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Enemies

RegionsThe Sky, Faron, Eldin, Lanayru and the Silent Realms
Listed here54 regular enemies; bosses and mini-bosses are on Boss Strategies
Common dropsOrnamental and Golden Skulls, Monster Horns, Monster Claws, Lizard Tails, Jelly Blobs, Evil Crystals
Best general toolsShield Bash, Spin Attack, Fatal Blow, Slingshot, Bow, Beetle, Bombs, Whip, Gust Bellows

Skyward Sword’s enemies are grouped here by the region where you first meet them: Bokoblins and Moblins everywhere, then Faron, Eldin, Lanayru, the late dungeons, the Silent Realms and the Sky. For each one you get where it lives, how to beat it and what treasure it drops. The common rule is to read how an enemy guards and cut from the side it leaves open, using a Shield Bash to break its guard when it blocks. Bosses and mini-bosses have their own page, Boss Strategies.

Quick reference

#EnemyWhereHow to beat it
1Red BokoblinSealed Grounds, Faron Woods, Deep Woods, Great Tree, Eldin Volcano, Volcano Summit, Earth Temple, Sandship, Sky KeepSlash around its weapon
2Green BokoblinSkyview Temple, Ancient Cistern, Fire SanctuarySlash around its weapon
3Blue BokoblinDeep Woods, Great Tree, Eldin Volcano, Fire SanctuarySlash around its weapon
4Bokoblin ArcherGreen: Skyview Temple, Ancient Cistern, Fire Sanctuary. Red: Great Tree, Eldin Volcano, Lanayru Sand SeaSlingshot, or rush it
5Bokoblin LeaderFaron Woods, Deep Woods, Volcano SummitDefeat it first
6Wooden Shield MoblinEldin Volcano, Great Tree, Lanayru DesertCut up the shield, dodge the thrust
7Metal Shield MoblinSkipper’s Retreat, Sky KeepClimb over the shield
8Cursed BokoblinAncient Cistern, Sky KeepMake it recoil, then strike
9Deku BabaSealed Grounds, Faron Woods, Skyview Temple, Ancient Cistern, Lanayru, Skipper’s Retreat, Sky KeepSlash along its mouth
10Quadro BabaDeep Woods, Great Tree, Skyview Temple, Ancient Cistern, Lanayru Mine and Gorge, Pirate Stronghold, Skipper’s Retreat, Sky KeepMatch each mouth
11Deku HornetDeep Woods, Great TreeOne slash
12GuayFaron WoodsSlash it as it dives
13Octorok (Grass)Deep Woods, Faron WoodsShield Bash the rocks back
14WalltulaSkyview Temple, Great Tree, Ancient CisternSlingshot or Beetle
15SkulltulaSkyview Temple, Ancient Cistern, Sky KeepCut its thread, then flip it
16StaldraSkyview Temple, Lanayru Mining FacilityCut all three heads at once
17Eye GuardianSkyview TempleSwirl the sword to daze it
18FroakSkyview Temple (second visit), Great Tree, Lake Floria, Ancient Cistern, Lanayru Mining FacilityGust Bellows or a spin
19CraniocLake Floria, Lanayru Sand SeaFlip it with a water spin
20StalfosSkyview Temple, Sky Keep, Horde BattleStrike the open side
21Green ChuchuSkyloft, Deep Woods, Lake Floria, Ancient CisternSlash it
22KeeseSkyloft Waterfall Cave, Faron Woods, Skyview Temple, Eldin Volcano, Earth Temple, Lanayru DesertSlash or shoot
23Red ChuchuEldin Volcano, Volcano Summit, Earth Temple, Fire Sanctuary, Sky KeepSlash it, then roll out any flames
24Fire KeeseEldin Volcano, Volcano Summit, Earth Temple, Ancient Cistern, Sky KeepSlingshot or Beetle
25Dark KeeseEldin Volcano, Volcano Summit, Fire Sanctuary, Sky KeepKill it at range
26PyrupEldin Volcano, Sky KeepSet a Bomb off by its hole
27Magma SpumeEarth TempleSlice or bash back its fireballs
28Cursed SpumeVolcano Summit, Fire Sanctuary, Sky KeepReflect its shots with a Sacred Shield
29LizalfosEarth Temple, Volcano Summit, Lanayru Shipyard, Pirate StrongholdSpin Attack, then Fatal Blow
30Dark LizalfosFire Sanctuary, Sky KeepBreak its gauntlet, then Fatal Blow
31MagmanosFire SanctuarySplash it with a Water Fruit
32MoldormFire Sanctuary, Sky KeepHit its tail with the Mogma Mitts
33Yellow ChuchuLanayru Mine, Lanayru Desert, Mining Facility, Ancient Harbor, Skipper’s Retreat, Pirate StrongholdStrike when it stops sparking
34Thunder KeeseLanayru Mine, Mining Facility, Pirate Stronghold, SandshipShield Bash, then strike
35Electro SpumeLanayru Desert, Lanayru Mine, Mining Facility, Skipper’s Retreat, Sandship, Sky KeepShield Bash its shots back
36Water SpumeLanayru Sand Sea (past)Dodge its shots
37Octorok (Rock)Lanayru DesertShield Bash the rocks back
38AmpilusLanayru DesertShield Bash its roll, or Bomb it
39HrokLanayru DesertDrop a Bomb with the Beetle
40ArachaLanayru Desert, Mining Facility, Ancient Harbor, Shipyard, Skipper’s Retreat, SandshipOne hit
41TechnoblinLanayru Desert, Lanayru Gorge, Pirate Stronghold, Sandship, Sky KeepSpin Attack, then Fatal Blow
42ArmosMining Facility, Pirate StrongholdGust Bellows, then strike
43BeamosMining Facility, Lanayru Gorge, Pirate Stronghold, Sandship, Sky KeepArrow to the eye
44SentrobeMining Facility, Sky KeepReflect its missiles
45FurnixAncient Cistern, Lanayru Sand Sea, Sky KeepPull its tail with the Whip
46Blue ChuchuAncient CisternSpin underwater
47StalmasterAncient Cistern, Sky KeepStrike in the gaps
48ScervoSandshipUse thrusts
49DreadfuseSky KeepPush it off the ledge
50Earth GuardianSilent RealmsStay hidden
51Sky GuardianSilent RealmsStay hidden
52Earth WatcherSilent RealmsAvoid the lantern light
53Sky WatcherSilent RealmsAvoid the lantern light
54Sky OctorokThe SkySpiral Charge through it on your Loftwing

