Welcome to our comprehensive guide to the characters of The Legend of Zelda: Echoes of Wisdom. In this unique installment of the beloved Zelda series, players take control of Princess Zelda herself, embarking on an epic journey through a Hyrule beset by mysterious rifts. You’ll encounter a diverse cast of characters – new allies, familiar faces in different roles, and formidable foes – that enrich the game’s narrative and innovative gameplay centered around creating ‘echoes’.
This guide delves into the backgrounds, roles, and significance of these characters, providing players with a deeper understanding of the intricate world and story of Echoes of Wisdom. Whether you’re seeking insights into the main storyline or exploring side quests and regional narratives, our character compendium serves as an essential companion on your adventure through Hyrule.
Main Characters
These central figures drive the core narrative of Echoes of Wisdom and are pivotal to the unfolding storyline.

Princess Zelda
Breaking tradition, Princess Zelda steps into the lead role as the primary protagonist in Echoes of Wisdom. Following Ganon’s defeat and Link’s subsequent disappearance into a strange rift, Zelda must rise to the challenge. Aided by the fairy Tri and wielding the magical Tri Rod, she embarks on a courageous quest not only to rescue Link but also to understand the source of the rifts tearing Hyrule apart and ultimately restore peace to her kingdom. Her journey focuses on wisdom and ingenuity, utilizing the Tri Rod’s unique ability to create ‘echoes’ – replicas of objects and monsters – to solve puzzles, traverse obstacles, and overcome enemies in creative ways.

Tri
An enigmatic and knowledgeable fairy who serves as Zelda’s companion and guide. First appearing as a simple geometric shape after Zelda escapes Hyrule Castle’s dungeon, Tri soon reveals a more distinct form. It is Tri who bestows the powerful Tri Rod upon Zelda, granting her the ability to create echoes. Tri possesses crucial knowledge about the nature of the rifts, the echoes, the mysterious Still World, and the true antagonist, Null. Throughout the adventure, Tri offers guidance, exposition, and perhaps occasional encouragement, proving instrumental in Zelda’s mission to navigate the dangers facing Hyrule.

Link
Hyrule’s legendary hero takes on an uncharacteristic role in this adventure. Shortly after his climactic battle against Ganon and freeing Zelda, Link himself becomes a victim of the strange phenomena plaguing Hyrule. A mysterious rift suddenly appears and swallows him, transporting him to the dangerous Still World. His capture shifts the narrative focus, acting as the primary catalyst for Princess Zelda’s quest. Rescuing Link becomes one of Zelda’s main objectives as she steps up to save Hyrule from the spreading chaos.

Ganon (Echo)
The King of Evil appears once again, initially suspected to be the mastermind behind the rifts causing havoc across Hyrule. Zelda confronts this familiar, imposing foe. However, a significant revelation shows that this version of Ganon is not the true Demon King but rather a powerful echo – a replica conjured by the game’s actual main antagonist, Null. This deceptive use of Ganon’s form adds a layer of complexity to the threat Zelda faces, forcing her to fight a familiar enemy born from an unfamiliar source.

Null
The true primary antagonist of Echoes of Wisdom. Null is revealed to be a primordial cosmic entity, existing before the Golden Goddesses shaped the world of Hyrule. Holding deep resentment for being sealed away beneath the kingdom, Null seeks vengeance and aims to unravel creation, returning existence to the void of nothingness. It achieves this by generating destructive rifts that absorb people and places into the Still World. Null possesses the potent ability to create echoes, including the powerful Ganon echo, using them as tools to manipulate events, obstruct Zelda, and further its goal of erasing Hyrule.
Supporting Characters
These individuals assist Zelda directly throughout her quest, offering guidance, tools, crucial information, and demonstrating the impact of the rifts on Hyrule’s leadership.

King of Hyrule
The ruling monarch of Hyrule and Princess Zelda’s father. He plays a significant role early in the story, presiding over the kingdom during the initial appearance of the mysterious rifts. During a crucial meeting in the throne room to discuss the crisis, the King himself is tragically consumed by a rift. His sudden disappearance creates a power vacuum and allows an impostor echo to take his place, falsely accusing Zelda and escalating the urgency of her quest to uncover the truth, rescue her father, and restore legitimate rule.

