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The Legend of Zelda: Majora’s Mask

Nintendo 64 · 2000

With three days until the moon falls, every trip through Termina counts. Explore our Majora’s Mask walkthroughs, mask locations, side quests, and guides to the people who need Link’s help.

Explore the guide
The Legend of Zelda: Majora's Mask Box Artwork

After the events of Ocarina of Time, Link is searching for a lost friend when he’s drawn into Termina, a strange land threatened by a falling moon. The Skull Kid, wearing the powerful Majora’s Mask, has set the disaster in motion. Link has three days to stop it, and the people he meets each have their own routines and problems unfolding as the clock moves forward.

Playing the Song of Time sends Link back to the first day, giving him another chance to explore, help Termina’s residents and make progress toward stopping the disaster. Masks are central to the adventure: some let Link take on new forms, including a Deku Scrub, a Goron and a Zora, each with different abilities. The repeating cycle gives Majora’s Mask a distinctive rhythm, with exploration, side stories and dungeon challenges all shaped by the clock.

Walkthrough

All 11 chapters

What each chapter covers

What each chapter needs from the ones before it

Side Quests & Collectibles

Resources

The original adventure

The Legend of Zelda: Majora’s Mask first released on Nintendo 64 · 2000.

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