| Total | 60 Poe Souls |
|---|---|
| Turn in at | Jovani’s house in Castle Town (dig in by the wall in the cat alley near the east road) |
| Rewards | 20 Poes: Bottle with Great Fairy‘s Tears and the Ghost Lantern (HD). 60 Poes: Jovani’s curse lifts and Gengle pays 200 Rupees once per visit to Castle Town |
| Form | Wolf Link (Poes are visible only in wolf senses). Outdoors Poes show only at night |
There are 60 Poe Souls in Twilight Princess HD. Defeat Imp Poes as Wolf Link, with your senses on and after dark if you are outside, and bring the souls to Jovani. He needs 20 of them for the first reward and all 60 to be fully cured. They are spread over Hyrule Field, the villages, the lakes, the desert, the snow and every late dungeon, and the Cave of Ordeals holds three more.
Table of Contents
How Poes work
A Poe appears as a floating blue lantern. Outdoors it shows up only at night, while in caves, dungeons and some indoor areas it is there all the time. As Wolf Link, hold your senses to make it solid, wait until it flickers purple (hits on it while it is transparent do nothing) and attack. Your Poe count appears on the collection screen of the pause menu once you have the first soul. In the HD edition the Map screen also shows how many Poe Souls you have collected in each area and how many remain, as long as the portal view option is off. Many Poes sit in places you cannot reach until you have a late item, so expect to return.
Jovani’s rewards
| Poe Souls | Reward | |
|---|---|---|
| 1 to 19 | No reward yet. Jovani asks for 20 to loosen his curse. The first Poe is in his own basement | |
| 20 | Bottle filled with Great Fairy‘s Tears, and in the HD edition the Ghost Lantern, a lantern meant to help you find the rest. Jovani and his cat Gengle can move again but he is still golden. He asks for the other 40 | |
| 60 | Jovani is fully cured and gives you 200 Rupees. Afterwards Gengle gives you 200 Rupees every time you talk to him, but only once per visit to Castle Town. Jovani can then be found in Telma’s Bar |
Quick reference: all 60 Poe Souls
The numbers follow the standard order, starting with the Poe in Jovani’s house and ending with the three in the Cave of Ordeals. They are not the order in which the game counts them. Totals per area: Jovani’s House (Castle Town) 1; Sacred Grove 3; Lake Hylia Cavern 3; Lake Hylia 5; Upper Zora’s River 1; Zora’s Domain 2; Kakariko Graveyard 2; Kakariko Village 2; Death Mountain 1; Kakariko Gorge 2; Hyrule Field 8; Faron Woods 1; Gerudo Desert 6; Bulblin Camp 1; Outside Arbiter’s Grounds 1; Arbiter’s Grounds 4; Snowpeak Mountain 4; Snowpeak Ruins 3; Snowpeak Top 1; Temple of Time 2; Sacred Grove (Past) 1; Hidden Village 1; City in the Sky 2; Cave of Ordeals 3. The numbers add up to 60.
| # | Area | Location | Needs | Chapter |
|---|---|---|---|---|
| 1 | Jovani’s House (Castle Town) | Poe above the gold pile in Jovani’s house | Digging as Wolf Link | Poe Souls and Malo Mart |
| 2 | Sacred Grove | Under the boulder in the Skull Kid arena | Bombs | Master Sword |
| 3 | Lake Hylia Cavern | First lantern room | Bombs, Lantern, Master Sword | Poe Souls and Malo Mart |
| 4 | Lake Hylia Cavern | Second lantern room | Bombs, Lantern, Master Sword | Poe Souls and Malo Mart |
| 5 | Lake Hylia Cavern | Final room | Bombs, Lantern, Master Sword | Poe Souls and Malo Mart |
| 6 | Lake Hylia | Foot of the tall tower | Master Sword, night | Poe Souls and Malo Mart |
| 7 | Lake Hylia | Southern shore | Master Sword, night | Poe Souls and Malo Mart |
| 8 | Lake Hylia | Small western island | Master Sword, night | Poe Souls and Malo Mart |
| 9 | Lake Hylia | Platform under the Flight-By-Fowl start | Master Sword, 20 Rupees, night | Lake Hylia side quests |
| 10 | Lake Hylia | Isle of Riches | Master Sword, 20 Rupees, night | Lake Hylia side quests |
| 11 | Upper Zora’s River | Island at the river fork | Master Sword, night | Poe Souls and Malo Mart |
| 12 | Zora’s Domain | Land strip beside the water | Master Sword, night | Poe Souls and Malo Mart |
| 13 | Zora’s Domain | Ledge above the east side | Master Sword, Midna jump | Poe Souls and Malo Mart |
| 14 | Kakariko Graveyard | First tombstone | Master Sword, night | Poe Souls and Malo Mart |
| 15 | Kakariko Graveyard | Middle of the graveyard | Master Sword, night | Poe Souls and Malo Mart |
| 16 | Kakariko Village | Ruined storehouse above Barnes Bombs | Master Sword | Poe Souls and Malo Mart |
| 17 | Kakariko Village | Beside the lookout tower | Master Sword, night | Poe Souls and Malo Mart |
| 18 | Death Mountain | Ledge reached by Goron launch | Goron Mines cleared, night | Death Mountain |
