| Playable warriors | 19: 11 unlocked by the story, 8 by Scouting Challenges |
|---|---|
| Starting character | Zelda |
| Last story unlock | |
| Challenge unlocks | |
| Added by updates | None; versions 1.0.2 and 1.0.3 add no new warriors |
| Not playable | Sonia, Ganondorf, Lenalia, Link, the Forbidden Construct |
Age of Imprisonment has 19 playable warriors. Zelda is yours from the start, ten more join as the story moves through Chapters 1 to 4, and the last eight (Quino, Lago, Pinnec, Cadlan, Sholani, Ronza, Braton and Pastos) are recruited by finishing the Scouting Challenges described on the scouting challenges page. Some outlets quote 20 warriors because they count Queen Sonia, but she only fights beside you as a partner and never becomes selectable.



Table of Contents
Roster at a Glance
Use this table to see every warrior, the weapon each one fights with and the point where the character becomes yours. Weapon type matters because only some warriors can change weapons: the Knight Construct can use one-handed, two-handed and spear weapons, Typhan, Vence, Lago and Sholani take other one-handed weapons, Quino, Ronza and Pastos other two-handed ones, and Pinnec, Cadlan and Braton other spears. The rest are tied to their own weapon.


| Warrior | Weapon | How to unlock |
|---|---|---|
| Zelda | One-Handed (fixed sword) | Playable from the first battle |
| Rauru | Spear (fixed) | Chapter 1, after The Art of the Blade |
| Mineru | One-Handed (fixed) | Chapter 1, after Where Ancient Wisdom Sleeps |
| One-Handed (Wanderer’s Sword, fixed) | End of Chapter 2, after The Howling Tempests | |
| Knight Construct | One-Handed, Two-Handed and Spear (switchable) | End of Chapter 2, after The Howling Tempests |
| One-Handed (sword and shield) | End of Chapter 2, after The Howling Tempests | |
| Bow ( | Chapter 3, Shadows in the Snow | |
| Vence | One-Handed (Feathered Edge) | Chapter 3, Shadows in the Snow |
| Two-Handed ( | Chapter 3, after Crisis on Death Mountain | |
| Spear (fixed) | Chapter 3, after Lanayru Defiled | |
| One-Handed (fixed) | Chapter 4, after The Crimson Omen | |
| Two-Handed (Soldier’s Claymore) | Scouting Challenge “For Hyrule” | |
| Lago | One-Handed (ancient Zora sword) | Scouting Challenge “A Veteran’s Return” |
| Pinnec | Spear ( | Scouting Challenge “The Unsung Spearman” |
| Cadlan | Spear (Zora spear) | Scouting Challenge “The Strength to Protect” |
| Sholani | One-Handed (Gerudo scimitar) | Scouting Challenge “Standing on Principle” |
| Ronza | Two-Handed (Gerudo claymore) | Scouting Challenge “In Search of Power” |
| Braton | Spear (Sledge) | Scouting Challenge “The Gourmand Goron” |
| Pastos | Two-Handed ( | Scouting Challenge “A Lone Wolf’s Pride” |
Story Warriors
Eleven warriors, Zelda included, join automatically as the campaign advances. You do nothing special to get them; each entry below names the battle that makes the character a permanent part of your roster. Most warriors first become controllable partway through a battle, announced by a “You can now play as” message and a “Controlling” tip card, and their character card appears on the map after the results. Several take part in a battle slightly before that point, but you can only pick them freely afterwards. Each warrior’s own quests unlock more skills and are covered on the character quests page.


Zelda
Zelda is the character you control from the very start, and she keeps her own sword for the whole game. She is a princess pulled back to the Era of Foundation, and she fights with light and time-bending moves. Weapon: One-Handed (fixed sword). Unlock: Playable from the first battle. Unique skills: Piercing Light, Temporal Toss, Temporal Counter, Bow of Light.


Rauru
Rauru, the first king of Hyrule, joins you once The Art of the Blade is finished. He fights with a spear that cannot be changed, and his moves are built around the Secret Stone of Light. You can first control him in the middle of The Art of the Blade, when he joins Zelda against Pastos and Braton and the D-pad lets you switch to him. Weapon: Spear (fixed). Unlock: Chapter 1, after The Art of the Blade. Unique skills: Ultrahand, Noble Impact, Phalanx Thrust, Heavenpiercer.

