The open-source project, created by modder daurosk, adds co-op to the Lichii emulator, using Frizti’s Fritchii build. Its test release, v0.1.0-test2, was published on November 9. The project’s longer-term goal is to bring the same multiplayer system to a native PC recompilation, but that work is waiting for a playable recompilation.
What works in the test build
Players can see one another as Link in the game world, with Navi nearby and a name tag overhead. The mod also shares items, songs, small keys, Gold Skulltula tokens, Heart Pieces, and dungeon progress. Rupees, ammunition, and health remain individual to each player.
Enemies, townspeople, and animals can also share their positions and state between game instances. The build includes an in-game chat, player list, and reconnect support. The creator says players can join over a local network or use internet connections with port forwarding or a virtual LAN tool.
The feature list comes with a substantial early-access caveat: the project has not yet been tested on two separate PCs. Its release notes identify issues with enemy hit reactions, cut grass, Heart Containers, Gold Skulltulas, and some Link equipment. Bombs and arrows are implemented in the code, but had not yet been confirmed working in a game during the release’s testing.
The project is still in its early stages
The current release is a test build for people willing to help find bugs. Every player needs the same mod release and supported game build. The project provides its own code, but users must supply their own game dump, keys, and firmware; the creator says the download does not include game files. The repository is licensed under GPL-3.0 and is not affiliated with Nintendo.
For now, the mod is best understood as an experiment in making the remake playable cooperatively on PC, rather than a finished multiplayer mode. Its next major milestone is proving that the test build works between players on separate computers.
