Zelda Central

Games

Other games

Walkthrough

This walkthrough follows the whole game in play order and points out every collectible as you reach it. Each chapter lists what you need, the route, the dungeon items, the boss and what you can pick up, so you need nothing else to reach 100%. The chapters below are grouped by the sea chart you are sailing on, and the number in front of each one is its place in the story.

How the Story Is Built

Phantom Hourglass alternates between islands and one dungeon you keep coming back to. Each normal dungeon ends in a boss and a Heart Container, and all but the Ghost Ship also give you a new tool. In between, you return to Mercay Island and sink deeper into the Temple of the Ocean King. Each new stretch of the temple needs something you won on the islands, and each one gives you a new Sea Chart or a key to the next part of the quest.

How the Temple of the Ocean King Fits In

You enter the temple six times, and the visits alternate with the islands like this.

The Phantom Hourglass limits how long you can stay in the temple, and its sand grows as you beat bosses. The Sand of Hours page lists every minute.

Chapters by Sea Chart

You start here and come back several times. The sea holds Mercay Island, Isle of Ember, Cannon Island, Molida Island and Spirit Island.

The chart from B3 opens the foggy northwest: Bannan Island, Isle of Gust, Zauz’s Island and Uncharted Island.

The Southeastern Sea Chart comes from the end of B9. It leads to Goron Island, Isle of Frost, Dee Ess Island and Harrow Island.

The last chart opens the Isle of the Dead, Isle of Ruins and Maze Island, and leads to the end of the game.

Collectible Totals

Collecting everything gives you the following. The 100% Completion Checklist sums them up, and each chapter lists what you can pick up while you are there.

100% Checklist

Chapters19, from Mercay Island to Bellum
Sea charts4: Southwestern, Northwestern, Southeastern, Northeastern
Dungeons in orderTemple of Fire, Temple of Wind, Temple of Courage, Ghost Ship, Goron Temple, Temple of Ice, Mutoh’s Temple
Temple of the Ocean King6 visits, from 1F down to B13
Final bossBellum, then Bellumbeck
Collectibles13 Heart Containers, 60 Spirit Gems, 31 Treasure Maps, 6 Golden Frogs, 25 minutes of Sand of Hours

Google is changing how it surfaces content. Prioritize our high-quality Zelda guides and expert coverage in search results by setting ZeldaCentral.com as a preferred source.