| Total | Count or rule |
|---|---|
| Dungeons on the overworld | 8 numbered dungeons, plus Onox’s Castle after the Huge Maku Seed |
| Season powers | 4 (winter, summer, spring, autumn), from the Rod of Seasons |
| Season changes | Only from a tree stump, using the Rod |
| Portal to Subrosia | Several, including one in Spool Swamp and one near Eyeglass Lake |
Welcome, hero! Navigating the world of The Legend of Zelda: Oracle of Seasons requires more than just courage – it demands mastery over time and nature itself. Using the Rod of Seasons, you’ll constantly reshape the Holodrum Overworld. What’s impassable in Summer might be a clear path in Winter; a secret reachable only via Spring’s blooms might be hidden under Autumn’s leaves. Keeping track of these environmental shifts is key!
Beyond Holodrum lies the secret realm of Subrosia, a volcanic land with its own distinct geography. And let’s not forget the eight challenging Dungeons, each a maze unto itself.
To aid your quest through these dynamic landscapes, use the tables below to find the Holodrum Overworld (with seasonal considerations) and the dungeon locations. The Subrosia Map covers the underground land on its own page.
Table of Contents
How the seasons work on the map
Every Holodrum region has a default season. When you walk in from another area, the region shows that season again. You can change it only at a tree stump, and the change stays until you switch again or leave the area. Some regions never change because they have no stumps. Goron Mountain is always winter, and Samasa Desert is always summer.
| Region | Default season | Notes |
|---|---|---|
| Spool Swamp | Autumn | Has a tree stump and a portal to Subrosia. |
| Woods of Winter | Autumn and summer | Named for winter, but the default is not winter. A portal to Subrosia is reached from Eyeglass Lake. |
| Goron Mountain | Winter (fixed) | No tree stump, so the season never changes. |
| Samasa Desert | Summer (fixed) | No tree stump, so the season never changes. |
| Natzu | Spring (fixed) | No tree stump, so the season never changes. |
After you defeat Onox, the land returns to spring by default, except Goron Mountain and Samasa Desert.
Dungeon locations and how to open them
Each dungeon has a number and a route into it. The table lists what opens the way and the season you need, then links to the walkthrough chapter that clears it.
| Dungeon | How you reach it | Season or key needed | Walkthrough |
|---|---|---|---|
| 1. Gnarled Root Dungeon | Opened with the Gnarled Key from the Maku Tree | None | Dungeon 1 |
| 2. Snake’s Remains | Through frozen water in the Woods of Winter | Winter | Dungeon 2 |
| 3. Poison Moth’s Lair | Spool Swamp, past vines | Summer, with the Floodgate Key | Dungeon 3 |
| 4. Dancing Dragon Dungeon | Near Mt. Cucco, through the Dragon Key route | Summer vines, with the Dragon Key | Dungeon 4 |
| 5. Unicorn’s Cave | Eyeglass Lake, through the mushrooms | Autumn | Dungeon 5 |
| 6. Ancient Ruins | Tarm Ruins gate, after the four Jewels | Lost Woods season sequence | Dungeon 6 |
| 7. Explorer’s Crypt | From the pirate ship, to the graveyard on the Western Coast | Summer vines | Dungeon 7 |
| 8. Sword & Shield Maze | After the volcano eruption, through the Temple Remains turret | Subrosia route | Dungeon 8 |
| Onox’s Castle | North of Natzu, behind the barrier the Huge Maku Seed breaks | After all 8 essences | Onox’s Castle |
Portals to Subrosia
Portals link Holodrum to Subrosia. The Temple of Seasons, where the Rod of Seasons gets its powers, is in the middle of Subrosia. You can reach the underground land from Spool Swamp, from the Eyeglass Lake area and from the top of the Temple Remains turret, which leads to the Sword & Shield Maze. See the Subrosia Map for the districts on the other side.
More map-related guides
- Rod of Seasons and the Four Seasons: the stumps and the four season powers.
- Heart Piece Locations: where each of the 12 Pieces of Heart sits on the map.
- Gasha Seed Locations: the 16 soft soil spots.
- Hero’s Cave: the cave southwest of Horon Village.
