| Weapon types | 43, including the |
|---|---|
| Tiers | Lv. 1, Lv. 2, Lv. 3, a Lv. 4 “+” weapon and a Multi-Element weapon on top |
| Stars | 1 to 5, each worth 10 percent of base strength |
| Skills | 1 to 6 per weapon; sealed skills open at 1,000, 2,000, 3,000, 4,000, 5,000 and 10,000 KOs |
| Storage limit | 20 weapons of each type |
| Smithy | Opens after clearing The Sorceress of the Woods |
Hyrule Warriors: Definitive Edition has 43 weapon types spread across its playable warriors. Each type belongs to one warrior, has one of five elements (Fire, Water, Lightning, Light or Darkness) and climbs through four tiers to a Multi-Element weapon. A weapon carries stars and one to six skills, some of them sealed until you score enough KOs, and you can move skills between two weapons of the same type at the Smithy. This page lists every type warrior by warrior, then explains tiers, stars, skills, seals, the Legendary skill and fusion.


Table of Contents
How weapons work
Tiers
Every weapon type has a Lv. 1, Lv. 2 and Lv. 3 weapon, for example the Knight’s Sword, White Sword and Magical Sword for Link’s Hylian Sword. A higher tier gives more base attack, more skill slots and more elements. The Lv. 4 weapon is the “+” version, such as the Magical Sword+, and above that sits a Multi-Element weapon like the Darkmagic Sword. Lv. 1 to 3 weapons come from Legend Mode chests and results screens and from the base Adventure Map. The Master Sword is the exception: it is one single weapon with no tiers. The 8-Bit look is only an alternate appearance for a type’s top weapon and is switched on in Game Settings.


4th-tier weapons
Lv. 4 weapons and Multi-Element weapons are not found in Legend Mode. You win them as battle rewards in Adventure Mode, and many require an A rank on the battle. The Twilight Map and the Termina Map hold several of the Lv. 4 weapons; the Magical Sword+, for example, is the prize for a Twilight Map battle. Seven Multi-Element weapons are new in this edition: Gleambolt Pegasus Boots, Darkfire Nice Sand Wand, Din’s Harp of Oceans, Awakening Sunbell, Flaming Wrecker Sword, Crackling Nice Hammer and Burning Frame. See Adventure Mode for the maps.


Elements
Fire makes enemies explode when they land and the blast hits their neighbours. Water bubbles enemies and deals damage over time. Lightning does extra damage to airborne enemies. Light grows stronger on consecutive hits on groups, and Darkness grows stronger on consecutive hits on a single enemy. When a scenario recommends an element with a thumbs-up icon, a matching weapon deals more damage. A Multi-Element weapon has two elements.


Stars
A weapon has between 1 and 5 stars. Each star adds 10 percent of the weapon’s base strength, so a 5-star weapon beats a 1-star copy of the same weapon. The Stars+ skill raises the odds of a high-star drop, and the Weapon Star I, II and III mixtures from the Apothecary raise stars too; see Bazaar and Badges.


Skills
A weapon holds from 1 to 6 skills. They are chosen at random when the weapon drops, and they add effects such as extra Rupees or more damage against certain enemies. An empty slot can be filled by fusion at the Smithy.


Sealed skills
Some skills start sealed. A sealed skill opens once you defeat a set number of enemies with that weapon: 1,000, 2,000, 3,000, 4,000, 5,000 (the Heart Power skill) or 10,000, the last being the Legendary skill. Higher thresholds hold stronger, rarer skills. At the Smithy you can appraise a sealed skill to see what it is, at 10 Rupees for each KO required. A sealed skill cannot be fused or removed until it opens.


Legendary skill
The Legendary skill raises a weapon’s Basic Weapon Strength to 560. It needs 10,000 KOs with that weapon, but it will not open until the Master Sword’s Exorcism skill has opened, so unlock that first.


Master Sword skills
The Master Sword has two special skills. Evil’s Bane adds 200 attack; to open it you must first own every Lv. 1, 2 and 3 weapon, then reach 10,000 KOs. Exorcism adds 400 more for 900 in total; you need every weapon, including the Multi-Element ones, and then 15,000 KOs. Exorcism earns the True Master Sword medal and unlocks the Legendary seal on all other weapons.