Bokoblins and Moblins

Bokoblins and Moblins are the monsters you meet most often, and they turn up in every region. They guard according to where your sword points, so a Shield Bash or a cut from the open side is your main way in. Their skulls and horns are treasures you use for upgrades, listed on Bugs and Treasures.

A red Moblin with a wooden shield stands before Link as a box warns that breaking its shield enrages it.
Red Bokoblin

Red Bokoblin

The standard Bokoblin. You meet it in the Sealed Grounds, Faron Woods and the Deep Woods, around the Great Tree, on Eldin Volcano and the Volcano Summit, in the Earth Temple and the Sandship, and again in Sky Keep. It blocks with its weapon, so slash around it from the open side or Shield Bash it first. It also balances on tightropes, and shaking the rope or hitting it with a projectile or the Beetle drops it. It can drop an Ornamental Skull or a rare Golden Skull.

Green Bokoblin

Green Bokoblin

The dungeon and cave variant of the Bokoblin, with a skull helmet and a stone club. You meet it inside the Skyview Temple, the Ancient Cistern and the Fire Sanctuary rather than out in the open. Fight it like a Red Bokoblin: create an opening with a Shield Bash or a feint, then slash around its guard. It drops skulls too.

A green-skinned Bokoblin in Skyview Temple, with a box explaining that this variety prefers dark caves.
Blue Bokoblin

Blue Bokoblin

A more durable Bokoblin that replaces the Red ones later in the game. It shows up in the Deep Woods, in and around the Great Tree, on Eldin Volcano and in the Fire Sanctuary. It takes more hits to bring down and has a jump attack of its own, so back off when it leaps.

Fi's box describes a blue Bokoblin's skin and clothing as it walks a stone path in the Deep Woods.
Bokoblin Archer

Bokoblin Archer

Archers stay back and shoot arrows. Snipe them with the Slingshot or Bow, or run in and cut them down. Green archers guard the Skyview Temple, the Ancient Cistern and the Fire Sanctuary, while Red archers hold the Great Tree, Eldin Volcano and the islets of the Lanayru Sand Sea, where Skipper’s cannon can reach them. They shoot the Beetle on sight.

Link draws the Bow and aims at a small archer across a stone hall lit by a brazier.
Bokoblin Leader

Bokoblin Leader

A Leader carries a Monster Horn and blows it to call more Red Bokoblins to the fight, so beat it before anything else. You meet them in Faron Woods, the Deep Woods and the Volcano Summit. The Whip can snatch the horn from its hand, and a Leader can also drop a Monster Horn and skulls.

