| Total | 70 Materials: 24 Bronze, 24 Silver, 16 Gold, plus 3 Lady’s Materials, Frilly Fabric, Friendly Token and Freebie |
|---|---|
| Main source | The three Treasure Chests at the end of every Level and Drablands Challenge |
| Other sources | King Tuft, the Coliseum, Daily Riches, the Street Merchant, the Faux Hero and Sir Combsly |
| Used for | Outfits made at Madame Couture’s, together with Rupees |
| Gold from Levels | Mystery Jade, Rainbow Coral, Star Fragment, Ice Rose, Vibrant Brooch, Crystal Skull, Sanctuary Mask, Steel Mask |
There are 70 Materials in Tri Force Heroes. Sixty-four of them belong to the eight Areas of the Drablands, eight per Area (three Bronze, three Silver and two Gold), and you earn most of them from the Treasure Chests at the end of Levels and Drablands Challenges. Six more are special: the three Lady’s Materials you need for the Lady’s Ensemble, plus Frilly Fabric, Friendly Token and Freebie, which come from shops and other players. This page lists every Material, the Levels that give it and its value.

Table of Contents
How You Get Materials
At the end of every Level the Links reach a room with three Treasure Chests and each Link opens one. Two of the chests hold the same common Material and the third holds a rarer one that belongs to that Level. Before you play a Level, the Level Selection screen lists the Materials it can give, and once Drablands Challenges are open it also lists the reward of each challenge, with “No challenge” always first. Losing all your Fairies fails the Level and gives no Materials.




Drablands Challenges are harder versions of the Levels, and they unlock in an Area once you beat its Boss. Each challenge pays a different set of Materials: the reward climbs one step with every harder challenge, so the hardest challenge of the last Level in an Area is where the best Materials come from. The first Gold Material of each Area (Mystery Jade, Rainbow Coral, Star Fragment, Ice Rose, Vibrant Brooch, Crystal Skull, Sanctuary Mask and Steel Mask) never appears in a plain run, only in the rare chest of the harder challenges. Every challenge and its reward is on the Drablands Challenges page.

King Tuft rewards you with one exclusive Gold Material for each Area once you have cleared all 12 of that Area’s Drablands Challenges: Supple Leaf, Thornberry, Divine Whiskers, Beastie Patch, Brittle Papyrus, Golden Insect, Gold Dust and Fabled Butterfly. These eight never appear in Level chests. The Coliseum arenas can also drop the exclusive Gold Material of their Area to the winner of a match, and the Street Merchant can hand over missing ones in exchange for Hero Points.
Daily Riches, the chest game in Hytopia, lets you play once a day and announces the Material of the day before you choose a chest. Almost any Bronze, Silver or Level-chest Gold Material can be the prize. If you open the wrong chest you get a Freebie as a consolation. Sir Combsly, the commander of the Witch-Hunting Brigade in Hytopia Castle, gives you your first Hytopian Silk when he enlists you.



The Street Merchant arrives in Hytopia after you clear three Levels or challenges. His stall carries only a few Materials at a time and restocks daily, with prices fixed by Material (see the table below). He always has Frilly Fabric, and buys Materials from you at one fifth of his selling price. Once you have lifted Princess Styla’s curse he also sells Friendly Tokens. At Madame Couture’s you can open the Material List to see how many of each Material you own, and the Catalog shows which Materials each Outfit needs; see the Outfits page for the full recipes.


Materials by Area
Woodlands Materials
The Woodlands Materials come from Deku Forest, Buzz Blob Cave, Moblin Base and Forest Temple. Each Area has three Bronze, three Silver and two Gold Materials.



