| Regions | The Sky, Faron, Eldin, Lanayru and the Silent Realms |
|---|---|
| Listed here | 54 regular enemies; bosses and mini-bosses are on Boss Strategies |
| Common drops | Ornamental and Golden Skulls, Monster Horns, Monster Claws, Lizard Tails, Jelly Blobs, Evil Crystals |
| Best general tools | Shield Bash, Spin Attack, Fatal Blow, Slingshot, Bow, Beetle, Bombs, Whip, Gust Bellows |
Skyward Sword’s enemies are grouped here by the region where you first meet them: Bokoblins and Moblins everywhere, then Faron, Eldin, Lanayru, the late dungeons, the Silent Realms and the Sky. For each one you get where it lives, how to beat it and what treasure it drops. The common rule is to read how an enemy guards and cut from the side it leaves open, using a Shield Bash to break its guard when it blocks. Bosses and mini-bosses have their own page, Boss Strategies.


Table of Contents
Quick reference
| # | Enemy | Where | How to beat it |
|---|---|---|---|
| 1 | Red Bokoblin | Sealed Grounds, Faron Woods, Deep Woods, Great Tree, Eldin Volcano, Volcano Summit, Earth Temple, Sandship, Sky Keep | Slash around its weapon |
| 2 | Green Bokoblin | Skyview Temple, Ancient Cistern, Fire Sanctuary | Slash around its weapon |
| 3 | Blue Bokoblin | Deep Woods, Great Tree, Eldin Volcano, Fire Sanctuary | Slash around its weapon |
| 4 | Bokoblin Archer | Green: Skyview Temple, Ancient Cistern, Fire Sanctuary. Red: Great Tree, Eldin Volcano, Lanayru Sand Sea | Slingshot, or rush it |
| 5 | Bokoblin Leader | Faron Woods, Deep Woods, Volcano Summit | Defeat it first |
| 6 | Wooden Shield Moblin | Eldin Volcano, Great Tree, Lanayru Desert | Cut up the shield, dodge the thrust |
| 7 | Metal Shield Moblin | Skipper’s Retreat, Sky Keep | Climb over the shield |
| 8 | Cursed Bokoblin | Ancient Cistern, Sky Keep | Make it recoil, then strike |
| 9 | Deku Baba | Sealed Grounds, Faron Woods, Skyview Temple, Ancient Cistern, Lanayru, Skipper’s Retreat, Sky Keep | Slash along its mouth |
| 10 | Quadro Baba | Deep Woods, Great Tree, Skyview Temple, Ancient Cistern, Lanayru Mine and Gorge, Pirate Stronghold, Skipper’s Retreat, Sky Keep | Match each mouth |
| 11 | Deku Hornet | Deep Woods, Great Tree | One slash |
| 12 | Guay | Faron Woods | Slash it as it dives |
| 13 | Octorok (Grass) | Deep Woods, Faron Woods | Shield Bash the rocks back |
| 14 | Walltula | Skyview Temple, Great Tree, Ancient Cistern | Slingshot or Beetle |
| 15 | Skulltula | Skyview Temple, Ancient Cistern, Sky Keep | Cut its thread, then flip it |
| 16 | Staldra | Skyview Temple, Lanayru Mining Facility | Cut all three heads at once |
| 17 | Eye Guardian | Skyview Temple | Swirl the sword to daze it |
| 18 | Froak | Skyview Temple (second visit), Great Tree, Lake Floria, Ancient Cistern, Lanayru Mining Facility | Gust Bellows or a spin |
| 19 | Cranioc | Lake Floria, Lanayru Sand Sea | Flip it with a water spin |
| 20 | Stalfos | Skyview Temple, Sky Keep, Horde Battle | Strike the open side |
| 21 | Green Chuchu | Skyloft, Deep Woods, Lake Floria, Ancient Cistern | Slash it |
| 22 | Keese | Skyloft Waterfall Cave, Faron Woods, Skyview Temple, Eldin Volcano, Earth Temple, Lanayru Desert | Slash or shoot |
| 23 | Red Chuchu | Eldin Volcano, Volcano Summit, Earth Temple, Fire Sanctuary, Sky Keep | Slash it, then roll out any flames |
| 24 | Fire Keese | Eldin Volcano, Volcano Summit, Earth Temple, Ancient Cistern, Sky Keep | Slingshot or Beetle |
| 25 | Dark Keese | Eldin Volcano, Volcano Summit, Fire Sanctuary, Sky Keep | Kill it at range |
| 26 | Pyrup | Eldin Volcano, Sky Keep | Set a Bomb off by its hole |
| 27 | Magma Spume | Earth Temple | Slice or bash back its fireballs |
| 28 | Cursed Spume | Volcano Summit, Fire Sanctuary, Sky Keep | Reflect its shots with a Sacred Shield |
| 29 | Lizalfos | Earth Temple, Volcano Summit, Lanayru Shipyard, Pirate Stronghold | Spin Attack, then Fatal Blow |
| 30 | Dark Lizalfos | Fire Sanctuary, Sky Keep | Break its gauntlet, then Fatal Blow |
| 31 | Magmanos | Fire Sanctuary | Splash it with a Water Fruit |
| 32 | Moldorm | Fire Sanctuary, Sky Keep | Hit its tail with the Mogma Mitts |
| 33 | Yellow Chuchu | Lanayru Mine, Lanayru Desert, Mining Facility, Ancient Harbor, Skipper’s Retreat, Pirate Stronghold | Strike when it stops sparking |
| 34 | Thunder Keese | Lanayru Mine, Mining Facility, Pirate Stronghold, Sandship | Shield Bash, then strike |
| 35 | Electro Spume | Lanayru Desert, Lanayru Mine, Mining Facility, Skipper’s Retreat, Sandship, Sky Keep | Shield Bash its shots back |
| 36 | Water Spume | Lanayru Sand Sea (past) | Dodge its shots |
| 37 | Octorok (Rock) | Lanayru Desert | Shield Bash the rocks back |
| 38 | Ampilus | Lanayru Desert | Shield Bash its roll, or Bomb it |
| 39 | Hrok | Lanayru Desert | Drop a Bomb with the Beetle |
| 40 | Aracha | Lanayru Desert, Mining Facility, Ancient Harbor, Shipyard, Skipper’s Retreat, Sandship | One hit |
| 41 | Technoblin | Lanayru Desert, Lanayru Gorge, Pirate Stronghold, Sandship, Sky Keep | Spin Attack, then Fatal Blow |
| 42 | Armos | Mining Facility, Pirate Stronghold | Gust Bellows, then strike |
| 43 | Beamos | Mining Facility, Lanayru Gorge, Pirate Stronghold, Sandship, Sky Keep | Arrow to the eye |
| 44 | Sentrobe | Mining Facility, Sky Keep | Reflect its missiles |
| 45 | Furnix | Ancient Cistern, Lanayru Sand Sea, Sky Keep | Pull its tail with the Whip |
| 46 | Blue Chuchu | Ancient Cistern | Spin underwater |
| 47 | Stalmaster | Ancient Cistern, Sky Keep | Strike in the gaps |
| 48 | Scervo | Sandship | Use thrusts |
| 49 | Dreadfuse | Sky Keep | Push it off the ledge |
| 50 | Earth Guardian | Silent Realms | Stay hidden |
| 51 | Sky Guardian | Silent Realms | Stay hidden |
| 52 | Earth Watcher | Silent Realms | Avoid the lantern light |
| 53 | Sky Watcher | Silent Realms | Avoid the lantern light |
| 54 | Sky Octorok | The Sky | Spiral Charge through it on your Loftwing |
Bokoblins and Moblins
Bokoblins and Moblins are the monsters you meet most often, and they turn up in every region. They guard according to where your sword points, so a Shield Bash or a cut from the open side is your main way in. Their skulls and horns are treasures you use for upgrades, listed on Bugs and Treasures.

