Facebook Instagram YouTube Discord

Choose Your Adventure

Legend of Zelda News

Latest Articles

Bo Bragason Opens Up About Filming The Legend of Zelda Movie in New Zealand

Bo Bragason as Princess Zelda

Bo Bragason is still keeping Nintendo’s secrets, but the actress behind Princess Zelda has shared a little more about what it was like stepping into Hyrule for the upcoming live-action The Legend of Zelda movie.

In a new interview with i-D, Bragason reflected on the months she spent in New Zealand filming the highly anticipated adaptation. While she understandably stopped well short of revealing anything about the story, her comments give us another glimpse at just how large-scale the production appears to have been.

For Bragason, one of the things that stood out most wasn’t a costume, a set, or even the pressure of playing one of Nintendo’s most recognizable characters. It was New Zealand itself.

Bo Bragason relaxing among wildflowers in a sunlit meadow

The 22-year-old actress described the country as feeling almost like another world, saying its natural scenery could be difficult to fully process while she was there. Bragason recalled taking lunch breaks on location and looking up to find enormous mountains towering over the production.

At times, she had to remind herself that what she was looking at was actually real.

“I can’t wait for people to see it,” Bragason told i-D.

New Zealand Could Be a Perfect Stand-In for Hyrule

For Zelda fans, those comments are especially interesting.

Bo Bragason as Princess Zelda in The Legend of Zelda movie overlooking New Zealand countryside

Nintendo and Sony filmed The Legend of Zelda extensively in New Zealand, a country already famous for providing the sweeping fantasy landscapes of Peter Jackson’s The Lord of the Rings films. Principal photography wrapped in April 2026 after several months of production.

Exactly how much of the finished movie will rely on real landscapes rather than constructed environments or visual effects remains to be seen, but Bragason’s comments certainly suggest the production made good use of its surroundings.

That could prove to be an excellent fit for The Legend of Zelda. From the rolling fields of Hyrule to towering mountains, forests, lakes, and ruined kingdoms, exploring a vast natural world has been at the center of the series for decades. That sense of scale became particularly important in Breath of the Wild and Tears of the Kingdom.

It is still far too early to say whether the film will visually resemble either of those games, but hearing Bragason talk about being overwhelmed by the scenery is encouraging for anyone hoping to see a believable Hyrule on the big screen.

Bragason Is Getting Used to Dodging Zelda Questions

The actress also acknowledged one of the stranger parts of becoming Princess Zelda: being interviewed about a movie she is largely forbidden from discussing.

Plot details surrounding the adaptation remain closely guarded, leaving Bragason to find increasingly creative ways of talking about the experience without revealing anything Nintendo would rather keep secret.

That secrecy has surrounded the project from the beginning.

Nintendo officially revealed Bragason as Princess Zelda in July 2025, alongside Benjamin Evan Ainsworth as Link. The first official images of the pair in costume followed in November, giving fans their first proper look at the movie’s versions of the legendary Hylian hero and princess.

Since then, information has arrived slowly, although additional casting details have begun surfacing as the movie moves deeper into post-production.

Who Is Bo Bragason?

By the time audiences see her wearing Zelda’s pointed ears, Bragason will already have built up a surprisingly varied résumé.

Bo Bragason posing beside an ornate gold mirror in a blue top

Her previous television work includes Disney+ fantasy series Renegade Nell, BBC drama The Jetty, and historical series King & Conqueror. More recently, she appears as Oona in Sterling Point, the Prime Video young-adult series that forms much of the focus of her new i-D interview.

Still, The Legend of Zelda represents a completely different level of visibility.

Playing Zelda places Bragason at the center of Nintendo and Sony’s attempt to bring one of gaming’s most celebrated franchises to live action for the first time. She’ll star opposite Ainsworth’s Link under director Wes Ball, whose recent credits include Kingdom of the Planet of the Apes.

When Does The Legend of Zelda Movie Come Out?

The live-action The Legend of Zelda movie is currently scheduled to arrive in theaters on April 30, 2027. The date was moved forward one week from its previously announced May 7 release.

The Legend of Zelda movie logo in gold on a black background

With filming finished and post-production underway, Nintendo has plenty of time left to keep Hyrule hidden from us.

Bragason apparently feels the same anticipation as everyone else. She may not be allowed to tell us what she saw while wearing Zelda’s ears in New Zealand, but judging by her reaction to the landscapes alone, there should be quite a bit for fans to look forward to seeing on the big screen.

And considering how carefully Nintendo has guarded this project so far, we’ll be watching closely for the moment the gates to Hyrule finally open.

Samara Weaving Reportedly Cast as Goddess Hylia in The Legend of Zelda Movie

Another major name may have quietly joined the cast of The Legend of Zelda movie, and this time the rumored role could tell us quite a bit about the story Nintendo and Sony are putting together.

Another major name may have quietly joined the cast of The Legend of Zelda movie, and this time the rumored role could tell us quite a bit about the story Nintendo and Sony are putting together.

Another major name may have quietly joined the cast of The Legend of Zelda movie, and this time the rumored role could tell us quite a bit about the story Nintendo and Sony are putting together.

Samara Weaving has reportedly been cast in the upcoming live-action adaptation, with a newer report claiming the Ready or Not star will portray Hylia, the goddess whose history sits at the very heart of Zelda lore.

Neither Nintendo nor Sony Pictures has officially announced Weaving’s involvement, so her casting and character should still be considered unconfirmed.

Samara Weaving Could Be Playing Hylia

Initial reports on August 10 claimed Weaving had joined the movie but stopped short of identifying her character. TechTimes noted that neither Nintendo nor Sony had confirmed her involvement and that no role had been revealed at the time.

Another major name may have quietly joined the cast of The Legend of Zelda movie, and this time the rumored role could tell us quite a bit about the story Nintendo and Sony are putting together.