A Bokoblin Leader in a dark hood walks across a Faron Woods clearing with a pale horn at its belt
Wooden Shield Moblin

Wooden Shield Moblin

A large spearman found on Eldin Volcano, in and around the Great Tree and in the Lanayru Desert. Cut its wooden shield to pieces with your sword, then strike while it is open. Once the shield is gone it flies into a rage and swings its spear with both hands, so sidestep the thrusts. It takes a lot of damage to bring down.

Metal Shield Moblin

Metal Shield Moblin

Its iron shield ignores swords and Bombs. Run at the shield to climb over it, then cut the Moblin from behind. It wears an iron helmet and takes more hits than a Wooden Shield Moblin. They are rare: one waits in Skipper’s Retreat, and two of them stand together on a bridge in Sky Keep.

Cursed Bokoblin

Cursed Bokoblin

These undead Bokoblins rise from the ground in groups in the depths of the Ancient Cistern and return in Sky Keep. They bite, and the bite Curses you. A raised Sacred Shield, or a sword charged with a Skyward Strike, makes them recoil; then finish them with your sword, the Whip or a Bomb. They can drop Evil Crystals.

Faron Woods, Deep Woods and Skyview Temple

Faron is where you learn the sword, and most of what lives here is plant, insect or amphibian. The Skyview Temple adds skeletons and its own guardians.

Link stands beside a snapping plant on a grassy Faron Woods path, with an iron fence along the edge.
Deku Baba

Deku Baba

A snapping plant that sits on the ground or hangs from a ceiling. Wait for it to lunge and cut in the same direction as its mouth opens. Cut the stem of a hanging one with the Beetle, or roll a Bomb to it so it swallows the Bomb.

A Deku Baba hangs from a vine, its soft inner mouth open, as Link stands by with his wooden shield.
Quadro Baba

Quadro Baba

A larger Baba with several mouths. Slash along each mouth in turn, drop a Bomb on it with the Beetle, or shoot the vine or a mouth with an arrow.

Link faces a Quadro Baba with a golden husk and open mouth, while Fi's box describes its greater stamina.
Deku Hornet

Deku Hornet

Hornets swarm around beehives in the Deep Woods and the Great Tree. Each dies to a single slash, and knocking down a nest gives you Hornet Larvae.

Link's box reports two Deku Hornets caught, with a warning about an angry swarm as hornets buzz around him.
Guay

Guay

A dark purple bird that swoops down at you. Cut it as it dives or shoot it down with the Bow. It can drop Rupees.

Octorok (Grass)

Octorok (Grass)

A tuft-covered Octorok that hides in the ground and pops up to spit rocks when you come near. Knock the rocks back at it with your shield, or cut it down.

Walltula

Walltula

A spider that climbs vines on walls. The Slingshot or the Beetle takes it out.

Skulltula

Skulltula

A big spider on a thread. Cut the thread with the Beetle to bring it down, flip it with an upward slash and hit its soft underside.

A giant spider hanging from a thread above a stone floor in Skyview Temple, Link watching
Staldra

Staldra

A skeletal hydra whose heads grow back. Remove all three together, for example with a Spin Attack.

Eye Guardian, a blue stone eye set into a carved wall in Skyview Temple, with Link standing before it

Eye Guardian

A stone sentry shaped like an eye that blocks a doorway. It closes its eye as you approach and cannot be cut down; draw the sword and swirl it in circles to daze the eye so it falls from the wall.

Froak

Froak

A floating pufferfish-like creature that puffs up and explodes on contact. Blow it into a wall with the Gust Bellows, cut it, hit it with a projectile, or use the underwater spin attack in water.

A Froak puffs up in the blue waters of Lake Floria, its orange body bristling with quills
Cranioc

Cranioc

An armored crab-like swimmer. Flip it with a spin in the water, then spin into its exposed underbelly again to finish it. The cannon on Skipper’s boat also hits the ones in the Sand Sea.

Stalfos

Stalfos

A skeleton with two swords, and the mini-boss of the Skyview Temple; three more wait there on your second visit. It holds its blades vertically or horizontally to block your cut, so strike through the gap between them. A well-timed Shield Bash knocks its arms off for a few free hits, and Bombs do the same.

Green Chuchu

Green Chuchu

A jelly that splits into smaller ones when cut. Slash it vertically so the pieces cannot merge back together, or use a Bomb. It drops Jelly Blobs.

Keese

Keese

A bat that circles high above. Cut it when it dives, or shoot it down with the Slingshot, Beetle or Bow. Its eyes glow red just before it strikes. It can drop Monster Claws.

