| What it is | A dream hall of statues of the monsters and bosses you have defeated |
|---|---|
| First visit | Adult Link, the glowing bed in the ruined house beside Lake Hylia’s Lakeside Laboratory |
| Later visits | Any bed that offers “Visit Hall of Fallen Foes” |
| Guide | Kaepora Gaebora |
| Boss rematches | 10 boss statues, from Gohma to Ganon |
| Cost | Free; injuries in the hall do not carry over |
The Hall of Fallen Foes is a round dream hall that holds a statue of every monster you have defeated. You reach it by sleeping in a bed. Examine an enemy statue to read about the monster and see where it lives, and examine a boss statue to fight that boss again. Nothing you lose in the hall is lost for real, and the owl Kaepora Gaebora runs the place.




Table of Contents
Quick reference
How to reach the Hall of Fallen Foes
First visit at Lake Hylia
The hall opens during the adult part of the quest, on the stretch covered in Poes, the Hall of Fallen Foes and Lake Hylia. Once the lake is dry, walk along the exposed shore to the ruined house beside the big flower platform near the Lakeside Laboratory. A green glow shows through the doorway.


Go in and check the bed, which glows green. Navi says it is strange and suggests lying down to see what kind of weird dream you get. Choose to go to sleep, and the screen fades to the hall. A “Hall of Fallen Foes” banner appears.



Later visits
After the first time, every bed gives you an extra choice. Beds you can check, such as the one in the Goron City inn, offer “Visit Hall of Fallen Foes” alongside “Sleep until morning”, “Sleep until night” and “Don’t go to sleep”.


Leaving the hall
Talk to Kaepora Gaebora and pick “I’m ready to leave.” You wake up in the bed you slept in, which is the lakeside house on your first visit, and the game saves. The owl also answers “What can I do here?” and “How many statues?” whenever you ask. When you first visit he says the hall holds 50 monster statues and that more will appear as you continue your adventure.


Enemy statues
Reading a statue
Each monster you defeat adds a statue to the hall. Walk up to one and examine it. A card opens with the monster’s name, a short description, its Main Locations and the Useful Items for dealing with it. Rotate lets you turn the statue around to look at it from every side. For example, the Gold Skulltula card names Kakariko Village, and the Skulltula card names the Great Deku Tree and the Forest Temple.


The monsters that get statues include these: Keese, Fire Keese, Ice Keese, Stalfos, Skulltula, Gold Skulltula, Skullwalltula, Deku Baba, Deku Scrub, Mad Scrub, Business Scrub, Octorok, Peahat, Peahat Larva, Leever, Like Like, Lizalfos, Dinolfos, Wolfos, White Wolfos, Moblin, Great Moblin, Armos, Baby Dodongo, Dodongo, Gohma Larva, Tektite in red and blue, Bubbles in red, blue, green and white, Biri, Bari, Shabom, Stinger, Shell Blade, Spike, Torch Slug, Freezard, Beamos, Wallmaster, Floormaster, ReDead, Gibdo, Stalchild, Big Octo, Tailpasaran, Guay, Poe, Big Poe, Sharp the Elder, Flat the Younger, Skull Kid, Gerudo Thief, Iron Knuckle (black, silver and Nabooru), Anubis, False Door, Flying Pot, Flying Tile, Flare Dancer, Dead Hand, Dark Link, and the Forest Temple sisters Meg, Jo, Beth and Amy. A statue appears only after you have beaten that monster, so the hall starts sparse and fills in as you travel.


Boss rematches
How a rematch starts
The statues of your most powerful foes stand around the outer edge of the hall. Examine one and you can start a rematch battle against that boss. A timer records how quickly you win, so you can come back and beat your own best time. The hall is a dream, so any injuries you take there are temporary, and you can practice as often as you like.


A boss statue’s card also lists items that are useful against it, so the hall is a quick way to check what each fight needs before you face it for real. Strategy for every fight is on Boss Strategies.
Gohma
Gohma is the first boss statue, from the Great Deku Tree. The monster nested inside the tree as part of Ganondorf’s plans, and the card tells that story. The first fight is in Great Deku Tree.


King Dodongo
The statue of King Dodongo is listed with Dodongo Cavern as its location and a Bomb as its useful item. It was driven into a savage fury in the cavern. See Dodongo Cavern for the original fight.


Barinade
Barinade was set loose inside Lord Jabu-Jabu. The rematch repeats the fight from Lord Jabu-Jabu’s Belly.


Phantom Ganon
Phantom Ganon is the evil spirit that haunted the deepest part of the Forest Temple. You first beat it in the Forest Temple.


Volvagia
Volvagia lived in the deepest part of the Fire Temple. Its card notes dangerous fire breath that can be suppressed if its mouth is frozen over. The first fight is in the Fire Temple.


Morpha
Morpha hid beneath the surface in the deepest part of the Water Temple, and its liquid tentacles are weak to heat. The first fight is in the Water Temple.


Bongo Bongo
Bongo Bongo’s card says freezing its hands hinders its ability to bang out a tune. The first fight is in the Shadow Temple.


Twinrova
Twinrova is the merged form of the witches Koume and Kotake, Ganondorf’s foster parents, and was found deep in the Spirit Temple. The first fight is in the Spirit Temple.


Ganondorf
The Ganondorf statue shows the one male Gerudo born every hundred years, who led his people and wanted all of Hyrule. You face him first in Ganondorf and Ganon.


Ganon
Ganon is the form Ganondorf takes when the power of the Triforce of Power runs out of control, and its statue is the last of the ten. The final fight is in the same chapter as Ganondorf.