That changed with subsequent reports.

Industry insider Daniel Richtman, better known as DanielRPK, is now being cited as the source of a claim that Weaving will specifically portray the Goddess Hylia. Multiple outlets have since picked up the report, although there has still been no official confirmation from Nintendo or Sony.

If accurate, Hylia is a fascinating choice.

Rather than simply adding another recognizable character to the cast, introducing Hylia would bring one of the most important pieces of Zelda mythology directly into the movie.

Who Is Hylia?

Hylia’s importance to the series was greatly expanded in The Legend of Zelda: Skyward Sword.

In the ancient history presented by that game, Hylia is entrusted with protecting the Triforce and the people of the surface world. Her conflict with the Demon King Demise ultimately sets events in motion that become fundamental to the recurring struggle between Zelda, Link and the forces threatening Hyrule.

Hylia’s influence continued well beyond Skyward Sword. Statues dedicated to the goddess appear throughout Breath of the Wild and Tears of the Kingdom, where Link can pray to them in exchange for upgrades to his Heart Containers and Stamina Vessels.

Having Hylia physically appear in the movie could therefore be much more significant than a cameo.

It may suggest that director Wes Ball’s adaptation plans to establish some of Hyrule’s mythology from the beginning rather than dropping audiences into a world where Link, Zelda, Ganon and the Triforce simply exist without much explanation.

Exactly how Hylia would fit into the story remains unknown.

Zelda’s Movie Cast Is Getting Much Bigger

Weaving’s reported involvement arrives during a remarkable stretch of casting news surrounding the movie.

Nintendo officially revealed Benjamin Evan Ainsworth as Link and Bo Bragason as Princess Zelda in 2025, but much of the supporting cast remained a mystery even after filming wrapped.

That secrecy has started to break down.

Recent reports have connected Uli Latukefu with Ganondorf, while Dichen Lachman is reportedly playing Impa. Yvonne Strahovski and Lydia Peckham have also been linked to the production, with Strahovski reportedly portraying a queen character.

Then came the surprising news that the late Sam Neill had completed work on the Zelda movie before his death.

Deadline reported that Neill filmed a role in the production prior to his passing, making The Legend of Zelda one of his final screen appearances. His character has not been revealed.

That gives the film a potentially substantial ensemble surrounding its two young leads.

What Could Hylia Tell Us About the Movie?

This is where things get particularly interesting for longtime Zelda fans.

Nintendo has never said that the live-action movie will directly adapt Ocarina of Time, Skyward Sword, Breath of the Wild or any other individual game. Everything we’ve seen so far leaves open the possibility that the filmmakers are building a new version of Hyrule using characters, imagery and ideas pulled from across the franchise.

Hylia would fit that approach extremely well.

Her presence doesn’t necessarily mean the movie is adapting Skyward Sword. The goddess has become part of the wider mythology of modern Zelda games, particularly following her prominence in Breath of the Wild and Tears of the Kingdom.

It could also give the filmmakers a relatively straightforward way to explain the larger cycle surrounding Hyrule.

If the movie intends to establish why Link and Zelda are connected to an ancient struggle against evil, Hylia could provide that mythology without requiring the film to reproduce the plot of any one game.

Of course, that’s speculation until we know more about the screenplay.

Weaving Is No Stranger to Genre Movies

Weaving has built an especially strong following among horror and genre fans.

She starred as Grace in 2019’s Ready or Not and returned for Ready or Not 2: Here I Come in 2026. Her credits also include The Babysitter, Scream VI, Guns Akimbo, Azrael, Snake Eyes and Bill & Ted Face the Music.

The Zelda report also comes during a particularly busy period for the actress. Weaving has recently been linked to another enormous franchise through the role of Emma Frost in Marvel’s upcoming X-Men project.

Going from Grace to Emma Frost and potentially the Goddess Hylia makes for quite a run.

Nintendo Still Isn’t Saying Much

For all of the casting information that has emerged recently, Nintendo continues to keep the movie remarkably close to its chest.

We know Wes Ball is directing, with Zelda creator Shigeru Miyamoto and Avi Arad producing. Filming took place in New Zealand and principal photography wrapped earlier this year.

Yet many of the actors apparently involved in the movie still haven’t been formally introduced by Nintendo.

That distinction is important here. Reports that Weaving is playing Hylia are increasingly widespread, but Nintendo and Sony have not confirmed either her casting or the role. Until they do, Hylia belongs firmly in the rumor column.

Still, the pieces beginning to emerge make this adaptation considerably more intriguing than it was even a week ago.

If Weaving really is Hylia, Nintendo isn’t just filling out the population of Hyrule. It may be reaching much deeper into Zelda’s mythology than we previously realized.

The Legend of Zelda live-action movie is currently scheduled to arrive in theaters on April 30, 2027.

Zelda-Themed Nintendo Switch 2 Console and Pro Controller Appear to Leak in Packaging Photos

Zelda Hardware Leak

What began as another rumor may have turned into one of the most convincing Nintendo hardware leaks in recent memory.

A collection of high-resolution images showing retail packaging for a The Legend of Zelda Nintendo Switch 2 console bundle and matching Nintendo Switch 2 Pro Controller has surfaced online, and the amount of detail has many fans believing these products are genuine. While Nintendo has not officially announced the hardware, the packaging looks production-ready and closely aligns with months of reports surrounding a Zelda-themed Switch 2 release.

Retail Packaging Suggests an Official Release Is Near

Unlike early concept renders or mockups that frequently circulate online, these newly leaked images show what appears to be finalized retail packaging.

Among the photos are:

  • The front and back of the Zelda-themed Pro Controller box.
  • Folded packaging awaiting assembly.
  • Packaging for a special-edition Nintendo Switch 2 console.
  • Internal box artwork displaying the console and accessories.