- Blob Jelly (Bronze): Deku Forest and Buzz Blob Cave. Costs 250 Rupees at the Street Merchant.
- Armos Spirit (Bronze): Deku Forest, Buzz Blob Cave and Moblin Base. Costs 250 Rupees at the Street Merchant.
- Tektite Shell (Bronze): Deku Forest, Buzz Blob Cave, Moblin Base and Forest Temple. Costs 250 Rupees at the Street Merchant.
- Sweet Shroom (Silver): Deku Forest, Buzz Blob Cave, Moblin Base and Forest Temple. Costs 500 Rupees at the Street Merchant.
- Blin Bling (Silver): Deku Forest, Buzz Blob Cave, Moblin Base and Forest Temple. Costs 500 Rupees at the Street Merchant.
- Gohma’s Eye (Silver): Buzz Blob Cave, Moblin Base and Forest Temple. Costs 500 Rupees at the Street Merchant.
- Mystery Jade (Gold): Moblin Base and Forest Temple (rare chest of the harder challenges only). Costs 1,000 Rupees at the Street Merchant.
- Supple Leaf (Gold): given by King Tuft once all Woodlands Drablands Challenges are done, or dropped in the Woodlands Coliseum arena. Not sold; the Street Merchant pays 600 Rupees for it.
Riverside Materials
The Riverside Materials come from Secret Fortress, Abyss of Agony, Cove of Transition and Water Temple. Each Area has three Bronze, three Silver and two Gold Materials.



- Fresh Kelp (Bronze): Secret Fortress and Abyss of Agony. Costs 250 Rupees at the Street Merchant.
- Zora Scale (Bronze): Secret Fortress, Abyss of Agony and Cove of Transition. Costs 250 Rupees at the Street Merchant.
- Hytopian Silk (Bronze): Secret Fortress, Abyss of Agony, Cove of Transition and Water Temple, and from Sir Combsly at your first meeting. Costs 250 Rupees at the Street Merchant.
- Aqua Crown (Silver): Secret Fortress, Abyss of Agony, Cove of Transition and Water Temple. Costs 500 Rupees at the Street Merchant.
- Octorok Sucker (Silver): Secret Fortress, Abyss of Agony, Cove of Transition and Water Temple. Costs 500 Rupees at the Street Merchant.
- Fairy Dust (Silver): Abyss of Agony, Cove of Transition and Water Temple. Costs 500 Rupees at the Street Merchant.
- Rainbow Coral (Gold): Cove of Transition and Water Temple (rare chest of the harder challenges only). Costs 1,000 Rupees at the Street Merchant.
- Thornberry (Gold): given by King Tuft once all Riverside Drablands Challenges are done, or dropped in the Riverside Coliseum arena. Not sold; the Street Merchant pays 600 Rupees for it.
Volcano Materials
The Volcano Materials come from Blazing Trail, Hinox Mine, Den of Flames and Fire Temple. Each Area has three Bronze, three Silver and two Gold Materials.



- Goron Ore (Bronze): Blazing Trail and Hinox Mine. Costs 250 Rupees at the Street Merchant.
- Monster Guts (Bronze): Blazing Trail, Hinox Mine and Den of Flames. Costs 250 Rupees at the Street Merchant.
- Demon Fossil (Bronze): Blazing Trail, Hinox Mine, Den of Flames and Fire Temple. Costs 250 Rupees at the Street Merchant.
- Rugged Horn (Silver): Blazing Trail, Hinox Mine, Den of Flames and Fire Temple. Costs 500 Rupees at the Street Merchant.
- Kodongo Tail (Silver): Blazing Trail, Hinox Mine, Den of Flames and Fire Temple. Costs 500 Rupees at the Street Merchant.
- Keese Wing (Silver): Hinox Mine, Den of Flames and Fire Temple. Costs 500 Rupees at the Street Merchant.
- Star Fragment (Gold): Den of Flames and Fire Temple (rare chest of the harder challenges only). Costs 1,000 Rupees at the Street Merchant.
- Divine Whiskers (Gold): given by King Tuft once all Volcano Drablands Challenges are done, or dropped in the Volcano Coliseum arena. Not sold; the Street Merchant pays 600 Rupees for it.
Ice Cavern Materials
The Ice Cavern Materials come from Frozen Plateau, Snowball Ravine, Silver Shrine and Ice Temple. Each Area has three Bronze, three Silver and two Gold Materials.