Fusion at the Smithy
The Smithy in the Bazaar opens after you clear The Sorceress of the Woods. Pick a base weapon with an empty skill slot and a source weapon of the same type, pay Rupees based on the source and the skill, and the skill moves over. The source weapon is destroyed, only one skill moves per fusion, and sealed skills cannot be moved. The Smithy can also remove a skill for 30,000 Rupees, which cannot be undone, and it sells spare weapons for Rupees. You can hold up to 20 weapons of each type.


Weapon types by warrior
Ganon and Cucco have no weapons: they are playable only in Ganon’s Fury and Cucco’s Fury and use a fixed attack. Every other warrior is listed below with each weapon type, its element, the first weapon of the type and how you get it. For how to unlock each warrior see Playable Warriors.


Link’s weapons
Hylian Sword (Link)
Link’s Hylian Sword is a Light-element weapon type. The first weapon of the type is the Knight’s Sword, which you receive on the results screen of The Armies of Ruin. Its second tier, the White Sword, is a Sealed Weapon in the chest at the East Cannon Keep in Sealed Ambition. At the top sits the Multi-Element Darkmagic Sword (Light/Darkness).


Magic Rod (Link)
Link’s Magic Rod is a Fire-element weapon type. The first weapon of the type is the Fire Rod. You receive the Fire Rod on the results screen of The Sheikah Tribesman. Any magic rod also satisfies the Hard-difficulty Gold Skulltula requirements in several Legend Mode scenarios. At the top sits the Multi-Element Crackling Rod (Fire/Lightning).


Great Fairy (Link)
Link’s Great Fairy is a Water-element weapon type. This type is an Adventure Mode reward, won by clearing the battle on the Adventure Map that offers it as the prize. At the top sits the Multi-Element Great Fairy of Tempests (Water/Lightning).


Gauntlets (Link)
Link’s Gauntlets is a Lightning-element weapon type. This type is an Adventure Mode reward, won by clearing the battle that offers it as the prize. At the top sits the Multi-Element Burning Gloves (Lightning/Fire).


Horse (Link)
Link’s Horse is a Light-element weapon type. Link fights from Epona’s back with this type. It is an Adventure Mode reward. At the top sits the Multi-Element Stormy-Eyed Epona (Light/Lightning).


Spinner (Link)
Link’s Spinner is a Lightning-element weapon type. No amiibo is needed in this edition: the Spinner is an Adventure Mode reward available in the base game. At the top sits the Multi-Element Hydro-Spinner (Lightning/Water).


Master Sword (Link)
Clearing The Sacred Sword gives you the Master Sword. It is a single one-of-a-kind weapon with no higher tiers, and it holds the two special skills described under Master Sword skills.


Impa’s weapons
Giant Blade (Impa)
Impa’s Giant Blade is a Water-element weapon type. The first weapon of the type is the Giant’s Knife. The Giant’s Knife is a reward on the results screen of The Sheikah Tribesman, and the results screen of Land of Myth can award Biggoron’s Knife. At the top sits the Multi-Element Biggoron’s Sunblade (Water/Light).




Naginata (Impa)
Impa’s Naginata is a Fire-element weapon type. The first weapon of the type is the Guardian Naginata. The Guardian Naginata is an Adventure Map reward, won by clearing battle G-11 on the base Adventure Map. At the top sits the Multi-Element Crackling Naginata (Fire/Lightning).


Sheik’s weapons
Harp (Sheik)
Sheik’s Harp is a Lightning-element weapon type. The first weapon of the type is the Goddess’s Harp, a reward on the results screens of Sealed Ambition and The Dragon of the Caves. Sheik is the only warrior who plays this type. Her songs call on all five elements even though the weapon type is listed as Lightning. At the top sits the Multi-Element Shining Harp (Lightning/Light).


Lana’s weapons
Book of Sorcery (Lana)
Lana’s Book of Sorcery is a Lightning-element weapon type. The first weapon of the type is the Spirit’s Tome. The Spirit’s Tome is a reward on the results screen of The Sorceress of the Valley. A chest in the Lower Level East keep of the Palace of Twilight in The Shadow King holds the Sealing Tome for Lana, and it shows on that scenario’s results screen. At the top sits the Multi-Element Tome of the Night (Lightning/Darkness).