Minister Lefte (Sadari)
A high-ranking, sincere, and diligent official within Hyrule Castle’s court, known also by the name Sadari. Characterized by her politeness and serious demeanor, she is deeply committed to the kingdom’s governance and welfare. Unfortunately, during the pivotal throne room meeting addressing the rift crisis, Minister Lefte is swallowed by a rift alongside the King and General Wright. An imposter echo assumes her identity, contributing to the false accusations against Zelda and destabilizing the kingdom’s leadership.

General Wright (Ugi)
The brave, respected, and often passionate leader of Hyrule’s Royal Guard and military forces, also known as Ugi. He is fiercely dedicated to protecting the kingdom and its people, actively strategizing against the emerging rift threat. Like the King and Minister Lefte, General Wright is consumed by a rift during the critical meeting in the throne room. His replacement by an impostor echo further cripples Hyrule’s defenses and adds to the institutional challenges Zelda must overcome as she works to rescue the true general and restore order.

Impa
Princess Zelda’s loyal nursemaid, protector, and close confidant, reprising her recurring role as a key figure associated with the Royal Family. As a member of the Sheikah tribe, renowned for their duty to protect Hyrule’s lineage, Impa provides Zelda with crucial wisdom, guidance, training, and unwavering support throughout her perilous journey. She is also revealed to be the sister of Ruberi, connecting her efforts directly to the ongoing research into the nature of the rifts.

Ruberi (Lueburry)
Also known as Lueburry, Ruberi is Impa’s older brother and a dedicated Sheikah researcher. He specializes in studying the mysterious and dangerous rifts that are appearing across Hyrule, absorbing people and parts of the landscape. His scientific expertise and diligent investigation become invaluable assets to Zelda, as he collaborates with her and other allies to understand the rifts’ origins, behavior, and potential weaknesses, devising strategies to close them and mitigate the chaos they cause.

Dampé
A skilled mechanical engineer who becomes a significant ally to Zelda. After Zelda completes the “Automaton Engineer Dampé” side quest, she gains access to his workshop and expertise. Dampé assists Zelda by unlocking, building, and potentially upgrading various Automatons – helpful mechanical constructs. These Automatons can be created as echoes by Zelda using the Tri Rod, providing valuable assistance in combat situations and solving complex environmental puzzles throughout Hyrule, enhancing Zelda’s capabilities against Null’s forces.
Regional Characters
These characters represent the diverse peoples and cultures inhabiting specific regions of Hyrule, each facing unique challenges posed by the rifts.

Darston
The newly appointed chief of the Gorons, leading his people from Goron City nestled within the fiery Eldin Volcano region. Stepping into the leadership role following the passing of his father, the previous chief, Darston shoulders the responsibility of guiding the sturdy Goron tribe through the current crisis. He relies on Goron traditions and the wisdom passed down to him, symbolized by a slate inscribed with the “Goron Chief’s 56 Nuggets of Wisdom,” as he strives to protect his people.

Dohna
Bearing the title of Captain, Dohna is the capable daughter of the Gerudo chief, residing in the formidable Gerudo Town within the desert. Tasked with safeguarding her people and their possessions, she has implemented rigorous security measures around the Gerudo treasury. Reflecting the Gerudo’s strength and self-reliance, she issues a side quest challenge to Zelda (“Dohna’s Challenge”) to test the effectiveness of these defenses, requiring Zelda to infiltrate the treasury undetected.

Blossu
A member of the forest-dwelling Deku Scrub race, found inhabiting the lush but treacherous Faron Wetlands in southeastern Hyrule. Like most Deku Scrubs, Blossu is initially wary and easily startled by outsiders like Zelda. However, Blossu becomes involved in Zelda’s quest as she addresses the rift threats impacting the wetlands, leading to a specific challenge known as the “Stilled Blossu’s House Rift,” which Zelda must overcome to help restore balance to the Faron region.

Conde
A solitary Yeti who makes his home high on the frigid slopes of Hebra Mountain. Interestingly, despite not having encountered a rift himself, Condé possesses the rare ability to perceive Zelda’s fairy companion, Tri. Offering shelter from a harsh blizzard, Condé shares poignant details about his life, including his brother’s journey to Mount Lanayru and the loss of his father. His unique perspective and potential knowledge of the mountainous region provide valuable assistance to Zelda.

