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Level 1 The Eagle Walkthrough

The Legend of Zelda 100% Completion Walkthrough14 chapters
  • The GatheringGet the Wooden Sword, buy bombs, take your first Heart Container, collect early rupees and buy the Blue Candle.
  • Money Caves, the Red Potion and the Blue RingMoney cave payouts, the Blue Candle, a Heart Container gift, the Magical Shield for 90, Red Potion for 68.
  • Level 1 The EagleKeys, Bow, Boomerang, Dungeon Map, Compass, the Aquamentus boss, and the Heart Container.
  • Level 2 The MoonReach the entrance, get the Magical Boomerang and Map, then beat Dodongo for a Heart Container and a Triforce piece.
  • Level 3 The ManjiTake its keys, the Raft, Compass and Map, then defeat Manhandla for a Heart Container and the third Triforce piece.
  • Level 4 The SnakeLevel 4 The Snake walkthrough with the lake route, keys and dark rooms, Stepladder.
  • The Magical Sword and the Medicine ShopThe graveyard cave with the Magical Sword, the three-staircase warp cave.
  • Level 5 The LizardReach the statue cave on the Lost Hills, collect small keys, and buy the 100-rupee bomb upgrade that raises bomb.
  • Level 6 The DragonKeys, the Magical Rod, Gleeok mini-boss and Gohma boss tactics for its Heart Container and sixth Triforce piece.
  • The Potion Shop and the Ring Shop AgainBuy the Red Potion and the Monster Bait between Level 6 and Level 7 in The Legend of Zelda NES.
  • Level 7 The DemonRecorder entrance, bomb upgrade, Monster Bait, Red Candle, Map, Compass, Aquamentus and Triforce piece 7.
  • Level 8 The LionBurn the entrance bush, get the Book of Magic and Magical Key, then beat four-headed Gleeok for its Heart Container.
  • Level 9 Death MountainReach Spectacle Rock, clear the skull-shaped dungeon, and get its Map, Compass, Red Ring and Silver Arrows.
  • The EndingBeat Ganon in his dark room with a Silver Arrow after the sword hits, take the Triforce of Power.
CoversThe lake crossing to Level 1, the Eagle dungeon, and the walk back out
DungeonEagle (Level 1): small keys, the Bow, Boomerang, Dungeon Map and Compass; no item needed to enter; boss Aquamentus; Triforce piece 1
RewardsBow, Boomerang, Dungeon Map, Compass, 1 Heart Container, Triforce piece 1, small keys (no swords, rings or upgrades)

Level 1, the Eagle, is the first dungeon of the first quest and it teaches the basics: small keys open locked doors, Stalfos and Goriya carry keys, and an Old Man gives a hint. You will leave with the Bow, the Boomerang, the Dungeon Map and the Compass, plus a Heart Container and the first Triforce piece. The shortest route is the entrance rooms, the Map room, the stairwell for the Bow, the Compass and Boomerang rooms, then the boss room to the east.

Reaching Level 1 across the lake

Crossing to the dead tree

Head four screens north of the start to the lake at H4 and cross the wooden bridge to the island. Walk up to the dead tree and enter the hollow at its base. You do not need any item to reach this dungeon, so you can take it as soon as you find the bridge.

Level 1: The Eagle

Full dungeon map of Level 1: The Eagle
Level 1: The Eagle dungeon map

Entrance rooms and the first keys

The first room has twelve stone statues and a north door that looks locked. Leave the room and step back in, and the north door opens. Clear the rooms on either side of the entrance to collect two small keys. Keep track of them, because each locked door uses one.

Go up through the rooms above the entrance and defeat the Stalfos in the block-grid room, where one of them drops a small key. The north wall of the room above the entrance can be bombed open to reveal a hidden passage and save one key. Spend your keys on the locked doors as you reach them.

The Old Man’s hint and the Dungeon Map

In the room with the three Gels, the center block stays put until you defeat every Gel. Once they are gone, the block moves and the passage to the left opens. Go left into the Old Man’s room, where three fires surround him and he gives you the hint EASTMOST PENINSULA IS THE SECRET. The hint points to a secret stash of rupees in the northeast corner of the overworld.

Return through the block room and head right to the room that holds the Dungeon Map on its right side. Defeat the Gels guarding it, then take the map. Go up one screen from the map room and unlock the door on the right with a key to keep moving through the dungeon.

Keys, the Bow and the stairwell

Clear the rooms above the Map room, collecting the keys dropped by the Stalfos, Goriya and Keese. In the room with blade traps in each corner and a stairwell surrounded by blocks, push the leftmost block aside to reach the stairs. Below, defeat the Keese and take the Bow. The Bow needs arrows bought in an overworld shop, so buy some before you rely on it.

Compass and Boomerang

Return up to the Map room, go one room down and enter the room to the right to find the Compass. Both the north walls of the Compass room and the room before it can be bombed open to reveal hidden passages. Bombing the wall in the Compass room gives you a route into the next room and saves another key.

From the Compass room, move into the room with the Goriyas and defeat all of them to receive the Boomerang. The Boomerang can stun enemies and bring back items out of reach, and you will need it later in this dungeon. Once it is in your B slot, continue east to the next room.

Wallmasters before the boss

Wallmasters can drop out of the walls and grab you when you stand next to them, then send you back to the dungeon entrance. They are drawn out whenever you stand beside a wall, so cross the middle of each room. If one grabs you, it carries you back to the dungeon entrance and you must walk the rooms again.

Aquamentus

Aquamentus boss strategy

Aquamentus is a green one-horned dragon that fires energy orbs from its horn. Strike its head six times with the Wooden Sword, timing each strike between two orbs. The Magical Shield absorbs the orbs, but a regular shield takes damage, so dodge instead. At full health, sword beams reach its head from across the room, and bombs also work well.

Defeat Aquamentus and it drops a Heart Container. Pick it up to raise your maximum hearts by one, from six to seven. In this route it is your fourth Heart Container, after the three gift caves on the overworld. After the boss falls, enter the room to the right to reach the Triforce piece.

Triforce piece 1 and the exit

The room to the right of the boss holds the first Triforce piece, the Triforce of Wisdom. Pick it up and Link is healed to full and warped back to the dungeon entrance. From the dead tree, walk back across the bridge and head east along the lake toward Level 2.

Chapter checklist

TypeNameWhere
Heart ContainerAquamentus rewardLevel 1 boss room, after the fight
Triforce pieceTriforce of Wisdom piece 1Room to the right of the boss room
ItemBowStairwell room, behind the leftmost block
ItemBoomerangRoom of Goriyas, past the Compass room
ItemDungeon MapRoom of Gels, right side, reached from the block room
ItemCompassRoom below the Map room, with bombable north walls
KeySmall keysStalfos, Goriya and Keese rooms along the route

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