| Facilities | Hylian Blacksmith Guild, Military Training Camp, Meditative Training, Kochi Dye Shop, Sheikah Sensor, Royal Ancient Lab (Expansion Pass) |
|---|---|
| Shops | High Spirits Produce, Royo-Royo Depot, Mabe Ranch Co-op, Snowy Feathers, Secro’s Supplies, Dearest Stars |
| How they open | Each is unlocked by a quest on the Hyrule map, mostly in the first two chapters |
| First to open | Brawny Blacksmiths (Hylian Blacksmith Guild) after Road to the Ancient Lab |
| Cost | Quest materials, plus Rupees for some |
Facilities and shops open one at a time through quests on the Hyrule map. The Hylian Blacksmith Guild is the one that matters most: it fuses weapons, raises their level limit and removes seals, and it opens with the quest Brawny Blacksmiths once you have cleared Road to the Ancient Lab. The Military Training Camp and Meditative Training handle leveling, six shops sell materials, and the Sheikah Sensor tells you where things you still need can be found. This page lists how each one opens, what it does and what its upgrades are.


Table of Contents
Quick reference
Open the Quests menu on the Hyrule map to find an unlock quest, hand in the materials, and the facility card appears on the map. The table gives the quest, the requirement and the reward for every facility and shop; the sections after it explain what each does.

| Facility or shop | Unlock quest | Available after | Quest needs |
|---|---|---|---|
| Hylian Blacksmith Guild | Brawny Blacksmiths | Road to the Ancient Lab | |
| Military Training Camp | Entrance Test | Any two Chapter 2 battles | Moblin Trophy x5, Lizalfos Trophy x50, Bokoblin Trophy x200 |
| Meditative Training | Relief for Soldier Stress | ||
| Kochi Dye Shop | Dyeing to Make Contact | Road to the Ancient Lab | |
| Sheikah Sensor | Needed: Researchers! | One Chapter 2 battle | Bokoblin Trophy x200, Lizalfos Trophy x50, 1,000 Rupees |
| High Spirits Produce | Pumpkin Burglars | Road to the Ancient Lab | Courser Bee Honey x1, Bokoblin Trophy x200 |
| Royo-Royo Depot | Gotta Have a Sign | Ethereal Stone x1, Stone Pebblit Trophy x5 | |
| Mabe Ranch Co-op | An End to Fighting | Ruby x1, Bokoblin Trophy x200, 1,000 Rupees | |
| Snowy Feathers | Brilliance for the Boutique | One each of Lizalfos Tail, Courser Bee Honey, Wildberry, Zapshroom and Swift Violet | |
| Secro’s Supplies | Shop-Quick Store | Hearty Salmon x3, Hyrule Bass x3, Hearty Blueshell Snail x3, Lizalfos Trophy x100 | |
| Dearest Stars | Wanted: Shop Assistant | Bokoblin Trophy x100, 1,500 Rupees |
Hylian Blacksmith Guild
Hylian Blacksmith Guild
The Guild is run by Cedro, the blacksmith at the Rauru Settlement, and opens with the Central Hyrule quest Brawny Blacksmiths, which needs five Ironshroom and unlocks once Road to the Ancient Lab is cleared. Select a warrior, then a weapon, and pick one of the Guild’s services: Fuse Weapons, Sell Weapons, Raise Weapon-Level Limit, Remove Seals and, later, repairing rusty weapons.

Fusing weapons
Fusion feeds spare weapons of the same warrior into the weapon you want to improve. The spare weapons are consumed, only the first skill of each one carries over, and the weapon you are improving must have a free skill slot. Weapons are locked to a warrior, so Link and Mipha cannot share spears. A common plan is to level a weapon to 19 with unsealed fodder, then finish it to 20 with weapons that share its seal. See the weapons page for the seals worth keeping.

Raising the weapon-level limit
Weapons start capped at level 20. The first quest, A Monumental Undertaking, unlocks after Relentless as a Waterfall and raises the limit to 25; it needs Luminous Stone x3, Moblin Fang x30, Lynel Horn x5, Moblin Trophy x20 and Stone Talus Trophy x1. The Legendary Blacksmith raises it to 30 and needs Hinox Trophy x4, Stone Talus Trophy x1, Lynel Trophy x4, Molduga Trophy x1 and Ethereal Stone x2. With the Expansion Pass, the lab quest Working with the Blacksmith Guild raises it to 50.