| 19 | Kakariko Gorge | Deepest room of the cavern | Master Sword, Bombs, Lantern | Poe Souls and Malo Mart |
| 20 | Kakariko Gorge | Raised platform in the middle | Master Sword, night | Poe Souls and Malo Mart |
| 21 | Hyrule Field | Middle of the Faron-province field | Master Sword, night | Poe Souls and Malo Mart |
| 22 | Hyrule Field | Ledge north of the Great Bridge of Hylia | Master Sword, Hero’s Bow, Clawshot, night | Poe Souls and Malo Mart |
| 23 | Hyrule Field | Ruins in the south of the west field | Master Sword, night | Poe Souls and Malo Mart |
| 24 | Hyrule Field | Stairs south of Castle Town | Master Sword, night | Poe Souls and Malo Mart |
| 25 | Hyrule Field | Bridge outside Castle Town’s east exit | Master Sword, night | Poe Souls and Malo Mart |
| 26 | Faron Woods | Round clearing in the fog | Master Sword, Midna jump, night | Faron Woods |
| 27 | Hyrule Field | Grotto in the north field (first) | Master Sword, digging as Wolf Link | Poe Souls and Malo Mart |
| 28 | Hyrule Field | Grotto in the north field (second) | Master Sword, digging as Wolf Link | Poe Souls and Malo Mart |
| 29 | Hyrule Field | Bridge in the middle of the north field | Master Sword, night | Poe Souls and Malo Mart |
| 30 | Gerudo Desert | Rock platform south of the entrance | Gerudo Desert reached, night | Gerudo Desert |
| 31 | Gerudo Desert | Skull circle | Gerudo Desert reached, Clawshot, night | Gerudo Desert |
| 32 | Gerudo Desert | Skull cavern, first Poe | Gerudo Desert reached, digging as Wolf Link | Gerudo Desert |
| 33 | Gerudo Desert | Skull cavern, second Poe | Gerudo Desert reached, digging as Wolf Link | Gerudo Desert |
| 34 | Gerudo Desert | Gerudo Mesa | Gerudo Desert reached, night | Gerudo Desert |
| 35 | Gerudo Desert | Path before the Bulblin Camp | Gerudo Desert reached, night | Gerudo Desert |
| 36 | Bulblin Camp | Where you fought King Bulblin | King Bulblin defeated, night | Gerudo Desert |
| 37 | Outside Arbiter’s Grounds | Side corridor beside the door | King Bulblin defeated | Gerudo Desert |
| 38 | Arbiter’s Grounds | Central chamber | Arbiter’s Grounds reached | Arbiter’s Grounds |
| 39 | Arbiter’s Grounds | Pillar room | Arbiter’s Grounds reached | Arbiter’s Grounds |
| 40 | Arbiter’s Grounds | Room of Stalkin and ReDead Knights | Arbiter’s Grounds reached | Arbiter’s Grounds |
| 41 | Arbiter’s Grounds | Last Poe of the dungeon | Arbiter’s Grounds reached | Arbiter’s Grounds |
| 42 | Snowpeak Mountain | Between the two big rocks | Reekfish Scent, night | Snowpeak Mountain |
| 43 | Snowpeak Mountain | Beside the lone tree | Reekfish Scent, night | Snowpeak Mountain |
| 44 | Snowpeak Mountain | First tree after the fork | Reekfish Scent | Snowpeak Mountain |
| 45 | Snowpeak Mountain | Hill outside the ruins | Reekfish Scent, night | Snowpeak Mountain |
| 46 | Snowpeak Ruins | First room | Snowpeak Ruins reached | Snowpeak Ruins |
| 47 | Snowpeak Ruins | Armored statue in the first room | Ball and Chain | Snowpeak Ruins |
| 48 | Snowpeak Ruins | Ice wall above the kitchen | Ball and Chain | Snowpeak Ruins |
| 49 | Snowpeak Top | Ice block in the summit cave | Snowpeak Ruins cleared, Ball and Chain | Return to the Sacred Grove |
| 50 | Sacred Grove | Behind the waterfall | Snowpeak Ruins cleared | Return to the Sacred Grove |
| 51 | Sacred Grove | Pedestal of Time area | Snowpeak Ruins cleared, night | Return to the Sacred Grove |
| 52 | Temple of Time | Seventh floor, high southern platform | Dominion Rod, Clawshot, Spinner | Temple of Time |
| 53 | Temple of Time | Third floor, behind the gate | Dominion Rod | Temple of Time |
| 54 | Sacred Grove (Past) | Owl Statue beside the stairs | Dominion Rod | Hidden Village |
| 55 | Hidden Village | Balcony | Hidden Village cleared, night | Hidden Village |
| 56 | City in the Sky | Peahat room island | Double Clawshots | City in the Sky |
| 57 | City in the Sky | Platform above the main room | Double Clawshots | City in the Sky |
| 58 | Cave of Ordeals | Floor 17 | Spinner | Cave of Ordeals |
| 59 | Cave of Ordeals | Floor 33 | Dominion Rod | Cave of Ordeals |
| 60 | Cave of Ordeals | Floor 44 | Double Clawshots | Cave of Ordeals |
Jovani’s House (Castle Town)
Poe Soul 1: Poe above the gold pile in Jovani’s house
The first Poe is the one that starts the quest. Go to the alley beside Castle Town’s east road as Wolf Link, find the dig spot by the wall where the cats gather and tunnel into Jovani’s house. The Poe hovers above the heap of gold on the way down toward the Castle Town sewers. Needs: Digging as Wolf Link. Chapter: Poe Souls and Malo Mart.



