The Legend of Zelda: Majora’s Mask
Nintendo 64 · 2000
With three days until the moon falls, every trip through Termina counts. Explore our Majora’s Mask walkthroughs, mask locations, side quests, and guides to the people who need Link’s help.
Explore the guide
After the events of Ocarina of Time, Link is searching for a lost friend when he’s drawn into Termina, a strange land threatened by a falling moon. The Skull Kid, wearing the powerful Majora’s Mask, has set the disaster in motion. Link has three days to stop it, and the people he meets each have their own routines and problems unfolding as the clock moves forward.
Playing the Song of Time sends Link back to the first day, giving him another chance to explore, help Termina’s residents and make progress toward stopping the disaster. Masks are central to the adventure: some let Link take on new forms, including a Deku Scrub, a Goron and a Zora, each with different abilities. The repeating cycle gives Majora’s Mask a distinctive rhythm, with exploration, side stories and dungeon challenges all shaped by the clock.
Walkthrough
All 11 chapters
- Prologue: The First Three Days: Explore Clock Town as Deku Link, meet the Bombers, obtain the Moon’s Tear, confront Skull Kid, recover the Ocarina of Time, and learn the Song of Healing.
- Clock Town, Termina Field and Romani Ranch: Begin the 100% collection route with early masks, Pieces of Heart, the Adult Wallet, Bombers’ Notebook, Termina Field secrets, Milk Road, and the Bunny Hood at Romani Ranch.
- Southern Swamp and Deku Palace: Travel to the Southern Swamp, rescue Koume in the Woods of Mystery, tour the poisoned swamp, infiltrate Deku Palace, and learn the Sonata of Awakening on the road to Woodfall.
- Woodfall Temple: Enter the first dungeon, collect all 15 Stray Fairies, obtain the Hero’s Bow, defeat the temple’s mini-bosses, and battle Odolwa to restore the Southern Swamp.
- Snowhead Region: Mountain Village and Goron Village: Goron Village challenges and Snowhead Temple walkthrough.
- Snowhead Temple: All 15 Stray Fairies, 3 small keys, Fire Arrows, Boss Key, Goht boss fight and the Great Fairy’s reward.
- Great Bay Region: Zora Hall and Pirates’ Fortress: Zora Hall quests and Great Bay Temple strategies.
- Great Bay Temple: 15 Stray Fairies, water pipe puzzles, Wart, Ice Arrows, Gekko, Boss Key, Gyorg and the Double Defense reward.
- Ikana Canyon and Ancient Castle of Ikana: Ancient Castle of Ikana and Stone Tower Temple solutions.
- Stone Tower Temple: Climb the tower, find all 15 Stray Fairies, win the Light Arrows and Giant’s Mask, and beat Twinmold.
- Final Confrontation: The Moon and Majora: Preparations and strategies for facing Majora.
What each chapter covers
- Prologue: The First Three Days: Explore Clock Town as Deku Link, meet the Bombers, obtain the Moon’s Tear, confront Skull Kid, recover the Ocarina of Time, and learn the Song of Healing.
- Clock Town, Termina Field and Romani Ranch: Begin the 100% collection route with early masks, Pieces of Heart, the Adult Wallet, Bombers’ Notebook, Termina Field secrets, Milk Road, and the Bunny Hood at Romani Ranch.
- Southern Swamp and Deku Palace: Travel to the Southern Swamp, rescue Koume in the Woods of Mystery, tour the poisoned swamp, infiltrate Deku Palace, and learn the Sonata of Awakening on the road to Woodfall.
- Woodfall Temple: Enter the first dungeon, collect all 15 Stray Fairies, obtain the Hero’s Bow, defeat the temple’s mini-bosses, and battle Odolwa to restore the Southern Swamp.
- Snowhead Region: Mountain Village and Goron Village: Goron Village challenges and Snowhead Temple walkthrough.
- Snowhead Temple: All 15 Stray Fairies, 3 small keys, Fire Arrows, Boss Key, Goht boss fight and the Great Fairy’s reward.
- Great Bay Region: Zora Hall and Pirates’ Fortress: Zora Hall quests and Great Bay Temple strategies.
