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Echoes

There are 127 echoes in Echoes of Wisdom. The game doesn’t sort them into named categories: the Notebook keeps one Echoes list, with objects (beds, boxes, pots, blocks, food) first and monsters after them, plus a separate Automatons page for the automatons you build, which aren’t echoes. You’ll lean on echoes for both getting around and fighting, from stacking Old Beds to climb a ledge to sending a Lynel after the final enemies.

How to Learn and Use Echoes

Zelda summoning an echo

Objects: walk up to anything that shimmers and press ZR when the Learn prompt appears. Tri teaches this in the Hyrule Castle cell, where the Table is your first echo. Once you’ve learned something you can summon it with Y as often as you like: pots, beds, signs, statues and the rest.

Monsters: defeat a monster you haven’t learned yet and it leaves a shimmer behind; stand by it and press ZR to Learn it. Tri explains this after your first Zol on Suthorn Beach. Stronger variants count as separate echoes (Boomerang Boarblin Lv. 2, Lizalfos Lv. 3 and so on), so beat the tougher versions too when you meet them.

Summon cost: every echo costs Tri’s ▼ triangles, shown above the echo’s icon. A Table or a Zol costs 1, a Club Boarblin Lv. 2 costs 4, and the Lynel still costs 5 at the end of the game. Tri levels up as rifts are mended. Some level-ups give Tri another ▼ (“Tri gained a ▼!”), and others lower the number of ▼ needed for some echoes, which then show the saved triangles greyed out.

Bind & Reverse Bond: Tri teaches both in Suthorn Ruins. Bind (X) attaches Tri to a monster or object so it follows your movements. Use it to drag boulders, pull chests out from behind bars, or move beds and blocks into place. Reverse Bond, taught a little later in the same dungeon, works the other way round: while you’re bound, hold R to Follow whatever you’re bound to, which lets you ride moving platforms up and across gaps.

Echoes That Are Easy to Miss

Zelda’s Bed; learned from Zelda’s own canopy bed in Zelda’s Room at Hyrule Castle, where she wakes up after the Stilled Hyrule Castle. It’s easy to walk straight out to the throne room without learning it.

Soft Bed; the purple beds inside the Tough Mango Plant Lab, the tent at the Gerudo Desert oasis next to the Smoothie Shop.

Stuffed Toy; sits on a pedestal in a dark cave under a gravestone in a small fenced graveyard in Hyrule Field (light the two braziers to open the passage). Ghosts are drawn to it, and the cave’s puzzles use it to lure them away.

Firework; learned at Basa’s house in Goron City after finishing The Fireworks Artist. It launches a burst that breaks things, and Dampé wants one (plus a creature that spits stones) to build the Tocktorok in Explosions Galore!

Meat / Grilled Fish / Carrot / Rock Roast / Stuffed Toy; the food-and-lure echoes, each learned at one spot. Meat: a house in Suthorn Village (entices certain monsters). Grilled Fish: Anube’s mother on the Seesyde Village pier, for Deliver the Grilled Fish! (also entices monsters). Carrot: the carrot patch northwest of Hyrule Castle (horses come running). Rock Roast: the grill in Rock-Roast Quarry (Gorons love it; Tweelus have a weakness for it). Stuffed Toy: the ghost cave above (ghosts).

Pathblade, Gustmaster, Beamos, Platboom; these are monsters, not objects, and each is learned by defeating one where it lives. Pathblade comes from the side-scrolling cave in Gerudo Desert, Gustmaster from the void walkways of Stilled Hyrule Castle, and Beamos from a side-scrolling ruin in Faron Wetlands. Platboom, the one-eyed crusher you can ride up to high ledges, is learned in a side-view ruin near Gerudo Town.

Lynel; the Eternal Forest’s apex predator, learned by beating one in a forest clearing (Swordfighter Form helps). Get it before the finale: a summoned Lynel hits very hard in the Stilled Ancient Ruins and against Null.

Statue set (Snake / Hawk / Cat / Elephant Statue); all four are learned in Gerudo Sanctum. Snake, Cat and Elephant Statue stand in rooms inside the dungeon. Hawk Statue sits on a tower top in the stilled outdoor part of the Sanctum. The 1F tribute door needs two of them on its pedestals, and the boss arena is ringed by all four.

Ancient Orb; an artifact of the Eternal Forest, learned from one of the floating orbs beside the stone orb monument there. The monument’s slots light up one by one as orbs are brought to it. It is on the main route, but this is the only place to learn it.

All 127 Echoes: Cost, Type & Where to Learn

Object Echoes (34)

Table

Table

Cost: 1  ·  Type: Object

A small, low table, strong enough for a person to stand on.

Where to Learn: Hyrule Castle dungeon – Zelda’s prison cell (first echo, Tri’s tutorial)

Zelda learns the Table echo in her Hyrule Castle dungeon cell, Tri beside her
Old Bed

Old Bed

Cost: 1  ·  Type: Object

This bed is a bit worn out, but you’ll still get sleepy if you lie down on it.

Where to Learn: Hyrule Castle dungeon – lamp-lit guard barracks with beds

Hooded Zelda learns the Old Bed echo in the lamp-lit barracks of the Hyrule Castle dungeon
Soft Bed

Soft Bed

Cost: 2  ·  Type: Object

It’s easy to just close your eyes and drift away on this soft, well-maintained bed.

Where to Learn: Tough Mango Plant Lab – tent at the Gerudo Desert oasis by the Smoothie Shop

Zelda learns the Soft Bed echo from the purple beds inside the Tough Mango Plant Lab tent
Zelda's Bed

Zelda’s Bed

Cost: 3  ·  Type: Object

There’s no better place to sleep than your own bed from your own castle.

Where to Learn: Hyrule Castle – Zelda’s Room, right after waking from the Stilled Hyrule Castle rescue

Zelda learns the Zelda's Bed echo in her own bedroom in Hyrule Castle after waking up
Decorative Shrub

Decorative Shrub

Cost: 1  ·  Type: Object

An ornamental plant hardy enough to support a person on its bushy leaves.

Where to Learn: Hyrule Castle dungeon – corridor after Impa’s rescue (just after “The Mysterious Rifts”)

Hooded Zelda learns the Decorative Shrub echo in a Hyrule Castle dungeon corridor
Wooden Box

Wooden Box

Cost: 1  ·  Type: Object

A large, wooden box made of planks that is light enough to float on water.

