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Characters Guide

CoversEvery named resident of Koholint who gives you an item, trade, song or hint
Trading charactersMamasha, CiaoCiao, Sale, Kiki, Tarin, Chef Bear, Papahl, Christine, Mr. Write, Grandma Yahoo, the Fisherman, the Mermaid (see Trading Sequence)
SongsMarin (Ballad of the Wind Fish), Mamu (Frog’s Song of Soul), Manbo (Manbo’s Mambo)
Remake additionsDampé replaces the Game Boy photographer and runs the Chamber Dungeon

The people of Koholint each hold one piece of the quest: Marin teaches the Ballad of the Wind Fish, Madam MeowMeow gives you BowWow, Prince Richard hands over the Slime Key, Mamu and Manbo teach warp and revival songs, and a long chain of villagers passes along the items of the trading sequence. The tables below list every character by area, with where you find them and what they give or teach. Bosses are on the Boss Strategies page, and the regular monsters are on the Enemies page.

About the names

The letter writer is called Mr. Write in the English text. Madam MeowMeow is spelled that way in the Switch remake. The Telephone Booths let you talk to Old Man Ulrira from almost anywhere, and he is the one who explains the island when you are lost.

Mabe Village and Toronbo Shores

The first characters you meet are in Mabe Village, and most of them give you the tools and trades that carry you through the rest of the island. Matching chapter: Mabe Village and Toronbo Shores.

Marin

Marin

Where found: Marin and Tarin’s house, Mabe Village

Role: Rescues you from the shore and sings the Ballad of the Wind Fish.

What they give or teach: Teaches you the Ballad of the Wind Fish on the Ocarina by the weather vane north of her house in Mabe Village, and later follows you so she can wake the sleeping Walrus in Animal Village.

Tarin

Tarin

Where found: Marin and Tarin’s house; later by the Beehive Tree in Ukuku Prairie

Role: Marin’s father, who looks after you at the start.

What they give or teach: Hands you the Shield at the start. Later he swaps your Stick for a Honeycomb (trade #6).

Madam MeowMeow

Madam MeowMeow

Where found: Her house, Mabe Village

Role: Owner of BowWow, ChowChow and CiaoCiao.

What they give or teach: Asks you to rescue BowWow from the Moblins. BowWow then eats Goponga Flowers and finds buried Secret Seashells.

BowWow

BowWow

Where found: Chained outside Madam MeowMeow’s house; later at your side

Role: A Chain Chomp who follows you once rescued.

What they give or teach: Eats the Goponga Flowers that seal Bottle Grotto and barks to point out buried Secret Seashells.

CiaoCiao

Where found: The small doghouse next to BowWow’s, Mabe Village

Role: The little Chain Chomp who loves accessories.

What they give or teach: Gives you Dog Food for the Ribbon (trade #3).

Old Man Ulrira

Old Man Ulrira

Where found: Beside Grandma Yahoo’s house; Telephone Booths across the island

Role: A shy man who talks freely only over the phone.

What they give or teach: Calls from any Telephone Booth give hints on where to go next.

Grandma Yahoo

Grandma Yahoo

Where found: Outside her house in Mabe Village; later Animal Village

Role: A friendly sweeper.

What they give or teach: Takes the Broom and gives you a Fishing Hook (trade #11).

Shopkeeper

Shopkeeper

Where found: Town Tool Shop, Mabe Village

Role: Sells essential tools.

What they give or teach: Sells the Shovel for 200 rupees and the Bow and Arrow set for 980 rupees once you have the Shovel. Do not steal: he strikes you down when you leave and the villagers call you a thief afterwards.

Trendy Game Operator

Trendy Game Operator

Where found: Trendy Game shop, Mabe Village

Role: Runs the crane machine.

What they give or teach: Lets you win the Yoshi Doll and other figures for 10 rupees a try.

Papahl

Papahl

Where found: Quadruplets’ house in Mabe Village; later on the Tal Tal Mountain Range

Role: A father who gets lost in the mountains.

What they give or teach: You find him hungry on the mountain and give him the Pineapple; he hands over the Hibiscus (trade #8).

Mamasha

Mamasha

Where found: House in northern Mabe Village

Role: Mother of the Quadruplets.

What they give or teach: Trades her Ribbon for the Yoshi Doll (trade #2).

Sale

Sale

Where found: Banana house, Toronbo Shores

Role: The banana-selling crocodile.

What they give or teach: Trades Bananas for the Dog Food (trade #4).

