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Snowhead Region: Mountain Village and Goron Village Walkthrough

Majora's Mask 100% Completion Walkthrough11 chapters
  • PrologueDeku curse, Clock Town, Bombers’ code, Moon’s Tear, first Heart Piece, Ocarina, Song of Time and the Deku Mask.
  • Clock Town, Termina Field and Romani RanchGreat Fairy’s Mask, Notebook, Adult Wallet, Heart Pieces, Epona’s Song and Bunny Hood.
  • Southern Swamp and Deku PalaceKoume, the Pictograph Box, the monkey, Sonata of Awakening and every Heart Piece.
  • Woodfall TempleAll 15 Stray Fairies, Hero’s Bow, Boss Key, Odolwa, the Great Fairy’s spin attack and the Deku Princess.
  • Snowhead RegionMountain Village, Lens of Truth, Goron Mask, Goron Lullaby, Powder Keg trial, Goron Race and sword upgrades.
  • Snowhead TempleAll 15 Stray Fairies, 3 small keys, Fire Arrows, Boss Key, Goht boss fight and the Great Fairy’s reward.
  • Great Bay RegionGet the Zora Mask, the Hookshot, all seven Zora eggs and the New Wave Bossa Nova before Great Bay Temple.
  • Great Bay Temple15 Stray Fairies, water pipe puzzles, Wart, Ice Arrows, Gekko, Boss Key, Gyorg and the Double Defense reward.
  • Ikana Canyon and Ancient Castle of IkanaCaptain’s Hat, Song of Storms, Gibdo Mask, Beneath the Well, Mirror Shield, Ancient Castle, Elegy of Emptiness.
  • Stone Tower TempleClimb the tower, find all 15 Stray Fairies, win the Light Arrows and Giant’s Mask, and beat Twinmold.
  • Final ConfrontationPlay the Oath to Order, clear the four Moon dungeons, earn the Fierce Deity’s Mask and beat Majora’s three forms.
CoversPath to Snowhead, Mountain Village, Goron Village and Shrine, Goron Graveyard, the road up Snowhead to the temple door, and the spring-time side content after Goht
You needHero’s Bow from Woodfall Temple, Deku Mask, Ocarina with the Song of Healing, an empty bottle, bombs or the Blast Mask for snowballs, and a few Deku Sticks
RewardsLens of Truth, Goron Mask, Goron Lullaby, Don Gero’s Mask, Snowhead map, 2 owl statues; after Goht: Powder Keg, a bottle of Gold Dust, Razor Sword and Gilded Sword

This chapter takes you from the frozen road north of Clock Town to the door of Snowhead Temple. You open the village with the Hero’s Bow, find the Lens of Truth, wake the Goron hero’s ghost for the Goron Mask, learn the Goron Lullaby, and roll up the mountain. A second part covers the spring that follows the temple: the Powder Keg test, the Goron Race and the two sword upgrades. Plan on two visits: this winter trip to reach the temple, and a second one after Goht falls, when spring opens the racetrack and the smithy.

Path to Mountain Village and the ice wall

How to get past the ice wall

Leave Clock Town by the north gate and walk north through Termina Field toward the mountains; the road climbs to the entrance of the Mountain Village. The way in is closed by a thick wall of ice, and a large icicle hangs above it. Stand back, aim the Hero’s Bow you won in Woodfall Temple at the icicle and shoot it. When the icicle drops it smashes the ice beneath it and the road is open. This is why Snowhead comes after Woodfall: without the bow you cannot get past the wall.

Snowballs and the Mountain Village owl statue

Giant snowballs roll across the path beyond the wall. A bomb breaks one. Once you reach the village, find the owl statue and strike it with your sword so you can warp here with the Song of Soaring later.

The hungry Goron on the high ledge cannot be helped yet, but remember him: he is part of Don Gero’s Mask below. The Mountain Smithy in the middle of the village is also shut to upgrades for now.

Learn the layout now, because you will cross this village again and again. The Mountain Smithy stands in the middle of the snow, a trail leads on to the Twin Islands and Goron Village, and a hidden way down leads to the Goron Graveyard. Go to Goron Village first.

Tingle

Snowhead map from Tingle

Follow the trail on the right toward Goron Village and cross the two rope bridges. Tingle floats above the Twin Islands stretch of the road. Shoot his balloon with an arrow, then buy the Snowhead map for 20 Rupees. White Wolfos prowl this stretch, so keep your shield ready or take the bridges at a run. The Twin Islands are the icy islands along the way; a grotto covered with ice on one of them holds Hot Spring Water, which you will want later.

