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Bosses and Mini-Bosses

Bosses8 dungeon bosses, plus Veran (Black Tower), Possessed Nayru (Ambi’s Palace), and Twinrova and Ganon in a Linked Game.
Mini-bossesOne in each numbered dungeon, plus the Great Moblin on West Rolling Ridge.
Heart ContainersEach of the 8 dungeon bosses drops one. Mini-bosses do not drop a Heart Container.
EssencesEach numbered dungeon ends with one of the eight Essences of Time, found after its boss. See the Essences page for the list.

Most bosses follow one pattern: find the weak spot, use the right item to reach it, then strike while the boss is stunned or open. The dungeon fights come first, in dungeon order, with the mini-boss before the boss. The Ambi’s Palace and Black Tower fights come next, followed by the Great Moblin and the two linked-game bosses.

Quick reference

FightTypeWhereEraItems to useReward
Giant GhiniMini-bossSpirit’s GravePresentSwordNo Heart Container
Pumpkin HeadBossSpirit’s GravePresentSword, Power BraceletHeart Container
SwoopMini-bossWing DungeonPastSword, blue border tilesNo Heart Container
Head ThwompBossWing DungeonPastBombs, Roc’s FeatherHeart Container
SubterrorMini-bossMoonlit GrottoPresentShovel, swordNo Heart Container
Shadow HagBossMoonlit GrottoPresentSeed Shooter, swordHeart Container
Armos WarriorMini-bossSkull DungeonPresentSwordNo Heart Container
EyesoarBossSkull DungeonPresentSwitch Hook, swordHeart Container
SmasherMini-bossCrown DungeonPresentPower Bracelet, swordNo Heart Container
SmogBossCrown DungeonPresentCane of Somaria, swordHeart Container
VireMini-bossMermaid’s CavePresentShield, swordNo Heart Container
OctogonBossMermaid’s CavePastMermaid Suit, swordHeart Container
Angler FishMini-bossJabu-Jabu’s BellyPresentRoc’s Feather, Seed Shooter, swordNo Heart Container
PlasmarineBossJabu-Jabu’s BellyPresentLong HookHeart Container
Blue StalfosMini-bossAncient TombPastSwordNo Heart Container
RamrockBossAncient TombPastSword, Bombs, Seed Shooter, Cane of Somaria, Power GloveHeart Container
Possessed NayruBossAmbi’s PalacePastSeed Shooter, Switch Hook, swordNone (Veran is driven out for now)
VeranBossBlack TowerPastSeed Shooter, Long Hook, sword, BombsQueen Ambi, Nayru and Ralph freed
Great MoblinMini-bossWest Rolling Ridge, Moblin’s KeepPresentPower Bracelet, BombsGorons’ thanks and a Bomb Flower
TwinrovaBoss (Linked Game)Room of RitesPresentShield, sword, Seed ShooterNone (story fight)
GanonFinal boss (Linked Game)Room of RitesPresentSword spin attacksVictory Ring

Level 1: Spirit’s Grave

Giant Ghini

Giant Ghini (mini-boss)

Giant Ghini spits out small ghosts, so slash those away first. Then strike the big one, and keep your distance when it lunges. It goes down after about six hits. A fairy appears to heal you, along with a warp panel back to the dungeon entrance.

Pumpkin Head

Pumpkin Head (boss)

Pumpkin Head wears a gown and a pumpkin, and it shoots three energy balls in a line. Stay out of its line and slash the gown. Your sword does not hurt the pumpkin head itself. When the gown vanishes, the pumpkin drops.

Lift the pumpkin with the Power Bracelet and throw it away from the small ghost left behind. Slash the ghost before it floats back into its pumpkin, and repeat until it is gone. The Heart Container appears where the boss fell.

Level 2: Wing Dungeon

Swoop hovering above the yellow floor of the Wing Dungeon miniboss room

Swoop (mini-boss)

Swoop hovers over you, then dives. Stay on the blue border tiles, which never break. When it crashes down, hit it with your sword. If it lands on the yellow floor, that tile falls out, so do not step into the hole. After about five hits it speeds up and bounces in a chain. Back off until it stops bouncing, then strike. About ten hits finish it.

Link on the ladder at the left of the Head Thwomp arena with the red face above

Head Thwomp (boss)

Head Thwomp has four faces, and your sword does nothing to it. Equip Bombs on one button and the Roc’s Feather on the other, then climb to the side-view arena. Throw a Bomb into the opening on top of the head. Only the red face takes damage. Each face has its own attack: one shoots fireballs up and rain, one sends a ring of fireballs around the platforms, and one slams down and drops rocks. Stand on a ladder or at the platform edge to stay clear.