Where to Learn: Hyrule Castle dungeon – storeroom with crates, while sneaking past guards

Zelda learns the Wooden Box echo among the crates of the Hyrule Castle dungeon storeroom
Pot

Pot

Cost: 1  ·  Type: Object

A simple pot of a common type. It is big enough for a person to fit inside.

Where to Learn: Suthorn Village – house interior, row of clay pots by the beds

Zelda learns the Pot echo from a row of clay pots inside a Suthorn Village house
Hyrule Castle Pot

Hyrule Castle Pot

Cost: 1  ·  Type: Object

An elegant pot from Hyrule Castle, clearly made with love and great effort.

Where to Learn: Hyrule Castle dungeon – row of pots on a shelf near patrolling guards

Zelda learns the Hyrule Castle Pot echo from a row of pots in the Hyrule Castle dungeon
Gerudo Pot

Gerudo Pot

Cost: 1  ·  Type: Object

A fine pot with vibrant colors to catch the eye. It is typical in Gerudo culture and has been for ages.

Where to Learn: Gerudo Desert – wind-cannon sand cave by the rift ruins (green pots on a ledge)

Zelda learns the Gerudo Pot echo beside a row of green pots in a Gerudo Desert sand cave
Boulder

Boulder

Cost: 1  ·  Type: Object

A hard rock that’s very heavy, but you can move it if you really push.

Where to Learn: Hyrule Castle – side-view underground waterway (escape route out of the castle)

Zelda learns the Boulder echo on a ledge of the side-view Hyrule Castle underground waterway
Rock

Rock

Cost: 1  ·  Type: Object

An ordinary rock that might be found anywhere. Good for throwing.

Where to Learn: Suthorn Beach (north end) – waterfall pool where Zelda washes out of the castle waterway

Hooded Zelda learns the Rock echo on the sand beside the waterfall pool where she washes ashore
Lava Rock

Lava Rock

Cost: 4  ·  Type: Object

Eldin Volcano (Stilled) is home to many rocks like this one. It is heat resistant and won’t crumble, even in lava.

Where to Learn: Eldin Volcano – lava edge just outside the Rock-Roast Quarry gate (by the signpost)

Zelda learns the Lava Rock echo beside a lava flow outside the Rock-Roast Quarry gate on Eldin Volcano
Ice Block

Ice Block

Cost: 1  ·  Type: Object

Like most ice, this block slides when pushed and floats in water. It also melts in the heat, again like most ice.

Where to Learn: Hebra Mountain – ice cave (entered by a campfire), ice-block maze room between braziers

Zelda learns the Ice Block echo in a cave room of ice cubes and braziers on Hebra Mountain
Snowball

Snowball

Cost: 2  ·  Type: Object

This large ball of snow rolls quickly downhill. While it’s painful to be struck by, it is surprisingly fragile.

Where to Learn: Hebra Mountain – ice cave, icy corridor past the ice-block and pit rooms (giant snowball)

Zelda learns the Snowball echo beside a giant snowball in an icy corridor of the Hebra Mountain ice cave
Sign

Sign

Cost: 1  ·  Type: Object

A simple sign made of wooden planks. These stand all over Hyrule.

Where to Learn: Suthorn Prairie – signpost on the path just outside Suthorn Village

Hooded Zelda learns the Sign echo from a wooden signpost on a Suthorn Prairie path
Grilled Fish

Grilled Fish

Cost: 1  ·  Type: Object

This perfectly grilled, flaky fish can instantly entice certain monsters with its irresistible, savory aroma.

Where to Learn: Seesyde Village – pier, at the start of “Deliver the Grilled Fish!”

Zelda learns the Grilled Fish echo on the Seesyde Village pier
Meat

Meat

Cost: 1  ·  Type: Object

A large hunk of bone-in meat that has been roasted to glistening. Its dripping juices entice certain monsters.

Where to Learn: Suthorn Village – cottage interior, meat roasting in the fireplace

Zelda learns the Meat echo from meat roasting at a cottage fireplace in Suthorn Village
Rock Roast

Rock Roast

Cost: 1  ·  Type: Object

Considered a Goron delicacy, this meal is beyond the chewing power of the average Hylian.

Where to Learn: Rock-Roast Quarry – roasting pit with Darston (main quest; normal world, beside the rift)

Zelda learns the Rock Roast echo at the roasting pit of Rock-Roast Quarry while Darston looks on
Stuffed Toy

Stuffed Toy

Cost: 1  ·  Type: Object

A cute little plush guy. For creepy, unknown reasons, ghosts are drawn to it.

Where to Learn: Hyrule Field – dark ghost cave reached through a graveyard gravestone, N of Castle Town

Zelda learns the Stuffed Toy echo amid ghosts in a dark cave under a Hyrule Field graveyard
Carrot

Carrot

Cost: 1  ·  Type: Object

Harvested fresh from a field northwest of Hyrule Castle, this carrot is quite sweet. Horses come running for them.

Where to Learn: Hyrule Field – carrot patch, after the runaway horse is brought back (Impa’s Gift quest)

Zelda learns the Carrot echo in the carrot patch in Hyrule Field, beside the ranch horse
Water Block

Water Block

Cost: 1  ·  Type: Object

Liquid in a cube shape. If laid next to others, you can swim through them.

Where to Learn: Stilled Jabul Waters (rift) – floating islands joined by water cubes

Zelda learns the Water Block echo among floating water cubes in Stilled Jabul Waters
Elephant Statue

Elephant Statue

Cost: 1  ·  Type: Object

An impressive statue with a long trunk and polished tusks. Its knowing eyes stare into the distance.

Where to Learn: Stilled Gerudo Sanctum (dungeon) – fire-bar room, grated alcove of blue elephant statues

Zelda learns the Elephant Statue echo behind a lattice grate in the Stilled Gerudo Sanctum
Hawk Statue

Hawk Statue

Cost: 1  ·  Type: Object

A pointed statue with folded wings and a hooked beak. Its sharp eyes stare into the distance.

Where to Learn: Stilled Gerudo Sanctum (dungeon) – Still World exterior, top of a round tower

Zelda learns the Hawk Statue echo on a round tower top in the Still World outside the Sanctum
Cat Statue

Cat Statue

Cost: 1  ·  Type: Object

A lithe statue with a mark on its forehead and rounded features. Its cunning eyes stare into the distance.