The level of detail has drawn attention from fans, particularly because the packaging includes multilingual product information, regulatory markings, official Nintendo branding, and what appears to be a commemorative 40th Anniversary badge for The Legend of Zelda. Those elements would be difficult to reproduce accurately without access to official assets.

A Collector’s Edition Inspired by Hyrule

If authentic, Nintendo has taken a restrained but elegant approach to the hardware.

The console appears to feature:

  • A black dock decorated with gold Hylian artwork.
  • Green-and-gold Joy-Con controllers with Triforce-inspired accents.
  • Matching Zelda iconography across the hardware.
  • A premium presentation focused on the series’ iconic symbols rather than artwork from a single game.

The accompanying Pro Controller follows the same theme with textured green grips, metallic gold detailing, intricate Hylian patterns, and a large Triforce emblem across the controller’s face. Packaging also prominently displays The Legend of Zelda branding alongside a special 40th Anniversary logo. 

The Leak Matches Earlier Rumors

These images didn’t appear out of nowhere.

Earlier this year, multiple industry insiders claimed Nintendo was preparing a limited-edition Zelda Switch 2 console to coincide with the franchise’s 40th anniversary and the release of The Legend of Zelda: Ocarina of Time on Switch 2. At the time, few details were available beyond claims that a special console was in development.

The newly surfaced packaging closely matches those earlier reports, adding more credibility to speculation that Nintendo has been preparing the hardware behind the scenes.

Has Nintendo’s Announcement Been Spoiled?

Although Nintendo has remained silent, the leak feels unusually complete.

Retail packaging is typically produced only after product designs, branding, and marketing materials have been finalized. While counterfeit packaging is always possible, creating boxes with this level of consistency would require a significant amount of effort and access to accurate product information.

That doesn’t guarantee authenticity, but it does make these images far more convincing than the average rumor shared on social media.

Our Take

Assuming these images are legitimate, Nintendo may be preparing one of its most desirable collector’s editions yet.

The design celebrates The Legend of Zelda as a franchise instead of focusing on a single title, making it a fitting tribute for the series’ 40th anniversary. Between the premium gold detailing, custom Joy-Cons, matching Pro Controller, and commemorative packaging, this could easily become one of the most sought-after Switch 2 releases among Zelda collectors.

Until Nintendo makes an official announcement, the hardware should still be treated as unconfirmed. However, with retail-ready packaging now circulating from multiple angles, it appears increasingly likely that fans won’t have to wait much longer before Nintendo reveals what’s next for Hyrule. 

Sam Neill, Dichen Lachman and Yvonne Strahovski Reportedly Join The Legend of Zelda Movie

Sam Neill, Dichen Lachman and Yvonne Strahovski Reportedly Join The Legend of Zelda Movie

Nintendo has spent most of the past year keeping the supporting cast of its live-action The Legend of Zelda movie surprisingly quiet. Now, with filming already complete, some of those secrets are finally starting to come out.

Deadline reports that the late Sam Neill filmed an undisclosed role in the movie before his death, while Severance actress Dichen Lachman and The Handmaid’s Tale star Yvonne Strahovski are also part of the cast. The report arrived the same day Deadline revealed that Uli Latukefu is set to play Ganondorf.

For a movie that officially had little more than Link and Zelda attached to its cast for months, Hyrule suddenly feels quite a bit more populated.

Sam Neill Filmed a Mystery Zelda Role Before His Death

The biggest surprise is undoubtedly Sam Neill.

Sam Neil

Deadline reports that Neill completed work on The Legend of Zelda before the production wrapped earlier this year. His character has not been revealed, and at the moment there does not appear to be any reliable information pointing toward who he played.

Neill died on July 13, 2026 at the age of 78. The New Zealand actor leaves behind a career spanning decades, with roles in films including Jurassic Park, The Piano, Hunt for the Wilderpeople and The Hunt for Red October. His appearance in The Legend of Zelda will now be among his final screen performances.

Calling Zelda definitively his “final role” may be a little premature. Neill also completed other projects that have yet to be released, including Godzilla x Kong: Supernova and The Last Resort. Deadline itself describes Zelda as one of his final performances, potentially the last depending on how those projects ultimately reach audiences.

There is also something fitting about Neill appearing in the film considering much of The Legend of Zelda was shot in New Zealand, the country he called home for much of his life.

As for his character, Nintendo is keeping that particular treasure chest locked for now.

Dichen Lachman Is Reportedly Playing Impa

The Dichen Lachman news is less of a surprise, but it does appear to settle one of the biggest mysteries created by last year’s leaked set footage.

Dichen Lachman

According to Deadline, Lachman is playing Impa, Princess Zelda’s longtime protector and advisor.

Back in November 2025, footage recorded near the New Zealand production showed Bo Bragason’s Zelda interacting with another woman on horseback. Fans quickly identified the actress as Lachman and theorized that she was playing Impa.

We covered that footage at Zelda Central at the time, although there was no official confirmation of either Lachman’s involvement or the character she was portraying. Deadline’s new report makes those early guesses look remarkably accurate.

Lachman should also be familiar to viewers of Severance, where she plays Ms. Casey. Her credits include Altered Carbon, Agents of S.H.I.E.L.D., Jurassic World Dominion and, interestingly enough, Kingdom of the Planet of the Apes. That last film was directed by Zelda director Wes Ball, making this a reunion between the two.

Impa has taken dramatically different forms throughout the Zelda series, from the fierce Sheikah warrior of Ocarina of Time to the elderly village leader seen in Breath of the Wild. Nothing currently indicates that the movie is adapting one specific incarnation.

Yvonne Strahovski Is Playing a Queen, But Which One?

Yvonne Strahovski’s casting may raise even more questions.