A Keese bat with glowing yellow eyes hovers near Link in Skyview Temple, its colony description box fully shown.

Eldin Volcano and its dungeons

Heat sets the tone in Eldin: fire, lava and molten creatures. Wooden shields burn here, so carry a sturdier one. The Earth Temple and the Fire Sanctuary hold the toughest enemies of the region.

Fi warns about flammable wood and fabric as Link looks across the Eldin Volcano landscape of lava and dead trees.
Red Chuchu

Red Chuchu

A red jelly hot enough to set you on fire if you touch it; roll to put the flames out. Cut it down quickly or use the Slingshot to stay clear. It drops Jelly Blobs.

A red Chuchu glows orange beside Link on an Eldin Volcano path, with its high body temperature warning fully shown.
Fire Keese

Fire Keese

A burning bat. Touching it sets you on fire. Hit it with the Slingshot, the Beetle or your sword before it reaches you.

A burning Fire Keese flutters in a dark Eldin Volcano cave, with its box saying they burn anything on contact.
Dark Keese

Dark Keese

A skeletal bat. Its touch Curses you, which stops you using your sword, shield and items until the curse fades. Shoot it or cut it before it lands. It can drop Evil Crystals.

A dark bat-like Keese hovers in a temple hall while a text box says they gather in colonies and are active at night.
Pyrup

Pyrup

A cowardly fish-like creature that hides in holes in walls and breathes a stream of fire at you when you come close. Set off a Bomb or Bomb Flower beside its hole to defeat it.

Magma Spume

Magma Spume

A molten spitter that swims in the lava of the Earth Temple and throws fireballs. Slice the fireballs, or bash them back with a Shield Bash, but not with a Wooden Shield, which burns away.

Cursed Spume

Cursed Spume

A Spume found on the Volcano Summit, in the Fire Sanctuary and in Sky Keep. It spits balls of dark energy that Curse you. Only the Sacred Shield and its upgrades can reflect them.

A dark-purple creature sits on a lava lake as a text box says it spits evil curses stored in its body.
Lizalfos

Lizalfos

An armored lizard with gauntlets and a mace on its tail. Knock it down with a strong attack, then finish it with a Fatal Blow. Two of them guard the Bomb Bag in the Earth Temple. It drops Lizard Tails.

Fi's bestiary card describes the armored lizard with an iron arm guard and its great physical prowess.
Dark Lizalfos

Dark Lizalfos

A faster, more aggressive Lizalfos with a dark breath that Curses you. A hard hit to a gauntlet or a Shield Bash breaks its guard. It drops Lizard Tails.

Magmanos

Magmanos

A hand of molten rock that follows you. Hit it with a Water Fruit to harden it, then attack. Clearing a room lowers its lava pits.

Moldorm

Moldorm

A worm that lives out of sight in the tunnels you dig with the Mogma Mitts; one also acts as a mini-boss in the Fire Sanctuary. Three strikes to its tail with the Mitts defeat it.

A spiked, segmented Moldorm with a glowing orange tail crawls through the tunnel grid beside Link.

Lanayru Desert, Mining Facility and Sand Sea

Electricity and ancient machines rule Lanayru, and several machines only move while a Timeshift Stone is active nearby. The Lanayru Mining Facility and the Sandship hold most of them.

A glowing blue Timeshift Stone sits on a sigil in the Lanayru Mine, with a mine cart on the rails beyond.
Yellow Chuchu

Yellow Chuchu

A jelly charged with electricity. Wait until it stops sparking, then cut it. It drops Jelly Blobs.

A Yellow Chuchu sits in the Lanayru Mine while a box explains it generates electricity in short bursts.
A Thunder Keese with glowing yellow eyes flies above Link as a box says its organs generate electricity.

Thunder Keese

A bat shrouded in electricity that shocks you if you hit it while it is charged. Knock it down with a Shield Bash and finish it.

Electro Spume

Electro Spume

It rises from the quicksand pools and spits balls of electricity. Bash the shots back with your shield, but not with an Iron Shield, which conducts the shock.

An Electro Spume lies in the desert sand while a box says it spits electrified projectiles it makes inside.
Water Spume

Water Spume

It spits water at Skipper’s boat while you sail the Sand Sea in the past.

Yellow-shelled sea creatures bob in the water beside Skipper's boat on the Sand Sea.
Octorok (Rock)

Octorok (Rock)

A desert Octorok that sleeps with a rock on its head as camouflage. Knock the rocks it spits back with your shield.

