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Items and Equipment

Sword and shieldOshus’s Sword, upgraded once to the Phantom Sword; one shield, the Wooden Shield
Dungeon items6, one from each of six dungeons: Boomerang, Bombs, Bow, Bombchus, Grappling Hook, Hammer (plus the Shovel from Molida Island)
Ship itemsCannon, Salvage Arm, Fishing Rod, Cyclone Slate
Bag upgradesBomb Bag up to 30, Quiver up to 50, Bombchu Bag up to 30
PotionsRed, Purple and Yellow
Key itemsPhantom Hourglass, Sun Key, Ghost Key, King’s Key, Regal Necklace, three Pure Metals

Phantom Hourglass has a short list of gear, so collecting all of it is easy once you know where each piece hides. You start with nothing, pick up Oshus’s Sword on Mercay Island, buy the Wooden Shield, and then earn one tool from each of six dungeons. The ship adds its own tools (Cannon, Salvage Arm, Fishing Rod and Cyclone Slate), three bags can be enlarged twice, and a handful of key items open the way to the later islands. Everything is listed below in the order you can usually reach it.

Quick Reference

#ItemRegionRequirement
1Oshus's Sword Oshus’s SwordMercay IslandWrite 7 on the sign at the storehouse door
2Wooden Shield Wooden ShieldMercay Island shop80 Rupees
3Phantom Sword Phantom SwordZauz’s Island, Mercay IslandAll three Pure Metals and the defeat of Jolene
4Boomerang BoomerangTemple of Fire, Isle of EmberSword
5Shovel ShovelMolida IslandBoomerang and bomb flowers
6Bombs BombsTemple of Wind, Isle of GustShovel
7Bow Bow and ArrowsTemple of Courage, Molida IslandSun Key, Cannon, Boomerang
8Bombchus BombchusGoron Temple, Goron IslandBow, Bombs, Cannon
9Grappling Hook Grappling HookTemple of Ice, Isle of FrostBombs, Bow, Boomerang, Bombchus
10Hammer HammerMutoh’s Temple, Isle of RuinsRegal Necklace, Bow, Bombs
11Cannon CannonCannon Island50 Rupees
12Salvage Arm Salvage ArmEddo’s garage, Cannon IslandEddo’s letter; 200 to 1,000 Rupees
13Fishing Rod Fishing RodBannan IslandMermaid quest
14Cyclone Slate Cyclone SlateUncharted IslandStatue puzzle
15Bomb Bag, Quiver and Bombchu Bag upgradesShops and mini-gamesSee the upgrade table
16Red, Purple and Yellow PotionShops and chestsRupees
17Phantom Hourglass Phantom HourglassTemple of the Ocean KingBoomerang and the Spirit of Power
18Sun Key, Ghost Key, King’s Key, Regal NecklaceVariousSee the key items section

Swords and Shields

Oshus's Sword

Oshus’s Sword

This is your weapon for almost the whole adventure. On Mercay Island, look for the storehouse door that is shut tight. The sign beside it asks how many palm trees grow on the beach where you landed: the answer is 7, which you write on the Touch Screen. Inside, a chest holds the sword. Tap an enemy to slash it, or drag the stylus across it for a swing; sword training follows.

Wooden Shield

Wooden Shield

The only shield in the game costs 80 Rupees at the Mercay Island shop (the Molida Island shop sells it for the same price). Once you have bought it, the shops stop stocking it, unless a Like Like swallows it. Gather a few Rupees from the grass near Oshus’s house before you go shopping.

Phantom Sword

Phantom Sword

This is the sword’s only upgrade, and nothing else can hurt Bellum. Carry the three Pure Metals (Crimsonine from the Goron Temple, Azurine from the Temple of Ice and Aquanine from Mutoh’s Temple) to Zauz on his island in the Northwestern Sea. He forges the blade while Jolene challenges you to one last duel, and he has it ready once you have beaten her. Take the blade to Oshus on Mercay Island: he fuses the Phantom Hourglass into it, and you leave holding the Phantom Sword. See Phantom Sword and Bellum for the full sequence.

Dungeon Items and Tools

Boomerang

Boomerang

You find it in a chest in the Temple of Fire. Tap the item, draw a path with the stylus, and the boomerang follows it, flicking switches, stunning enemies and lighting torches along the way. Several later puzzles need long, bending lines, so practice drawing around corners.

Shovel

Shovel

On Molida Island, Romanos tells you about a cave behind his house that his father used as a hideout. Cross it (the Boomerang handles the river Zora Warrior, and bomb flowers open a cracked wall) and open the chest at the end. The Shovel digs up marked spots, uncovers treasure and releases gust geysers from soft soil. It also pays for the Digging Game on Harrow Island. Read Cannon Island and Molida Island for the route.