Yvonne Strahovski

Deadline could not identify her exact character, but sources told the outlet that she is playing a queen.

And that wording is going to keep Zelda fans busy for a while.

The obvious possibility is the Queen of Hyrule, potentially Princess Zelda’s mother. Zelda’s mother has been referenced within the games, most notably in Breath of the Wild, but the movie would have considerable freedom to develop the character in a way the games never have.

There are other possibilities. Tears of the Kingdom introduced Queen Sonia, for example, and there is nothing stopping the movie from creating its own royal character or borrowing pieces from several eras of Zelda history.

For now, though, anything beyond “queen” is speculation.

Strahovski is best known for playing Sarah Walker on Chuck and Serena Joy Waterford in The Handmaid’s Tale, along with major roles in Dexter and 24: Live Another Day.

The Zelda Movie Cast Is Finally Taking Shape

The latest reports dramatically expand what we know about the movie’s cast.

Benjamin Evan Ainsworth is playing Link, with Bo Bragason starring opposite him as Princess Zelda. Deadline has now reported Uli Latukefu as Ganondorf, Lachman as Impa, Strahovski as an unidentified queen, and Neill in a still-secret role.

That is quite a jump from where things stood only a short time ago.

Nintendo and Sony still haven’t revealed the movie’s story, and that may be the biggest mystery remaining. The costumes and locations seen during production have pulled from recognizable Zelda imagery without clearly pointing toward a direct adaptation of any single game. That could mean Wes Ball and Nintendo are building a new version of Hyrule using characters, designs and ideas from across the series rather than retelling Ocarina of Time, Breath of the Wild or another existing adventure.

Nintendo originally announced the live-action project in 2023. Wes Ball is directing, with Zelda creator Shigeru Miyamoto and Avi Arad among the producers. Sony Pictures is handling worldwide theatrical distribution.

Production wrapped in New Zealand earlier this year.

The Legend of Zelda is currently scheduled to arrive in theaters worldwide on April 30, 2027, after Nintendo moved the film forward one week from its previous May 7 release date.

And with Ganondorf, Impa, a mystery queen and now Sam Neill entering the picture, there are suddenly a lot more pieces of this particular Triforce falling into place.

Nintendo Releases a Free Legend of Zelda Summer Bingo Card

Play Nintendo Legend of Zelda Bingo Card

Saving Hyrule usually involves ancient temples, dangerous monsters, and at least one suspiciously complicated puzzle. Nintendo’s latest Zelda-themed quest is a little more relaxed.

Play Nintendo has released a free The Legend of Zelda Bingo Quest activity sheet that turns everyday summer experiences into objectives worthy of an adventurer. Players mark off each square after completing its activity, with the goal of collecting five spaces in a row. The center Korok symbol serves as a free space, giving everyone a small head start.

Play Nintendo LEgend of Zelda Bingo Card

The printable card features a parchment-style design and artwork of Toon Link, making it look a bit like a quest notice pulled from the world of The Wind Waker. Instead of defeating bosses or hunting for Triforce shards, however, the board asks players to complete real-world activities.

Some of the quests are simple, such as solving a puzzle, listening to a new song, helping make dinner, or wearing something new. Others encourage players to head outside by going swimming, visiting a beach, looking for bugs, building a sandcastle, riding a horse, or going on a hike. There are also a few open-ended challenges, including finding treasure, making a new friend, helping a friend, and simply being brave.

It is clearly designed with younger Zelda fans and families in mind, but there is nothing stopping longtime players from joining in. In fact, trying to finish the entire board could make for a fun family challenge during a vacation, camping trip, or the final weeks before school begins again.

The complete list of quests includes:

Touch grass, ride a horse, find treasure, help make dinner, make a mud pie, look for bugs, find a feather, visit a beach, read a book, build a sandcastle, help a friend, solve a puzzle, make a new friend, be brave, go swimming, go for a hike, build a pillow fort, wear something new, make a craft, sit by a campfire, enjoy a cold treat, listen to a new song, play an instrument, and read a map.

Nintendo recommends asking an adult for help with any outdoor activities. To get started, fans only need to download the PDF from Play Nintendo, print it on paper, and grab a crayon or marker for checking off completed quests.

It may not reward players with a Heart Container or a shiny new piece of equipment, but it is a charming excuse to turn an ordinary summer day into a small adventure. The free Legend of Zelda Bingo Quest printable is available now through Play Nintendo.

Hasbro Reveals The Legend of Zelda: Heroes of Hyrule Action Figures

Hasbro Action Figures

Hasbro has finally lifted the curtain on its first wave of The Legend of Zelda action figures, giving fans an early look at a new collector line called Heroes of Hyrule.

The opening assortment includes Link, Princess Zelda, and Ganondorf, all based on their appearances in The Legend of Zelda: Tears of the Kingdom. That answers one of the biggest questions surrounding Hasbro’s recently announced partnership with Nintendo. Despite speculation that the first toys could be tied to the upcoming live-action Zelda movie, the company is beginning with designs taken directly from the games. r is sold separately and features more than 20 points of articulation, detailed game-inspired sculpting, and accessories associated with their role in Tears of the Kingdom.

Link Comes Ready for Battle

Hasbro Link Action Figure

Link stands approximately six inches tall and wears the updated Champion’s Leathers seen throughout Tears of the Kingdom. Hasbro has also included a fabric cape, which should give collectors more freedom when posing the figure without relying on a stiff plastic piece.

His accessories include the Master Sword, Hylian Shield, and an interchangeable hand depicting the Zonai arm given to him by Rauru. The figure’s articulation should allow Link to hold his weapons in several familiar combat poses or recreate moments from the game. ail for $27.99.

Princess Zelda Appears in Her Ancient-Era Outfit

Hasbro Princess Zelda Action Figure

Rather than using Zelda’s modern Hyrulean clothing, Hasbro selected the ceremonial Zonai-inspired outfit she wears after being transported into Hyrule’s distant past.

