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  • Ocarina of Time Remake
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Minigames and Side Activities

Total3 minigames, all in Hyrule Town
Cucco RoundupAnju, south-east Hyrule Town: 10 rounds, free to play, prizes up to a Piece of Heart
Simon’s Simulation10 rupees a try; a Piece of Heart the first time you clear it (after the Fortress of Winds)
Chest Mini-Game Shop10 rupees a try; a rupee-doubling gamble (after the Fortress of Winds and the Ocarina)

The Minish Cap has three minigames, all in Hyrule Town: Anju’s Cucco Roundup, Simon’s Simulation and the Chest Mini-Game Shop. The Cucco Roundup is the one worth finishing for a 100% file, because its ten rounds pay out Mysterious Shells, three red Kinstone pieces and a Piece of Heart. Simon’s Simulation also gives a Piece of Heart on your first win.

Quick reference

#MinigameWhereCostRequirementBest prize
1Cucco RoundupAnju, south-east Hyrule TownFreePegasus Boots for later rounds; Flippers for round 10Piece of Heart (round 10), red Kinstone pieces
2Simon’s SimulationGreen building in the town centre10 rupeesFortress of Winds finishedPiece of Heart (first clear)
3Chest Mini-Game ShopHyrule Town10 rupeesFortress of Winds and the OcarinaUp to 999 rupees

Anju’s Cucco Roundup

Anju, the red-haired woman by the blue house in the south-east of Hyrule Town, has lost her cuccos. Talk to her to start a round: bring the stated number of cuccos back to the pen before the clock runs out. Pick each one up with R (a thrown cucco flies a short way) and roll after the fast ones. When a round is done she asks you to try again, so you can play all ten in a row. The Cucco Roundup itself costs nothing, and on top of the round prize you earn rupees: a white cucco is worth 10 and a golden one 50. See Ascent to Mount Crenel for the first round.

RoundCuccosTimePrize
1225 s10 Mysterious Shells
2325 s10 Mysterious Shells, plus rupees
3430 s20 Mysterious Shells
4545 s20 Mysterious Shells, plus rupees
5550 s30 Mysterious Shells, plus rupees
6545 s30 Mysterious Shells
7650 sRed Kinstone piece, plus rupees
8760 sRed Kinstone piece, plus rupees
9255 sRed Kinstone piece, plus rupees
10355 sPiece of Heart

Rounds 1 to 3

The early rounds are easy enough to win on your first visit to Hyrule Town. Round 1 asks for two cuccos in 25 seconds and pays 10 Mysterious Shells. Later in the story, round 2 (three cuccos in 25 seconds) pays 10 shells and 80 rupees. Take the shells to the Carlov figurine shop, which uses them as currency. See Getting the Pegasus Boots.

Rounds 4 to 6

Each of these rounds asks for five cuccos. Round 4 pays 20 shells and 90 rupees, round 5 pays 30 shells and 90 rupees, and round 6 pays 30 shells. The Pegasus Boots make the cuccos much easier to catch. See Anju’s Cucco Roundup.

Rounds 7 to 9

Round 7 asks for six cuccos and pays a red Kinstone piece with 150 rupees. Round 8 asks for seven in 60 seconds and gives another red Kinstone piece with 240 rupees. Round 9 is only two cuccos in 55 seconds, but they run a long way. It pays a third red piece and 20 rupees. If the clock runs out, talk to Anju again and retry.

Round 10: the Piece of Heart

The final round asks for three cuccos in 55 seconds, and one of them ends up across the river, so you need the Flippers. Bring all three back to receive a Piece of Heart. Anju still lets you play afterward, and rounds can be repeated for rupees. See Heart Piece Locations.

Simon’s Simulation

Simon’s Simulation is the green building with a ghost on top, in the middle of Hyrule Town. It opens to the public once you have finished the Fortress of Winds. Pay 10 rupees and lie down in the bed: you wake in a purple arena filled with monsters. Defeat every one to win. Your first win gives a Piece of Heart; later wins pay out smaller prizes, from rupees upwards. If you lose all your hearts you lose the attempt. See Simon’s Simulation.

Chest Mini-Game Shop

The Chest Mini-Game Shop is run by Borlov in Hyrule Town and opens after you have beaten Mazaal and have the Ocarina of Wind. Each try costs 10 rupees. In the back room are two chests: one doubles your stake, and the other takes the stake and any winnings. You can stop and take the money after each win, or risk it for another double. A run of straight wins reaches the top prize of 999 rupees. It is a gamble with no item prize, so skip it if you are only after 100% completion.

The shells you win here are spent at Carlov’s figurine machine, which gives 136 figurines (see Figurines and Mysterious Shells). Kinstone pieces from Cucco rounds are fused with townspeople for the Kinstone fusions list.

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