Zelda Central

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  • Ocarina of Time Remake
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Characters

Playable warriors29 on the roster, plus 2 mode-only fighters (Ganon Ganon and Cucco Cucco)
Weapon types43 in total, each tied to one element: Light, Fire, Water, Lightning or Darkness
Legend Mode unlocksSheik Sheik, Impa Impa, Lana Lana, Zelda Zelda, Darunia Darunia, Ruto Ruto, Midna Midna, Agitha Agitha, Fi Fi, Ganondorf Ganondorf, Zant Zant, Cia Cia, Volga Volga, Wizzro Wizzro, Linkle Linkle, Twili Midna Twili Midna, Tetra Tetra, King Daphnes King Daphnes
Adventure Mode unlocksYoung Link Young Link, Tingle Tingle, Skull Kid Skull Kid, Toon Link Toon Link, Medli Medli, Marin Marin, Toon Zelda Toon Zelda, Ravio Ravio, Yuga Yuga (Tetra Tetra and King Daphnes King Daphnes have a second route here)
Challenge Mode onlyGanon Ganon (Ganon’s Fury) and Cucco Cucco (Cucco’s Fury)
Available from the startLink Link

Hyrule Warriors: Definitive Edition has 29 playable warriors. Link is yours from the beginning, most of the Hyrulean heroes and villains join you as you clear scenarios in Legend Mode, and the guest fighters from the other Zelda games are won by beating a marked battle square in Adventure Mode. Two more fighters, Ganon and Cucco, can only be used in their own Challenge Mode battles.

How warriors are unlocked

There are three routes. Legend Mode hands out the story cast: a warrior becomes yours when the scenario named below brings them into the fight, and several of them (Sheik, Lana, Fi, Darunia, Zelda, Midna, Ganondorf, King Daphnes) are credited to the scenario’s results, so finish the scenario rather than just starting it. Adventure Mode rewards the extra characters from a single battle on a particular map; you win a character by taking the square, and a rank of C or better is enough. Challenge Mode holds the two fighters that have no weapon at all. Zant, Ghirahim and Agitha are also open in the warrior list as soon as The Armies of Ruin is cleared. Inside Legend Mode, the game announces each new fighter with the message “You can now play as …”, and several of those messages appear in the middle of a battle: Sheik and Impa in The Sorceress of the Valley, Impa again in The Water Temple and The Other Hero, Agitha in The Shadow King, Zant in Battle of the Triforce, and Darunia, Midna and Fi together in Enduring Resolve.

Each warrior has one to seven weapon types, and every type has its own moves and its own element. A new type is a separate unlock from the warrior; the entries below say which ones come from a scenario. The rest are found as Sealed Weapons and Adventure Mode rewards, and the full list is on the weapons page.

Quick reference

This table lists every playable warrior in the order used in the game’s roster, with the weapon types and how each one is unlocked.

