Rupees.

Tingle’s locationMap sold for 20 RupeesMap sold for 40 Rupees
Milk RoadRomani RanchGreat Bay
Great Bay CoastGreat BayStone Tower
Ikana CanyonStone TowerClock Town

Dungeon entrances

Each temple sits in its own region. The table gives the region for each dungeon and the chapter that covers it. Mini-dungeons and the Moon trials follow the temples.

DungeonRegionChapter
Woodfall Temple Woodfall TempleWoodfallWoodfall Temple
Snowhead Temple Snowhead TempleSnowheadSnowhead Temple
Great Bay Temple Great Bay TempleGreat BayGreat Bay Temple
Stone Tower Temple Stone Tower TempleStone TowerStone Tower Temple
Ancient Castle of Ikana Ancient Castle of IkanaIkana CanyonIkana Canyon
Moon trials Moon trialsThe MoonFinal Confrontation

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