Bombs

Bombs

The Temple of Wind hands you your first bombs, along with a Bomb Bag that holds 10. Bombs open cracked walls, break rocks and stun some enemies. Shops sell more only once you can carry them, and ten bombs cost 50 Rupees at the Mercay Island shop.

Bow

Bow and Arrows

A chest in the Temple of Courage holds the Bow. Keep the stylus on the Touch Screen to aim and look around, and tap the screen to fire. Your quiver starts at 20 arrows. Ten arrows cost 50 Rupees at the Molida Island and Goron Island shops.

Bombchus

Bombchus

The big chest of the Goron Temple contains them, and you can carry 10 at first. Draw a route for the little mouse bomb and it runs along it until it hits something, which lets it crawl through small holes and reach switches and enemies that you cannot get near yourself. The Goron Temple gives Bombchus, not the Hammer.

Grappling Hook

Grappling Hook

You collect it in the Temple of Ice. Tap a post and the hook latches on, letting you swing across gaps, stretch a tightrope between two posts and fling yourself across wide holes. Light objects are pulled toward you, while you are pulled toward heavy ones, and the hook can also bounce arrows back. It is the key to the boss Gleeok.

Hammer

Hammer

The last tool waits deep inside Mutoh’s Temple. It pounds down pegs, flips switches, launches you from springboards and smashes the bolts on the armor of the boss Eox. It also comes in handy on the deepest floors of the Temple of the Ocean King.

Ship and Sea Items

Cannon

Cannon

Eddo sells the Cannon from his garage on Cannon Island for 50 Rupees. Fuzo points you around the bomb garden to reach him; agree to the price and the cannon is mounted on your ship. Tap a target at sea to fire. It handles sea monsters, boulders and Jolene’s ship.

Salvage Arm

Salvage Arm

After the Temple of the Ocean King trip that shows you the sun crest, a letter from Eddo arrives to say his Salvage Arm is ready. Visit him at his garage on Cannon Island. He sets the price by how loudly you shout into the microphone, anywhere from 200 to 1,000 Rupees, so shout with all your might. With the arm fitted, open the menu at sea over a marked treasure map spot and lower it to haul up chests. Every hit on a mine or rock wears it down, and Gazpacho at the Mercay Island shipyard repairs it for a fee. The first chest worth fetching in the Southwestern Sea is the Sun Key. See Treasure Maps for every spot.

Fishing Rod

Fishing Rod and Big Catch Lure

The Old Wayfarer on Bannan Island gives you the Fishing Rod once you finish the mermaid favor: clear the island of monsters, hit the “mermaid” who keeps ducking into the water with the Boomerang and let her visit his hut. Pick Fish from the sea menu to cast. Show him a Loovar and he gives you the Big Catch Lure, which lets you hook the bigger fish. Details are on the Fishing page.

Big Catch Lure
Cyclone Slate

Cyclone Slate

Cylos, the golden chief of Uncharted Island (the whale-shaped island in the Northwestern Sea), gives you the slate after you solve the statue puzzle that opens the cave. Draw the symbol shown for each Golden Frog on it and you ride a waterspout to that frog’s spot from anywhere at sea. See Golden Frog Locations.

Sea Chart

Sea Charts

The game has four charts: Southwestern, Northwestern, Southeastern and Northeastern. The first comes from a chest on the first floor of the Temple of the Ocean King, and later visits to the temple deliver the rest. Without the right chart you cannot plot a course to those seas, so return to the temple whenever you are stuck.

Bag Upgrades

BagSizeHow you get it
Bomb Bag (10) Bomb Bag10Temple of Wind
Bomb Bag20 and 30Beedle’s Shop Ship, 1,000 Rupees (he sells it once); Cannon Game on Bannan Island with more than 2,500 points. Each gives the next size up, so do both to reach 30.
Quiver (20) Quiver20Bow from the Temple of Courage
Quiver30 and 50Molida Island or Mercay Island shop, 1,000 Rupees, after the Temple of Courage; Shooting Range with 1,700 to 1,990 points the first time. Each gives the next size up, so do both to reach 50.
Bombchu Bag (10) Bombchu Bag10Goron Temple
Bombchu Bag (20) Bombchu Bag20Goron Island shop, 1,000 Rupees
Bombchu Bag (30) Bombchu Bag30Goron Game on Dee Ess Island, finishing in 35 seconds or less
Bomb Bag (10)

Bomb Bag

Play the Cannon Game on Bannan Island (20 Rupees per round, in the cave southeast of the Old Wayfarer’s hut that a bomb opens; Salvatore runs it) and score more than 2,500 points to win a bigger bag. Blue targets are worth 100 points and break when hit, while red ones are worth 20 points per hit and never break. Beedle’s ship sells the other upgrade for 1,000 Rupees once you can carry Bombs. Together they take you from 10 to 30 bombs.