Throw the Bomb just before the red face appears, so it lands as the face turns red. Four red hits defeat it. It tosses out Bombs between attacks, and you can pick them up when you run low. When it falls, a Heart Container appears in the boss room.

Level 3: Moonlit Grotto

Subterror

Subterror (mini-boss)

Subterror hides under the sand of its room. Equip the Shovel and your sword, dig where it moves, then slash it while it is stunned. Each hit makes it faster, so dig quickly. A few hits finish it.

Shadow Hag on the green tiled floor with Hya hya hya laugh box and Link at the right

Shadow Hag (boss)

Shadow Hag splits into four shadows that chase you across the green floor. After a while they merge and she releases moths. Kill the moths, which can drop hearts and seeds. If you look straight at her, she vanishes and four clones appear. When she reappears behind you, do not turn around. Face the wall instead.

Equip the Seed Shooter and fire a seed at the wall in front of you, so it bounces back and hits her from behind. Only one seed can be in flight at a time, so time your shots. Her shadows form again after each hit, and a few hits defeat her. She drops a Heart Container, and the Echoing Howl is in the essence room that follows.

Level 4: Skull Dungeon

Armos Warrior

Armos Warrior (mini-boss)

The Armos Warrior throws his sword across the room in a straight line. Move so the sword flies back into him. Three of these hits shatter his sword and shield. Without them he charges, so step aside and strike while he is stunned against a wall. Take the fairy that appears if you need hearts.

Eyesoar

Eyesoar (boss)

Eyesoar starts the fight shielded by four smaller eyes that circle its big central eye. Hits on the outer eyes only knock them away, and they regrow. Fire the Switch Hook so it connects with the central blue eye. You swap places with it, the outer eyes scatter, and you can slash the center with your sword.

Keep hooking and slashing until the big eye closes for good. Eyesoar drops a Heart Container. The Burning Flame sits in the shrine north of its room.

Level 5: Crown Dungeon

Smasher

Smasher (mini-boss)

Smasher throws a heavy ball at you. Pick the ball up with the Power Bracelet and throw it back at him. If you wait too long, the ball vanishes and reappears elsewhere in the room, so keep an eye on it. After enough hits he falls and the north door opens.

Smog

Smog (boss)

Smog breaks into several smaller pieces that drift around the arena, along with blue blobs. Use the Cane of Somaria to make blocks, and push the stone blocks so the pieces bump into each other and merge. The blue blobs cannot pass through blocks, and your sword stuns one piece for a moment.

When every piece has merged, Smog returns to full size. It fires lightning bolts that you cannot cut, and it charges straight at you. Dodge the bolts and slash him a few times, then repeat the block puzzle. Several rounds of this bring him down, and he drops a Heart Container.

Level 6: Mermaid’s Cave

Vire

Vire (mini-boss, present half)

Vire is an underling of Veran. He fires blue fireballs first, so block them with your shield or cut them down with your sword. Hit him three times while he comes close. He then circles you, so wait until he attacks again. After three more hits he splits into two large bats, and you defeat both as they fly low toward you.

Octogon on the water beside the olive platform where Link stands

Octogon (boss, past half)

Octogon rams across the water’s surface and spits rocks. Its face is open only for a moment when it turns to spit, so you can slash it above the water, but that is slow and risky. Instead, when it dives, put on the Mermaid Suit and follow it down. Underwater it always faces you, and its only attack is a bubble shot.

Keep slashing its face until it sinks. Octogon drops a Heart Container in the boss room. Take it before you leave, then go right to reach the Bereft Peak.

Level 7: Jabu-Jabu’s Belly

Angler Fish

Angler Fish (mini-boss)

The Angler Fish swoops at you with bubbles in the side-view purple rooms. Use the Roc’s Feather to dodge its rushes. Shoot Scent Seeds from the Seed Shooter to make it fall, then slash its lantern with your sword. Repeat until it is defeated.

Plasmarine in its red form facing Link in the boss room

Plasmarine (boss)

Plasmarine is an electrified jellyfish, and your sword does nothing to it. It switches between a blue form and a red form each time you hit it with the hook, and its energy balls match its current colour. Wait until its electric aura is down and it is about to fire a ball. Then aim the Long Hook at Plasmarine just as the ball leaves. You trade places with it, so the ball hits Plasmarine instead of you.

Stay lined up horizontally or vertically with it, and repeat until it goes down. A heart drops from it along the way. When Plasmarine falls, collect the reward, which is a Heart Container and adds a full heart to your health meter.