Mineru
Mineru, Rauru’s sister and a Zonai expert, becomes playable after Where Ancient Wisdom Sleeps. She mixes a one-handed weapon with Zonai devices and a construct of her own, and a quest reward lets her put devices on her strong attacks. She is playable from the start of Where Ancient Wisdom Sleeps, the battle in the ruins of the Depths, and her character card appears once it is won. Weapon: One-Handed (fixed). Unlock: Chapter 1, after Where Ancient Wisdom Sleeps. Unique skills: Construct Launch, Boundless Energy, Spherical Strike.


Calamo
Calamo is the Korok who finds the Master Sword shard that brings the Knight Construct to life, and he travels with it. He swings a Wanderer’s Sword and throws a trio of fruit as his special attack, mixing Bomb Flowers with Fire, Ice and Shock Fruit. He becomes selectable early in The Howling Tempests, when “You can now play as Calamo!” appears, and he becomes a permanent roster member once The Howling Tempests ends. Weapon: One-Handed (Wanderer’s Sword, fixed). Unlock: End of Chapter 2, after The Howling Tempests. Unique skills: Bomb Flower, Bouncing Slash, Dazzlefruit Charge.



Knight Construct (Mysterious Construct)
The Knight Construct, called the Mysterious Construct until The Crimson Omen, is the Link-like fighter of the cast: it can change forms, fly through the sky with Zonai devices, and it is the only warrior who can equip one-handed, two-handed and spear weapons. You already control it in forced story battles from The Hands of Evil on, and it is a forced pick in the flying battles; it joins the main story battles as a partner mid-fight. Its skills depend on the weapon type you hold, and update 1.0.3 added Shield Charge, Arm Smash and Spiral Ascent. The section below explains its two names. Weapon: One-Handed, Two-Handed and Spear (switchable). Unlock: End of Chapter 2, after The Howling Tempests. Unique skills: Rising Spiral (one-handed), Whirling Tornado (spear), Counter Kick (two-handed), Power Surge, Shield Charge, Arm Smash, Spiral Ascent.



Typhan
Typhan is an older Hylian veteran who trains soldiers. He carries a sword and a large shield, so his moves lean on shield bashes and rushes. He can swap to other one-handed weapons. He becomes selectable near the end of The Howling Tempests, after a “Controlling Typhan” card, and his character card follows the results. Weapon: One-Handed (sword and shield). Unlock: End of Chapter 2, after The Howling Tempests. Unique skills: Leaping Slice, Shield Rush.


Raphica
Raphica is the chief of the Rito and the cast’s only archer. Raphica joins in Shadows in the Snow, where a “Controlling Raphica” card opens the battle, and fires from range with the Great Eagle Bow. Weapon: Bow (Great Eagle Bow). Unlock: Chapter 3, Shadows in the Snow. Unique skills: Windstorm Drive, Skyfall Shot, Galeforce Kick, Rending Arrow.



Vence
Vence is Raphica’s old friend, and his character card appears right after hers once Shadows in the Snow is won. He uses a feathered sword with acrobatic, spinning attacks and can swap to other one-handed weapons. He later fights beside Calamo in Finding a Place to Put Down Roots, and a “Controlling Vence” card explains his spin attack in Rival Warriors, a race up Death Mountain against Pastos. Weapon: One-Handed. Unlock: Chapter 3, Shadows in the Snow. Unique skills: Spiral Impact, Windmill Cutter.

Agraston
Agraston, the Goron chief, becomes playable after Crisis on Death Mountain. He swings the huge Boulder Breaker, a two-handed weapon he cannot trade, and favors heavy fire-based slams. You play as him from the first moment of Crisis on Death Mountain, which opens with a “Controlling Agraston” card. You also fight him as a boss earlier in the story, in the practice bouts of The Art of the Blade. Weapon: Two-Handed (Boulder Breaker, fixed). Unlock: Chapter 3, after Crisis on Death Mountain. Unique skills: Avalanche Slam, Erupting Strike, Wild Crash, Flame Burst.


Qia
Qia, the Zora princess who becomes queen, joins after Lanayru Defiled. She fights with a spear and water-themed attacks. Her spear cannot be swapped. “You can now play as Qia!” appears in Lanayru Defiled when the Sludge Like boss shows up, and her character card follows the results. Weapon: Spear (fixed). Unlock: Chapter 3, after Lanayru Defiled. Unique skills: Torrential Wave, Seafoam Surge, Cyclone Sweep, Impaling Spear.