WarriorWeapon types (element)How to unlock
Link LinkHylian Sword (Light), Magic Rod (Fire), Great Fairy (Water), Gauntlets (Lightning), Horse (Light), Spinner Spinner (Lightning), Master Sword Master Sword (Light)Available from the start
Impa ImpaGiant Blade (Water), Naginata (Fire)The Sheikah Tribesman
Sheik SheikHarp (Lightning)The Sheikah Tribesman
Lana LanaBook of Sorcery (Lightning), Spear (Water), Summoning Gate (Fire)The Sorceress of the Woods
Zelda ZeldaRapier (Light), Baton (Lightning), Dominion Rod (Darkness)The Water Temple
Ganondorf GanondorfGreat Swords (Darkness), Trident (Lightning)Shining Beacon
Darunia DaruniaHammer Hammer (Fire)Land of Myth
Ruto RutoZora Scale (Water)Joins during Land of Myth and The Water Temple
Agitha AgithaParasol (Light)The Shadow King
Midna MidnaShackle (Darkness)Land of Twilight
Zant ZantScimitars (Darkness)Battle of the Triforce (Ganondorf arc)
Fi FiGoddess Blade (Light)Land in the Sky
Ghirahim GhirahimDemon Blade (Darkness)See his entry
Cia CiaScepter (Darkness)The Dragon of the Caves (Cia’s Tale); playable in The Invasion Begins
Volga VolgaDragon Spear (Fire)The Invasion Begins (Cia’s Tale)
Wizzro WizzroRing (Darkness)The Dragon of the Caves (Cia’s Tale)
Twili Midna Twili MidnaMirror (Darkness)Adventure Map, square C6
Young Link Young LinkMask (Darkness)Adventure Map, square G9
Tingle TingleBalloon (Fire)Adventure Map, square A12
Linkle LinkleCrossbows (Fire), Boots (Lightning)Linkle’s Tale, opened by The Sorceress of the Woods
Skull Kid Skull KidOcarina Ocarina (Darkness)Adventure Map, square C13
Toon Link Toon LinkLight Sword (Light), Sand Wand Sand Wand (Fire)Great Sea Map, square B9
Tetra TetraCutlass (Water)The Search for Cia, or Great Sea Map square C11
King Daphnes King DaphnesSail (Water)Reclaiming the Darkness, or Great Sea Map square C13
Medli MedliRito Harp (Light)Great Sea Map, square B8
Marin MarinBell (Water)Koholint Island Map
Toon Zelda Toon ZeldaPhantom Arms (Light)Grand Travels Map, square F11
Ravio RavioRental Hammer Hammer (Darkness)Lorule Map
Yuga YugaPicture Frame (Lightning)Lorule Map, square H11
Ganon GanonNone (fixed attacks)Ganon’s Fury, Challenge Mode
Cucco CuccoNone (fixed attacks)Cucco’s Fury, Challenge Mode

Hyrulean heroes

Impa

Impa

Impa uses the Giant Blade (Water) and the Naginata (Fire). She fights beside Link from the start of The Sheikah Tribesman, and the Giant’s Knife type is among that scenario’s rewards. The message “You can now play as Impa!” appears partway through The Sorceress of the Valley, The Water Temple and The Other Hero. With the Giant Blade she swings a huge curved sword and throws water knives and sword copies that trap enemies in bubbles, while the Naginata gives her a longer-reaching polearm style that uses fire.

Sheik

Sheik

Sheik plays the Harp, whose weapon type is Lightning, and steps in to join Link and Impa partway through The Sheikah Tribesman, which unlocks her. In The Sorceress of the Valley the message “You can now play as Sheik!” appears mid-battle. Each strong combo leaves a song note under her special gauge: Serenade of Water gives a damage-absorbing shield, Bolero of Fire a delayed flame geyser, Song of Storms an electric whirlwind, Nocturne of Shadows a paralysing field of Darkness and Prelude of Light a field that refills her special gauge. Pick the song that fits the fight.

Lana

Lana

Lana joins your roster when you clear The Sorceress of the Woods, which also opens the Smithy. Her Book of Sorcery (Lightning) conjures barriers that she can shove, roll and shatter for damage. The Spear (Water) is a slower weapon for plant and ice magic and for summoning Deku Trees, and the Summoning Gate (Fire) calls monsters to fight beside her. She is a mage, strong against crowds and a good choice for a defensive build.

Zelda

Zelda

Zelda fights beside Link in The Armies of Ruin, but she becomes a fully unlocked warrior with the Polished Rapier when you clear The Water Temple. She wields the Rapier (Light), the Baton (Lightning) and the Dominion Rod (Darkness). Her combos and specials call on a magical bow and Light Arrows, and with the Baton she conducts songs that summon wind and lightning.

Darunia

Darunia

Darunia’s single weapon type is the Hammer (Fire), and clearing Land of Myth unlocks both him and the type, and in Enduring Resolve Lana summons him with Midna and Fi, with the message “You can now play as Darunia, Midna, and Fi!”. He is a straight power fighter that trades speed for weight: slow, wide hammer swings, fire geysers from cracking the ground, and a special attack that makes him giant for a moment.

Ruto

Ruto

Princess Ruto fights with the Zora Scale (Water). She first joins the Hyrulean army in the Ocarina of Time scenarios Land of Myth and The Water Temple, and in Linkle’s Tale you can switch to her in Powers Collide. She is another mage: whirlpools, a big water sphere that traps enemies and wide splashes. Her combos fill a blue gauge that you can spend on a long-range wave through a crowd.