Red Bokoblin
The standard Bokoblin. You meet it in the Sealed Grounds, Faron Woods and the Deep Woods, around the Great Tree, on Eldin Volcano and the Volcano Summit, in the Earth Temple and the Sandship, and again in Sky Keep. It blocks with its weapon, so slash around it from the open side or Shield Bash it first. It also balances on tightropes, and shaking the rope or hitting it with a projectile or the Beetle drops it. It can drop an Ornamental Skull or a rare Golden Skull.


Green Bokoblin
The dungeon and cave variant of the Bokoblin, with a skull helmet and a stone club. You meet it inside the Skyview Temple, the Ancient Cistern and the Fire Sanctuary rather than out in the open. Fight it like a Red Bokoblin: create an opening with a Shield Bash or a feint, then slash around its guard. It drops skulls too.

Blue Bokoblin
A more durable Bokoblin that replaces the Red ones later in the game. It shows up in the Deep Woods, in and around the Great Tree, on Eldin Volcano and in the Fire Sanctuary. It takes more hits to bring down and has a jump attack of its own, so back off when it leaps.

Bokoblin Archer
Archers stay back and shoot arrows. Snipe them with the Slingshot or Bow, or run in and cut them down. Green archers guard the Skyview Temple, the Ancient Cistern and the Fire Sanctuary, while Red archers hold the Great Tree, Eldin Volcano and the islets of the Lanayru Sand Sea, where Skipper’s cannon can reach them. They shoot the Beetle on sight.