Dradd
The leader of the River Zoras, a distinct Zora faction residing in Jabul Waters. His name, possibly derived from the freshwater fish “dorado,” signifies his connection to the rivers. Dradd’s leadership involves navigating tensions with the Sea Zoras, particularly their chief, Kushara, primarily over territorial boundaries and perhaps differing customs. Zelda’s diplomatic efforts are needed to mediate this conflict and encourage cooperation between the two Zora groups against the common threat.

Kushara
The esteemed and graceful chief of the Sea Zoras, who inhabit the Sea Zora Village likely located in the Lanayru region or coastal areas. Kushara is renowned among her people for her exceptional musical talent, particularly her delicate harp performances. Her personal quarters are situated in the northern part of the village. An initial rivalry exists between her and Dradd, the River Zora leader, requiring Zelda’s intervention to foster understanding and unity between the Zora clans facing the rift crisis.
Other Notable Characters
These unique individuals add depth, flavor, and often provide side activities or minor assistance during Zelda’s journey across Hyrule.

Business Scrub
An enterprising Deku Scrub with a keen sense for commerce. This character operates several smoothie shops established in various locations throughout Hyrule. At these shops, Zelda can purchase different kinds of refreshing beverages, which may offer temporary status boosts or recovery effects to aid her quest. The Business Scrub embodies the opportunistic nature often seen in this species.

Stamp Guy (Sellelio)
A Hylian stamp rally enthusiast, officially known as Sellelio, who encourages exploration across Hyrule. He travels via parachute, landing near distinct pedestals marked with Stamp icons scattered throughout the kingdom’s diverse regions. Zelda can participate in his Stamp Rally by interacting with these stations to collect unique stamps in her notebook. For every five stamps collected, Sellelio rewards her efforts with various useful items, making exploration even more worthwhile.

Acorn Gathering Gamemaster
Identifiable by his distinctive acorn-shaped hat, this character hosts the “Acorn Gathering” minigame. Found in various locations across Hyrule, he offers Zelda an optional timed challenge. For a small fee (10 Rupees), Zelda must quickly collect a specified number of acorns scattered nearby within the time limit to win rewards, testing her speed and echo-creation skills in a lighthearted diversion.

Anube
A notably laid-back resident of Seesyde Village, located in the Jabul Waters region. Anube prefers relaxation and is often found napping peacefully in the woods north of the village, seemingly unconcerned with the world’s troubles. His easygoing nature contrasts sharply with the anxieties of his mother, leading to minor side quests involving his well-being.

Anube’s Mother
Also residing in Seesyde Village, Anube’s mother embodies maternal concern. She worries greatly about her perpetually napping son, Anube, especially regarding his meals. She prepares food for him but finds it difficult to deliver due to his tendency to sleep in secluded spots. Her concerns often lead her to ask Zelda or others for assistance in ensuring Anube is properly cared for, adding a touch of domestic life to the village.

Carrot Patch Woman
A villager responsible for tending the Carrot Patch situated at the north end of Hyrule Field, near Hyrule Castle. The Endura Carrots she cultivates are not just for sustenance; they are needed to summon Zelda’s horse. This connection makes her and her patch integral to the “Impa’s Gift” side quest, highlighting the importance of agriculture even amidst Hyrule’s crisis.

Cucco Woman
A resident of Kakariko Village who manages a large pen full of Cuccos, the iconic chicken-like birds of the Zelda series. At some point during the game, many of her mischievous Cuccos escape the pen, scattering throughout the village. This initiates the “Cuccos on the Loose” side quest, requiring Zelda to use her skills (perhaps echo abilities) to safely gather and return all the escaped birds to the relieved Cucco Woman.

Zelda’s Cat
A seemingly ordinary cream-colored cat that resides comfortably within Princess Zelda’s personal room in Hyrule Castle. While not playing a direct role in the main quest, the cat adds a touch of personality and familiarity to Zelda’s quarters. If Zelda acquires and wears the optional Cat Clothes outfit, interacting with the feline prompts a humorous, eyes-closed reassurance about its “marvelous job” handling room security, offering a small, charming moment.