Level 8: Ancient Tomb

Blue Stalfos

Blue Stalfos (mini-boss)

The Blue Stalfos fires magic spheres, and you send them back with your sword as if playing tennis. When one of its own spheres hits it, it turns briefly into a winged skull. In that form it is vulnerable to your regular sword attacks, so strike while it lasts.

Ramrock's two stone fists hurled mid-flight in the green grid boss room

Ramrock (boss)

Ramrock has four phases. In the first, it hurls stone fists across the room. Stand close below its path and knock each fist back into the boss with your sword. Three hits end this phase.

In the second phase, lure the boss to the north wall, then move to the south side of the room. When Ramrock stops, throw Bombs so they land between its hands. Three explosions move the fight on. In the third phase it turns red and fires lasers and energy balls from the back of the room. Stay close beneath it and fire Seed Shooter seeds at the back wall, so they bounce and hit it from behind.

In the fourth phase its fists become chained balls. Equip the Cane of Somaria and place a block under the ball it throws, so the ball cannot reach you. Then use the Power Glove to grab the other chained fist, pull it toward you, and release it so it rebounds into the boss. Three of these hits defeat Ramrock, and a Heart Container appears in the middle of the room.

Ambi’s Palace and the Black Tower

Possessed Nayru

Possessed Nayru (boss, Ambi’s Palace)

While Veran sits inside Nayru, your sword cannot hurt her, and Veran warps around the room firing fireballs. Load the Seed Shooter with Mystery Seeds and keep the Switch Hook ready on the same button, swapping between them as needed. Shoot Nayru with a Mystery Seed to push Veran out. The dark spirit then floats beside Nayru.

Fire the Switch Hook at the spirit to swap places with her, then slash her while she is away from Nayru’s body. She dives back in, and you repeat the cycle: seed, Switch Hook, sword. Three rounds free Nayru. Veran is driven off for now, and no reward drops.

Veran

Veran (boss, Black Tower)

In the first phase, Veran is inside Queen Ambi. Shoot Mystery Seeds at Ambi with the Seed Shooter to push Veran out. Then pull the spirit away with the Long Hook and strike her with your sword. Ambi is faster than Nayru was, and she sends spiders and fireballs, so stay mobile.

In the second phase, Veran takes a shadow form and summons four Dark Links, which copy your movements from the other side of the room. Lure them into a corner, then attack from the middle so they close in together. Veran then appears as a green fairy, so strike her when she comes close. Collect the recovery hearts that small enemies drop.

In the third phase, Veran becomes a monstrous insect. Start in the beetle form and strike her face when it is exposed. In the spider form, throw Bombs at her to reveal her face, then slash at it. Bombchus do not work here. In the bee form, strike her when she flies close, or use the Seed Shooter from a distance. Keep your hearts topped up, and attack only while her face is open.

West Rolling Ridge: the Great Moblin

Great Moblin

Great Moblin (mini-boss, Moblin’s Keep)

The Great Moblin sits on a throne at the top of the keep, with two small Moblins in the corners. The little ones lob ordinary bombs, while the boss throws the Bomb Flowers he stole. Equip the Power Bracelet and wait until a bomb lands near you. Lift it and throw it at the Great Moblin before the fuse runs out.

After about three hits he starts to move faster. Keep it up until he turns grey, tumbles down from the tower and flees. He leaves no Heart Container, but the Gorons give you a Bomb Flower to carry to the past, which leads to the Crown Key.

Linked Game bosses: Twinrova and Ganon

Twinrova

Twinrova (boss, Room of Rites)

Koume is the red witch who fires fire, and Kotake is the blue witch who fires ice. Stay near a wall or corner and deflect their shots with your sword. A shot that hits the witch who fired it does her no harm, but a shot that hits the other one does damage. After enough hits they merge into Twinrova.

On the fire floor, your shield blocks her fireballs, and sword spin attacks do the most damage when she is close. On the ice floor, the ice makes you slide, so the Snowshoe Ring helps if you have it. Each time she shows both colours, fire a seed from the Seed Shooter at her. Carry a mix of Scent, Mystery and Ember Seeds.

Ganon

Ganon (final boss, Room of Rites)

Ganon appears as a blue boar-like figure in a sand room. He attacks without waiting, and he carries a trident. Charge a spin attack and release it when he appears, then dodge. If he is about to thrust his spear, dodge first, because the thrust leaves you no time to hit back.

Ganon warps around the room and fires single, triple or four-way energy balls, so jump over them. When he nears defeat, the floor turns blue with a diamond pattern and your controls are reversed, so pressing left takes you right. Move carefully and keep attacking until the floor returns to normal. After many hits he bursts apart in a red explosion, and the Victory Ring is your reward.

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