| Total | 20 stamp stations (Aboda Village is the first) |
|---|---|
| Start | Get the Stamp Book from Niko in Aboda Village |
| Rewards | 10 stamps: Shield of Antiquity. 15 stamps: Engineer’s Clothes. 20 stamps: Swordsman’s Scroll (Great Spin) |
| Items needed | Bombs, Whirlwind, Boomerang, Whip, Bow, Sand Wand, Song of Birds, Cuccos |
Spirit Tracks has 20 stamp stations, and you stamp Niko’s book at each one. Aboda Village counts as the first, so there is no 21st. They sit in villages, sanctuaries and temples across the Forest, Snow, Ocean, Fire and Sand Realms, with the last one at the top of the Tower of Spirits. Ten stamps earn the Shield of Antiquity, fifteen earn the Engineer’s Clothes and all twenty earn the Great Spin scroll.

Table of Contents
Getting the Stamp Book
Niko gives you the book in his house in Aboda Village once you have helped bring Alfonzo home, which happens in the Tower of Spirits Floors 4-7 chapter. You can collect stamps in any order; the only limits are the items each station asks for, plus the Force Gem that opens the way to the Pirate Hideout.


At a station you are asked whether you want to stamp Niko’s book. Say yes and the stamp is pressed onto a blank page, along with the date. Open the book from the Collection Screen any time to see which stations are still blank.


Stamp rewards
| Stamps | Reward | Notes |
|---|---|---|
| Shield of Antiquity | Like Likes cannot eat it | |
| Engineer’s Clothes | Your original outfit; talk to Niko to wear it | |
| Swordsman’s Scroll | Teaches the Great Spin Attack, a stronger spin |
With ten stamps, go back to Niko’s house in Aboda Village. He hands you the Shield of Antiquity, a wooden shield that Like Likes cannot swallow.


At fifteen stamps, talk to Niko and you can change back into the Engineer’s Clothes, the outfit Link wore at the start of the game.


When the twentieth stamp is in, visit Niko once more. He gives you the second Swordsman’s Scroll, which lets you use the Great Spin Attack. The other scroll, for sword beams, comes from catching all 50 rabbits.



Quick reference
| # | Station | Realm | Needed |
|---|---|---|---|
| Aboda Village | Forest Realm | None | |
| Whittleton | Forest Realm | None | |
| Forest Sanctuary | Forest Realm | None | |
| Forest Temple | Forest Realm | Whirlwind | |
| Castle Town | Forest Realm | Bombs | |
| Trading Post | Forest Realm | Bombs | |
| Anouki Village | Snow Realm | None | |
| Snow Sanctuary | Snow Realm | None | |
| Wellspring Station | Snow Realm | Boomerang | |
| Snow Temple | Snow Realm | Boomerang | |
| Ocean Sanctuary | Ocean Realm | Whip, Song of Birds | |
| Papuchia Village | Ocean Realm | Whip, Song of Birds | |
| Ocean Temple | Ocean Realm | Bombs, Boomerang, Whip | |
| Pirate Hideout | Ocean Realm | Whip, Song of Birds | |
| Goron Village | Fire Realm | Whip | |
| Fire Sanctuary | Fire Realm | Boomerang | |
| Fire Temple | Fire Realm | Bow | |
| Sand Sanctuary | Sand Realm | Cucco | |
| Sand Temple | Sand Realm | Sand Wand | |
| Tower of Spirits | Tower of Spirits | None |
Forest Realm
The Forest Realm walkthrough chapter covers the route to these places.
1. Aboda Village
Needed: None
Right after Niko hands over the book, walk to the upper-left part of Aboda Village. The station stands just west of Alfonzo’s house.


2. Whittleton
Needed: None
Head for the northeast part of the village. The station sits out in the open, so it is easy to run straight past.
3. Forest Sanctuary
Needed: None
Cross the bridge on the way toward Gage’s chamber. The station stands along that path.


4. Forest Temple
Needed: Whirlwind
On the first floor, the station sits at the top of the room beyond the spider door, inside a mist of poison gas. Blow the gas away with the Whirlwind and stamp the book.


5. Castle Town
Needed: Bombs
Buy the Bomb Bag from Beedle’s Air Shop first. Climb the northeast stairs, bomb the cracked bricks, then follow the top of the town wall west to the northwest corner.


6. Trading Post
Needed: Bombs
Enter the cave full of Like Likes and walk to its northernmost point, where the station stands. Bring bombs for the way in.


Snow Realm
The Snow Realm walkthrough chapter covers the route to these places.

7. Anouki Village
Needed: None
Walk east through the village as far as you can, then north around the trees. The station hides behind them in the east part of town.


9. Wellspring Station
Needed: Boomerang
Water blocks the way, so freeze it with the Boomerang to get across and reach the station.


10. Snow Temple
Needed: Boomerang
On the northeast side of the first basement floor, send the Boomerang through the cold flame to make an ice bridge across the water, then cross to the station.


Ocean Realm
The Ocean Realm walkthrough chapter covers the route to these places.

11. Ocean Sanctuary
Needed: Whip, Song of Birds
At the entrance to Carben’s lair, play the Song of Birds to call a bird. Latch onto it with the Whip and it carries you to the station.



12. Papuchia Village
Needed: Whip, Song of Birds
Play the Song of Birds where you first met Carben, and the birds carry you across a series of islands. The station stands on the southwestern island.


13. Ocean Temple
Needed: Bombs, Boomerang, Whip
The station is in a hidden room on the second floor, across a crevice. Bomb the cracked walls to find the way and use the Whip to cross.



14. Pirate Hideout
Needed: Whip, Song of Birds
Open the Hideout first, which needs the Fire Temple cleared and Niboshi’s Force Gem. At the entrance, play the Song of Birds and let a bird carry you to the station.



Fire Realm
The Fire Realm walkthrough chapter covers the route to these places.

15. Goron Village
Needed: Whip
The station is in the western half of the village, in the northwest corner. Use the Whip to cross, head for the northwest corner and fight through the Fire Babas to reach it.



16. Fire Sanctuary
Needed: Boomerang
Light all the braziers in the area filled with Fire Babas, using Boomerang throws, and a bridge to the station appears.



17. Fire Temple
Needed: Bow
The station is on the first basement floor. Ride the mine carts in the correct order, using the Bow on the switches, to reach it.



Sand Realm
The Sand Realm walkthrough chapter covers the route to these places.

18. Sand Sanctuary
Needed: Cucco
Finish Rael’s Cucco delivery first. Then grab a Cucco and flutter over to the larger of the two islands to the south, where the station stands.


19. Sand Temple
Needed: Sand Wand
In the northern part of the first basement floor, use a Gerune to press a switch and work your way through the room with the Sand Wand to reach the station.

Tower of Spirits
The Tower of Spirits walkthrough chapter covers the climb to the top.

20. Tower of Spirits
Needed: None
The last station is outside, on the ramps at the very top of the tower, past Floor 23. It is already open on your climb after the Fire Temple, and you can also stamp it on any later return.