Spear (Lana)
Lana’s Spear is a Water-element weapon type. The first weapon of the type is the Deku Spear. Lana’s second type is the one to use for the Hard Gold Skulltula in The Search for Cia. At the top sits the Multi-Element Sun Faron Spear (Water/Light).


Summoning Gate (Lana)
Lana’s Summoning Gate is a Fire-element weapon type. The first weapon of the type is the Gate of Time. Lana’s third type is an Adventure Mode reward. At the top sits the Multi-Element Gate of Tides (Fire/Water).


Zelda’s weapons
Rapier (Zelda)
Zelda’s Rapier is a Light-element weapon type. The first weapon of the type is the Polished Rapier. The Polished Rapier is a reward on the results screen of The Sorceress of the Woods, and The Sacred Sword awards the Glittering Rapier. Later tiers drop from Legend Mode chests and Adventure Mode. At the top sits the Multi-Element Gloomy Rapier (Light/Darkness).



Baton (Zelda)
Zelda’s Baton is a Lightning-element weapon type. An Adventure Mode reward. At the top sits the Multi-Element Liquid Glorious Baton (Lightning/Water).


Dominion Rod (Zelda)
Zelda’s Dominion Rod is a Darkness-element weapon type. An Adventure Mode reward. It is part of the base game, so no extra download is needed. At the top sits the Multi-Element Volcanic Dominion Rod (Darkness/Fire).


Ganondorf’s weapons
Great Swords (Ganondorf)
Ganondorf’s Great Swords is a Darkness-element weapon type. The first weapon of the type is the Swords of Despair. He wields them from the moment he joins. You first control him in Ganondorf’s Return, and the results screens of that scenario and of Battle of the Triforce pay out the Swords of Despair. At the top sits the Multi-Element Swords of Renewal (Darkness/Light).


Trident (Ganondorf)
Ganondorf’s Trident is a Lightning-element weapon type. The first weapon of the type is the Thief’s Trident. Clear battle B-8 on the Adventure Map with an A rank to win it. At the top sits the Multi-Element Burning Trident (Lightning/Fire).


Darunia’s weapons
Hammer (Darunia)
Darunia’s Hammer is a Fire-element weapon type. The first weapon of the type is the Magic Hammer. Darunia fights only with this type, and it is his from the moment he joins. At the top sits the Multi-Element Darkfire Hammer (Fire/Darkness).


Ruto’s weapons
Zora Scale (Ruto)
Ruto’s Zora Scale is a Water-element weapon type. The first weapon of the type is the Silver Scale. Her only type is available the moment Ruto joins. At the top sits the Multi-Element Sun Dragon Scale (Water/Light).


Agitha’s weapons
Parasol (Agitha)
Agitha’s Parasol is a Light-element weapon type. The first weapon of the type is the Butterfly Parasol. The Butterfly Parasol is a reward on the results screen of Land of Twilight, and Agitha brings it when she becomes playable. At the top sits the Multi-Element Incandescent Parasol (Light/Fire).


Midna’s weapons
Shackle (Midna)
Midna’s Shackle is a Darkness-element weapon type. The first weapon of the type is the Cursed Shackle. Midna’s shackle is hers from the start. At the top sits the Multi-Element Thunderhead Shackle (Darkness/Lightning).


Zant’s weapons
Scimitars (Zant)
Zant’s Scimitars is a Darkness-element weapon type. The first weapon of the type is the Usurper’s Scimitars. They appear on the results screen of The Shadow King, and Zant carries them as soon as he is unlocked. At the top sits the Multi-Element Darkwater Scimitars (Darkness/Water).


Fi’s weapons
Goddess Blade (Fi)
Fi’s Goddess Blade is a Light-element weapon type. The first weapon of the type is the Goddess Sword. Fi’s only type is ready when she joins. At the top sits the Multi-Element Liquid Goddess Blade (Light/Water).


Ghirahim’s weapons
Demon Blade (Ghirahim)
Ghirahim’s Demon Blade is a Darkness-element weapon type. The first weapon of the type is the Demon Tribe Sword. Ghirahim’s blade is unlocked with him. At the top sits the Multi-Element Darkfire Demon Blade (Darkness/Fire).