Where to Learn: Stilled Gerudo Sanctum (dungeon) – sand room with red cat statues and Gibdos

Zelda learns the Cat Statue echo in a sand room of red cat statues in the Stilled Gerudo Sanctum
Snake Statue

Snake Statue

Cost: 1  ·  Type: Object

A foreboding statue with a raised head and a coiled tail. Its cold eyes stare into the distance.

Where to Learn: Stilled Gerudo Sanctum (dungeon) – snake-statue room after the first Small Key

Zelda learns the Snake Statue echo among purple snake statues in the Stilled Gerudo Sanctum
Ancient Orb

Ancient Orb

Cost: 1  ·  Type: Object

Enigmatic and extremely old, this is an artifact of the Eternal Forest. It floats in the air by unknown means.

Where to Learn: Eternal Forest (first visit) – by the stone orb monument after General Wright’s tablet

Zelda learns the Ancient Orb echo beside the orb monument in the Eternal Forest
Trampoline

Trampoline

Cost: 1  ·  Type: Object

This children’s toy of springy cloth on a wooden frame lets you jump higher than usual if you hop onto it.

Where to Learn: Suthorn Village – village square, trampoline next to the well

Hooded Zelda learns the Trampoline echo beside the well in Suthorn Village
Wind Cannon

Wind Cannon

Cost: 2  ·  Type: Object

An arcane device that continually blows a strong wind straight ahead that can disperse sand or extinguish flames.

Where to Learn: Gerudo Desert – wind-cannon sand cave by the rift ruins

Zelda learns the Wind Cannon echo in the wind-cannon sand cave in Gerudo Desert
Flying Tile

Flying Tile

Cost: 3  ·  Type: Object

This magical floor tile flies at any who come near. If you stand on top of it, you can briefly fly with it.

Where to Learn: Gerudo Desert – red-canyon plateau, small dark cave room of flying floor tiles

Zelda learns the Flying Tile echo in a dark tiled room under the Gerudo Desert red canyon
Cloud

Cloud

Cost: 2  ·  Type: Object

The Still World has petrified this cloud into something you can stand on for a short while.

Where to Learn: Stilled Hebra Mountain (rift on the way to Lanayru Temple) – first floating islands

Zelda learns the Cloud echo on a floating snow island in the Stilled Hebra Mountain rift
Spiked Roller

Spiked Roller

Cost: 4  ·  Type: Object

A large log with many knobbly bits sticking out of it. Rolls downhill until something stops it.

Where to Learn: Hyrule Field – side-view cave down a hole in the woods just outside Kakariko Village

Zelda learns the Spiked Roller echo in a side-view wooden cave beneath the woods near Kakariko Village
Beetle Mound

Beetle Mound

Cost: 3  ·  Type: Object

A strange pillar of soil that produces Beetles endlessly or until it’s destroyed.

Where to Learn: Gerudo Desert – cliff cave next to a rift, just after the Beetle (mounds spawn Beetles)

Zelda learns the Beetle Mound echo beside two soil mounds in a Gerudo Desert cliff cave
Firework

Firework

Cost: 2  ·  Type: Object

This device, crowning achievement of its Goron artisan, launches three fireworks in a row.

Where to Learn: Goron City – Basa’s house, reward for side quest “The Fireworks Artist”

Zelda learns the Firework echo in Basa's house in Goron City after the Fireworks Artist quest
Brazier

Brazier

Cost: 2  ·  Type: Object

Stand near this portable fire pit and bask in its warming glow to stave off the cold.

Where to Learn: Suthorn Forest (east, by the rift) – braziers flanking a cave entrance

Zelda learns the Brazier echo at a cave mouth flanked by two braziers in Suthorn Forest

Monster Echoes (93)

Zol

Zol

Cost: 1  ·  Type: Enemy

A weak, gelatinous monster that moves slowly by expanding and contracting.

Where to Learn: Suthorn Beach – first monster echo, after defeating a Zol among the rocks

Zelda learns the Zol echo, her first monster echo, on the sands of Suthorn Beach
Ignizol

Ignizol

Cost: 2  ·  Type: Enemy

A white Zol with a flame on top of it. Anything it touches is set ablaze.

Where to Learn: Suthorn Forest – red-rock cave by the pond, after beating an Ignizol

Zelda learns the Ignizol echo in a red-rock cave in Suthorn Forest
Hydrozol

Hydrozol

Cost: 2  ·  Type: Enemy

A Zol variant that grows when exposed to water. Its liquid surface makes it immune to fire.

Where to Learn: Zora Cove – cave entered from a cliff ledge (grass room with holes)

Zelda learns the Hydrozol echo in a grassy cave off a Zora Cove cliff ledge
Buzz Blob

Buzz Blob

Cost: 3  ·  Type: Enemy

Slow-moving but powerfully charged with electricity, this creature’s shock field is even wider in water.

Where to Learn: Faron Wetlands – dirt paths between the ponds near a wooden bridge

Zelda learns the Buzz Blob echo on a grassy path between ponds in Faron Wetlands
Spear Moblin

Spear Moblin

Cost: 2  ·  Type: Enemy

A brutish monster found all over Hyrule. Its hurled spears can reach even high-up targets.

Where to Learn: Suthorn Forest – dirt paths near the rift, after defeating Spear Moblins

Hooded Zelda learns the Spear Moblin echo on a dirt path among Suthorn Forest trees
Spear Moblin Lv. 2

Spear Moblin Lv. 2

Cost: 4  ·  Type: Enemy

This Moblin throws spears relentlessly, keeping foes at bay. Its arcing throws can reach even distant enemies.

Where to Learn: Jabul Waters – river islands beside the rift (Moblin group by log-platform chest)

Zelda learns the Spear Moblin Lv. 2 echo beside a waterfall on the Jabul Waters river islands
Sword Moblin

Sword Moblin

Cost: 2  ·  Type: Enemy

A brutish monster that fights with a sword. Its kind are fiercely territorial and form groups throughout the land.

Where to Learn: Hyrule Field – log-fenced Moblin camp, Sword Moblins beaten with a Peahat echo

Zelda learns the Sword Moblin echo at a log-fenced Moblin camp in Hyrule Field
Sword Moblin Lv. 2

Sword Moblin Lv. 2

Cost: 4  ·  Type: Enemy

This strong Moblin is common all over Hyrule. It blocks with its shield but struggles when its attacks are blocked.