Goron Village and the Lens of Truth

How to get into the Goron Shrine

Come back here in Goron form once you own the Goron Mask. A lone Goron stands in the cold beside the shrine as its gatekeeper. He takes you for the great Darmani, can hardly believe you are alive, and pounds the ground to open the shrine door. He closes it again straight away to keep the cold out, so run in at once. Climb the ramps to the upper floor and you will find the Elder’s baby son crying for his father. You cannot calm him yet, so leave and head out the way you came in.

The Gorons inside mistake you for Darmani. They tell you the Elder is missing and that the baby has nobody to sing him to sleep, which sends you looking for the Elder in the snow.

Lens of Truth

How to get the Lens of Truth

On the western road out of the Mountain Village, where icy ledges and wooden bridges run beside a deep chasm, the owl Kaepora Gaebora waits behind a fence. Speak to him. He says you may have the strength to change the fate of this mountain, so answer yes when he asks whether you will proceed. He tells you to follow him to the shrine across the way, not to be fooled by appearances, and to use the item waiting there when you come back. Then he glides across the chasm and leaves a trail of feathers; each feather marks a block of ice you cannot normally see. Jump from feather to feather, without the Bunny Hood, until you reach the cave on the far side. If you fall, climb back to the owl and try again.

Open the large chest in the cave, to get the Lens of Truth. Set it to a C button; it lets you gaze at things that cannot be seen with the naked eye. It drains your Magic Meter while it is held up, so switch it off whenever you can see without it. Use it right away in the cave, where chests with Rupees stay hidden until you look through the Lens.

How to get the Goron Mask

Darmani III

Follow Darmani’s ghost

Leave the cave and look through the Lens. A ghostly Goron hovers nearby, and the Lens also reveals platforms you can use to cross the gap on the way back. This is Darmani the Third. He cannot be seen without the Lens, and he asks you to follow him. Keep the Lens off while you track his shadow to save Magic, and turn it on again each time he stops.

He leads you back through the Mountain Village, then north to a pool with a slowly turning chunk of ice. Put on the Deku Mask and hop over on the flowers, or jump along the ice floes. With the Lens on, invisible ladders show up on the cliff above the water. Climb down them into the Goron Graveyard, a valley with a dark green pool and purple spikes, and walk on to Darmani’s grave.

Song of Healing

Play the Song of Healing for Darmani

Talk to Darmani and hear him out, answering yes to his questions. He was a renowned warrior who marched up Snowhead alone to drive off a demon that was wreaking havoc on Goron Village. The blizzard blew him into this valley, where he died. He can only watch as his village is buried in ice, and he cannot rest. He begs you to bring him back to life with your magic, and when that is beyond you he asks you to heal his sorrow instead. Take out the Ocarina and play the Song of Healing. His spirit finds peace, and leaves you the Goron Mask, the second of your three transformation masks.

Put the mask on and try the form. A is roll, and B punches. A held roll builds speed and, with Magic, sprouts spikes. A jump out of a roll lands as a ground pound. Goron Link sinks in deep water, so stay out of pools. You can also lift heavy objects with ease, which matters for blocks and Powder Kegs later.

Hot Spring Water

How to get Hot Spring Water

Back in the graveyard cave, stand behind Darmani’s gravestone as Goron Link and push it back one space. Hot spring water wells up from beneath it and floods the room. Scoop it into an empty bottle straight away: if it sits too long it cools and turns into ordinary water. A second source of hot water lies under the ice on one of the islands on the Twin Islands road, in case you want a spare. You need this water for the next step.

Hot Spring Water thaws frozen Gorons, and the Mountain Smithy hearth too (see the sword section below). Scoop a fresh bottle whenever the water cools.

How to learn the Goron Lullaby

Goron Elder

Thaw the Goron Elder

The Goron Elder is trapped in a giant snowball somewhere on the road between the Mountain Village and the shrine, and he moves each day. On the First Day he sits near the entrance to Goron Village, on the Second Day beside the ramp on the Twin Islands, and on the Final Day next to the owl statue in the Mountain Village. As Goron Link, punch the snowball open if one covers him, then pour out the Hot Spring Water on the Elder. Do this soon after scooping the water, because it cools down. If he is not where you looked, remember the day and check the other spots on the list above.

Once thawed he wakes up confused (“What was I doing?”). Speak to him while wearing the Goron Mask. At first he thinks you are Darmani’s ghost and refuses to flinch, but he soon accepts you. He is miserable about his son, who is crying because he misses him, and asks you to quietly sing the boy to sleep with the song that was played for Darmani when he was little. It is so cold that he cannot play it well, so he only teaches you the beginning, note by note, using A and the C buttons. That is the Lullaby Intro. Play it back to him to confirm you have it, then hurry to the shrine.

