How the Story Is Built
Phantom Hourglass alternates between islands and one dungeon you keep coming back to. Each normal dungeon ends in a boss and a Heart Container, and all but the Ghost Ship also give you a new tool. In between, you return to Mercay Island and sink deeper into the Temple of the Ocean King. Each new stretch of the temple needs something you won on the islands, and each one gives you a new Sea Chart or a key to the next part of the quest.
Chapters by Sea Chart
You start here and come back several times. The sea holds Mercay Island, Isle of Ember, Cannon Island, Molida Island and Spirit Island.
The chart from B3 opens the foggy northwest: Bannan Island, Isle of Gust, Zauz’s Island and Uncharted Island.
The Southeastern Sea Chart comes from the end of B9. It leads to Goron Island, Isle of Frost, Dee Ess Island and Harrow Island.
The last chart opens the Isle of the Dead, Isle of Ruins and Maze Island, and leads to the end of the game.
- Mercay Island and the First Sea Chart: Get Oshus’s Sword, solve the lever passage, rescue Linebeck and find the first sea chart.
- Isle of Ember and Astrid: First voyage, Beedle’s Shop Ship, Kayo’s torches, freeing Astrid and the volcano path to the Temple of Fire.
- Temple of Fire: Every key, the Boomerang, the Boss Key, how to beat Blaaz, the Heart Container, Leaf and Astrid’s Power Gem.
- Cannon Island, the Ghost Ship Chase and Molida Island: Buy the Cannon from Eddo, chase the Ghost Ship, then reach Molida Island and take the Shovel.
- Temple of the Ocean King: B4 to B6, the Salvage Arm and the Sun Key: Phantom Eyes, the hourglass crest door, the Salvage Arm, treasure salvage and the Sun Key.
- Molida Island and the Temple of Courage: Beat the Giant Eye Plant, light Molida’s statues, get the Bow, defeat Crayk and awaken the Spirit of Courage.
- Temple of the Ocean King: B1 to B3 and the Phantom Hourglass: Take the Phantom Hourglass, sneak past Phantoms, carry three Force Gems and find the Northwestern Sea Chart.
- Northwestern Sea and the Isle of Gust: The fog route, Bannan Island fishing, Zauz, the Cyclone Slate, Golden Frogs and the way to the Temple of Wind.
- Temple of Wind: Get the bombs, the Boss Key, beat Cyclok, free Neri and take the Heart Container.
- The Ghost Ship: Find the ship with the Spirits, free the Cubus sisters, win their volley game, get the Ghost Key and Heart Container.
- Zauz and the Temple of the Ocean King: B7 to B9: Pure Metals, Triforce door, crystal puzzles and the Southeastern Sea Chart.
- Goron Island and Gongoron: Sail the Southeastern Sea, beat the Massive Eye, pass Biggoron’s quiz, find Gongoron and reach the Goron Temple.
- Goron Temple: Team up with Gongoron, get the Bombchus and the Boss Key, beat Dongorongo and take the Crimsonine.
- Isle of Frost and the Yook Mystery: Cannon the ice, Anouki Estates, find the Yook among six villagers and fight through the Great Ice Field.
- Temple of Ice: Lever order, three small keys, Grappling Hook, Boss Key, Gleeok fight, Heart Container and Azurine.
- Temple of the Ocean King: B10 to B13 and the Northeastern Sea Chart: Gold Phantoms, the B11 bridges, three Force Gems on B12 and the Northeastern Sea Chart.
- Isle of the Dead and the Isle of Ruins: Dig spot, Phantom Corridor path, Regal Necklace, King’s Key, Max and the door symbol.
- Mutoh’s Temple: Get the Hammer, find both small keys and the Boss Key, beat Eox and collect the Aquanine.
- The Phantom Sword and Bellum: Phantom Hourglass walkthrough for the Phantom Sword, the last Temple of the Ocean King descent, Bellum.
Collectible Totals
A full run collects the following. The 100% Completion Checklist sums them up, and each chapter lists what you can pick up while you are there.
- Heart Containers: 13, which take you from 3 hearts to 16.
- Spirit Gems: 20 Power Gems, 20 Wisdom Gems and 20 Courage Gems.
- Treasure Maps: 31, which need the Salvage Arm.
- Golden Frogs: 6.
- Sand of Hours: up to 25 minutes in the Phantom Hourglass.
- Ship Parts and Treasures: 9 sets of 8 parts and 8 kinds of treasure.
100% Checklist
| Chapters | 19, from Mercay Island to Bellum |
|---|---|
| Sea charts | 4: Southwestern, Northwestern, Southeastern, Northeastern |
| Dungeons in order | Temple of Fire, Temple of Wind, Temple of Courage, Ghost Ship, Goron Temple, Temple of Ice, Mutoh’s Temple |
| Temple of the Ocean King | 6 visits, from 1F down to B13 |
| Final boss | Bellum, then Bellumbeck |
| Collectibles | 13 Heart Containers, 60 Spirit Gems, 31 Treasure Maps, 6 Golden Frogs, 25 minutes of Sand of Hours |