Where to Learn: Eastern Hyrule Field – walled sandy clearing by the forest edge (Moblin camp)

Zelda learns the Sword Moblin Lv. 2 echo in a walled sandy clearing of Eastern Hyrule Field
Sword Moblin Lv. 3

Sword Moblin Lv. 3

Cost: 5  ·  Type: Enemy

A veteran Moblin that has mastered using its huge sword and shield to cut down all opponents.

Where to Learn: Eternal Forest (first visit) – muddy clearing in the fog maze (used Darknut echo)

Zelda learns the Sword Moblin Lv. 3 echo in a muddy clearing of the Eternal Forest
Club Boarblin

Club Boarblin

Cost: 2  ·  Type: Enemy

A brute of the northern Gerudo Desert, this creature bounds directly at foes and lays into them with its club.

Where to Learn: Gerudo Desert – sandstorm area past the rock-spires stamp stand

Zelda learns the Club Boarblin echo beside a Peahat in the Gerudo Desert sandstorm
Club Boarblin Lv. 2

Club Boarblin Lv. 2

Cost: 4  ·  Type: Enemy

This desert-dwelling warrior wields a club and shield. Fiercely territorial, it will pursue intruders doggedly.

Where to Learn: Gerudo Desert – red-rock canyon basin (red Boarblins and Peahats)

Zelda learns the Club Boarblin Lv. 2 echo in the red-rock canyon of Gerudo Desert
Boomerang Boarblin

Boomerang Boarblin

Cost: 2  ·  Type: Enemy

Trained in the use of boomerangs, this Boarblin warrior is dangerous both coming and going.

Where to Learn: Gerudo Desert – sandstorm area, Boarblin camp with watchtower

Zelda learns the Boomerang Boarblin echo near a Boarblin camp in the Gerudo Desert sandstorm
Boomerang Boarblin Lv. 2

Boomerang Boarblin Lv. 2

Cost: 4  ·  Type: Enemy

Having mastered the boomerang, this Boarblin has deadly aim. Its sharpened boomerangs are quick and accurate.

Where to Learn: Gerudo Desert – red-rock canyon basin, right after Club Boarblin Lv. 2

Zelda learns the Boomerang Boarblin Lv. 2 echo in the red-rock canyon of Gerudo Desert
Lynel

Lynel

Cost: 6  ·  Type: Enemy

The most fearsome monster in all of Hyrule, this brute annihilates foes with mighty swings of its sword.

Where to Learn: Eternal Forest (second visit, green tunic) – muddy clearing; beaten with Darknut echoes

Zelda learns the Lynel echo after defeating a Lynel in a clearing of the Eternal Forest
Lizalfos

Lizalfos

Cost: 3  ·  Type: Enemy

A hunter by nature, this creature wields a razor-sharp spear. It stabs prey with blinding speed.

Where to Learn: Eldin Volcano Trail – boulder-strewn upper ledges above the Torch Slug wall

Zelda learns the Lizalfos echo among boulders on the upper ledges of the Eldin Volcano Trail
Lizalfos Lv. 2

Lizalfos Lv. 2

Cost: 4  ·  Type: Enemy

Nimble and lizard-like, this creature is resistant to fire and able to leap into close combat from great distances.

Where to Learn: Lizalfos Burrow (Eldin Volcano cave) – lava-crack room with crate tiles, beside Darston

Zelda learns the Lizalfos Lv. 2 echo on a crate-tiled floor between lava cracks in the Lizalfos Burrow
Lizalfos Lv. 3

Lizalfos Lv. 3

Cost: 5  ·  Type: Enemy

This massive Lizalfos is native to the Faron Wetlands. It is resistant to fire and is also at home underwater.

Where to Learn: Faron Wetlands – side-view underwater cave entered from a pond (fought with Chompfin echo)

Zelda learns the Lizalfos Lv. 3 echo in a side-view underwater cave in Faron Wetlands
Darknut

Darknut

Cost: 3  ·  Type: Enemy

A martial monster in sturdy armor. It is slow and plodding, but its armor makes it utterly immune to blunt-force attacks.

Where to Learn: Suthorn Ruins (dungeon) – torch-lit stair hall, Darknut beaten with a Deku Baba echo

Zelda learns the Darknut echo beside the stone stairs of the Suthorn Ruins dungeon
Darknut Lv. 2

Darknut Lv. 2

Cost: 4  ·  Type: Enemy

This elite monster wears bright armor that protects against most attacks. Its powerful axe cleaves through foes.

Where to Learn: Stilled Hyrule Castle (dungeon) – 1F red-carpet hall lined with lilies, after a Darknut

Zelda learns the Darknut Lv. 2 echo in a red-carpeted flower hall of Stilled Hyrule Castle
Darknut Lv. 3

Darknut Lv. 3

Cost: 5  ·  Type: Enemy

Huge and powerful, this Darknut variant wears armor that can even protect it from arrows.

Where to Learn: Faron Wetlands (east) – Darknut room at the end of the ruins by the rift (Spin Brace)

Zelda learns the Darknut Lv. 3 echo after beating a Darknut in the ruins in eastern Faron Wetlands
Armos

Armos

Cost: 2  ·  Type: Enemy

This living statue tirelessly patrols back and forth in a straight path, never wavering, always facing directly ahead.

Where to Learn: Faron Wetlands – same side-view underwater cave as Lizalfos Lv. 3 (further in)

Zelda learns the Armos echo on a ledge in the Faron Wetlands underwater cave
Ball-and-Chain Trooper

Ball-and-Chain Trooper

Cost: 4  ·  Type: Enemy

Armored from head to toe, this mighty monster swings a ball and chain that can shatter some things on impact.

Where to Learn: Stilled Hyrule Castle (dungeon) – B2 boulder room, after beating the Troopers

Zelda learns the Ball-and-Chain Trooper echo in a boulder-strewn B2 room of Stilled Hyrule Castle
Gibdo

Gibdo

Cost: 3  ·  Type: Enemy

A bandaged monster that can stop foes in their tracks. It is weak to fire, though, and will flee in a panic if exposed to it.

Where to Learn: Cryptic Cavern (plug cave below Gerudo Sanctum) – torch-lit sand room

Zelda learns the Gibdo echo in a torch-lit sand room of the Cryptic Cavern
Gibdo Lv. 2

Gibdo Lv. 2

Cost: 4  ·  Type: Enemy

Terrifying and driven by vengeance, this bandaged horror transforms into a ReDead when set on fire.