Cia’s weapons
Scepter (Cia)
Cia’s Scepter is a Darkness-element weapon type. The first weapon of the type is the Scepter of Time. The Scepter of Time is a reward on the results screen of The Sorceress of the Woods. You first fight with it in The Dragon of the Caves. At the top sits the Multi-Element Crackling Scepter (Darkness/Lightning).



Volga’s weapons
Dragon Spear (Volga)
Volga’s Dragon Spear is a Fire-element weapon type. The first weapon of the type is the Dragonbone Pike. Volga’s spear is his only type and is available when he joins. At the top sits the Multi-Element Darkfire Fang (Fire/Darkness).


Wizzro’s weapons
Ring (Wizzro)
Wizzro’s Ring is a Darkness-element weapon type. The first weapon of the type is the Blue Ring. Wizzro’s rings are his from the start. At the top sits the Multi-Element Darkwater Ring (Darkness/Water).


Twili Midna’s weapons
Mirror (Twili Midna)
Twili Midna’s Mirror is a Darkness-element weapon type. The first weapon of the type is the Mirror of Shadows. The Mirror comes with Twili Midna when you unlock her on the Adventure Map. At the top sits the Multi-Element Darklight Mirror (Darkness/Light).


Young Link’s weapons
Mask (Young Link)
Young Link’s Mask is a Darkness-element weapon type. The first weapon of the type is the Fierce Deity Mask. He fights with the mask once you unlock him in Adventure Mode. At the top sits the Multi-Element Inflamed Deity’s Mask (Darkness/Fire).


Tingle’s weapons
Balloon (Tingle)
Tingle’s Balloon is a Fire-element weapon type. The first weapon of the type is the Rosy Balloon. Tingle’s balloon arrives with him. At the top sits the Multi-Element Liquid Fire Balloon (Fire/Water).


Linkle’s weapons
Crossbows (Linkle)
Linkle’s Crossbows is a Fire-element weapon type. The first weapon of the type is the Simple Crossbows. Her second tier, the Hylian Crossbows, comes from the East Keep chest in The Demon Lord’s Plan and shows on that scenario’s results screen. The Simple Crossbows are a reward on the results screens of Land in the Sky and Land of Myth. At the top sits the Multi-Element Luminous Crossbows (Fire/Light).



Boots (Linkle)
Linkle’s Boots is a Lightning-element weapon type. The first weapon of the type is the Winged Boots. The Boots are an Adventure Mode reward on the Koholint Island Map. At the top sits the Multi-Element Gleambolt Pegasus Boots (Lightning/Light).


Skull Kid’s weapons
Ocarina (Skull Kid)
Skull Kid’s Ocarina is a Darkness-element weapon type. The first weapon of the type is the Fairy Ocarina. The Ocarina is his only type and is available once he is unlocked. At the top sits the Multi-Element Crackling Ocarina (Darkness/Lightning).


Toon Link’s weapons
Light Sword (Toon Link)
Toon Link’s Light Sword is a Light-element weapon type. The first weapon of the type is the Hero’s Sword. He starts with it once he joins you. At the top sits the Multi-Element Lokomo Sword of Oceans (Light/Water).


Sand Wand (Toon Link)
Toon Link’s Sand Wand is a Fire-element weapon type. The first weapon of the type is the Sand Wand. You unlock this type on the Grand Travels Map. At the top sits the Multi-Element Darkfire Nice Sand Wand (Fire/Darkness).


Tetra’s weapons
Cutlass (Tetra)
Tetra’s Cutlass is a Water-element weapon type. The first weapon of the type is the Pirate Cutlass. The second tier, the Jeweled Cutlass, is a reward for clearing Reclaiming the Darkness. At the top sits the Multi-Element Cutlass of Light (Water/Light).


King Daphnes’s weapons
Sail (King Daphnes)
King Daphnes’s Sail is a Water-element weapon type. The first weapon of the type is the Windfall Sail. His second tier, the Swift Sail, is the prize for capturing Rock Keep in Watchers of the Triforce. At the top sits the Multi-Element Supercharged Sail (Water/Lightning).


Medli’s weapons
Rito Harp (Medli)
Medli’s Rito Harp is a Light-element weapon type. The first weapon of the type is the Sacred Harp. The harp is available as soon as Medli joins. At the top sits the Multi-Element Din’s Harp of Oceans (Light/Water).