Sacred Grove
Poe Soul 2: Under the boulder in the Skull Kid arena
After the Master Sword, return to the circular clearing where you chased Skull Kid. Blow up the boulder in the open ground with a bomb and defeat the Imp Poe that floats up from it. A Piece of Heart cave is hidden in the same area. Needs: Bombs. Chapter: Master Sword.



Lake Hylia Cavern
Poe Soul 3: First lantern room
Inside the dark cavern in the south of Lake Hylia (the same one that holds a Piece of Heart), one of the early rooms has a lantern in its centre. The Poe is in that room. Needs: Bombs, Lantern, Master Sword. Chapter: Poe Souls and Malo Mart.



Poe Soul 4: Second lantern room
Further in, near the end of the cavern, another room with a lantern in its centre holds the second Poe. Needs: Bombs, Lantern, Master Sword. Chapter: Poe Souls and Malo Mart.



Poe Soul 5: Final room
The last room of the cavern holds the chest with the Piece of Heart and an Imp Poe floating beside it. Defeat the Poe first so it does not interrupt you. Needs: Bombs, Lantern, Master Sword. Chapter: Poe Souls and Malo Mart.



Lake Hylia
Poe Soul 6: Foot of the tall tower
At the bottom of the high tower on the west side of the lake (east in Hero Mode) a Poe floats after dark. Needs: Master Sword, night. Chapter: Poe Souls and Malo Mart.



Poe Soul 7: Southern shore
In the southernmost part of the lake area a Poe patrols the shore at night. Needs: Master Sword, night. Chapter: Poe Souls and Malo Mart.



Poe Soul 8: Small western island
A little island in the far east of the lake (west in Hero Mode) has a Poe at night. Swim there or cross by Cucco flight. Needs: Master Sword, night. Chapter: Poe Souls and Malo Mart.



Poe Soul 9: Platform under the Flight-By-Fowl start
Pay for Falbi’s Flight-By-Fowl and make an immediate full U-turn after launch. A platform sits under the launch point, and a Poe hovers on it after dark. Needs: Master Sword, 20 Rupees, night. Chapter: Lake Hylia side quests.