The six-inch Zelda figure includes the Decayed Master Sword and an interchangeable sword-gripping hand. Like Link, she features more than 20 points of articulation and a sculpt based closely on her in-game character model. ster Sword is an especially fitting accessory. It plays a major role in Zelda’s story after she receives the damaged weapon from Link and begins preparing it for the battle still to come.

Princess Zelda is also priced at $27.99.

Ganondorf Towers Over the Rest of the Line

Hasbro Ganondorf Action Figure

Ganondorf is technically part of the same six-inch scale, but the Demon King himself stands approximately 7.5 inches tall, making him noticeably larger than Link and Zelda.

His figure captures the long red hair, elaborate clothing, jewelry, and imposing proportions of his revived Tears of the Kingdom form. Accessories include a Gloom Sword, a matching scabbard, and an interchangeable sword-gripping hand. He also features more than 20 points of articulation despite his larger size and more elaborate design. ries a higher price of $42.99, reflecting the figure’s added height and more complex sculpt.

Heroes of Hyrule Pricing and Release Window

The first three figures are scheduled to arrive in Spring 2027 at Hasbro Pulse, Amazon, Walmart, fan-channel stores, and other participating retailers.

The announced prices are:

  • Link: $27.99
  • Princess Zelda: $27.99
  • Ganondorf: $42.99

Preorders opened on July 22, 2026. As of July 25, Hasbro Pulse lists Link and Ganondorf as sold out, while the Princess Zelda figure remains available to preorder. Availability may differ at other retailers and will likely continue to change before the figures are released. s of the figures are also being displayed at Hasbro’s booth during San Diego Comic-Con, which runs through July 26. ly the Beginning of Hasbro’s Zelda Line

Nintendo and Hasbro described their agreement as a multi-year licensing partnership, meaning Heroes of Hyrule is not expected to end with these three figures. Hasbro has specifically highlighted its experience with both action figures and role-play products, opening the door for a much broader range of Zelda merchandise in the future. Hyrule branding also appears broad enough to accommodate characters from other games. While Hasbro has not announced a second wave, its product descriptions refer to collectibles featuring characters from across the series rather than limiting the range exclusively to Tears of the Kingdom. lenty of possibilities. Classic versions of Link, Zelda, and Ganondorf would be obvious candidates, but the Zelda series has no shortage of characters suited to a collector-focused line. Midna, Skull Kid, Sheik, the Champions, the Sages, and even larger enemies could all eventually find a place on store shelves.

For now, Tears of the Kingdom provides Hasbro with a recognizable and visually detailed starting point. The real test will be whether Heroes of Hyrule grows into the expansive, game-spanning Zelda figure collection that fans have wanted for years.

Hasbro Announces New Legend of Zelda Toy Line Launching in 2027

Link action figure mock up

The Legend of Zelda is getting a new line of toys from one of the biggest names in the business.

Hasbro logo

Hasbro has announced a multi-year licensing agreement with Nintendo to develop new products based on The Legend of Zelda franchise. The partnership will officially begin in 2027, but fans will not have to wait that long for their first look. Hasbro plans to reveal three six-inch-scale figures during San Diego Comic-Con, which takes place from July 23 through July 26, 2026.

For now, that is nearly everything Hasbro is willing to share.

The company has not announced which characters will be included in the first wave, what games will inspire their designs, how much the figures will cost or where they will be sold. Even the official name of the collection remains under wraps.

Still, the announcement alone is a fairly big deal for Zelda collectors.

Why the Six-Inch Scale Matters

That six-inch measurement is likely to catch the attention of anyone familiar with Hasbro’s major collector lines.

Marvel Legends, Star Wars: The Black Series and G.I. Joe Classified Series all regularly use a six-inch scale, often pairing detailed sculpts with multiple points of articulation, interchangeable parts and character-specific accessories. Hasbro has not said that its Zelda figures will follow the same formula, but the shared scale offers an encouraging point of comparison.

A properly equipped Link figure, for example, could potentially include the Master Sword, Hylian Shield, alternate hands and other equipment. Zelda has no shortage of possible accessories either, while larger characters such as Ganondorf could give Hasbro an opportunity to experiment with deluxe releases.

That is all speculation, of course. Hasbro has not confirmed Link, Zelda, Ganondorf or any other character for the first three reveals.

Those three are certainly the most obvious candidates for an introductory wave, but Nintendo and Hasbro could just as easily focus on a particular game. The figures could be based on Breath of the Wild, Tears of the Kingdom, Ocarina of Time, the upcoming live-action film or something else entirely.

Until Comic-Con, guessing is part of the fun.

Action Figures May Only Be the Beginning

Hasbro’s announcement refers broadly to new Zelda “products,” rather than limiting the partnership to action figures.

Billy Lagor, president of toys and board games at Hasbro, specifically highlighted the company’s experience with both action and role-play products. According to Lagor, the goal is to combine Nintendo’s characters and storytelling with toys that allow fans to create adventures of their own.

The reference to role-play is especially interesting. Hasbro already produces wearable helmets, masks, prop weapons and other life-sized collectibles for several licensed properties. That does not mean a Master Sword, Hylian Shield or Sheikah Slate replica is currently in development, but the wording leaves room for the partnership to expand beyond traditional figures.

Vehicles, creatures and playsets would also make sense if the collection proves successful. Hyrule has decades of characters and locations for Hasbro to explore, ranging from familiar enemies like Bokoblins and Moblins to companions such as Midna, Tingle, Sidon and the Champions.

The real test will be whether Hasbro is willing to dig beyond the safest character choices. Link variants are inevitable in almost any Zelda merchandise line. A long-running collection featuring villains, supporting characters and designs from several different games would be much more exciting.

