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Link rides Epona across Hyrule Field toward Death Mountain in the Ocarina of Time remake.

Ocarina of Time Remake Gets New Overview Trailer Ahead of November Launch

Nintendo has released a new overview trailer for the Ocarina of Time remake, giving fans another look at Link’s return to Hyrule before the game arrives on Nintendo Switch 2 on November 5, 2026. Alongside its updated presentation, the trailer introduces a new place to revisit enemies you have already defeated: the Hall of Fallen Heroes.

Another Round Against Hyrule’s Monsters

Ocarina of time remake hall of fallen foes monster statues

The Hall of Fallen Foes houses statues of defeated monsters. Players can visit to learn about those creatures or challenge them to rematches. Nintendo’s regional coverage adds that these return encounters are timed, giving players a reason to sharpen their combat skills after winning the original battle.

King Dodongo’s statue and information panel in the Ocarina of Time remake’s Hall of Fallen Foes, showing bombs as useful items and a Rematch option.

It is a welcome addition for anyone who enjoys revisiting Zelda’s bigger fights. A dedicated rematch feature makes those encounters easier to return to, while the statues give the monsters their own place in the remake’s world.

The accompanying announcement stops short of explaining the Hall’s location, unlock requirements or potential rewards. For now, the confirmed details are the monster displays, information about defeated enemies and rematch battles.

Familiar Hyrule, Updated Controls

The remake rebuilds the Nintendo 64 adventure for Switch 2, retaining Link’s quest to stop Ganondorf from claiming the Triforce. The new footage offers another opportunity to see that world’s updated appearance, including the view of Link and Epona with Death Mountain towering behind them.

Some of the changes will be felt every time you pick up the controller. Nintendo previously confirmed dedicated commands for jumping and running, along with camera control on the right stick. The day and night cycle also continues inside towns, rather than pausing there as it did in the original. Faster loading and smoother performance are among the other announced improvements.

Characters receive expanded dialogue in fully voiced cutscenes, and the soundtrack has been reworked with symphonic orchestral music. Those changes give familiar conversations and melodies a different presentation, even for players who know the original adventure by heart.

Young Link plays his ocarina beside Navi as the Ocarina of Time remake demonstrates microphone input using a real instrument.

The ocarina remains central to the adventure, with a new way to perform its melodies. Hum a song Link has learned within range of the Switch 2’s built-in microphone, and he will play it in-game. Nintendo says the feature also responds to real instruments, including the playable and electric ocarinas announced for later this year.

Another previously announced feature, Threads of Time, lets players check their story progress and next objective. A tapestry gradually fills in as the adventure continues, providing a visual record of Link’s journey.

ZELDA NOTES and Amiibo Support

The remake will also work with ZELDA NOTES through the Nintendo Switch app. Its announced features include a daily activity record, a location challenge called Gossip Quest, a virtual ocarina and a quiz drawing from more than 2,000 questions. Players will be able to create music scores in the app and share them using QR codes.

Existing Legend of Zelda series amiibo will provide in-game extras. The new Young Link and Young Zelda figures, scheduled for 2027, will unlock masks that evoke a retro graphical style, so those particular bonuses will arrive after the game’s launch.

The Legend of Zelda: Ocarina of Time launches exclusively for Nintendo Switch 2 on November 5. Nintendo’s store currently lists an estimated download size of 27 GB, with HDR and VRR output supported on compatible televisions.

For more on the remake, visit our Ocarina of Time remake hub.

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