- Fluffy Fuzz (Bronze): Frozen Plateau and Snowball Ravine. Costs 250 Rupees at the Street Merchant.
- Tiny Snowflake (Bronze): Frozen Plateau, Snowball Ravine and Silver Shrine. Costs 250 Rupees at the Street Merchant.
- Serpent Fangs (Bronze): Frozen Plateau, Snowball Ravine, Silver Shrine and Ice Temple. Costs 250 Rupees at the Street Merchant.
- Crimson Shell (Silver): Frozen Plateau, Snowball Ravine, Silver Shrine and Ice Temple. Costs 500 Rupees at the Street Merchant.
- Freezard Water (Silver): Frozen Plateau, Snowball Ravine, Silver Shrine and Ice Temple. Costs 500 Rupees at the Street Merchant.
- Chill Stone (Silver): Snowball Ravine, Silver Shrine and Ice Temple. Costs 500 Rupees at the Street Merchant.
- Ice Rose (Gold): Silver Shrine and Ice Temple (rare chest of the harder challenges only). Costs 1,000 Rupees at the Street Merchant.
- Beastie Patch (Gold): given by King Tuft once all Ice Cavern Drablands Challenges are done, or dropped in the Ice Cavern Coliseum arena. Not sold; the Street Merchant pays 600 Rupees for it.
Fortress Materials
The Fortress Materials come from Sealed Gateway, Bomb Storage, Training Ground and The Lady’s Lair. Each Area has three Bronze, three Silver and two Gold Materials.



- Stiff Puff (Bronze): Sealed Gateway and Bomb Storage. Costs 500 Rupees at the Street Merchant.
- Silver Thread (Bronze): Sealed Gateway, Bomb Storage and Training Ground. Costs 500 Rupees at the Street Merchant.
- Royal Ring (Bronze): Sealed Gateway, Bomb Storage, Training Ground and The Lady’s Lair. Costs 500 Rupees at the Street Merchant.
- Antique Coin (Silver): Sealed Gateway, Bomb Storage, Training Ground and The Lady’s Lair. Costs 1,000 Rupees at the Street Merchant.
- Fancy Fabric (Silver): Sealed Gateway, Bomb Storage, Training Ground and The Lady’s Lair. Costs 1,000 Rupees at the Street Merchant.
- Exquisite Lace (Silver): Bomb Storage, Training Ground and The Lady’s Lair. Costs 1,000 Rupees at the Street Merchant.
- Vibrant Brooch (Gold): Training Ground and The Lady’s Lair (rare chest of the harder challenges only). Costs 2,000 Rupees at the Street Merchant.
- Brittle Papyrus (Gold): given by King Tuft once all Fortress Drablands Challenges are done, or dropped in the Fortress Coliseum arena. Not sold; the Street Merchant pays 600 Rupees for it.
The Dunes Materials
The The Dunes Materials come from Infinity Dunes, Stone Corridors, Gibdo Mausoleum and Desert Temple. Each Area has three Bronze, three Silver and two Gold Materials.



- Palm Cone (Bronze): Infinity Dunes and Stone Corridors. Costs 500 Rupees at the Street Merchant.
- Ancient Fin (Bronze): Infinity Dunes, Stone Corridors and Gibdo Mausoleum. Costs 500 Rupees at the Street Merchant.
- Vintage Linen (Bronze): Infinity Dunes, Stone Corridors, Gibdo Mausoleum and Desert Temple. Costs 500 Rupees at the Street Merchant.
- Gibdo Bandage (Silver): Infinity Dunes, Stone Corridors, Gibdo Mausoleum and Desert Temple. Costs 1,000 Rupees at the Street Merchant.
- Stal Skull (Silver): Infinity Dunes, Stone Corridors, Gibdo Mausoleum and Desert Temple. Costs 1,000 Rupees at the Street Merchant.
- Sandy Ribbon (Silver): Stone Corridors, Gibdo Mausoleum and Desert Temple. Costs 1,000 Rupees at the Street Merchant.
- Crystal Skull (Gold): Gibdo Mausoleum and Desert Temple (rare chest of the harder challenges only). Costs 2,000 Rupees at the Street Merchant.
- Golden Insect (Gold): given by King Tuft once all The Dunes Drablands Challenges are done, or dropped in the The Dunes Coliseum arena. Not sold; the Street Merchant pays 600 Rupees for it.
The Ruins Materials
The The Ruins Materials come from Illusory Mansion, Palace Noir, Lone Labyrinth and Grim Temple. Each Area has three Bronze, three Silver and two Gold Materials.