Agitha

Agitha

Agitha uses the Parasol (Light). She joins your roster of playable warriors during The Shadow King, when the message “You can now play as Agitha!” appears. She calls swarms of golden butterflies and giant golden beetles to fight for her, so she is a summoner more than a brawler.

Midna

Midna

Midna wields the Shackle (Darkness) and is unlocked by Land of Twilight, where she turns from rival to ally, and she is one of the three warriors Lana summons in Enduring Resolve. She grabs and throws enemies with her hair and calls Shadow Wolves, and one of her attacks turns her into her Fused Shadow form. Her style is wild and close-range.

Fi

Fi

Fi is unlocked with the Goddess Blade (Light) when you clear Land in the Sky, and Lana summons her again in Enduring Resolve. She is the sword itself and fights with dance-like kicks, turning into the Goddess Sword for her attacks and calling Sacred Flames. She moves constantly and hits wide arcs, so she clears groups well, but she lacks a strong aerial or weak-point move against giant bosses.

Ganondorf

Ganondorf

Ganondorf is unlocked, along with the Great Swords type, by clearing Shining Beacon. His Great Swords (Darkness) are a brutal pair of heavy blades mixed with dark magic, and the Trident (Lightning) is a faster one-handed style. He is the warrior of the three Ganondorf scenarios, starting with Ganondorf’s Return.

Villains who join your side

Zant

Zant

Zant uses the Scimitars (Darkness), and the message “You can now play as Zant!” appears in the middle of the Ganondorf arc’s Battle of the Triforce, and you play him through The Usurper King. He swings twin blades with manic combos and adds twilight magic such as giant helmets, totem poles and the Zant Hand. A heat gauge fills as he chains finishers; if you overdo it, he stumbles and is open to attack, so vent it with a strong attack.

Ghirahim

Ghirahim

Ghirahim fights with the Demon Blade (Darkness). No Legend Mode scenario hands him over; he is selectable once The Armies of Ruin is cleared. He teleports, throws daggers from nowhere and ties an enemy to a red string, which opens stronger combos. Do not pose too much; dodging cancels several of his poses.

Cia

Cia

Cia carries the Scepter (Darkness), and she is the warrior you control in The Dragon of the Caves, the first scenario of Cia’s Tale. She is a spell-caster with wide, long-range attacks, a charge attack that makes her resist flinching, and Dark Links that she summons in several combos. Her fourth combo string is good at shredding the weak point gauge of a giant boss.

Volga

Volga

Volga uses the Dragon Spear (Fire). You play him in The Invasion Begins, and he is also the warrior to use for the Heart Container in The Demon Lord and Darkness Falls. He is a heavy-hitting dragon knight whose attacks use fire.

Wizzro

Wizzro

Wizzro’s Ring (Darkness) is his only type. He turns up when Cia finds the ancient ring in The Dragon of the Caves, and you play him in The Invasion Begins. He fires streams of fireballs and a laser, creates dark explosions, summons one-eyed serpents and Floormaster-like hands, and slips into shadow to reappear next to his target.

Guest warriors and Linkle’s tale

Twili Midna

Twili Midna

Twili Midna uses the Mirror (Darkness). In Legend Mode she is playable only in Her True Self, and for the rest of the game you unlock her by winning the battle on square C6 of the Adventure Map. Her specials warp objects and summon giant Twili wolves, and her Focus Spirit attack shatters the Mirror of Twilight.

Tingle

Tingle

Tingle is won in Adventure Mode on square A12 of the Adventure Map. His Balloon (Fire) lets him bounce, float and inflate to a giant size to hurt nearby enemies, and he also attacks with a wallet, maps and bombs.

Linkle

Linkle

Linkle comes with Linkle’s Tale, which opens after you clear The Sorceress of the Woods; her first scenario is The Girl in the Green Tunic. She uses Crossbows (Fire) and Boots (Lightning), with the Hylian Crossbows unlocked as a reward for The Demon Lord’s Plan. She is a fast, ranged brawler who shoots from both hands and kicks.

Skull Kid

Skull Kid

Skull Kid is unlocked by winning the battle on square C13 of the Adventure Map. He plays the Ocarina (Darkness), and the music directs his helpers Tatl and Tael in team attacks. His strong attack calls a puppet to fight in his place.

