| Powers | 4 (winter, summer, spring, autumn), one from each Season Spirit |
|---|---|
| Where you get it | The pedestal in the Temple of Seasons, Subrosia, reached through the portal beside Eyeglass Lake |
| How it works | Stand on a tree stump and swing the Rod to change the whole screen to one season |
| Season needed for | Frozen water, snow drifts, green vines, drained lakes, bloomed rock flowers and red leaf piles all depend on the season |
The Rod of Seasons changes the season of the Holodrum overworld, but only from a tree stump. You pick it up in Subrosia, and each of the four Season Spirits adds one power to it: winter, summer, spring and autumn. Once you own a power, you can switch to that season at any stump and the change lasts until you switch again. Because each season opens different paths, you will move between seasons many times in the 100% route.
The four season powers

| Power | Spirit | Tower | What it does |
|---|---|---|---|
| Winter | Spirit of Winter | Tower of Winter | Freezes water into walkable ice and builds snow drifts you can climb |
| Summer | Spirit of Summer | Tower of Summer | Grows vines up cliffs and dries up shallow creeks and lakes |
| Spring | Spirit of Spring | Tower of Spring | Blooms the rock flowers so you can cut through them and reach the Spring Banana tree |
| Autumn | Spirit of Autumn | Tower of Autumn | Covers paths in red leaves and mushroom trees, and the leaf piles can be dug out with the Shovel |
Get the winter power first. The Temple of Seasons sits in Subrosia, and its four corner towers each hold one Spirit. Visit the Tower of Winter first, then the others as your route opens them. The walkthrough chapter on the first Rod pickup covers the route in order: Subrosia, the Tower of Winter and the Rod of Seasons.


Next comes the summer power, earned in the Tower of Summer. Summer grows the vines that let you climb to the entrance of Poison Moth’s Lair (Dungeon 3) in the Spool Swamp. See the Tower of Summer and Rosa’s Ribbon.


The spring power comes from the Tower of Spring, reached through the Subrosian Market and a cave to the Temple of Seasons. Its tower entrance sits behind lava, so cross the lava rivers with the Roc’s Feather. Spring then unlocks the rock flowers on Mt. Cucco. See the Strange Brothers, the Tower of Spring and Mt. Cucco.


The autumn power is the last of the four. The Tower of Autumn sits behind a lava stream, and its entrance is blocked by rubble that a Bomb Flower clears. Cross the lava with the Roc’s Feather and step into the tower to receive the power. See the Tower of Autumn and Eyeglass Lake.


Tree stumps you change the season at
You can only change the season while you stand on a stump, and a stump always gives the same season each time you use it. The list below covers the stumps the 100% route needs, with the season you set at each one.
| Stump | Season you set | Where you use it |
|---|---|---|
| Pond stump east of the Eyeglass Lake portal | Winter first, then autumn for the red-leaf road to Horon Village | Tower of Winter |
| Winter lake shore stump where the Gasha tree stood | Winter | Tower of Autumn and Eyeglass Lake |
| Summer meadow stump beside the water | Summer, to drain the lake | Tower of Autumn and Eyeglass Lake |
| Sandy ledge stump on the Spool Swamp lake | Winter, then summer | Tower of Summer and Rosa’s Ribbon |
| Stump by the Holly’s house cliff in the Woods of Winter | Winter, to build a snow drift to the roof | Woods of Winter and the Shovel |
| Stump on the Sunken City island | Winter, then summer | Sunken City and Zora’s Flippers |
| Stump north of the Western Coast cottage | Summer, to grow vines in the graveyard | Samasa Desert and the Pirate’s Bell |
| Stump above the two waterfall caves on Mt. Cucco | Spring | Tower of Spring and Mt. Cucco |
| Stump on the island above the Mt. Cucco waterfalls | Summer, then winter | Tower of Spring and Mt. Cucco |
| Stump inside the Temple Remains walls | Autumn, then winter for the snowy footpath | Temple Remains and the Volcano |
Using the Rod at a stump
Stand on the stump and swing the Rod. The screen flashes and the new season takes over the whole area, including the water, the plants and the paths. A stump always gives the same season each time you use it, so you can return to it whenever you need that season again.



Winter freezes shallow water so you can walk across it, and it piles snow into drifts you can climb or use as a bridge. Summer grows vines up cliffs and dries up shallow creeks, which can open a path to a lair. Spring bursts the rock flowers in bloom, which you can cut through with your sword. Autumn spreads red leaves over the ground, and a Shovel can clear the leaf piles.



Seed trees have their own seasons. The Gale Seed tree on the Sunken City island bears only in summer, so set summer there if you need Gale Seeds. See Mystical Seeds for every seed tree and its season.


Season order on the route
The Rod gives you one power per Spirit, and the powers appear in the order the walkthrough gives them: winter, summer, spring and then autumn. Your first season change is at the pond stump after the Tower of Winter, so you cannot choose a season before that. Each power opens a new part of Holodrum, so the route moves between the four seasons as the dungeons and rings require.