Removing seals
Two quests add seal removal. Caring for the Statues, in Gerudo after Air and Lightning, lets you remove a seal you choose; it needs Lynel Horn x5, Hinox Tooth x5, Moblin Fang x50, Lizalfos Horn x50 and Lynel Trophy x2. Secret of the Rito Artisans, in Hebra, removes all seals from a weapon; it needs Opal x3, Amber x3, Diamond x1, Bokoblin Trophy x500 and Hinox Trophy x2. In the Expansion Pass lab, The Deal with Seals adds the ability to remove hidden seals.


Octo-Polish and rusty gear
The quest From Rusty to Trusty unlocks after Freeing Korok Forest and lets Cedro repair Rusty Gear for ores, monster parts and trophies plus 225 Rupees. It needs Octorok Tentacle x1, Octorok Eyeball x1, Octo Balloon x2 and Octorok Trophy x10. The follow-up quests Better Rust-Busting and Road to Rust Research make repaired weapons stronger.

Training
Military Training Camp
Rubeo’s camp in the Great Hyrule Forest opens with the quest Entrance Test, which needs any two Chapter 2 battles to be cleared plus Moblin Trophy x5, Lizalfos Trophy x50 and Bokoblin Trophy x200. It raises a warrior’s level for Rupees, up to the level of your highest-level character, and the fee grows with the level. The quest Tactics for Small Foes (Chuchu Jelly x3, Octo Balloon x5, Keese Eyeball x5, Keese Trophy x50 and Chuchu Trophy x20) gives a discount, and The Instructor’s Problem and Facing Powerful Enemies (after the Challenge Coliseum: Expert) discount it further.
Meditative Training
Meditative Training at the Sage Temple opens with the Central Hyrule quest Relief for Soldier Stress, which needs only Hyrule Herb x3 once Revali, the Rito Warrior is cleared. It is a practice room with endless Bokoblins and Moblins where you take no damage, your Special-Attack Gauge refills and your rods never run dry. You gain no experience or items, so use it to learn combos and special attacks, as described on the combat and controls page.
Kochi Dye Shop
Kochi Dye Shop
In Necluda, the quest Dyeing to Make Contact needs a single Ruby and opens the Kochi Dye Shop after Road to the Ancient Lab. The shop dyes your warriors’ outfits. Further quests add colors: A Sparkling Solution (after Akkala Tower; Amber x3, Ruby x2, Sapphire x2, Lizalfos Trophy x150, Wizzrobe Trophy x3), Custom-Made Color (after The Great Plateau) and A Color Seen in a Dream (after The Future of Hyrule).

Shops
The six shops buy and sell materials, are always open and give no bonuses. Prices below are in Rupees. A shop’s stock grows if you finish the lab quest Supporting the Local Economy from the Expansion Pass.

High Spirits Produce
Beni’s shop in Kakariko Village opens with Pumpkin Burglars after Road to the Ancient Lab, and the quest also rewards Fortified Pumpkin x3. It sells Bokoblin Guts (80), Goat Butter (12), Cane Sugar (12), Bird Egg (12), Fortified Pumpkin (20) and Swift Carrot (16).


Royo-Royo Depot
Bulk runs this Death Mountain store, which opens with Gotta Have a Sign after Daruk, the Goron Hero. It sells Flint (20), Rock Salt (12), Spicy Pepper (16), Smotherwing Butterfly (10), Fireproof Lizard (25) and Goron Spice (16).




Mabe Ranch Co-op
Makimi’s ranch in Mabe Village opens with An End to Fighting, also after Daruk, the Goron Hero. It sells Goat Butter (12), Bird Egg (12), Courser Bee Honey (40), Chickaloo Tree Nut (12), Hylian Rice (12), Fresh Milk (12) and Acorn (8).

Snowy Feathers
Saezuri’s boutique in Tabantha Village opens with Brilliance for the Boutique after Revali, the Rito Warrior. It sells Hearty Durian (60), Tabantha Wheat (12), Endura Shroom (24), Ice Keese Wing (24), Spicy Pepper (16), Sapphire (1,040) and Octo Balloon (20).