Could the Toys Be Connected to the Zelda Movie?

The 2027 launch also happens to place the collection in the same year as Nintendo and Sony’s live-action Legend of Zelda movie.

The film is currently scheduled to arrive in theaters on April 30, 2027, after being moved forward from its previous May 7 date.

The Legend of Zelda is getting a new line of toys from one of the biggest names in the business.

That timing will naturally raise questions about whether Hasbro has been selected to produce toys based on the movie. At the moment, there is no confirmation of any connection. Hasbro’s announcement discusses the Zelda franchise as a whole and does not mention the film, its cast or movie-specific products.

It is possible the company’s agreement covers both game-inspired and film-inspired merchandise. It is equally possible that the first figures have nothing to do with the movie. Fans should not assume that the Comic-Con reveals will feature Benjamin Evan Ainsworth’s version of Link or Bo Bragason’s Princess Zelda unless Hasbro says so.

Even without a direct movie tie-in, launching a major toy line during one of the biggest years in Zelda history would make plenty of sense.

The First Figures Will Be Revealed at Comic-Con

The wait for concrete answers should be relatively short.

The Legend of Zelda is getting a new line of toys from one of the biggest names in the business.

San Diego Comic-Con begins on Thursday, July 23, with Preview Night taking place on July 22. Hasbro has only confirmed that the Zelda figures will be revealed during the convention, so the exact date, presentation and location of the unveiling remain unknown.

Collectors will be watching closely for the character selection, level of articulation, accessories and packaging. Pricing and availability will be just as important, particularly if the collection includes retailer exclusives or products sold primarily through Hasbro Pulse.

Whatever Hasbro has planned, this partnership has the potential to become one of the most substantial Zelda action figure lines released to date. Three figures are only the beginning, and the company now has nearly four decades of Hyrule history to work with.

Zelda Central will have full coverage when Hasbro reveals the first figures at San Diego Comic-Con.

House of the Dragon Gives Zelda Fans a New Look at Link Actor Benjamin Evan Ainsworth

Benjamin Evan Ainsworth

Anyone curious about Nintendo’s choice for Link now has another performance to study.

Benjamin Evan Ainsworth, who will play Hyrule’s hero in the upcoming live-action Legend of Zelda movie, received his most substantial introduction yet in House of the Dragon Season 3, Episode 4. Ainsworth plays Daeron Targaryen, the youngest son of Alicent Hightower and a potential new contender in the increasingly bloody fight for the Iron Throne.

Spoiler warning: The following article discusses events from House of the Dragon Season 3, Episode 4, “Tumbleton.”

The Real Daeron Targaryen Finally Steps Forward

House of the Dragon had been deliberately hiding Daeron in plain sight.

Ainsworth briefly appeared alongside Lord Ormund Hightower during the Season 3 premiere, but the series avoided clearly identifying him. The following episodes introduced another boy who had been dressed and presented as Daeron, part of Ormund’s attempt to protect the real prince from capture.

Episode 4 finally drops the deception. Ainsworth’s Daeron is revealed as the quiet young squire who has remained close to Ormund throughout the season. He does not have the silver hair normally associated with the Targaryen family, instead taking more visibly after his mother and the Hightower side of his upbringing.

House of the Dragon

It is certainly not a preview of Ainsworth in a green tunic. Daeron and Link are completely different characters, and nothing about his appearance in Westeros should be taken as evidence of how Nintendo’s hero will behave on screen.

Still, the episode gives Zelda fans a useful look at the young actor’s screen presence.

A Quiet Performance That Could Suit Link

Ainsworth plays Daeron as someone who is constantly watching the people around him. He chooses his words carefully, notices when Ormund is about to lose control and seems uncomfortable with the political role being prepared for him.

That restraint is interesting in the context of Link.

Anyone curious about Nintendo’s choice for Link now has another performance to study.

Nintendo has not revealed how talkative its live-action version of Link will be, but the character has traditionally communicated through expressions, movement and brief responses rather than long speeches. Any actor taking the role will need to make quiet moments feel meaningful without turning Link into an empty presence.

Ainsworth shows some of that ability in “Tumbleton.” His Daeron looks uneasy long before he openly resists an order. He communicates fear, sympathy and hesitation through small changes in posture and expression. The performance never becomes overly theatrical, even while sharing scenes with James Norton’s much louder and more unpredictable Ormund.

The strongest example comes during Daeron’s interaction with Tessarion, his dragon. Away from Ormund, Daeron briefly appears gentler and more comfortable. Ainsworth described Tessarion as the one companion who has remained with Daeron throughout his isolated upbringing, making their connection one of the few relationships in which the prince can lower his guard.

That emotional range may prove valuable when Ainsworth trades Tessarion for Epona and Westeros for Hyrule.

Daeron Is Pushed Toward a Darker Path

The similarities between Daeron and Link end quickly once Ormund puts his larger plan into motion.

Ormund intends to transform the reluctant prince into a ruler he can control. To break Daeron’s resistance, he orders him to kill Leo, an innocent man whom Ormund had publicly pretended to protect. Daeron initially refuses, but the pressure from his guardian eventually becomes too much. He carries out the killing despite clearly understanding that it is wrong.

It is a grim scene, but it gives Ainsworth more to work with than a conventional heroic role might. Daeron is frightened, compassionate and increasingly trapped. He has a dragon and a royal name, yet very little control over his own future.

Link will presumably be a far more courageous and morally certain character. Even so, playing someone who must find strength while surrounded by forces larger than himself is useful preparation for a fantasy adventure built around an inexperienced hero answering an enormous call.

Ainsworth Learned He Was Link After Filming His First Episode

The connection between the two productions is closer than it first appears.