Goriya

Where found: Cave on Toronbo Shores

Role: A mysterious figure you can only see with the Magnifying Lens.

What they give or teach: Swaps the Boomerang for your Shovel (the usual item to hand over); you can swap back later.

Witch (Syrup)

Where found: Witch’s Hut, Mysterious Forest

Role: The Witch who brews Magic Powder.

What they give or teach: Turns the Toadstool you find in the forest into Magic Powder.

Mysterious Forest and Ukuku Prairie

Further out in the western half you meet the people who fund your gear and unlock the way to the third dungeon. Matching chapter: Mysterious Forest and Ukuku Prairie.

Mr. Write

Mr. Write

Where found: House at the northern edge of the Mysterious Forest

Role: A letter writer who corresponds with Christine.

What they give or teach: Takes Christine’s letter and hands you a Broom (trade #10).

Prince Richard

Prince Richard

Where found: Richard’s Villa near Pothole Field

Role: A prince who fled his castle and loves frogs.

What they give or teach: Sends you to bring him five Golden Leaves from Kanalet Castle, then lets you dig up the Slime Key that opens Key Cavern.

Kiki the Monkey

Kiki the Monkey

Where found: Moat east of Kanalet Castle’s gate

Role: A monkey who wants Bananas.

What they give or teach: Gives you a Stick (trade #5) and builds the bridge into Kanalet Castle.

Mamu

Mamu

Where found: Mamu’s cave, Signpost Maze, Ukuku Prairie

Role: A frog who leads a choir.

What they give or teach: Teaches the Frog’s Song of Soul for 300 rupees.

Crazy Tracy

Crazy Tracy

Where found: Crazy Tracy’s Health Spa, Koholint Prairie

Role: A quirky medicine seller.

What they give or teach: Sells Secret Medicine for 28 or 42 rupees; see the Secret Medicine page.

Fisherman

Where found: Boat under the bridge, Martha’s Bay

Role: A man fishing from a boat.

What they give or teach: Trades the Fishing Hook for the Mermaid’s Necklace (trade #12).

Dampé

Where found: Dampé’s Shack, Tal Tal Heights

Role: The gravedigger who makes the Chamber Dungeon.

What they give or teach: Turns Chamber Stones into new chambers and pays rewards for completed challenges.

Animal Village and the east

The animals have their own errands and the music characters deepen the main story. Matching chapter: Animal Village and the east.

Chef Bear

Chef Bear

Where found: Kitchen in the southeast of Animal Village

Role: A chef who wants a Honeycomb.

What they give or teach: Trades a Pineapple for the Honeycomb (trade #7).

Christine

Christine

Where found: House in northeast Animal Village

Role: A goat who writes letters.

What they give or teach: Gives you the Goat’s Letter for the Hibiscus (trade #9).

Walrus

Where found: The path in Animal Village

Role: A sleeping Walrus who blocks the road.

What they give or teach: Wakes when Marin sings to him, which opens the way to Yarna Desert.

Martha’s Bay and the mountains

Some of the island’s most helpful characters are quiet figures who appear only after a key dungeon or item. Matching chapter: Martha’s Bay and the mountains.

Manbo

Where found: Cave west of Angler’s Tunnel

Role: A Sun Fish musician.

What they give or teach: Teaches Manbo’s Mambo, the warp song that takes you back to the pond or to a dungeon entrance.

Ghost

Ghost

Where found: Appears after Angler’s Tunnel; Ghost’s House and grave

Role: A lost spirit.

What they give or teach: Follow it to its house and grave; it rewards you with a Fairy Bottle.

Mermaid

Where found: Northern Martha’s Bay

Role: A mermaid who lost her necklace.

What they give or teach: Trades the Mermaid’s Scale for the Necklace (trade #13).

Fairy Queen

Where found: End of the Color Dungeon

Role: The healer of the optional dungeon.

What they give or teach: Offers a choice of Red Mail or Blue Mail.

Guides and legends

These beings do not give items. They explain why you are here. Matching chapter: Guides and legends.

The Owl

The Owl

Where found: Appears at key moments; Owl Statues with the Stone Beak

Role: Guide to the quest.

What they give or teach: Tells you where to go next and gives hints at Owl Statues once you own a Stone Beak.

Wind Fish

Wind Fish

Where found: Sleeps in the egg atop Mt. Tamaranch

Role: The island’s guardian.

What they give or teach: Waking it with the eight Instruments of the Sirens is the goal of the quest.

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