Where to Learn: Cryptic Cavern – end of the side-view passage, just before the sand plug

Zelda learns the Gibdo Lv. 2 echo in a side-view passage of the Cryptic Cavern
ReDead

ReDead

Cost: 3  ·  Type: Enemy

Endlessly wandering the Gerudo Desert, this unsettling creature’s screams can freeze enemies in their tracks.

Where to Learn: Gerudo Desert – sand ruins along the rift edge (ReDead met roaming the ruins)

Zelda learns the ReDead echo among the sand ruins beside a rift in Gerudo Desert
Fire Wizzrobe

Fire Wizzrobe

Cost: 5  ·  Type: Enemy

A powerful fire magician, this creature warps across the sky, flinging blades of flame.

Where to Learn: Stilled Western Eldin Volcano (rift) – lava-ringed rock platforms with steam vents

Zelda learns the Fire Wizzrobe echo on a lava-ringed rock in the Stilled Western Eldin Volcano rift
Ice Wizzrobe

Ice Wizzrobe

Cost: 5  ·  Type: Enemy

A mighty caster of ice magic, this creature warps across the sky, freezing enemies with frigid blasts.

Where to Learn: Hebra Mountain – walled frozen-lake pool, fought from the ice floes

Zelda learns the Ice Wizzrobe echo on an ice floe in a walled frozen pool on Hebra Mountain
Electric Wizzrobe

Electric Wizzrobe

Cost: 5  ·  Type: Enemy

A potent electricity wielder, this creature warps across the sky, firing lightning-fast bolts that shock targets.

Where to Learn: Faron Wetlands – lily pond by a big round tree, just outside the dark mushroom cave

Zelda learns the Electric Wizzrobe echo beside a lily pond in Faron Wetlands
Caromadillo

Caromadillo

Cost: 2  ·  Type: Enemy

This monster lives in caves or on plains, recklessly charging everything it sees. It holds its tail to roll, bouncing off walls.

Where to Learn: Suthorn Forest – side-view red-rock cave (the 4th Piece of Heart cave)

Zelda learns the Caromadillo echo on a ledge in a side-view red-rock cave in Suthorn Forest
Caromadillo Lv. 2

Caromadillo Lv. 2

Cost: 3  ·  Type: Enemy

A powerful monster that hurls itself with incredible momentum, flying over holes with ease.

Where to Learn: Gerudo Desert – small cave on the eastern edge by the grassland (before the octagon arena)

Zelda learns the Caromadillo Lv. 2 echo in a small cave on the eastern edge of Gerudo Desert
Rope

Rope

Cost: 1  ·  Type: Enemy

A snakelike monster that rushes at its prey headlong. Able to dodge airborne foes’ attacks with ease.

Where to Learn: Suthorn Forest – grassy path along the rift’s edge, after beating a Rope

Zelda learns the Rope echo on a grassy Suthorn Forest path at the edge of the big rift
Tornando

Tornando

Cost: 2  ·  Type: Enemy

This mischievous monster cloaks itself in a miniature tornado and bursts out from sandstorms to knock foes backward.

Where to Learn: Gerudo Desert – wind-cannon sand cave, sealed battle room (Might Crystal chest)

Zelda learns the Tornando echo in a sealed sandy room of the Gerudo Desert wind-cannon cave
Ribbitune

Ribbitune

Cost: 2  ·  Type: Enemy

An amphibious crooner whose golden croaks draw other monsters to it, which can be useful as a trap.

Where to Learn: Hyrule Field – grassy cliff terraces beside the river, on the way north to Hebra

Zelda learns the Ribbitune echo among grassy cliffs beside the river in Hyrule Field
Drippitune

Drippitune

Cost: 3  ·  Type: Enemy

This amphibious monster’s croaking song can call rain from a cloudless sky.

Where to Learn: Faron Wetlands – pond clearing just south of the north entrance stairway

Zelda learns the Drippitune echo beside a green pond in northern Faron Wetlands
Torch Slug

Torch Slug

Cost: 3  ·  Type: Enemy

Slimy and able to cling to walls and floors, this monster leaves a trail of flame wherever it goes. Beware.

Where to Learn: Eldin Volcano Trail – rock wall where Torch Slugs crawl, leaving fire trails

Zelda learns the Torch Slug echo at the foot of a rock wall on the Eldin Volcano Trail
Freeze Slug

Freeze Slug

Cost: 3  ·  Type: Enemy

Lurking on the walls and floors of the coldest places, this creature leaves a path of freezing ice behind it.

Where to Learn: Lanayru Temple (dungeon) – side-view ice corridor with wind jets

Zelda learns the Freeze Slug echo in a side-view ice corridor of Lanayru Temple
Holmill

Holmill

Cost: 3  ·  Type: Enemy

This monster digs holes in soft earth. Sometimes these holes can be entrances to hard-to-reach places.

Where to Learn: Ancestor’s Cave of Rest (Gerudo Desert cave) – sand room with Holmill holes

Zelda learns the Holmill echo in the sandy Holmill room of the Ancestor's Cave of Rest
Wolfos

Wolfos

Cost: 3  ·  Type: Enemy

This wolflike creature is the bane of travelers, circling ominously around them to sow fear and confusion.

Where to Learn: Lake Hylia area – woods west of the lake, near the rifts (overworld Wolfos)

Hooded Zelda learns the Wolfos echo in the woods of the Lake Hylia area
White Wolfos

White Wolfos

Cost: 5  ·  Type: Enemy

Larger than a normal Wolfos, this white variant can summon its smaller kin with its howl.

Where to Learn: Lanayru Temple (dungeon) – White Wolfos pack room with rail tracks

Zelda learns the White Wolfos echo after a wolfos-pack fight in Lanayru Temple
Keese

Keese

Cost: 1  ·  Type: Enemy

A monster resembling a bat. If you hold one aloft and step off a ledge, you can glide a bit.

Where to Learn: Suthorn Beach – side-view cave (the one holding a Piece of Heart), after beating a Keese

Zelda learns the Keese echo on a ledge in the side-view cave at Suthorn Beach
Fire Keese

Fire Keese

Cost: 4  ·  Type: Enemy

This flying monster burns hot enough to ignite anything it touches but will be destroyed by a stiff wind.