Ainsworth has revealed that he learned he had been cast as Link shortly after completing his first day on the House of the Dragon set. That day involved horses, dust and the military camp scenes seen during the Season 3 premiere. He returned home after filming and received the news that he would lead Nintendo’s first live-action Zelda adaptation.

Before joining either production, Ainsworth was best known for playing Miles Wingrave in Netflix’s The Haunting of Bly Manor. He also voiced and performed the title character in Disney’s 2022 adaptation of Pinocchio. His role as Daeron now places him in one of television’s largest fantasy series just before he becomes the face of another major fantasy world.

Nintendo officially selected Ainsworth to play Link opposite Bo Bragason as Princess Zelda. Bragason’s previous work includes Renegade Nell, The Jetty and King & Conqueror.

The Zelda Movie Arrives in April 2027

The live-action Legend of Zelda movie is being directed by Wes Ball, whose credits include the Maze Runner films and Kingdom of the Planet of the Apes. Nintendo and Arad Productions are producing the movie, while Sony Pictures is co-financing the project and handling its worldwide theatrical distribution.

The movie is currently scheduled to open worldwide on April 30, 2027. That date was moved forward one week from the previously announced May 7 release.

Nintendo has not disclosed the movie’s plot or confirmed whether it will adapt one particular game. That leaves major questions surrounding Ganondorf, the Master Sword, the Triforce and the version of Hyrule that Ball intends to bring to the screen.

Ainsworth’s appearance in House of the Dragon does not answer any of them. It does, however, give fans a better idea of why a relatively unfamiliar actor may have appealed to Nintendo.

He can carry quiet scenes, react naturally to effects-heavy fantasy elements and portray vulnerability without making his character seem passive. Those are encouraging qualities for an actor preparing to play Link, even when he is currently dressed in Hightower green instead of the more familiar shade associated with the Hero of Hyrule.

Zelda: Ocarina of Time Switch 2 Preorder Listing Raises Questions About the Remake’s Scope

Link from The Legend of Zelda: Ocarina of Time Remake Teaser Trailer

A new retailer listing has given Zelda fans their first real pricing clue for The Legend of Zelda: Ocarina of Time on Nintendo Switch 2, and the number is already sparking discussion.

PlayAsia is currently listing The Legend of Zelda: Ocarina of Time (Multi-Language) for Nintendo Switch 2 at US$59.99, with the product marked as a preorder and the expected shipping date still listed as “tba.” The listing identifies it as a Japan version, but notes that it includes subtitle support for Japanese, English, French, Italian, German, Spanish, Portuguese, Russian, Korean, Simplified Chinese, and Traditional Chinese. It also says the game works on systems sold worldwide, though a regional account may be required for online features.

PlayAsia's pre-order listing marking The Legend of Zelda: Ocarina of Time Remake at $59.99

That price is notable because Nintendo has already shown that Switch 2 pricing can vary widely depending on the release. The Switch 2 editions of Breath of the Wild and Tears of the Kingdom were previously priced at $69.99 and $79.99 respectively for new physical buyers, while upgrade packs were offered separately for players who already owned the original Switch versions.

For Ocarina of Time, the $59.99 PlayAsia listing could mean several things. It may simply reflect regional import pricing, a placeholder price, or PlayAsia’s own early estimate before Nintendo confirms final pricing across all markets. But it also raises the obvious fan question: is this a massive ground-up remake, or a more conservative modernization of the Nintendo 64 classic?

Nintendo has confirmed that The Legend of Zelda: Ocarina of Time is returning for a new generation on Nintendo Switch 2 in 2026. In its Nintendo Direct recap, Nintendo described the game as the return of the “critically acclaimed Nintendo 64 classic,” saying it has been “reborn” for Switch 2. The official wording confirms the platform and release year, but it does not yet spell out every detail about how extensive the remake will be.

That leaves plenty of room for speculation. A $59.99 price point sounds more restrained than the highest Switch 2 software prices, but price alone does not tell the full story. Nintendo could still deliver a visually rebuilt version with modern controls, quality-of-life updates, improved performance, and expanded presentation while keeping the core adventure close to the original. On the other hand, fans hoping for a full-scale reimagining in the style of Final Fantasy VII Remake may want to keep expectations grounded until Nintendo shows more gameplay.

PlayAsia’s own preorder blog frames the release as a physical Nintendo Switch 2 edition and highlights the familiar core of the original adventure: Link’s journey across Hyrule, the Master Sword, the Ocarina of Time, time travel between childhood and adulthood, and iconic locations like Kokiri Forest, Hyrule Field, Death Mountain, the Temple of Time, and Hyrule Castle.

For collectors, the listing is worth watching because it specifically points to a multi-language physical version. Import-friendly Zelda releases tend to attract attention quickly, especially when English support is included. Still, fans should remember that this is a retailer listing, not a final Nintendo pricing announcement for every region.

The safest takeaway right now is simple: Ocarina of Time for Switch 2 is officially coming in 2026, PlayAsia has opened preorders for a multi-language physical version, and the current $59.99 listing is the first major hint at where the game may land in price. Whether that price reflects the remake’s true scope remains to be seen.

Until Nintendo reveals more, the mystery around this remake is almost fitting. Ocarina of Time has always been a game about stepping through a doorway into a changed world. Now Zelda fans are waiting to see just how much Hyrule has changed this time.

Long-Running Ocarina of Time Fan Remake Comes to an End After Nintendo Reveals Its Own Remake

Ocarina of Time Fan Remake Ends After 10 Years

For nearly a decade, one of the most talked-about Zelda fan projects online has been CryZENx’s ambitious remake of The Legend of Zelda: Ocarina of Time. Built in Unreal Engine and shared through years of videos, demos, updates, and playable slices, the project became a familiar sight for fans who wondered what the Nintendo 64 classic might look like with modern lighting, detailed environments, and a more cinematic presentation.