Secro’s Supplies
Ahrt Secro’s shop in Goponga Village opens with Shop-Quick Store after Mipha, the Zora Princess. It sells Stealthfin Trout (40), Staminoka Bass (72), Raw Prime Meat (60), Swift Violet (40), Fleet-Lotus Seeds (20) and Hearty Blueshell Snail (60).

Dearest Stars
Seru’s gem shop in Gerudo Town opens with Wanted: Shop Assistant after Urbosa, the Gerudo Chief. It sells Opal (240), Amber (120), Topaz (720), Ruby (840), Sapphire (1,040) and Diamond (2,000), the easiest way to get gems for weapon-level and seal quests.




Stables and traveling merchants
Stable quests with the reward Merchant Arrives bring traveling merchants who can buy your raw items at the stables. Seven quests give this reward, and each is listed below. Wedding Worry also teaches the recipe for Akkala Buns.


| Quest | Region | Available after | Needs |
|---|---|---|---|
| Swanked-Up Stable | Central Hyrule | Road to the Ancient Lab | Hearty Durian x1, Bokoblin Trophy x200, Lizalfos Trophy x100 |
| On the Hook | Faron | Road to the Ancient Lab | Armored Porgy x5, Hyrule Bass x5, Chuchu Trophy x10 |
| Anything but Bugs | Akkala | Road to the Ancient Lab | Bladed, Rugged and Energetic Rhino Beetle x5 each |
| Help Them on Their Way | Central Hyrule | The Yiga Clan Attacks! | Flint x5, Moblin Trophy x10 |
| Hoping for Heat Relief | Eldin | Fireproof Lizard x10, Lizalfos Trophy x100, Moblin Trophy x10 | |
| Wedding Worry | Akkala | Each Step Like Thunder | Cool, Warm and Electric Safflina x10 each, Bokoblin Trophy x200, Guardian Trophy x5 |
| Curry Connoisseur | Central Hyrule | A Rumor about Skull Lake | Monster Extract x3, Goron Spice x10, Bokoblin Trophy x300, Lizalfos Trophy x150, Lynel Trophy x1 |
Sheikah Sensor
Sheikah Sensor
The Sheikah Sensor opens with the Akkala quest Needed: Researchers!, available after one Chapter 2 battle, which needs Bokoblin Trophy x200, Lizalfos Trophy x50 and 1,000 Rupees. It lets you register materials, press X on the map to see where they drop and track what you still need for a quest. Three quests widen it: Feed the Research (after Akkala Tower; Raw Bird Thigh x10, Stamella Shroom x10, Stealthfin Trout x10, Fortified Pumpkin x10, Wizzrobe Trophy x5), Sweeten the Research (Cane Sugar x20, Hydromelon x20, Mighty Bananas x30, Wizzrobe Trophy x2, Chuchu Trophy x10) and Fuel Up with Plants (Armoranth x20, Mighty Thistle x20, Hyrule Herb x20, Moblin Trophy x10, Bokoblin Trophy x300), each giving More Sheikah Sensor Registrations. There is no upgraded Sensor in this game.

Hyrule map and the lab
Hyrule map
The Hyrule map is the hub: battle icons, quest givers, shops and facility cards all sit on it, grouped by region. Press L and R to switch lists, and use the right stick to zoom. After Akkala Tower, nine Contribution Level quests appear, one for each region plus All Hyrule: The Hope of All Hyrule, Central Hyrule, Hebra, Akkala, Eldin, Lanayru, Necluda, Faron and Gerudo. Each rewards materials and a piece of gear for finishing every quest in that region, and the first (All Hyrule) gives the Hyrule Warrior’s Cap, Tunic and Trousers.

Royal Ancient Lab
The Royal Ancient Lab is the research base in Central Hyrule, and with the Expansion Pass it gains an EX icon with a skill tree of 35 research quests. Its first quest, Roll Out the Research, costs 800 Rupees. The Expansion Pass page covers the whole tree, the Flail, the Master Cycle and the Battle-Tested Guardian.




