| Type | Mini-boss (shrine Guardian) |
|---|---|
| Health | 3,000 (some variants 600) |
| Attack | 12 (laser) |
| Weapon | Three Guardian weapons |
| Found in | A Major Test of Strength shrines: Goma Asaagh, Tena Ko’sah, Saas Ko’sah, Kema Kosassa, Hia Miu, Tutsuwa Nima, Chaas Qeta and Mozo Shenno, and A Major Test of Strength+ at Ruvo Korbah |
| Drops | Ancient Screw, Ancient Spring, Ancient Gear, Ancient Shaft, Ancient Core |
The Guardian Scout IV is the strongest shrine Guardian and the opponent of the Major Test of Strength trials. It carries three weapons and has 3,000 base health, so the fight is long. Dodge everything, hit it only when it is open, and bring spare weapons.
Table of Contents
Behavior
It strings together long combos using all of its weapons and fires its laser to punish you for staying far away.
How to beat it
Prepare
Come with a stock of strong weapons, healing food and any attack-boosting meal or elixir. Wear armor with a defense bonus if you can.



Dodge and flurry rush
Watch for the attack wind-up, then dodge sideways at the last moment for a flurry rush and a free combo.
Parry the beam
Raise a shield when it fires its laser and deflect it for a big chunk of damage. Repeat until it falls.


Whittle it down
If the fight drags on, back off and recover, then return. There is no time limit, so a careful approach beats a rushed one.



Drops
- Ancient Screw, Ancient Spring, Ancient Gear, Ancient Shaft and Ancient Core
- Its Guardian weapons (tier set by difficulty scaling)