Poe Soul 10: Isle of Riches
Glide with the Cucco to the square island beside Fyer’s cannon. A Poe waits on the second platform from the bottom at night. Needs: Master Sword, 20 Rupees, night. Chapter: Lake Hylia side quests.




Upper Zora’s River
Poe Soul 11: Island at the river fork
Where the river splits there is a patch of land between the two channels. Swim to it at night and defeat the Imp Poe. Needs: Master Sword, night. Chapter: Poe Souls and Malo Mart.


Zora’s Domain
Poe Soul 12: Land strip beside the water
Swim to the strip of land on the east side of the domain (west in Hero Mode) and follow it to its end for a Poe at night. Needs: Master Sword, night. Chapter: Poe Souls and Malo Mart.



Poe Soul 13: Ledge above the east side
On the west side (east in Hero Mode) a ledge lets you use Midna’s jump to reach a higher path. Follow it to a Poe in the walkway. Needs: Master Sword, Midna jump. Chapter: Poe Souls and Malo Mart.



Kakariko Graveyard
Poe Soul 14: First tombstone
Push the first tombstone on the right (left in Hero Mode) and the Poe appears at night. Needs: Master Sword, night. Chapter: Poe Souls and Malo Mart.


Poe Soul 15: Middle of the graveyard
A second Poe floats in the open middle of the graveyard after dark. Needs: Master Sword, night. Chapter: Poe Souls and Malo Mart.



Kakariko Village
Poe Soul 16: Ruined storehouse above Barnes Bombs
A Poe hovers around the wrecked storehouse above the bomb shop. Needs: Master Sword. Chapter: Poe Souls and Malo Mart.



Poe Soul 17: Beside the lookout tower
Follow the ramp up from the storehouse. Next to the lookout tower a Poe waits at night. Needs: Master Sword, night. Chapter: Poe Souls and Malo Mart.



Death Mountain
Poe Soul 18: Ledge reached by Goron launch
On the trail the second Goron offers a ride up the cliff. Aim to the right instead of up, climb to the ledge and find a Poe floating there at night. Needs: Goron Mines cleared, night. Chapter: Death Mountain.



Kakariko Gorge
Poe Soul 19: Deepest room of the cavern
Take the route right, right, left, left through the gorge cavern to its last room. This Poe appears day or night. Needs: Master Sword, Bombs, Lantern. Chapter: Poe Souls and Malo Mart.




Poe Soul 20: Raised platform in the middle
Beside the tree on the raised ground in the middle of the gorge, a Poe floats at night. Needs: Master Sword, night. Chapter: Poe Souls and Malo Mart.



Hyrule Field
Poe Soul 21: Middle of the Faron-province field
In the Faron part of Hyrule Field, a Poe appears in the middle of the open area after dark. Needs: Master Sword, night. Chapter: Poe Souls and Malo Mart.


Poe Soul 22: Ledge north of the Great Bridge of Hylia
North of the Great Bridge of Hylia, high boulders hide a path. Break them with bomb arrows, follow the line of Clawshot targets behind them and find the Poe at the end at night. Needs: Master Sword, Hero’s Bow, Clawshot, night. Chapter: Poe Souls and Malo Mart.


Poe Soul 23: Ruins in the south of the west field
In the southern part of the field, among the ruins on the west side (east in Hero Mode), a Poe floats at night. Needs: Master Sword, night. Chapter: Poe Souls and Malo Mart.



Poe Soul 24: Stairs south of Castle Town
Outside Castle Town’s south gate, a Poe hovers on the flight of stairs at night. Needs: Master Sword, night. Chapter: Poe Souls and Malo Mart.


Poe Soul 25: Bridge outside Castle Town’s east exit
Leave Castle Town by the east exit (west in Hero Mode). A Poe floats above the bridge after dark. Needs: Master Sword, night. Chapter: Poe Souls and Malo Mart.



Faron Woods
Poe Soul 26: Round clearing in the fog
In the fog-filled clearing, follow Midna’s jump markers as Wolf Link to a circular area. A Poe drifts there at night. Needs: Master Sword, Midna jump, night. Chapter: Faron Woods.