Ardi
Ardi is the Gerudo leader you first meet as an enemy. She is playable from the start of Terror of the Sands, which opens with a “Controlling Ardi” card, and her character card arrives after The Crimson Omen to make her a permanent member. Her attacks use lightning. Her one-handed weapon cannot be swapped. Weapon: One-Handed (fixed). Unlock: Chapter 4, after The Crimson Omen. Unique skills: Lightning Kick, Thundering Thrust, Electric Rush, Conductive Impact.




Mysterious Construct or Knight Construct?
These are one and the same character. The game first calls the warrior the Mysterious Construct, the name on the warrior screens, where it carries the tag “The Korok’s Companion”, and it becomes the Knight Construct from The Crimson Omen on; the character entry in the game’s glossary is titled “Knight Construct” with the tag “Vessel of Light”. Rauru and the soldiers also call it “Sir Knight” or “Sir Construct” in dialogue. Terror of the Sands still announces the Mysterious Construct, while Protect that Forest! announces the Knight Construct. Challenge and quest tables use Knight Construct, and so does the rest of this guide.


Scouting Challenge Warriors
The remaining eight warriors are not part of the main story. Each one is recruited by completing a Scouting Challenge, a special Challenge marked on the map with a person-and-plus icon. Calamo and the Knight Construct fight beside the new warrior, who becomes playable, with a “Controlling” card, as soon as the first objective is done and is kept for good when you clear the Challenge. The scouting challenges page gives the map area, requirement, enemies and rewards of all eight.


Quino
Quino is a young, well-bred Hylian soldier who got cut off from his squad. Calamo and the Construct rescue him from a ring of Blue Bokoblins and he asks to join them. Weapon: Two-Handed (Soldier’s Claymore). Unlock: Scouting Challenge “For Hyrule”, recommended level 19. Unique skills: Hurling Slash, Defensive Charge.




Lago
Lago is a veteran Zora who once guarded the late Zora king. Weapon: One-Handed (ancient Zora sword). Unlock: Scouting Challenge “A Veteran’s Return”, recommended level 22. Unique skills: Heaventide Slash, Reversal Wave.

Pinnec
Pinnec is a Rito spearman loyal to Raphica. Weapon: Spear (Feathered Spear). Unlock: Scouting Challenge “The Unsung Spearman”, recommended level 28. Unique skills: Vehement Charge, Skydance Spear.


Cadlan
Cadlan is a young Zora soldier who looks up to Qia. Weapon: Spear (Zora spear). Unlock: Scouting Challenge “The Strength to Protect”, recommended level 33. Unique skills: Wheeling Crash, Turbulent Flurry.


Sholani
Sholani is a Gerudo fighter from Ardi’s tribe who admires her. Weapon: One-Handed (Gerudo scimitar). Unlock: Scouting Challenge “Standing on Principle”, recommended level 33. Unique skills: Dancing Slash, Whirlwind Rush.

Ronza
Ronza is a Gerudo who leads her own independent band. Weapon: Two-Handed (Gerudo claymore). Unlock: Scouting Challenge “In Search of Power”, recommended level 33. Unique skills: Leaping Storm, Devastating Slash.


Braton
Braton is a young Goron who left Death Mountain partly to taste new rocks, with a cooking pot worn as a helmet. Weapon: Spear (Sledge). Unlock: Scouting Challenge “The Gourmand Goron”, recommended level 36. Unique skills: Leaping Headbutt, Blinding Thrust.


Pastos
Pastos is the leader of an independent Goron faction, and Zelda and Rauru fight him alongside Braton in The Art of the Blade. Weapon: Two-Handed (Cobble Crusher). Unlock: Scouting Challenge “A Lone Wolf’s Pride”, recommended level 38. Unique skills: Earth Plow, Empowered Thrust.


Non-Playable Characters
A few important characters cannot be selected, even though some of them appear in fights. Knowing who they are saves you from searching for an unlock that does not exist.


Sonia
Queen Sonia, the first queen of Hyrule and Rauru’s wife, fights beside you as a partner in the early story, which lets you trigger Sync Strikes with her. She is never added to the character select screen.

Ganondorf
Ganondorf, who becomes the Demon King, is the final enemy of the campaign. You fight him in The Final Confrontation and he cannot be played.


Lenalia
Lenalia is one of Rauru’s trusted attendants, a chamberlain curious about mystical things. You cannot play her, but her name is attached to the Lenalia’s Sketches quests that open after the main story.




