CryZENx's Ocarina of Time Remake

Now, that journey appears to be over.

Following Nintendo’s reveal of an official Ocarina of Time remake for Nintendo Switch 2, fan developer CryZENx has said that work on his own version has “officially stopped.” The decision does not appear to be the result of a public cease-and-desist order. Instead, CryZENx seems to be stepping aside because Nintendo is now moving forward with the very thing Zelda fans have been dreaming about for years: a full, high-budget return to one of the most important games in the series.

The Legend of Zelda: Ocarina of Time Remake logo on black background

A Fan Project That Became Part of Zelda Internet History

CryZENx’s Ocarina of Time remake first gained attention years ago for its high-definition recreations of familiar locations from Hyrule. Over time, fans saw areas like Kokiri Forest, Castle Town, Kakariko Village, the Temple of Time, and dungeons reimagined with modern effects and a much more realistic visual style.

The project started during the Unreal Engine 4 era and eventually continued into Unreal Engine 5, where the creator kept experimenting with new lighting, character models, animation, effects, and gameplay systems. It was never an official Nintendo project, and CryZENx has long made clear that his fan recreations were unfinished projects that could not be completed without Nintendo’s permission.

Still, the remake became a recurring topic in the Zelda community. Some fans loved seeing Ocarina of Time presented with modern visuals. Others felt the realistic style was not quite in line with the original game’s atmosphere. Either way, it was difficult to ignore the amount of work involved.

This was not a simple texture swap or a small proof of concept. It was a long-running passion project that repeatedly brought Zelda fans back to the same question: What would an official Ocarina of Time remake look like today?

Nintendo’s Official Remake Changes Everything

That question is no longer just fan speculation.

Nintendo has now confirmed that The Legend of Zelda: Ocarina of Time is returning for Nintendo Switch 2 in 2026. The company’s official Zelda site describes the Nintendo 64 classic as being “reborn” for a new generation, exclusively on Nintendo Switch 2.

That announcement immediately changed the context around CryZENx’s work. For years, fan remakes like his existed partly because Nintendo had not delivered a full modern remake of Ocarina of Time. The closest official remake was Ocarina of Time 3D on Nintendo 3DS, which refreshed the visuals and improved several quality-of-life features but stayed relatively faithful to the original structure and presentation.

The new Switch 2 version appears to be a much bigger project, and that seems to be why CryZENx is putting his version to rest.

In a Patreon update shared after the reveal, CryZENx thanked supporters who followed his work for 10 years and suggested that, after so much time, he felt he had made history with his remake. He also indicated that he did not want to get in Nintendo’s way now that the company is finally making its own version.

For Zelda fans, that detail matters. The project was not apparently shut down in a dramatic legal battle, at least based on what has been shared publicly. It is ending because the unofficial dream has finally collided with the official one.

Why This Fan Remake Mattered

CryZENx’s remake was always in a strange position. On one hand, it was an unauthorized recreation of one of Nintendo’s most protected and beloved games. On the other, it reflected a real appetite among fans for a grander, more technically modern version of Ocarina of Time.

For years, YouTube was filled with Unreal Engine recreations of classic games, but CryZENx’s Zelda work stood out because it kept going. It was not just a single trailer designed to go viral. It became an ongoing project with new areas, playable demos, updates, experiments, and community feedback.

That consistency is part of why fans kept watching.

It also helped shape the conversation around what a modern Ocarina of Time could be. Some fans wanted a faithful remake with cleaner visuals and better controls. Others wanted a darker, more realistic Hyrule that leaned into the mythic tone of the original N64 game. CryZENx’s project leaned heavily into the second idea, and while not everyone agreed with the direction, it gave fans something concrete to debate.

Now that Nintendo has revealed its own remake, those debates will only get louder.

What Comes Next for CryZENx?

CryZENx has already hinted that he may move on to other projects rather than continue the Ocarina of Time remake. Some possible names mentioned include other Nintendo 64-era favorites and classic games that could benefit from a modern fan recreation.

That makes sense. After spending so much time with Ocarina of Time, the creator now has years of experience with level design, animation, character work, programming, and Unreal Engine development. Whether his next step is another fan project, a smaller experiment, or something original, there is clearly an audience interested in seeing what he builds next.

There is also a strong argument that this is the best possible ending for this particular fan remake. It lasted long enough to become widely known. It gave fans a glimpse at a different kind of Hyrule. It helped keep the remake conversation alive. And now, just as Nintendo is preparing its own official return to Ocarina of Time, CryZENx is choosing to bow out rather than compete with it.

A Bittersweet End for a Famous Zelda Fan Project

For longtime Zelda fans, CryZENx’s remake ending is bittersweet. It is always disappointing to see years of fan work come to a close, especially when so many people followed the project through different versions and updates. At the same time, the reason behind the decision is exactly what many fans had been hoping for: Nintendo is finally making a new Ocarina of Time remake of its own.

That does not erase the fan project’s place in Zelda history. If anything, it makes the timing feel strangely fitting.

For 10 years, CryZENx’s remake stood as one of the most visible examples of what fans imagined Ocarina of Time could become with modern technology. Now that Nintendo is preparing to answer that question officially, the fan version is stepping aside.

The Hero of Time is returning once again. This time, Hyrule’s next remake is coming directly from Nintendo.

For nearly a decade, one of the most talked-about Zelda fan projects online has been CryZENx’s ambitious remake of The Legend of Zelda: Ocarina of Time. Built in Unreal Engine and shared through years of videos, demos, updates, and playable slices, the project became a familiar sight for fans who wondered what the Nintendo 64 classic might look like with modern lighting, detailed environments, and a more cinematic presentation.
Google is changing how it surfaces content. Prioritize our high-quality Zelda guides and expert coverage in search results by setting ZeldaCentral.com as a preferred source.