- Carrumpkin (Bronze): Illusory Mansion and Palace Noir. Costs 500 Rupees at the Street Merchant.
- Mystery Extract (Bronze): Illusory Mansion, Palace Noir and Lone Labyrinth. Costs 500 Rupees at the Street Merchant.
- Spider Silk Lace (Bronze): Illusory Mansion, Palace Noir, Lone Labyrinth and Grim Temple. Costs 500 Rupees at the Street Merchant.
- Poe Soul (Silver): Illusory Mansion, Palace Noir, Lone Labyrinth and Grim Temple. Costs 1,000 Rupees at the Street Merchant.
- Twisted Twig (Silver): Illusory Mansion, Palace Noir, Lone Labyrinth and Grim Temple. Costs 1,000 Rupees at the Street Merchant.
- Lava Drop (Silver): Palace Noir, Lone Labyrinth and Grim Temple. Costs 1,000 Rupees at the Street Merchant.
- Sanctuary Mask (Gold): Lone Labyrinth and Grim Temple (rare chest of the harder challenges only). Costs 2,000 Rupees at the Street Merchant.
- Gold Dust (Gold): given by King Tuft once all The Ruins Drablands Challenges are done, or dropped in the The Ruins Coliseum arena. Not sold; the Street Merchant pays 600 Rupees for it.
Sky Realm Materials
The Sky Realm Materials come from Floating Garden, Deception Castle, Dragon Citadel and Sky Temple. Each Area has three Bronze, three Silver and two Gold Materials.



- Cucco Feathers (Bronze): Floating Garden and Deception Castle. Costs 500 Rupees at the Street Merchant.
- Carmine Pearl (Bronze): Floating Garden, Deception Castle and Dragon Citadel. Costs 500 Rupees at the Street Merchant.
- Sky Dragon Tail (Bronze): Floating Garden, Deception Castle, Dragon Citadel and Sky Temple. Costs 500 Rupees at the Street Merchant.
- Pretty Plume (Silver): Floating Garden, Deception Castle, Dragon Citadel and Sky Temple. Costs 1,000 Rupees at the Street Merchant.
- Mock Fairy (Silver): Floating Garden, Deception Castle, Dragon Citadel and Sky Temple. Costs 1,000 Rupees at the Street Merchant.
- Aurora Stone (Silver): Deception Castle, Dragon Citadel and Sky Temple. Costs 1,000 Rupees at the Street Merchant.
- Steel Mask (Gold): Dragon Citadel and Sky Temple (rare chest of the harder challenges only). Costs 2,000 Rupees at the Street Merchant.
- Fabled Butterfly (Gold): given by King Tuft once all Sky Realm Drablands Challenges are done, or dropped in the Sky Realm Coliseum arena. Not sold; the Street Merchant pays 600 Rupees for it.
Special Materials
Lady’s Materials
The Lady’s Glasses, Lady’s Collar and Lady’s Parasol are story Materials with no rarity. Each is hidden in the bottom of the chest on your first clear of a Level, on top of the normal Materials: the Lady’s Glasses in the Forest Temple, the Lady’s Collar in The Lady’s Lair and the Lady’s Parasol in the Sky Temple. You use all three to make the Lady’s Ensemble, which lifts Princess Styla’s curse. The Street Merchant will not buy them, so you cannot sell them.



Frilly Fabric
Frilly Fabric is sold only by the Street Merchant, who always keeps it in stock, for 3,000 Rupees. The Cheer Outfit needs three pieces. He pays 600 Rupees for one.