Tetra

Tetra

Tetra is unlocked by clearing The Search for Cia, where she becomes playable once the southern desert Lizalfos is down, or by winning the battle on square C11 of the Great Sea Map. She uses the Cutlass (Water) together with a flintlock pistol that fires water bullets, and the Jeweled Cutlass is a reward for Reclaiming the Darkness.

King Daphnes

King Daphnes

King Daphnes is unlocked by clearing Reclaiming the Darkness, or by winning the battle on square C13 of the Great Sea Map. His Sail (Water) summons waves, and it lets him change for a moment into the King of Red Lions. The Swift Sail comes from capturing Rock Keep in Watchers of the Triforce.

Medli

Medli

Medli is unlocked by winning the battle on square B8 of the Great Sea Map. She plays the Rito Harp (Light), strumming out spheres of wind, trapping enemies in a tornado and diving at them from the air. Her special gathers enemies in a gust and headbutts them away.

Marin

Marin

Marin sings and plays the Bell (Water), and you win her on the Koholint Island Map, the Link’s Awakening map. Her special attacks are gentle on paper but they cover large areas, which makes her a good support pick.

Toon Zelda

Toon Zelda

Toon Zelda is unlocked by winning the battle on square F11 of the Grand Travels Map. She fights as a spirit inside a Phantom with Phantom Arms (Light): she can curl into an iron ball like a Wrecker Phantom, warp over enemies like a Warp Phantom and step out of the armor to use light attacks.

Ravio

Ravio

Ravio is unlocked on the Lorule Map, and the battle that holds him needs the Search item to reach. He fights with the Rental Hammer (Darkness), uses sub-weapons for his charge attacks, and calls the Ice Rod for his specials.

Yuga

Yuga

Yuga is unlocked by winning the battle on square H11 of the Lorule Map. He uses the Picture Frame (Lightning) to call lightning strikes, fire and the Trident of his Yuga Ganon form, and he can bind enemies in Magic Circles before blasting them into the air.

Challenge Mode fighters

Ganon

Ganon

Ganon has no weapon types. You use him only in Ganon’s Fury, one of the Challenge Mode battles, where he plays as a fixed, hard-hitting beast.

Cucco

Cucco

The giant Cucco also has no weapons and is playable only in Cucco’s Fury. You unlock that battle by clearing Survival Battle Level 4 of Ganon’s Fury with an A rank.

Supporting cast

The characters below fight beside you, give orders or turn up as mid-battle objectives, but you never control them as separate warriors.

Proxi

Proxi

Proxi is the fairy who speaks for Link and Young Link, since both stay silent. In the original Wii U release she was called Navi in North America.

Great Fairy

Great Fairy

The Great Fairy is called by Zelda’s Magic Circle in The Armies of Ruin. She sets off bombs across the field and gives your army a morale boost.

Goron Captain

Goron Captain and Goron Engineers

The Goron Captain asks for help in The Armies of Ruin. Goron Engineers are the allies you escort in Powers Collide to open the Water Temple gate.

Link heads toward the Great Deku Tree, with the Protect the Deku Tree objective shown

Great Deku Tree

The Great Deku Tree is the forest guardian you defend in The Sorceress of the Woods while Gohma attacks.

The Great Deku Tree rises through dark clouds above the forest
Levias

Levias

Levias is the Great Spirit of the Sky. In Land in the Sky you bring him Pumpkin Soup so that he pushes earth into place and later attacks Volga.

Aryll

Aryll

Aryll, Link’s little sister from The Wind Waker, speaks for Toon Link through the Pirate’s Charm.

Captain Keeta

Captain Keeta and King Bulblin

Captain Keeta (Majora’s Mask) and King Bulblin (Twilight Princess) are enemy fighters in certain Adventure Mode battles. Bring either to about two-thirds health or less and he acknowledges your strength and joins your army.

Big Blin

Big Blins and chieftains

Big Blins serve as Captains in the Wind Waker scenarios such as A New Disturbance, and the Lizalfos Chieftain and Dinolfos Chieftain lead assaults against your base in Powers Collide.

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