Where to Learn: Lizalfos Burrow (Eldin Volcano cave) – chain-lined corridor with lava cracks

Zelda learns the Fire Keese echo in a chain-lined corridor with lava cracks in the Lizalfos Burrow
Ice Keese

Ice Keese

Cost: 4  ·  Type: Enemy

A flying monster shrouded in a zone of frigid air that can freeze enemies solid.

Where to Learn: Hebra Mountain – blizzard snowfield, shortly after the Leever (before Condé’s braziers)

Zelda learns the Ice Keese echo on the windswept snowfield of Hebra Mountain
Electric Keese

Electric Keese

Cost: 4  ·  Type: Enemy

Wreathed in electricity, this flying monster shocks and paralyzes any foe it touches.

Where to Learn: Stilled Faron Wetlands (rift) – web-covered floating isles en route to Faron Temple

Zelda learns the Electric Keese echo beside a giant spider web in the Stilled Faron Wetlands rift
Mothula

Mothula

Cost: 3  ·  Type: Enemy

This insect creature blasts through the air when it spots an enemy. While fast, it can’t stop quickly.

Where to Learn: Stilled Gerudo Sanctum (dungeon) – sunken sand-floor room next to the snake-statue room

Zelda learns the Mothula echo in the sunken sand room of the Stilled Gerudo Sanctum
Mothula Lv. 2

Mothula Lv. 2

Cost: 5  ·  Type: Enemy

This powerful Mothula lives in the wetlands. Attacks won’t stop this flying juggernaut while it is blasting forward.

Where to Learn: Faron Wetlands – dense SE palm jungle beside a rift (normal world, not Stilled)

Zelda learns the Mothula Lv. 2 echo in the dense palm jungle of south-eastern Faron Wetlands
Needlefly

Needlefly

Cost: 2  ·  Type: Enemy

Highly intelligent, this large insect is a master of finding the perfect moment to attack.

Where to Learn: Jabul Waters – river islets between Crossflows Plaza and the rift

Zelda learns the Needlefly echo on a grassy river islet in Jabul Waters
Albatrawl

Albatrawl

Cost: 2  ·  Type: Enemy

A patient hunter of the air, this monster can suddenly dive, even into the water, to catch its prey.

Where to Learn: Zora Cove – open sea around the wrecked ship (Albatrawl swooping over the water)

Zelda learns the Albatrawl echo while swimming in the open sea of Zora Cove
Crow

Crow

Cost: 2  ·  Type: Enemy

Roosting in high-up spots, this bird monster swoops down to steal people’s rupees.

Where to Learn: Hyrule Field – grassy ledges just north of Lake Hylia, Crow beaten with a Peahat echo

Hooded Zelda learns the Crow echo below a rocky ledge in Hyrule Field near Lake Hylia
Beakon

Beakon

Cost: 3  ·  Type: Enemy

Persistent and loud, this monster follows its prey and calls for nearby allies to attack on its behalf.

Where to Learn: Faron Wetlands – dark cave with glowing blue mushrooms, past the shallow marsh

Zelda learns the Beakon echo in the dark mushroom cave in Faron Wetlands
Guay

Guay

Cost: 3  ·  Type: Enemy

Soaring implacably above Hyrule Field, this winged monster dives to attack prey with its sharp beak.

Where to Learn: Lake Hylia area – grassy meadow by a rift, Guay beaten with a Wolfos echo

Hooded Zelda learns the Guay echo in a grassy meadow beside a rift in the Lake Hylia area
Octorok

Octorok

Cost: 1  ·  Type: Enemy

Found in and around water, this octopus-like creature spits small rocks at its enemies, with impressive range.

Where to Learn: Suthorn Prairie (west) – stream by the pillar ruins, Octorok beaten from the water

Zelda, swimming in a stream, learns the Octorok echo in western Suthorn Prairie
Fire Octo

Fire Octo

Cost: 2  ·  Type: Enemy

This Octorok variety has adapted to its volcanic habitat, using its high internal temperature to spit fiery rocks.

Where to Learn: Stilled Western Eldin Volcano (rift) – side-view cave reached through a hole in a platform

Zelda learns the Fire Octo echo in a side-view lava cave of the Stilled Western Eldin Volcano rift
Ice Octo

Ice Octo

Cost: 2  ·  Type: Enemy

This monster freezes foes with icy spit. The cold within it leaks out of its head.

Where to Learn: Hebra Mountain – frozen lake with ice floes, reached after a side-view ice cave

Zelda learns the Ice Octo echo while swimming in a frozen lake among ice floes on Hebra Mountain
Sea Urchin

Sea Urchin

Cost: 1  ·  Type: Enemy

An unmoving aquatic monster with hard spines that can pierce metal.

Where to Learn: Suthorn Beach – sandy path below the cliffs, after defeating Sea Urchins

Zelda learns the Sea Urchin echo among spiny urchins on the sands of Suthorn Beach
Sand Crab

Sand Crab

Cost: 1  ·  Type: Enemy

This crablike monster attacks with its powerful claws as it skitters to and fro.

Where to Learn: Hyrule Field – sandy hedge area by the river, just before entering Jabul Waters

Zelda learns the Sand Crab echo in the sandy hedge area just south of Jabul Waters
Biri

Biri

Cost: 2  ·  Type: Enemy

Electrically charged, this floating creature zaps an area around itself. Its field reaches further in water.

Where to Learn: Zora Cove – open sea by the rift edge, before the islet with the stone pedestal

Zelda learns the Biri echo among seaweed in the Zora Cove sea near the rift
Tangler

Tangler

Cost: 1  ·  Type: Enemy

Nearly spherical and always scowling, this angry fish charges directly at any foe it sees.

Where to Learn: Lake Hylia area – river by a stone bridge, Tangler beaten with a Peahat echo

Zelda learns the Tangler echo while swimming in a river by a stone bridge near Lake Hylia
Tangler Lv. 2

Tangler Lv. 2

Cost: 2  ·  Type: Enemy

Lighting up its surroundings with a head-mounted lamp, this scowling fish charges straight ahead.

Where to Learn: Zora Cove – islet cave, dark side-view underwater passage

Zelda learns the Tangler Lv. 2 echo in a dark underwater side-view passage of a Zora Cove islet cave
Bombfish

Bombfish

Cost: 4  ·  Type: Enemy

This dangerous fish explodes at the slightest impact and is capable of breaking weakened walls.