Quiver (20)

Quiver

Romanos opens the Shooting Range on Molida Island after the Temple of Courage. You pay 20 Rupees, get 70 seconds and unlimited arrows, and a first score from 1,700 to 1,990 earns a quiver upgrade. The Molida and Mercay shops sell the other upgrade for 1,000 Rupees. Do both and your quiver reaches 50.

Bombchu Bag (10)

Bombchu Bag

The Goron Island shop sells the first upgrade for 1,000 Rupees. On Dee Ess Island, Gongoron’s Goron Game costs 50 Rupees; roll through the course in 35 seconds or less to win a Bombchu Bag upgrade. The game opens only after the Temple of Ice, once Gongoron’s letter arrives. See Mini-Games for the full rules.

Potions and Shops

Red Potion

Red Potion

It heals six hearts and sits in the item menu, where you tap it to drink. The Mercay Island and Molida Island shops sell it for 50 Rupees, while Beedle’s Shop Ship and the Masked Ship charge 80.

Purple Potion

Purple Potion

It restores eight hearts and, unlike the others, works by itself: if you would otherwise fall, it revives you. The Mercay, Molida and Goron Island shops sell it for 150 Rupees, and Beedle’s ship offers it for 200.

Yellow Potion

Yellow Potion

This one refills all of your hearts when you drink it from the menu, so use it before you are in trouble. The Goron Island shop sells it for 150 Rupees, and Beedle’s alter ego, who runs the Masked Ship, offers it for 200.

Link in the Goron Island shop facing a table with a yellow and a purple potion
Beedle explaining the rewards for shopping on his ship

Where to Shop

The Mercay Island shop sells the Wooden Shield, Bombs, potions and a random treasure; Molida Island and Goron Island have shops of their own with arrows, Bombchus, potions and the bag upgrades. The Mercay and Molida shops each stock the 500-Rupee Power Gem, which you can buy only once, and once you have cleared the Goron Temple and bought both the Quiver and Bombchu Bag upgrades, a Heart Container goes on sale for 2,000 Rupees (see Heart Containers). Beedle’s Shop Ship sails the seas and sells ship parts, treasure, potions and the 1,000-Rupee Bomb Bag; spending there earns membership points, and a Freebie Card or Complimentary Card brings a discount. The Masked Ship that replaces it at set hours gives no discounts. The Treasure Teller on Mercay Island buys ship parts and treasure.

Key Items

Phantom Hourglass

Phantom Hourglass

On your second trip into the Temple of the Ocean King, once Leaf is with you, Oshus sends you to take the hourglass from the pedestal in the first room. Its sand starts at 10 minutes and grows to 25 as you beat bosses and salvage sunken sand chests; see Sand of Hours. Safe zones pause the drain, and sunlight outside refills it.

Sun Key

Sun Key

Salvage the crest spot that the temple’s stone tablet copied onto your Southwestern Sea chart. The chest holds the Sun Key, which opens the sun-shaped door in Molida Island’s second hideout, the way to the Temple of Courage.

Ghost Key

Ghost Key

The Cubus Sisters drop it when you beat them aboard the Ghost Ship. On a later visit it opens a keyhole block in the first maze, behind which Tetra waits. It is described in Ghost Ship.

Regal Necklace

Regal Necklace

Brant, the fourth knight on the Isle of the Dead, lets you open a chest outside his tomb after you cross the Phantom Corridor. Carrying it calms the cyclone around the Isle of Ruins.

King's Key

King’s Key

Doylan, the second knight, keeps it on an altar on the second floor of his pyramid. Set it into the hole in Bremeur’s temple and the water flooding the Isle of Ruins drains away.

Crimsonine

Pure Metals

Crimsonine waits in the Goron Temple, Azurine in the Temple of Ice and Aquanine in Mutoh’s Temple. Each is yours after the dungeon’s boss, and all three go to Zauz for the Phantom Sword.

Azurine
Aquanine
Small Key

Small Keys and Boss Keys

A small key opens one locked door and then vanishes, while a dungeon’s Boss Key opens the large door to its boss. Not every dungeon has small keys, and a key found in one dungeon works only in that dungeon.

Boss Key

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