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Ren-iz Shrine (Jump the Gaps)

Ren-iz Shrine is a puzzle shrine where you build ramps and bridges so an orb rolls across gaps into its target. Use Ultrahand on the plates, strike the yellow pillar to release the orb, and bridge to the chest holding a Mighty Zonaite Shield (Strong or Mighty, depending on your progress). The trial is called Jump the Gaps. It sits in Hyrule Field, about 115 map units from Crenel Hills. The Zi-ner Lightroot lies directly beneath it in the Depths.

TrialJump the Gaps
TypePuzzle
RegionCentral Hyrule
LocationHyrule Field
Coordinates756, 823, 95
ChestsMighty Zonaite Shield (Strong or Mighty, depending on your progress)
Lightroot belowZi-ner Lightroot

How to find it

Ren-iz Shrine is at map coordinates 756, 823 (height 95), inside a huge hollow tree trunk at the peak of Crenel Hills, between Lookout Landing and Eldin Canyon Skyview Towers. Two similar hollow trunks stand at the top; the shrine is in the eastern one, and the western one holds a Like Like.

Solution

Ramp the first plate and release the orb

In the first room, use Ultrahand to lift the loose stone plate and lay it as a ramp over the gap. Strike the yellow pillar so the orb rolls up the ramp, jumps the gap and drops into the hole, opening the door. If the orb misses, adjust the plate’s angle and strike the pillar again.

Bridge to the chest

In the second room, join the square and long plates into one long bridge and lay it across the gap to the chest. It holds a Mighty Zonaite Shield (Strong or Mighty, depending on your progress). Break the bridge apart afterwards and reuse the plates for the exit.

Build an L-shaped ramp for the last orb

In the last room, join the plates into an L-shaped ramp and set it at the edge of the runway, with a little floor visible behind it so it does not tip. Strike the pillar again and the orb rolls up the ramp and lands in the far basket.

Take the Light of Blessing

The gate opens when the orb lands. Walk through to the terminal to receive the Light of Blessing.

The Lightroot below

Directly under this shrine, in the Depths, is the Zi-ner Lightroot. Light it from below to reveal that part of the Depths map.

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