Link stands with his shield beside a red desert Octorok with a grey rock stuck on its head.
Ampilus

Ampilus

A shelled creature of the desert. It rolls at you inside an electrified shell and gets dizzy when it hits a wall; a Shield Bash stops it too, but an Iron Shield shocks you. It freezes when it notices the Beetle, so drop a Bomb on it.

Link readies his sword beside an Ampilus, a red crab with a large spiral shell, on the desert sand.
Hrok

Hrok

A bird that roosts on dead trees out of reach. Drop a Bomb on it with the Beetle, or shoot it.

Link's Clawshot chain hooks a red-winged flying creature near a pale desert rock pillar.
Aracha

Aracha

A small one-eyed spider that leaps at you, clings on and drops from ceilings. A sword swipe or any projectile kills it.

Link fights through a wooden corridor crowded with small one-eyed Arachas clinging to the walls and floor.
Technoblin

Technoblin

A Bokoblin in plated armor with an electric baton. It blocks from certain angles, and you are shocked if your sword hits the baton, so strike where it is unguarded. A Spin Attack knocks it down for a finish. They fill the Lanayru Desert and also turn up in the Pirate Stronghold, the Sandship and Sky Keep.

Link faces a Technoblin in white plated armor, its red electric baton raised, in a purple-floored room.
Armos

Armos

A two-faced machine that only wakes near an active Timeshift Stone; the happy face hops calmly and the angry face jumps harder. Stun it with the Gust Bellows aimed at the spinning magnet above its head, then strike it. You meet them in the Mining Facility and the Pirate Stronghold.

Link aims the Gust Bellows at a stone Armos with glowing cyan eyes in the Lanayru Mining Facility.
Beamos

Beamos

A tall sentry that fires an electrified beam when it spots you. Its eye is the weak point, so shoot it with an arrow. Blocking the beam with an Iron Shield hurts more.

Link aims at a Beamos with a glowing eye behind iron bars in an alcove of the Sandship.
Sentrobe

Sentrobe

A flying robot that only moves while a Timeshift Stone is active. It fires missiles and flying bombs. Reflect the missiles with your shield or sword, and it blows up after two hits, scattering Rupees.

Furnix

Furnix

A red Spirit Bird that feeds on flames and stays high overhead. When it notices you it swoops closer and uncurls its tail to throw three fireballs. Grab the tail with the Whip to pull it down, then strike.

Ancient Cistern and Sky Keep

The Ancient Cistern and Sky Keep reuse enemies from every region. The bosses and mini-bosses that guard them are on Boss Strategies.

Blue Chuchu

Blue Chuchu

A jelly found in the water of the Ancient Cistern. Use the underwater spin attack. It drops Jelly Blobs.

Stalmaster

Stalmaster

An elite Stalfos. It starts with two swords and unfolds two more arms with extra weapons once you hurt it. It guards the Whip in the Ancient Cistern.

Scervo

Scervo

The robot pirate captain who stole the Sandship from Skipper, and its mini-boss. The fight is a ring-out: use thrusts to push it back toward the edge of the narrow deck.

Dreadfuse

Dreadfuse

A robot of a similar model to Scervo, found on a broken bridge in Sky Keep. Use thrusts to push it back to the edge until it falls; it loses weapons as it goes.

Silent Realms

The guardians of the Silent Realms cannot be defeated, so your only defense is avoiding them.

Earth Guardian

Earth Guardian

A stone guardian that wakes when you leave a safe circle. A single hit from it fails the trial and you must start the realm again.

A stone Guardian with a pale glow stands beside a giant mushroom in the Faron Silent Realm.
Sky Guardian

Sky Guardian

A flying guardian that patrols the air of the Silent Realm and chases you if it spots you.

Earth Watcher

Earth Watcher

A watcher that hovers near the ground with a lantern. If its light touches you, it alerts the guardians, and it chases you if you get too close; dash to outrun it.

A white-robed Watcher hovers high above the ground, its yellow lantern beam lighting a patch of the trail.
Sky Watcher

Sky Watcher

A flying watcher that patrols a fixed route in the air, shining a lantern beam on the ground. If the light touches you, it alerts the guardians.

A white-robed Watcher hovers above a wooden bridge as Link runs across it, a blue light column behind.

The Sky

Beyond Loftwing flight, the open Sky has just one common monster.

Link drops through open sky surrounded by colorful, leaf-finned floating Sky Octoroks.
Sky Octorok

Sky Octorok

A floating Octorok found only in the Sky. It fires homing rocks at you as you fly; boost through it with a Spiral Charge on your Loftwing.

Link stands on a bare rock islet ringed by colorful, leaf-finned floating Sky Octoroks.

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