- Great Bay Temple: 15 Stray Fairies, water pipe puzzles, Wart, Ice Arrows, Gekko, Boss Key, Gyorg and the Double Defense reward.
- Ikana Canyon and Ancient Castle of Ikana: Ancient Castle of Ikana and Stone Tower Temple solutions.
- Stone Tower Temple: Climb the tower, find all 15 Stray Fairies, win the Light Arrows and Giant’s Mask, and beat Twinmold.
- Final Confrontation: The Moon and Majora: Preparations and strategies for facing Majora.
What each chapter needs from the ones before it
- Southern Swamp and Deku Palace: Travel to the Southern Swamp, rescue Koume in the Woods of Mystery, tour the poisoned swamp, infiltrate Deku Palace, and learn the Sonata of Awakening on the road to Woodfall.
- Woodfall Temple: Enter the first dungeon, collect all 15 Stray Fairies, obtain the Hero’s Bow, defeat the temple’s mini-bosses, and battle Odolwa to restore the Southern Swamp.
- Snowhead Region: Mountain Village and Goron Village: Goron Village challenges and Snowhead Temple walkthrough.
- Snowhead Temple: All 15 Stray Fairies, 3 small keys, Fire Arrows, Boss Key, Goht boss fight and the Great Fairy’s reward.
- Great Bay Region: Zora Hall and Pirates’ Fortress: Zora Hall quests and Great Bay Temple strategies.
- Great Bay Temple: 15 Stray Fairies, water pipe puzzles, Wart, Ice Arrows, Gekko, Boss Key, Gyorg and the Double Defense reward.
- Ikana Canyon and Ancient Castle of Ikana: Ancient Castle of Ikana and Stone Tower Temple solutions.
- Stone Tower Temple: Climb the tower, find all 15 Stray Fairies, win the Light Arrows and Giant’s Mask, and beat Twinmold.
- Final Confrontation: The Moon and Majora: Preparations and strategies for facing Majora.
Side Quests & Collectibles
- Mask Collection Guide: Location, acquisition, and abilities of all masks.
- Heart Piece Locations: Comprehensive list and methods to obtain all heart pieces.
- Stray Fairy Locations: Guide to finding all 15 fairies within each temple and the Great Fairy rewards.
- Bombers’ Notebook: Tracking character schedules and side quests.
- Side Quests: Romani Ranch events, Goron Race, Frog Choir, Anju and Kafei and both spider houses, with days, times.
- Bottle Locations: Red Potion, Milk, Gold Dust, the Beaver Brothers, Big Poe and Chateau Romani, with steps and requirements.
- Hidden Hole Locations: Every Termina Field grotto and secret hole in the Swamp, Snowhead, Great Bay and Ikana, with contents and requirements.
- Secrets and Easter Eggs: Hidden features and fun facts within the game.
- Keaton Quiz: Get the Keaton Mask, summon Keaton from the rustling grass, and find all 30 possible questions with answers.
- Version Differences: Comparisons between the original N64 version and the 3DS remake.
- Anju and Kafei: Every day and time, the Pendant of Memories, Sakon’s Hideout, and how to get the Couple’s Mask.
- Swamp Spider House: Strategies to clear the spider-infested house in the swamp.
- Oceanside Spider House: Strategies to clear the spider-infested house near the ocean.
- Mini-Games and Prizes: Where each game is, its cost, opening hours, the score to beat and the prize.
Resources
- Items and Upgrades: Acquisition and enhancement of swords, shields, bottles, wallets, quivers, and other equipment.
- Ocarina Songs: List of all ocarina songs and their effects.
- Boss Guide: Effective tactics to defeat each major boss.
- Enemies: Descriptions and strategies for common foes and mini-bosses.
- Characters: The main cast, the four transformation masks and Termina’s residents, with where to find each one.
- Termina Maps: Collection of maps detailing Termina’s overworld regions, Clock Town, and dungeon layouts for easy navigation.
- The Three-Day Cycle: The clock, a day-by-day event schedule, the time songs, saving, what a reset keeps and loses, and the bank.
- MIDIs: MIDI renditions of the game’s themes.
- 100% Completion Checklist: Everything you need for a full clear.

The original adventure
The Legend of Zelda: Majora’s Mask first released on Nintendo 64 · 2000.
