October 19, 2026
Ocarina of Time Remake Preview Shows HUD Modes and Control Options
Preview footage of The Legend of Zelda: Ocarina of Time remake has revealed a set of options for adjusting the on-screen interface, camera, subtitles, and controls. Among them are three interface modes, two ZL targeting styles, and a toggle for motion-control aiming. The footage comes from Zelda creator Zeltik. The three interface choices are Standard, Pro, and Master. Standard shows the full interface, Pro trims down the information on screen, and Master removes it. The settings menu also includes an In-Game Interface option, shown set to Normal in one of the preview images Players can choose whether ZL targeting uses Hold or Toggle. Hold keeps Link locked onto a target… Continue Reading Ocarina of Time Remake Preview Shows HUD Modes and Control Options