Marin’s weapons
Bell (Marin)
Marin’s Bell is a Water-element weapon type. The first weapon of the type is the Sea Lily Bell. Marin’s bell is unlocked together with her. At the top sits the Multi-Element Awakening Sunbell (Water/Light).


Toon Zelda’s weapons
Phantom Arms (Toon Zelda)
Toon Zelda’s Phantom Arms is a Light-element weapon type. The first weapon of the type is the Protector Sword. Toon Zelda’s Phantom Arms come with her. At the top sits the Multi-Element Flaming Wrecker Sword (Light/Fire).


Ravio’s weapons
Rental Hammer (Ravio)
Ravio’s Rental Hammer is a Darkness-element weapon type. The first weapon of the type is the Wooden Hammer. The Rental Hammer is Ravio’s only type. At the top sits the Multi-Element Crackling Nice Hammer (Darkness/Lightning).


Yuga’s weapons
Picture Frame (Yuga)
Yuga’s Picture Frame is a Lightning-element weapon type. The first weapon of the type is the Wooden Frame. Yuga’s frame is available when he is unlocked. At the top sits the Multi-Element Burning Frame (Lightning/Fire).


Weapon quick reference
| Warrior | Weapon type | Element | First weapon | Multi-Element weapon |
|---|---|---|---|---|
| Hylian Sword | Light | Darkmagic Sword (Light/Darkness) | ||
| Magic Rod | Fire | Crackling Rod (Fire/Lightning) | ||
| Great Fairy | Water | – | Great Fairy of Tempests (Water/Lightning) | |
| Gauntlets | Lightning | – | Burning Gloves (Lightning/Fire) | |
| Horse | Light | – | Stormy-Eyed | |
| Lightning | – | Hydro-Spinner (Lightning/Water) | ||
| Light | – | |||
| Giant Blade | Water | Biggoron’s Sunblade (Water/Light) | ||
| Naginata | Fire | Crackling Naginata (Fire/Lightning) | ||
| Harp | Lightning | Shining Harp (Lightning/Light) | ||
| Book of Sorcery | Lightning | Tome of the Night (Lightning/Darkness) | ||
| Spear | Water | Sun | ||
| Summoning Gate | Fire | Gate of Tides (Fire/Water) | ||
| Rapier | Light | Gloomy Rapier (Light/Darkness) | ||
| Baton | Lightning | – | Liquid | |
| Dominion Rod | Darkness | – | Volcanic Dominion Rod (Darkness/Fire) | |
| Great Swords | Darkness | Swords of Renewal (Darkness/Light) | ||
| Trident | Lightning | Burning Trident (Lightning/Fire) | ||
| Fire | Darkfire | |||
| Zora Scale | Water | Sun Dragon Scale (Water/Light) | ||
| Parasol | Light | Incandescent Parasol (Light/Fire) | ||
| Shackle | Darkness | Thunderhead Shackle (Darkness/Lightning) | ||
| Scimitars | Darkness | Darkwater Scimitars (Darkness/Water) | ||
| Goddess Blade | Light | Liquid Goddess Blade (Light/Water) | ||
| Demon Blade | Darkness | Darkfire Demon Blade (Darkness/Fire) | ||
| Scepter | Darkness | Crackling Scepter (Darkness/Lightning) | ||
| Dragon Spear | Fire | Darkfire Fang (Fire/Darkness) | ||
| Ring | Darkness | Darkwater Ring (Darkness/Water) | ||
| Mirror | Darkness | Darklight Mirror (Darkness/Light) | ||
| Mask | Darkness | Inflamed Deity’s Mask (Darkness/Fire) | ||
| Balloon | Fire | Liquid Fire Balloon (Fire/Water) | ||
| Crossbows | Fire | Luminous Crossbows (Fire/Light) | ||
| Boots | Lightning | Gleambolt | ||
| Darkness | Crackling | |||
| Light Sword | Light | |||
| Fire | Darkfire | |||
| Cutlass | Water | Cutlass of Light (Water/Light) | ||
| Sail | Water | Supercharged Sail (Water/Lightning) | ||
| Rito Harp | Light | |||
| Bell | Water | Awakening Sunbell (Water/Light) | ||
| Phantom Arms | Light | Flaming | ||
| Rental | Darkness | Crackling | ||
| Picture Frame | Lightning | Burning Frame (Lightning/Fire) |