Friendly Token
The Faux Hero gives you a Friendly Token each time you connect with someone new over local wireless or Download Play, up to 15 in total. After you lift the princess’s curse, the Street Merchant also sells them for 2,000 Rupees each and buys them back for 400. Outfits that need Friendly Tokens, such as the Timeless Tunic and the Tri Suit, cannot be made without them.

Freebie
The Freebie is the consolation prize of Daily Riches, handed to you when you open the wrong chest. The Street Merchant does not sell it and pays 50 Rupees for one.


Quick Reference
| Material | Quality | Area | Where to get it | Street Merchant price |
|---|---|---|---|---|
| Special | Any | Forest Temple, first clear | Cannot be sold | |
| Special | Any | The Lady’s Lair, first clear | Cannot be sold | |
| Special | Any | Sky Temple, first clear | Cannot be sold | |
| Special | Any | Street Merchant only | 3,000 | |
| Special | Any | Faux Hero (up to 15), or the Street Merchant after the curse is lifted | 2,000 | |
| Special | Any | Daily Riches consolation prize | Not sold | |
| Bronze | Woodlands | Deku Forest, Buzz Blob Cave | 250 | |
| Bronze | Woodlands | Deku Forest, Buzz Blob Cave, Moblin Base | 250 | |
| Bronze | Woodlands | Deku Forest, Buzz Blob Cave, Moblin Base, Forest Temple | 250 | |
| Silver | Woodlands | Deku Forest, Buzz Blob Cave, Moblin Base, Forest Temple | 500 | |
| Silver | Woodlands | Deku Forest, Buzz Blob Cave, Moblin Base, Forest Temple | 500 | |
| Silver | Woodlands | Buzz Blob Cave, Moblin Base, Forest Temple | 500 | |
| Gold | Woodlands | Moblin Base, Forest Temple | 1,000 | |
| Gold | Woodlands | King Tuft after all 12 challenges of the Area, or the Coliseum | Not sold | |
| Bronze | Riverside | Secret Fortress, Abyss of Agony | 250 | |
| Bronze | Riverside | Secret Fortress, Abyss of Agony, Cove of Transition | 250 | |
| Bronze | Riverside | Sir Combsly (first meeting), Secret Fortress, Abyss of Agony, Cove of Transition, Water Temple | 250 | |
| Silver | Riverside | Secret Fortress, Abyss of Agony, Cove of Transition, Water Temple | 500 | |
| Silver | Riverside | Secret Fortress, Abyss of Agony, Cove of Transition, Water Temple | 500 | |
| Silver | Riverside | Abyss of Agony, Cove of Transition, Water Temple | 500 | |
| Gold | Riverside | Cove of Transition, Water Temple | 1,000 | |
| Gold | Riverside | King Tuft after all 12 challenges of the Area, or the Coliseum | Not sold | |
| Bronze | Volcano | Blazing Trail, Hinox Mine | 250 | |
| Bronze | Volcano | Blazing Trail, Hinox Mine, Den of Flames | 250 | |
| Bronze | Volcano | Blazing Trail, Hinox Mine, Den of Flames, Fire Temple | 250 | |
| Silver | Volcano | Blazing Trail, Hinox Mine, Den of Flames, Fire Temple | 500 | |
| Silver | Volcano | Blazing Trail, Hinox Mine, Den of Flames, Fire Temple | 500 | |
| Silver | Volcano | Hinox Mine, Den of Flames, Fire Temple | 500 | |
| Gold | Volcano | Den of Flames, Fire Temple | 1,000 | |
| Gold | Volcano | King Tuft after all 12 challenges of the Area, or the Coliseum | Not sold | |
| Bronze | Ice Cavern | Frozen Plateau, Snowball Ravine | 250 | |
| Bronze | Ice Cavern | Frozen Plateau, Snowball Ravine, Silver Shrine | 250 | |