Hyrule Field
Poe Soul 27: Grotto in the north field (first)
Entering North Hyrule Field from the west, walk straight on until you reach a circle of grass bare in the middle. Sniff out the dig spot, drop in and fight the Deku Babas and two Imp Poes. This is the first. Needs: Master Sword, digging as Wolf Link. Chapter: Poe Souls and Malo Mart.



Poe Soul 28: Grotto in the north field (second)
The second Imp Poe lives in the same grotto as the first. Defeat both before you leave. Needs: Master Sword, digging as Wolf Link. Chapter: Poe Souls and Malo Mart.



Poe Soul 29: Bridge in the middle of the north field
A Poe floats on the central bridge of North Hyrule Field at night. Needs: Master Sword, night. Chapter: Poe Souls and Malo Mart.



Gerudo Desert
Poe Soul 30: Rock platform south of the entrance
As soon as you enter the desert, turn south and run to the small rock platform. A Poe floats there at night. Needs: Gerudo Desert reached, night. Chapter: Gerudo Desert.



Poe Soul 31: Skull circle
In the far north-east (north-west in Hero Mode), Clawshot up the Peahat plant, turn right and run to the three skulls arranged in a circle. A Poe floats nearby at night. Needs: Gerudo Desert reached, Clawshot, night. Chapter: Gerudo Desert.



Poe Soul 32: Skull cavern, first Poe
Dig between the three skulls into an underground cave where two Imp Poes attack. This is the first. Needs: Gerudo Desert reached, digging as Wolf Link. Chapter: Gerudo Desert.



Poe Soul 33: Skull cavern, second Poe
The second Imp Poe is in the same cave as the first. Needs: Gerudo Desert reached, digging as Wolf Link. Chapter: Gerudo Desert.



Poe Soul 34: Gerudo Mesa
Warp to the Gerudo Mesa. A Poe floats high above after dark. Needs: Gerudo Desert reached, night. Chapter: Gerudo Desert.



Poe Soul 35: Path before the Bulblin Camp
Just before the exit of the northern desert area, turn left (right in Hero Mode) and follow the path to its end, where a Poe lingers at night. Needs: Gerudo Desert reached, night. Chapter: Gerudo Desert.

Bulblin Camp
Poe Soul 36: Where you fought King Bulblin
After King Bulblin is beaten and you escape the flames, return to the spot of the fight at night to find a Poe. Needs: King Bulblin defeated, night. Chapter: Gerudo Desert.



Outside Arbiter’s Grounds
Poe Soul 37: Side corridor beside the door
In the area outside the Arbiter’s Grounds, a Poe hovers in the side corridor next to the door. Needs: King Bulblin defeated. Chapter: Gerudo Desert.



Arbiter’s Grounds
Poe Soul 38: Central chamber
Four Poes snatch the flames from the torches in the big central chamber and one stays to fight. Lock on as Wolf Link, wait until it glows purple and maul it. The soul is the first of the four dungeon Poes, and it teaches you the Poe Scent. Needs: Arbiter’s Grounds reached. Chapter: Arbiter’s Grounds.




Poe Soul 39: Pillar room
Follow the scent east, dig beside the wall to pull a chain and open the hidden stairs. Turn the central pillar, climb to the second floor and defeat the Poe at the west end of the room. Needs: Arbiter’s Grounds reached. Chapter: Arbiter’s Grounds.



Poe Soul 40: Room of Stalkin and ReDead Knights
After the second ReDead Knight, dig where the scent ends, pull the chain and a wall slides aside to reveal the third Poe. Needs: Arbiter’s Grounds reached. Chapter: Arbiter’s Grounds.



Poe Soul 41: Last Poe of the dungeon
This Poe splits into four copies that circle you. Three fade out while the real one stays bright. Lock on to the bright one and strike. Its flame relights the last torch and opens the north door of the central chamber. Needs: Arbiter’s Grounds reached. Chapter: Arbiter’s Grounds.



Snowpeak Mountain
Poe Soul 42: Between the two big rocks
On the climb up Snowpeak you pass between two large rocks that sit close together. On the right just beyond them a Poe floats at night. Needs: Reekfish Scent, night. Chapter: Snowpeak Mountain.



Poe Soul 43: Beside the lone tree
Follow the Reekfish scent until it climbs a cliff. Turn left (HD Normal Mode) and take the ramp back to the trail, then turn left again to find a Poe beside a lone tree at night. Needs: Reekfish Scent, night. Chapter: Snowpeak Mountain.



