Each page gives in-game coordinates (X, Y, height) for every location and links its spots to the interactive map, so you can plan a route before you set out. The 152 shrines have their own guide, and every Lightroot sits directly beneath one of them.
At a glance
| Lightroots | 120, one beneath each surface shrine |
|---|---|
| Skyview Towers | 15, each launching you onto the sky map |
| Chasms into the Depths | 36 |
| Depths ghosts | 679 offering pristine weapons from 37 pools |
| Sky shrines | 32 (4 on the Great Sky Island, 28 in the archipelagos) |
| Dragon’s Tears | 12 memories |
| Wells | 58 |
| Stables | 14 |
Lightroots
All 120 Lightroots in the Depths, each with the shrine above it and its map coordinates.
- A Lightroot is named after its shrine spelled backwards, so you can work out where to dive.
- Lighting one reveals that part of the Depths map and makes the area easier to cross.
- Grouped by region, from Akkala to Necluda.
When to use it: when you are clearing the Depths and want to know where the next Lightroot lies. Open Lightroots.
Skyview Towers
All 15 Skyview Towers with coordinates.
- Activating a tower reveals the surface map around it.
- Each tower launches you onto the sky map for its region.
When to use it: to plan which tower to take first and where to launch from. Open Skyview Towers.
Depths
The Depths guide: the 36 chasm entrances, how Lightroots light the map and where the Bargainer Statues are.
- Coordinates for every chasm on the surface.
- How the 120 Lightroots reveal the Depths map.
- Bargainer Statues, which trade Poes for Depths-exclusive gear.
When to use it: before your first dive and whenever you need a way back up. Open Depths.
Depths Ghosts
All 679 Depths ghosts and the pristine weapons they hold, grouped into 37 weapon pools.
- Pristine weapons are the undecayed versions: they hit harder and last longer.
- Each ghost offers one weapon from its pool, so you can revisit the spots that can offer the item you want.
- Every ghost links to its spot on the interactive map.
When to use it: to farm a specific pristine weapon. Open Depths Ghosts.
Sky Islands
How to reach the sky islands, which shrines are up there and what each notable island holds.
- Launch from any of the 15 Skyview Towers, then glide or build a Zonai flyer.
- 32 sky shrines, 10 of them opened by crystal quests.
- Sky shrines have no Lightroot beneath them.
When to use it: when you are ready to leave the surface. Open Sky Islands.
Dragon’s Tears
All 12 Dragon's Tears with coordinates and how they connect to the geoglyphs.
- Each tear is a glowing memory that shows part of the story of Zelda and the Zonai.
- They are found by following the geoglyphs revealed in the main quest The Dragon's Tears.
When to use it: to track down the memories you are missing. Open Dragon’s Tears.
Wells
All 58 wells with their map coordinates.
- Each well leads to a small underground area, usually with a chest or a puzzle.
- Listed alphabetically with X, Y and height.
When to use it: when you are sweeping an area for everything it holds. Open Wells.
Horses
Horses and stables: all 14 stables with coordinates and where horse quests come up.
- Stables are where you register, board and upgrade horses.
- Includes the Horse God and the quests that start at stables.
When to use it: to find the nearest stable or to plan a horse run. Open Horses.
Which page do I need?
- Where do I jump into the Depths? Depths
- Where is the Lightroot beneath a shrine? Lightroots
- How do I get to the sky islands? Sky Islands
- Where can I get a pristine weapon? Depths Ghosts
- Where are all the Dragon's Tears? Dragon’s Tears