| Bronze | Ice Cavern | Frozen Plateau, Snowball Ravine, Silver Shrine, Ice Temple | 250 | |
| Silver | Ice Cavern | Frozen Plateau, Snowball Ravine, Silver Shrine, Ice Temple | 500 | |
| Silver | Ice Cavern | Frozen Plateau, Snowball Ravine, Silver Shrine, Ice Temple | 500 | |
| Silver | Ice Cavern | Snowball Ravine, Silver Shrine, Ice Temple | 500 | |
| Gold | Ice Cavern | Silver Shrine, Ice Temple | 1,000 | |
| Gold | Ice Cavern | King Tuft after all 12 challenges of the Area, or the Coliseum | Not sold | |
| Bronze | Fortress | Sealed Gateway, Bomb Storage | 500 | |
| Bronze | Fortress | Sealed Gateway, Bomb Storage, Training Ground | 500 | |
| Bronze | Fortress | Sealed Gateway, Bomb Storage, Training Ground, The Lady’s Lair | 500 | |
| Silver | Fortress | Sealed Gateway, Bomb Storage, Training Ground, The Lady’s Lair | 1,000 | |
| Silver | Fortress | Sealed Gateway, Bomb Storage, Training Ground, The Lady’s Lair | 1,000 | |
| Silver | Fortress | Bomb Storage, Training Ground, The Lady’s Lair | 1,000 | |
| Gold | Fortress | Training Ground, The Lady’s Lair | 2,000 | |
| Gold | Fortress | King Tuft after all 12 challenges of the Area, or the Coliseum | Not sold | |
| Bronze | The Dunes | Infinity Dunes, Stone Corridors | 500 | |
| Bronze | The Dunes | Infinity Dunes, Stone Corridors, Gibdo Mausoleum | 500 | |
| Bronze | The Dunes | Infinity Dunes, Stone Corridors, Gibdo Mausoleum, Desert Temple | 500 | |
| Silver | The Dunes | Infinity Dunes, Stone Corridors, Gibdo Mausoleum, Desert Temple | 1,000 | |
| Silver | The Dunes | Infinity Dunes, Stone Corridors, Gibdo Mausoleum, Desert Temple | 1,000 | |
| Silver | The Dunes | Stone Corridors, Gibdo Mausoleum, Desert Temple | 1,000 | |
| Gold | The Dunes | Gibdo Mausoleum, Desert Temple | 2,000 | |
| Gold | The Dunes | King Tuft after all 12 challenges of the Area, or the Coliseum | Not sold | |
| Bronze | The Ruins | Illusory Mansion, Palace Noir | 500 | |
| Bronze | The Ruins | Illusory Mansion, Palace Noir, Lone Labyrinth | 500 | |
| Bronze | The Ruins | Illusory Mansion, Palace Noir, Lone Labyrinth, Grim Temple | 500 | |
| Silver | The Ruins | Illusory Mansion, Palace Noir, Lone Labyrinth, Grim Temple | 1,000 | |
| Silver | The Ruins | Illusory Mansion, Palace Noir, Lone Labyrinth, Grim Temple | 1,000 | |
| Silver | The Ruins | Palace Noir, Lone Labyrinth, Grim Temple | 1,000 | |
| Gold | The Ruins | Lone Labyrinth, Grim Temple | 2,000 | |
| Gold | The Ruins | King Tuft after all 12 challenges of the Area, or the Coliseum | Not sold | |
| Bronze | Sky Realm | Floating Garden, Deception Castle | 500 | |
| Bronze | Sky Realm | Floating Garden, Deception Castle, Dragon Citadel | 500 | |
| Bronze | Sky Realm | Floating Garden, Deception Castle, Dragon Citadel, Sky Temple | 500 | |
| Silver | Sky Realm | Floating Garden, Deception Castle, Dragon Citadel, Sky Temple | 1,000 | |
| Silver | Sky Realm | Floating Garden, Deception Castle, Dragon Citadel, Sky Temple | 1,000 | |
| Silver | Sky Realm | Deception Castle, Dragon Citadel, Sky Temple | 1,000 | |
| Gold | Sky Realm | Dragon Citadel, Sky Temple | 2,000 | |
| Gold | Sky Realm | King Tuft after all 12 challenges of the Area, or the Coliseum | Not sold |









