| Type | Mini-boss (shrine Guardian) |
|---|---|
| Health | 100 (some variants 375) |
| Weapon | One Guardian weapon |
| Found in | A Minor Test of Strength shrines: Katah Chuki, Dah Hesho, Dah Kaso, Soh Kofi, Noya Neha and Pumaag Nitae |
| Drops | Ancient Screw, Ancient Spring, Ancient Gear, Ancient Shaft |
The Guardian Scout II is the standard opponent of the Minor Test of Strength trials. It wields a single Guardian weapon and also fires a laser, so it can be fought up close or beaten at range.
Behavior
It advances and swings its weapon when you are close, and fires a laser when you keep your distance. The laser has a clear charge, so you always get a warning.
How to beat it
Dodge and counter
Wait for the swing, then sidestep or dodge to the side for a flurry rush. Strike while its weapon is recovering and repeat until it falls.


Parry the beam
The laser can be deflected with a well-timed shield guard. A parried beam deals heavy damage to it.

Take its weapon
Once it is defeated, its Guardian weapon is yours to keep. Its strength follows difficulty scaling.


Drops
- Ancient Screw, Ancient Spring, Ancient Gear and Ancient Shaft
- Its Guardian weapon (tier set by difficulty scaling)