Lullaby Intro

Play the Lullaby Intro for the baby

Return to the Goron Shrine as Goron Link. The gatekeeper opens the door for you again, so go through and climb to the upper floor. Stand in front of the baby and play the Lullaby Intro on the Goron drums. He recognises it as the song his daddy always plays before he goes to sleep, says he will sing the next part and asks you to play along with A and C. He drifts off (“Zzzz”), and the Lullaby Intro becomes the full Goron Lullaby, a song that blankets listeners in calm while making their eyelids grow heavy. Stand directly in front of him if the game does not register the notes. You will use the song again just below the temple.

Don Gero’s Mask and the Rock Sirloin

Light the torches and reach the chandelier

With the baby asleep, the shrine hall is quiet and you can finally look at the torches. Light a Deku Stick on one of the lit flames and run along the hall, setting every unlit torch alight before the first ones die out again, including the torches near the giant Goron head. When they are all burning, the chandelier overhead begins to turn.

Roll up the ramp to the upper floor and charge a roll across the floor. Jump off the edge at the spinning chandelier and smash the pots hanging from it. Keep trying until one of them drops a Rock Sirloin, the tough, chewy meat a Goron dreams of.

Goron

Feed the hungry Goron

Carry the Rock Sirloin back to the Mountain Village, avoiding enemies on the way. Go to the high ledge to the left of the village and throw the meat up to the shivering Goron stuck there. He is so grateful that he gives you Don Gero’s Mask, which lets you talk to frogs. It starts the frog choir quest that you finish in spring; see the Heart Piece list and the mask guide. Afterwards he heads back to Goron Village, hoping spring will come soon.

Road to Snowhead and the temple door

How to climb Snowhead

The road to the mountain leaves Goron Village. Go as Goron Link and roll, since the slope is built for it. Smash the snowballs as they come at you (some drop Magic) and keep your line straight over the jumps. Leave by the path at the end.

Near the temple approach, strike the Snowhead owl statue so you can warp straight back to the mountain. In Goron Village, if you own the Big Bomb Bag, the Business Scrub will trade you the Biggest Bomb Bag, which holds 40 bombs, for the old bag plus 200 Rupees; talk to him as Goron Link.

Business Scrub says he sells bomb bags but is focusing his marketing on Gorons
Goht

Sleep the invisible Goron and finish the climb

Higher up, a blizzard blows so hard that you can hardly move. Tatl points out that something stands in the middle of the storm and asks whether you can see it. It is a colossal Goron, whose breath is making the blizzard and who blocks the path. Equip the Goron Mask, take out the Ocarina and play the Goron Lullaby. He falls asleep and drops into the crevice, the storm dies down and the way up opens.

Follow the path up. Break the rolling snowballs with punches, and avoid or fight the White Wolfos on the large island. Keep climbing until the entrance of Snowhead Temple comes into view. A Great Fairy fountain sits by the temple’s base, in a doorway on the east side of the mountain; it is closed to you until you have collected the 15 Stray Fairies inside, so come back to it then. Everything inside the temple, and the fight with Goht, is in the next chapter.

After Goht: spring in the mountains

What changes after the temple

Beating Goht ends the blizzard and brings spring to the region. The snow melts, the Gorons come out of hiding, and the ice over the Powder Keg shop door melts too (a Fire Arrow does the same). The jobs below chain together, and the sword upgrades each take a day, so start them early in the cycle: the Powder Keg test, the Goron Race, then the smithy.

The big Goron who runs the Powder Keg shop is the one job you can reach before spring. His cave shop north of Goron Village is sealed behind ice for the whole winter. It opens in only two ways: finish Goht, or melt the ice with a Fire Arrow. You hold Fire Arrows as soon as you beat the first Wizzrobe inside Snowhead Temple, so if you want a Powder Keg early, play the Song of Soaring in the temple to be carried back to its entrance, roll down to Goron Village in Goron form, shoot the ice and take the test. The racetrack, the Race, the Gold Dust and the sword upgrades all wait for spring, so nothing else in this list needs to be rushed.

Powder Keg

Powder Keg test at the Goron shop

Enter the cave shop in Goron Village as Goron Link and talk to the big Goron who sells Powder Kegs. He will not let you use one on your own until he has tested you. Answer yes when he asks whether you will give it a try, and he hands you a keg that is already lit. He explains that you must blow up the boulder that blocks the entrance to the Goron Racetrack without the keg exploding on the way, and warns you that the fuse is short. Carry the keg out of the village toward the racetrack and put it down against the boulder. When you are done, go back and see him.

Do not stop to fight on the way. If the keg goes off before it reaches the boulder you fail; walk back and ask for another try. When the boulder blows, return to him. He now lets you handle kegs on your own and gives you a Powder Keg. You can carry only one at a time. Afterwards you can buy more from the Bomb Shop in West Clock Town, and a keg opens the Milk Road boulder to Romani Ranch (see the Clock Town chapter). Powder Kegs are lost when you reset with the Song of Time. More detail is under Powder Keg and the keg seller.

