| Trial | The Whole Picture |
|---|---|
| Region | Gerudo Wasteland |
| Location | Just to the left of the main entrance of Gerudo Town |
| Map position | x -3816, z 2819, height 163 (map square B-7) |
| Rune needed | Magnesis |
| Reward | Spirit Orb; chest: Thunderblade |
How to find it
Stand at the main gate of Gerudo Town and look to the left; the shrine is a short walk away on the desert floor.
Solution
Light the first circuit
Go down to the left of the pylon and pick up the metal barrel with Magnesis. Follow the left-most glowing line to its end and lay the barrel across the gap to the next pad. That lights the next line.


Bridge the wider gap
A wider gap follows. Use the large metal block that sits to the left of the two barred rooms. Once it spans the gap, one of the rooms opens and releases a second barrel.


Reach the Thunderblade
Move the first barrel to the line on the right of where it was. Use the second barrel to extend the new circuit, then put the large block at the end of that line. The room that opens holds a chest with a Thunderblade. The chest is metal, so you can use it as a conductor too.



Cross to the far side
Bring the barrels, block and chest to the other side of the hall. Place one barrel on the short path from the central pylon and the second at the end of that line, then use the chest across the next pair of pads. Fit the block between the two platforms to power the wall node, which reveals another metal block.



Open the final doors
Set the new block in the corner beside the base of the throne-room stairs. When it lights, take the block from between the two platforms to the opposite side of the stairs. That completes the circuit and opens the doors to the monk. Metal weapons, shields and bows can also be used as conductors if you prefer.



Chests and rewards
- Thunderblade: in the metal chest behind the barred room opened by the third circuit.
- Spirit Orb: from the monk Daqo Chisay.