Where to Learn: Jabul Waters – “Do not disturb the Bombfish” cave on a river island by the rift

Zelda learns the Bombfish echo while swimming in the Bombfish cave channel in Jabul Waters
Chompfin

Chompfin

Cost: 4  ·  Type: Enemy

This jagged-toothed bully rules the water, chomping and spinning with a slap of its tail.

Where to Learn: Zora Cove – open sea off Seesyde Village, near the wrecked ship

Zelda learns the Chompfin echo while swimming in the Zora Cove sea near the wrecked ship
Piranha

Piranha

Cost: 2  ·  Type: Enemy

Long fins and remarkable ferocity define this underwater predator. It pursues its prey relentlessly.

Where to Learn: Faron Wetlands – lily pond beside the wooden bridge (same ponds as Buzz Blob)

Zelda learns the Piranha echo at the edge of a lily pond in Faron Wetlands
Sand Piranha

Sand Piranha

Cost: 2  ·  Type: Enemy

Vigorous and quick, this fishlike creature swims through sand with ease. It cannot survive in water, however.

Where to Learn: Gerudo Desert – sand flats at a cliff base, just before the oasis Waypoint Stone

Zelda learns the Sand Piranha echo at the foot of a cliff in Gerudo Desert
Deku Baba

Deku Baba

Cost: 2  ·  Type: Enemy

Aggressive and immobile, this plant reaches for anything that gets near. It is vulnerable to having its head pulled.

Where to Learn: Suthorn Ruins (dungeon) – 1F room with purple goo walls, after the heart pin

Zelda learns the Deku Baba echo in a goo-walled room of the Suthorn Ruins dungeon
Bio Deku Baba

Bio Deku Baba

Cost: 3  ·  Type: Enemy

Capable of swallowing whole anything that approaches it, this fearsome plant is vulnerable to having its head pulled.

Where to Learn: Jabul Ruins (dungeon) – dark side-view underwater passage below the central hall

Zelda learns the Bio Deku Baba echo underwater in a dark side-view passage of the Jabul Ruins dungeon
Deku Baba Lv. 2

Deku Baba Lv. 2

Cost: 3  ·  Type: Enemy

A ferocious plant that uses its large mouth to snap at and swallow enemies. Its hard head protects it from attacks.

Where to Learn: Faron Wetlands (east, east of Scrubton) – tall grass by the torch posts

Zelda learns the Deku Baba Lv. 2 echo in tall grass in eastern Faron Wetlands
Peahat

Peahat

Cost: 3  ·  Type: Enemy

A large plant creature that spins its spiky roots to attack. Like most plants, it is vulnerable to fire.

Where to Learn: Suthorn Forest – inside the brazier-flanked cave; Peahat downed with thrown rocks

Zelda learns the Peahat echo inside the brazier-lit cave in Suthorn Forest
Giant Goponga Flower

Giant Goponga Flower

Cost: 4  ·  Type: Enemy

Native to the Faron Wetlands, this monstrous plant spits large clusters of dangerous pollen at enemies.

Where to Learn: Faron Wetlands – in the lily pond by the wooden bridge, right after Piranha

Zelda learns the Giant Goponga Flower echo while swimming in a Faron Wetlands pond
Zirro

Zirro

Cost: 3  ·  Type: Enemy

This troublesome flying monster spits a continuous rain of bombs from on high.

Where to Learn: Eldin Volcano Trail – plateau by a plank bridge at a rift edge, Zirros dropping bombs

Zelda learns the Zirro echo on a canyon plateau by a plank bridge on the Eldin Volcano Trail
Ghirro

Ghirro

Cost: 2  ·  Type: Enemy

This airborne pest hinders foes with its powerful breath. The gale is strong enough to shove a person around.

Where to Learn: Eldin Volcano Trail – dark cave with ledges over a pit, crossed with water blocks

Zelda learns the Ghirro echo on a stone ledge over a dark pit in an Eldin Volcano Trail cave
Mini-Moldorm

Mini-Moldorm

Cost: 2  ·  Type: Enemy

Skittering through its mountainous home on many legs, this creature’s quick and erratic movements confound foes.

Where to Learn: Eastern Hyrule Field – rocky clearing with boulders, past the Moblin camp

Zelda learns the Mini-Moldorm echo in a boulder-strewn clearing of Eastern Hyrule Field
Strandtula

Strandtula

Cost: 2  ·  Type: Enemy

A spidery monster that spins thread to dangle from ceilings. The thread is strong but quite flammable.

Where to Learn: Suthorn Ruins (dungeon) – 1F side-view room with Strandtulas hanging on threads

Zelda learns the Strandtula echo in a side-view room of the Suthorn Ruins dungeon
Crawltula

Crawltula

Cost: 3  ·  Type: Enemy

A spidery monster that does not spin webs but does walk on walls and ceilings as easily as flat ground.

Where to Learn: Suthorn Prairie (west, past Lueburry’s house) – grassy pillar ruins

Hooded Zelda learns the Crawltula echo among mossy rocks in western Suthorn Prairie
Baby Gohma

Baby Gohma

Cost: 2  ·  Type: Enemy

This creature slings sticky webs at foes to slow them down. The webs are curiously flammable though.

Where to Learn: Faron Wetlands – western tall-grass area below spider-web cliffs (outdoors, not a cave)

Zelda learns the Baby Gohma echo in the tall grass of western Faron Wetlands
Beetle

Beetle

Cost: 1  ·  Type: Enemy

This small monster isn’t very strong but can overwhelm the unwary in great numbers.

Where to Learn: Gerudo Desert – cliff cave next to a rift (narrow sand ledges over pits)

Zelda learns the Beetle echo on a sand ledge inside a cliff cave in Gerudo Desert
Aruroda

Aruroda

Cost: 2  ·  Type: Enemy

From out of the vast and trackless desert comes this one-eyed menace. It tries to get behind foes to sting them.

Where to Learn: Gerudo Desert – sand flats near the entrance oasis, on first arrival

Zelda learns the Aruroda echo on the sand dunes of Gerudo Desert beside a Peahat echo
Tektite

Tektite

Cost: 2  ·  Type: Enemy

Resembling a pond skater in action, this creature hops across the surface of water, jumping higher every third hop.