Bokoblin Leader
A Leader carries a Monster Horn and blows it to call more Red Bokoblins to the fight, so beat it before anything else. You meet them in Faron Woods, the Deep Woods and the Volcano Summit. The Whip can snatch the horn from its hand, and a Leader can also drop a Monster Horn and skulls.

Wooden Shield Moblin
A large spearman found on Eldin Volcano, in and around the Great Tree and in the Lanayru Desert. Cut its wooden shield to pieces with your sword, then strike while it is open. Once the shield is gone it flies into a rage and swings its spear with both hands, so sidestep the thrusts. It takes a lot of damage to bring down.


Metal Shield Moblin
Its iron shield ignores swords and Bombs. Run at the shield to climb over it, then cut the Moblin from behind. It wears an iron helmet and takes more hits than a Wooden Shield Moblin. They are rare: one waits in Skipper’s Retreat, and two of them stand together on a bridge in Sky Keep.
Cursed Bokoblin
These undead Bokoblins rise from the ground in groups in the depths of the Ancient Cistern and return in Sky Keep. They bite, and the bite Curses you. A raised Sacred Shield, or a sword charged with a Skyward Strike, makes them recoil; then finish them with your sword, the Whip or a Bomb. They can drop Evil Crystals.


Faron Woods, Deep Woods and Skyview Temple
Faron is where you learn the sword, and most of what lives here is plant, insect or amphibian. The Skyview Temple adds skeletons and its own guardians.

Deku Baba
A snapping plant that sits on the ground or hangs from a ceiling. Wait for it to lunge and cut in the same direction as its mouth opens. Cut the stem of a hanging one with the Beetle, or roll a Bomb to it so it swallows the Bomb.

Quadro Baba
A larger Baba with several mouths. Slash along each mouth in turn, drop a Bomb on it with the Beetle, or shoot the vine or a mouth with an arrow.

Deku Hornet
Hornets swarm around beehives in the Deep Woods and the Great Tree. Each dies to a single slash, and knocking down a nest gives you Hornet Larvae.

Guay
A dark purple bird that swoops down at you. Cut it as it dives or shoot it down with the Bow. It can drop Rupees.


Octorok (Grass)
A tuft-covered Octorok that hides in the ground and pops up to spit rocks when you come near. Knock the rocks back at it with your shield, or cut it down.


Skulltula
A big spider on a thread. Cut the thread with the Beetle to bring it down, flip it with an upward slash and hit its soft underside.

Staldra
A skeletal hydra whose heads grow back. Remove all three together, for example with a Spin Attack.


Eye Guardian
A stone sentry shaped like an eye that blocks a doorway. It closes its eye as you approach and cannot be cut down; draw the sword and swirl it in circles to daze the eye so it falls from the wall.
Froak
A floating pufferfish-like creature that puffs up and explodes on contact. Blow it into a wall with the Gust Bellows, cut it, hit it with a projectile, or use the underwater spin attack in water.

Cranioc
An armored crab-like swimmer. Flip it with a spin in the water, then spin into its exposed underbelly again to finish it. The cannon on Skipper’s boat also hits the ones in the Sand Sea.


Stalfos
A skeleton with two swords, and the mini-boss of the Skyview Temple; three more wait there on your second visit. It holds its blades vertically or horizontally to block your cut, so strike through the gap between them. A well-timed Shield Bash knocks its arms off for a few free hits, and Bombs do the same.



Green Chuchu
A jelly that splits into smaller ones when cut. Slash it vertically so the pieces cannot merge back together, or use a Bomb. It drops Jelly Blobs.
Keese
A bat that circles high above. Cut it when it dives, or shoot it down with the Slingshot, Beetle or Bow. Its eyes glow red just before it strikes. It can drop Monster Claws.

Eldin Volcano and its dungeons
Heat sets the tone in Eldin: fire, lava and molten creatures. Wooden shields burn here, so carry a sturdier one. The Earth Temple and the Fire Sanctuary hold the toughest enemies of the region.

Red Chuchu
A red jelly hot enough to set you on fire if you touch it; roll to put the flames out. Cut it down quickly or use the Slingshot to stay clear. It drops Jelly Blobs.

Fire Keese
A burning bat. Touching it sets you on fire. Hit it with the Slingshot, the Beetle or your sword before it reaches you.

Dark Keese
A skeletal bat. Its touch Curses you, which stops you using your sword, shield and items until the curse fades. Shoot it or cut it before it lands. It can drop Evil Crystals.

Pyrup
A cowardly fish-like creature that hides in holes in walls and breathes a stream of fire at you when you come close. Set off a Bomb or Bomb Flower beside its hole to defeat it.
Magma Spume
A molten spitter that swims in the lava of the Earth Temple and throws fireballs. Slice the fireballs, or bash them back with a Shield Bash, but not with a Wooden Shield, which burns away.