Poe Soul 44: First tree after the fork
At the fork in the trail turn right (HD Normal Mode). A Poe hangs around the first tree. Needs: Reekfish Scent. Chapter: Snowpeak Mountain.



Poe Soul 45: Hill outside the ruins
Outside the Snowpeak Ruins a spiral hill leads to a summit. A Poe floats at the top at night. Needs: Reekfish Scent, night. Chapter: Snowpeak Mountain.



Snowpeak Ruins
Poe Soul 46: First room
A Poe floats in the middle of the dungeon’s first room. Needs: Snowpeak Ruins reached. Chapter: Snowpeak Ruins.



Poe Soul 47: Armored statue in the first room
The suits of armor in the first room break with the Ball and Chain. Smash one and an Imp Poe appears. Needs: Ball and Chain. Chapter: Snowpeak Ruins.



Poe Soul 48: Ice wall above the kitchen
In the room directly above the kitchen, shatter the big ice wall to uncover a hiding Poe. Needs: Ball and Chain. Chapter: Snowpeak Ruins.



Snowpeak Top
Poe Soul 49: Ice block in the summit cave
Warp to the summit and go into the cave to the north. Where ice chunks line both sides, the one on the left (HD Normal Mode) hides an Imp Poe. Needs: Snowpeak Ruins cleared, Ball and Chain. Chapter: Return to the Sacred Grove.




Sacred Grove
Poe Soul 50: Behind the waterfall
In the area where you chased Skull Kid, swim through the waterfall and climb the ledge behind it to find an Imp Poe. Needs: Snowpeak Ruins cleared. Chapter: Return to the Sacred Grove.


Poe Soul 51: Pedestal of Time area
At night a Poe floats in the area around the Pedestal of Time. Needs: Snowpeak Ruins cleared, night. Chapter: Return to the Sacred Grove.


Temple of Time
Poe Soul 52: Seventh floor, high southern platform
On the seventh floor, load one side of the see-saw with metal jars or the giant statue (Dominion Rod), then stand on the other side so Link is higher than the pivot. Clawshot the target in the centre of the ceiling, drop onto the rail with the Spinner and ride to the high southern platform to defeat the Imp Poe. Needs: Dominion Rod, Clawshot, Spinner. Chapter: Temple of Time.


Poe Soul 53: Third floor, behind the gate
In the large round room on the third floor a Poe sits behind a gate on the west side (east in Hero Mode). Use the Dominion Rod to place small statues on the switch behind the gate, or bring the big statue and smash the gate with its hammer. Then become a wolf and take the soul. Needs: Dominion Rod. Chapter: Temple of Time.


Sacred Grove (Past)
Poe Soul 54: Owl Statue beside the stairs
In the Sacred Grove‘s past area, two Owl Statues flank the staircase. One hides an Imp Poe; the other covers the Temple of Time entrance Piece of Heart. Needs: Dominion Rod. Chapter: Hidden Village.


Hidden Village
Poe Soul 55: Balcony
On a balcony in the Hidden Village a Poe floats at night. Needs: Hidden Village cleared, night. Chapter: Hidden Village.


City in the Sky
Poe Soul 56: Peahat room island
In the room with the moving Peahats a small island to the east (west in Hero Mode) holds an Imp Poe. Needs: Double Clawshots. Chapter: City in the Sky.


Poe Soul 57: Platform above the main room
In the outdoor room above the main chamber, a platform on the east side (west in Hero Mode) holds a chest and a floating Imp Poe. Needs: Double Clawshots. Chapter: City in the Sky.


Cave of Ordeals
Poe Soul 58: Floor 17
The Poe is on the 17th floor. Needs: Spinner. Chapter: Cave of Ordeals.



Poe Soul 59: Floor 33
The Poe is on the 33rd floor. Needs: Dominion Rod. Chapter: Cave of Ordeals.


Poe Soul 60: Floor 44
The Poe is on the 44th floor. Needs: Double Clawshots. Chapter: Cave of Ordeals.


Tips for the hunt
Outdoor Poes only appear at night, so plan the sweep for after dark and finish one area before moving on. The area counters on the HD Map screen show exactly which region still holds a Poe. Poes inside dungeons, caves and the Cave of Ordeals (floors 17, 33 and 44) do not depend on the time of day.