Gold Dust

Goron Race and the bottle of Gold Dust

With the boulder gone, follow the path to the racetrack: out of the village, over the rope bridge above the water, up the snow path and through the wooden door to the starting area. Speak to the Elder’s son at the starting line and answer yes to enter. You race as Goron Link against rival Gorons, and rolling into the green jars along the course refills your Magic Meter, so use them to keep your spin attack up. Rivals can knock you off your roll, so steer clear of them.

Finish first and the Elder’s son hands over the prize: a bottle of Gold Dust. It is one of your six bottles (see Bottle Locations). A reset on the Song of Time empties the dust, though the bottle stays. Keep this bottle for the smithy, and win again if you ever lose the dust.

Razor Sword

Razor Sword and Gilded Sword at the Mountain Smithy

The Mountain Smithy sits in the middle of the Mountain Village, run by Zubora and Gabora. A signpost on the way reads that the smithy sharpens any sword. Talk to the smith and accept the offer to have your sword reforged for 100 Rupees. (The furnace is frozen until Goht falls, but Hot Spring Water or a Fire Arrow thaws it earlier.) He warns that after 100 swings the reforged sword loses its edge and goes back to its original sharpness, and he keeps your Kokiri Sword until the next dawn. Come back on the following day to collect the Razor Sword; start this on the First Day if you can, because the Gilded Sword needs a second day.

The Razor Sword is sharper, but it dulls after 100 swings and reverts to the Kokiri Sword. A Song of Time reset also turns it back into the Kokiri Sword. The smith whispers a secret when he hands it over: if you bring him gold dust before the sword loses its edge, he can make it the strongest sword around. Take the hint seriously, because once the Razor Sword has dulled you are back to the Kokiri Sword and have nothing to hand over.

When you have the Razor Sword in hand and a bottle of Gold Dust, hand both to the smiths. They forge the Gilded Sword for free but hold the blade until the next dawn. Hand them over on the Second Day and you collect it at the dawn of the Final Day. The Gilded Sword never dulls and survives a reset.

Piece of Heart

Heart Pieces and frog choir to return for

The spring thaw adds four Heart Pieces to the region, but each needs an item from further on. The lake chest on the road to Goron Village needs the Zora Mask to dive for it. The invisible ice path on the road to Snowhead needs the Lens of Truth, the Goron roll and, later, the Hookshot with the Scarecrow’s Song. The Business Scrub in Goron Village takes the Swamp Title Deed and gives you the Mountain Title Deed; as a Deku, use his flower to reach a ledge above, where a Heart Piece waits (he says he wishes to go home to a place full of trees and grass, which is why he wants the swamp deed). The fourth is the frog choir, which needs Don Gero’s Mask and all five frogs. See the Heart Piece list for the rest.

The title deeds vanish when you reset with the Song of Time, so finish the deed trades inside one cycle. Next up, west of Clock Town, are the Great Bay coast and Zora Hall in the Great Bay region; reach it on Epona.

Chapter checklist

CollectibleTypeWhere
Snowhead mapMapTingle, on the Twin Islands road to Goron Village, 20 Rupees
Mountain Village owl statueOwl statueMountain Village
Lens of Truth Lens of TruthItemChest in the cave across the chasm, after following the owl’s feathers
Rupee chestsRupeesHidden chests in the Lens of Truth cave, revealed by the Lens
Goron Mask Goron MaskMaskSong of Healing for Darmani’s ghost in the Goron Graveyard
Hot Spring Water Hot Spring WaterBottle contentsGraveyard cave, after pushing Darmani’s gravestone
Goron Lullaby Goron LullabySongIntro from the Goron Elder, rest from his son in the Goron Shrine
Don Gero's Mask Don Gero’s MaskMaskThrow the Rock Sirloin to the hungry Goron on the Mountain Village ledge
Snowhead owl statueOwl statueOn the Snowhead climb, near the temple approach
Biggest Bomb Bag Biggest Bomb BagUpgradeBusiness Scrub in Goron Village (as Goron Link), Big Bomb Bag plus 200 Rupees
Powder Keg Powder KegItemGoron Village shop, after the boulder test (after Goht)
Bottle of Gold Dust Bottle of Gold DustBottleWinning the Goron Race (after Goht)
Razor Sword Razor SwordUpgradeMountain Smithy, 100 Rupees, one day
Gilded Sword Gilded SwordUpgradeMountain Smithy, Razor Sword plus Gold Dust, one day

Next, climb Snowhead and clear Snowhead Temple, then come back here for the spring jobs.

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