Welcome to the bestiary for The Legend of Zelda: Ocarina of Time! Hyrule, in both its peaceful past and Ganondorf’s dark future, is teeming with dangerous creatures and formidable foes that stand in the Hero of Time’s way. This guide covers the common monsters Link will encounter, tougher mini-bosses guarding secrets, and the terrifying bosses lurking at the heart of each dungeon. Knowing your enemy is the key to survival!
(Note: This page contains spoilers regarding enemies and bosses found throughout the game.)
Table of Contents
Common Enemies
These monsters are frequently encountered in the fields, caves, and dungeons of Hyrule.
Deku Scrub
Small plant creatures that pop out of the ground to spit nuts at Link. Reflecting the nut back with a shield usually stuns or defeats them, sometimes causing them to offer items or information. Different types exist (Mad, Business). Found in various locations, often near trees or underground.
Skulltula
Spider-like enemies, often found dangling from ceilings or hiding on walls/vines. Attack their vulnerable underside (marked with a skull) when they turn around. Gold Skulltulas are part of a major sidequest, dropping tokens when defeated. Big Skulltulas block passages and require a strong hit to destroy.
Lizalfos
Agile, lizard-like warriors armed with short swords. Known for their evasive jumps and quick strikes. Often fought in pairs, tagging in and out. Parry their attacks or strike quickly between their movements. Found in Dodongo’s Cavern, Spirit Temple, and Ganon’s Castle. (Dinolfos are a stronger variant in Ganon’s Castle).
Poe
Ghostly enemies found in graveyards and certain dungeon rooms. Often become invisible and intangible. Z-target them and attack when they solidify to attack. Some drop flames. Big Poes are larger, rarer variants found in Hyrule Field (as Adult Link) and are part of a sidequest. The Poe Sisters (Joelle, Beth, Amy, Meg) are unique mini-bosses in the Forest Temple.
ReDead / Gibdo
Slow-moving, zombie-like undead. Their paralyzing gaze freezes Link in place, allowing them to latch on and drain health. Play the Sun’s Song to stun them temporarily, then attack from behind. Gibdos are mummy-wrapped versions found in the Spirit Temple and Bottom of the Well, functionally identical to ReDeads.
Wallmaster / Floormaster
Creepy, disembodied hands. Wallmasters drop from the ceiling in certain dungeon rooms; if they grab Link, they carry him back to the dungeon entrance. Listen for their eerie sound cue. Floormasters glide along the floor, splitting into smaller hands when struck, which can also grab Link. Defeat all small hands quickly before they reform.
Like Like
Disgusting, slug-like tubes that attempt to swallow Link. If successful, they can steal equipped tunics or shields (which can sometimes be recovered upon defeat). Attack from a distance with arrows or the Hookshot, or carefully with the sword. Found in various dungeons, often near water or pits.

Gerudo Guard / Thief
Human enemies found in Gerudo Fortress. They patrol specific routes and attack with twin scimitars if they spot Link. Defeat them or stun them with the Hookshot/arrows to proceed. Getting caught sends Link to jail.

Guay
Crow-like birds that swoop down to attack Link. Often found in Hyrule Field or near Lake Hylia. Easily defeated with most weapons.

Octorok
Octopus-like enemies that pop out of water to spit rocks. Reflect the rocks back with a shield to defeat them.
Mini-Bosses
These challenging enemies often guard crucial paths or items within dungeons.
Dungeon Bosses
Each major temple culminates in a battle against a powerful guardian corrupted by Ganondorf.
Barinade (Inside Lord Jabu-Jabu’s Belly)
A large bio-electric anemone parasite.
Strategy: Use the Boomerang to cut the tentacles connecting it to the ceiling. Then, target the main body with the Boomerang to stun it, allowing Link to attack the surrounding jellyfish (Biri) before damaging the core. Repeat, avoiding electric attacks.
Phantom Ganon (Forest Temple)
Ganondorf’s phantom projection, fought on horseback (initially) and on foot.
Strategy (Paintings Phase): Shoot the real Phantom Ganon with arrows as he rides out of the paintings (listen for the sound cue).
Strategy (Floating Phase): Volley his energy ball back at him with the sword, then attack when he’s stunned on the ground.

Volvagia (Fire Temple)
A serpentine lava dragon.
Strategy: When Volvagia pops its head out of one of the lava pits, stun it with the Megaton Hammer, then attack its head with the sword or Hammer. Avoid its fiery breath and falling rocks. Use Z-targeting to track its position.
Bongo Bongo (Shadow Temple)
A giant, invisible spirit creature with detached hands, playing a bongo drum (the arena floor).
Strategy: Use the Lens of Truth to see the boss. Shoot both hands with arrows to stun them, then shoot the creature’s revealed red eye with arrows to damage it. Avoid its hand attacks (slams, grabs, sweeps). Iron Boots help resist the drum’s bounce.
Twinrova (Spirit Temple)
The twin Gerudo witches, Koume (ice) and Kotake (fire).
Strategy (Phase 1): Use the Mirror Shield to absorb one sister’s elemental attack (ice or fire) and reflect it at the other sister. Repeat several times.
Strategy (Phase 2 – Combined Form): Absorb the same element three times in a row with the Mirror Shield, then unleash the stored energy at Twinrova when she casts the opposite element. Attack her stunned form with the sword.
Final Boss
The ultimate confrontation at the end of the game.
From the weakest Deku Scrub to the mighty Ganon, the enemies of Ocarina of Time provide constant challenge and require Link to use his full arsenal of weapons, items, and skills to prevail and restore peace to Hyrule.

























