Cursed Spume
A Spume found on the Volcano Summit, in the Fire Sanctuary and in Sky Keep. It spits balls of dark energy that Curse you. Only the Sacred Shield and its upgrades can reflect them.

Lizalfos
An armored lizard with gauntlets and a mace on its tail. Knock it down with a strong attack, then finish it with a Fatal Blow. Two of them guard the Bomb Bag in the Earth Temple. It drops Lizard Tails.

Dark Lizalfos
A faster, more aggressive Lizalfos with a dark breath that Curses you. A hard hit to a gauntlet or a Shield Bash breaks its guard. It drops Lizard Tails.


Magmanos
A hand of molten rock that follows you. Hit it with a Water Fruit to harden it, then attack. Clearing a room lowers its lava pits.


Moldorm
A worm that lives out of sight in the tunnels you dig with the Mogma Mitts; one also acts as a mini-boss in the Fire Sanctuary. Three strikes to its tail with the Mitts defeat it.

Lanayru Desert, Mining Facility and Sand Sea
Electricity and ancient machines rule Lanayru, and several machines only move while a Timeshift Stone is active nearby. The Lanayru Mining Facility and the Sandship hold most of them.

Yellow Chuchu
A jelly charged with electricity. Wait until it stops sparking, then cut it. It drops Jelly Blobs.

Thunder Keese
A bat shrouded in electricity that shocks you if you hit it while it is charged. Knock it down with a Shield Bash and finish it.
Electro Spume
It rises from the quicksand pools and spits balls of electricity. Bash the shots back with your shield, but not with an Iron Shield, which conducts the shock.

Octorok (Rock)
A desert Octorok that sleeps with a rock on its head as camouflage. Knock the rocks it spits back with your shield.

Ampilus
A shelled creature of the desert. It rolls at you inside an electrified shell and gets dizzy when it hits a wall; a Shield Bash stops it too, but an Iron Shield shocks you. It freezes when it notices the Beetle, so drop a Bomb on it.

Aracha
A small one-eyed spider that leaps at you, clings on and drops from ceilings. A sword swipe or any projectile kills it.

Technoblin
A Bokoblin in plated armor with an electric baton. It blocks from certain angles, and you are shocked if your sword hits the baton, so strike where it is unguarded. A Spin Attack knocks it down for a finish. They fill the Lanayru Desert and also turn up in the Pirate Stronghold, the Sandship and Sky Keep.

Armos
A two-faced machine that only wakes near an active Timeshift Stone; the happy face hops calmly and the angry face jumps harder. Stun it with the Gust Bellows aimed at the spinning magnet above its head, then strike it. You meet them in the Mining Facility and the Pirate Stronghold.

Beamos
A tall sentry that fires an electrified beam when it spots you. Its eye is the weak point, so shoot it with an arrow. Blocking the beam with an Iron Shield hurts more.

Sentrobe
A flying robot that only moves while a Timeshift Stone is active. It fires missiles and flying bombs. Reflect the missiles with your shield or sword, and it blows up after two hits, scattering Rupees.


Furnix
A red Spirit Bird that feeds on flames and stays high overhead. When it notices you it swoops closer and uncurls its tail to throw three fireballs. Grab the tail with the Whip to pull it down, then strike.


Ancient Cistern and Sky Keep
The Ancient Cistern and Sky Keep reuse enemies from every region. The bosses and mini-bosses that guard them are on Boss Strategies.


Blue Chuchu
A jelly found in the water of the Ancient Cistern. Use the underwater spin attack. It drops Jelly Blobs.


Stalmaster
An elite Stalfos. It starts with two swords and unfolds two more arms with extra weapons once you hurt it. It guards the Whip in the Ancient Cistern.


Scervo
The robot pirate captain who stole the Sandship from Skipper, and its mini-boss. The fight is a ring-out: use thrusts to push it back toward the edge of the narrow deck.


Dreadfuse
A robot of a similar model to Scervo, found on a broken bridge in Sky Keep. Use thrusts to push it back to the edge until it falls; it loses weapons as it goes.


Silent Realms
The guardians of the Silent Realms cannot be defeated, so your only defense is avoiding them.


Earth Guardian
A stone guardian that wakes when you leave a safe circle. A single hit from it fails the trial and you must start the realm again.

Sky Guardian
A flying guardian that patrols the air of the Silent Realm and chases you if it spots you.
Earth Watcher
A watcher that hovers near the ground with a lantern. If its light touches you, it alerts the guardians, and it chases you if you get too close; dash to outrun it.

Sky Watcher
A flying watcher that patrols a fixed route in the air, shining a lantern beam on the ground. If the light touches you, it alerts the guardians.

The Sky
Beyond Loftwing flight, the open Sky has just one common monster.