Where to Learn: Lake Hylia – open water by a small islet, reached with Old Bed echoes on the water

Zelda learns the Tektite echo while swimming in Lake Hylia beside a floating Old Bed echo
Tektite Lv. 2

Tektite Lv. 2

Cost: 3  ·  Type: Enemy

While it has a thick shell and sharp leg spikes, the single, glaring, red eye is the dominant feature of this Tektite variant.

Where to Learn: Hebra Mountain – first room of the Ice Spikes cave (off the snowy brazier clearing)

Zelda learns the Tektite Lv. 2 echo in an icy cave on Hebra Mountain
Hoarder

Hoarder

Cost: 3  ·  Type: Enemy

Naturally camouflaged, this creature hides underground until an unwary foe approaches the mushrooms on its back.

Where to Learn: Faron Wetlands – grassy stump clearing by the ponds, just south of the north entrance

Zelda learns the Hoarder echo in a grassy clearing in northern Faron Wetlands
Poe

Poe

Cost: 4  ·  Type: Enemy

A mischievous spirit that uses its lantern to set things on fire. When chased, it can slip through walls to escape.

Where to Learn: Stilled Gerudo Sanctum (dungeon) – green-block maze room with the dungeon-map chest

Zelda learns the Poe echo beside the dungeon-map chest in the Stilled Gerudo Sanctum
Moa

Moa

Cost: 3  ·  Type: Enemy

Fiercely protective of its allies, this floating monster fires eyebeams at foes. With no one to protect, it calms down.

Where to Learn: Hebra Mountain – snowy cliff path just outside an ice cave, below the summit

Zelda learns the Moa echo on a snowy cliff ledge on Hebra Mountain
Goo Specter

Goo Specter

Cost: 3  ·  Type: Enemy

A gooey nightmare that flattens itself to the ground, making it impossible to attack.

Where to Learn: Faron Wetlands (east, east of Scrubton) – torch-post square below the ruins by the rift

Zelda learns the Goo Specter echo between two lit torch posts in eastern Faron Wetlands
Ghini

Ghini

Cost: 1  ·  Type: Enemy

Eternally lonely, this one-eyed ghost has an unfortunate tendency to lick potential friends.

Where to Learn: Hyrule Field rift north of Hyrule Castle – Still World graveyard (Ghini in a bubble)

Zelda learns the Ghini echo, freed from a bubble, on the Still World graveyard islands of a Hyrule Field rift
Ghini Lv. 2

Ghini Lv. 2

Cost: 3  ·  Type: Enemy

The largest type of Ghini, this monster has a huge eyeball and tongue to match its stature.

Where to Learn: Hyrule Field – pillar room deeper in the same graveyard ghost cave (Stuffed Toy cave)

Zelda learns the Ghini Lv. 2 echo in a pillared room of the ghost cave under a Hyrule Field graveyard
Leever

Leever

Cost: 2  ·  Type: Enemy

A patient, subterranean monster, it waits for prey, then bursts to the surface, rotating its blades to attack.

Where to Learn: Hebra Mountain – blizzard snowfield next to a treasure chest

Zelda learns the Leever echo on an open snowfield beside a treasure chest on Hebra Mountain
Pathblade

Pathblade

Cost: 1  ·  Type: Enemy

This monster charges ahead, spinning its sharp blades, then returns to its starting point. Its unending motion blocks paths.

Where to Learn: Cryptic Cavern – side-view wind-cannon passage

Zelda learns the Pathblade echo in a side-view passage of the Cryptic Cavern
Gustmaster

Gustmaster

Cost: 3  ·  Type: Enemy

Entirely immobile, this unusual creature intermittently blows gusts of air strong enough to lift a person off their feet.

Where to Learn: Stilled Hyrule Castle (dungeon) – narrow walkways over the void, guarded by a Gustmaster

Zelda learns the Gustmaster echo on a narrow walkway over the void in Stilled Hyrule Castle
Tweelus

Tweelus

Cost: 2  ·  Type: Enemy

This fire-resistant rock monster’s hard exterior is still vulnerable to impact. It has a weakness for Rock Roast.

Where to Learn: Eldin Volcano – lava-cracked rock paths above Goron City, on the way with Darston

Zelda learns the Tweelus echo on a lava-cracked rock path on Eldin Volcano above Goron City
Temper Tweelus

Temper Tweelus

Cost: 3  ·  Type: Enemy

When attacked, this rage-filled rock monster moves much faster and heats up to scorching before cooling again.

Where to Learn: Hebra Mountain summit – green-pool cave room after the side-view snowball cave

Zelda learns the Temper Tweelus echo beside a green hot-spring pool in a Hebra Mountain summit cave
Freezard

Freezard

Cost: 3  ·  Type: Enemy

On spotting an enemy, this monster will blow out icy breath as it implacably pursues its quarry.

Where to Learn: Hebra Mountain – ice cave off the frozen lake (ice-block rooms)

Zelda learns the Freezard echo in a turquoise ice room of a Hebra Mountain ice cave
Snomaul

Snomaul

Cost: 3  ·  Type: Enemy

A strange and hostile collection of living snowballs, this creature’s true body is the head. It can regrow lost snowballs.

Where to Learn: Hebra Mountain – snowy cliff ledges below the big rift, just after the mountain passage

Zelda learns the Snomaul echo on a snowy ledge among pine trees on Hebra Mountain
Spark

Spark

Cost: 2  ·  Type: Enemy

A strange entity that moves along walls. It is wreathed in electricity and will shock anything it comes in contact with.

Where to Learn: Eastern Temple (Eastern Hyrule Field ruins, Sago’s quest) – first room inside

Zelda learns the Spark echo in the first room of the Eastern Temple in Eastern Hyrule Field
Platboom

Platboom

Cost: 3  ·  Type: Enemy

An unusual monster that tries to crush anything that approaches. The brave can ride it to high-up places, however.

Where to Learn: Gerudo Desert – side-view cave just NE of Gerudo Town (learned late, post-game cleanup)

Zelda learns the Platboom echo in a side-view underground ruin near Gerudo Town
Beamos

Beamos

Cost: 3  ·  Type: Enemy

Any foe in this strange creature’s field of vision will be struck by its eyebeams. Under threat, it hardens like rock.

Where to Learn: Faron Wetlands (east) – side-view brick chamber inside the ruins beside the rift

Zelda learns the Beamos echo in a side-view brick chamber of the ruins in eastern Faron Wetlands

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