Spirit Tracks 100% Completion Walkthrough18 chapters
- Aboda Village and Hyrule CastleThe first train ride, the Royal Engineer ceremony, Zelda’s escape, the Spirit Flute, sword and path to the Tower.
- Tower of SpiritsMeet Anjean, collect the three Tears of Light, use Phantom Zelda and claim the Forest Rail Map.
- Forest RealmReach Whittleton, solve the Lost Woods rail maze, learn the Song of Awakening and play the Gage duet.
- Forest TempleSong of Healing, Whirlwind, Mothula, Boss Key, Stagnox boss fight, Heart Container and Force Gem.
- Tower of SpiritsTears of Light, lava Phantoms, Zora Warrior, the Snow Rail Map, plus the Cannon and Rabbit Net.
- Snow RealmAnouki Village pairings, the Rocktite tunnel, Steem’s duet, the Heart Container shop and Ferrus’s blizzard map.
- Snow TempleGet the Boomerang, solve the bell puzzles, take the Boss Key from the Wolfos and beat Fraaz for a Heart Container.
- Tower of SpiritsDark floor 8, Torch Phantoms, Tears of Light, the Z door, Mighty Zora Warrior and Ocean Rail Map.
- Ocean RealmFix the Trading Post bridge, find the Regal Ring, learn the Song of Birds and free Carben at the Ocean Sanctuary.
- Ocean TempleReach the sunken temple, win the Whip, beat Phytops and claim the Heart Container and blue Force Gem.
- Tower of SpiritsBeat Warp Phantoms and Phantom Eyes, collect three Tears of Light and claim the Fire Rail Map.
- Fire RealmReach Goron Village, ferry Noko for Mega Ice, cool the lava, solve the Fire Sanctuary statues and play Embrose’s duet.
- Fire TempleSnurglar keys, Heatoise and the Bow, mine carts, Boss Key, Cragma, Heart Container and the Goron Quiver.
- Tower of SpiritsClimb Tower of Spirits floors 18-23, solve the Wrecker Phantom puzzles, take the Boss Key and beat Byrne with Zelda.
- Sand RealmMalgyorgs, desert rabbits, the Sand Sanctuary bomb puzzle, the Rael duet and the three trials to the Sand Temple.
- Sand TempleStalfos keys, Sand Wand, the Boss Key, the Skeldritch boss fight, the Heart Container, Bow of Light and Lokomo Sword.
- Tower of Spirits Floors 24-30 and the Compass of LightLight Arrows at the altar, every Phantom puzzle, the floor 26 gauntlet and the Compass of Light.
- Dark Realm, Demon Train and MalladusDestroy six Armored Trains, beat the Demon Train, free Zelda from Cole and defeat Malladus with the Lokomo Sword.
| Covers | Trading Post and the broken bridge (Forest Realm), Bridge Worker’s Home (Snow Realm), Papuchia Village and the Ocean Sanctuary (Ocean Realm), plus the undersea route to the Ocean Temple |
|---|---|
| You need | The Ocean Rail Map from the Tower of Spirits, the Boomerang, the Whirlwind, Bombs, the Cannon and a Shield (Like Likes eat them); the Song of Discovery from the Snow Realm |
| Rewards | of Light, of Birds, Carben duet, Linebeck’s letter, Carben’s letter, |
This chapter opens the sea to your train. You repair the broken bridge by fetching the Bridge Worker and finding Linebeck’s buried Regal Ring, then cross to the Ocean Realm, learn the Song of Birds to free the Lokomo Carben from a flock of birds, drive him home under pirate attack, and play the Lokomo duet that restores the rails to the Ocean Temple.


Table of Contents
Trading Post and the broken bridge
Meet Linebeck III at the Trading Post
Leave the Tower of Spirits for the Forest Realm and ride to the Trading Post, the new station in the south-east corner of the realm. The line ends at a ruined bridge that used to lead to the Ocean Realm. Walk into the shop beside the platform and talk to Linebeck III, a descendant of the treasure hunter from Phantom Hourglass. He tells you only a bridge worker in the Snow Realm can mend the crossing, and he will wait at the shop while you go and fetch the man.



Collect the Bridge Worker
Take the Spirit Tracks to the Snow Realm and drive to Bridge Worker’s Home, a platform on the restored line between the Snow Temple and the Tower of Spirits. Go into the house and speak to the Bridge Worker. He will help if he gets to see Linebeck, and he joins you at the train.



The ride back is a driving test. Ferrus explains the rules at the platform: blow the whistle at every whistle sign, match your speed to the arrow signs, stay clear of enemies and stop on the end of the Trading Post platform without slamming the train into reverse. Take the line through the Tower of Spirits to the Forest Realm and slow down well before the final station so you can stop with the engine on the bullseye mark.




Agree to pay the bridge fee
The Bridge Worker walks to the bridge on the east side of the Trading Post and starts work. When Linebeck turns up, the Bridge Worker says Linebeck owes him 5,000 Rupees, and Linebeck cheerfully volunteers you to pay. Talk to Linebeck afterwards: he can settle the debt with a treasure his grandfather buried nearby, the Regal Ring. He hands over a letter from his grandfather that hides its location in two riddle clues.




How to find the Regal Ring
Through the Like Like gate
Open the Letters list from the menu to reread the clues whenever you need them. The first clue sends you to the door of Linebeck’s grandfather’s grave, west of the shop, which now opens. Inside live Like Likes, shield-eating monsters that swallow your Shield if they catch you. Do not try to fight them: stun them and slip past, then leave by the stairs to the north.


The Trading Post stamp station is in this cave, at its northernmost point. Bring Bombs for the way in, then use your Stamp Book. Look at the stamp station list for the full tour.


Learn the Song of Light
Climb the stairs to the outdoor grave area. Walk up to the rocket-shaped sound stone, tap it to hear the notes and copy them on the Spirit Flute. You learn the Song of Light, which calls a beam of light from a beacon. Play it by a beacon and a light beam shoots out to the north-east, pointing you to the next area.



Follow the beam to the hidden cave
Throw the Boomerang along the light beam so it strikes the crystal switch out in the water. A bridge rises to a small island in the north-east. Pick up a bomb flower by the tree with the bee nest, carry it to the cracked wall of the island and blow the entrance open. Inside, deal with whatever stands between you and the tiled floor.


Solve Linebeck’s riddle
In the cave, two beacons stand on opposite sides of a tiled floor. Play the Song of Light at each one so the beams cross on a single tile. Starting on that tile, walk four tiles north and six tiles west, as the letter says, and play the Song of Discovery. A chest rises from the floor and holds the Regal Ring.



Pay the Bridge Worker
Carry the ring back to the Trading Post. The Bridge Worker has already patched up the bridge, and he accepts the ring as payment, much to Linebeck’s surprise. From now on Linebeck buys treasure from you and sells train cars in exchange; the train cars page lists every set and its treasure cost. The treasure guide explains values. If a Like Like ate your Shield, buy a new one at a shop.



Collectibles near the Trading Post
Rabbits hide around this part of the Forest Realm, so keep the Rabbit Net ready and sound the whistle near boulders. A few rabbits near the Trading Post stay hidden until Force Gem 1 and Force Gem 2 open their tracks, so come back for them after the Ocean Temple. The rabbit guide has their directions.




Train route to the Ocean Realm
Drive east over the sea
From the Trading Post, follow the new rails east over the water to the Ocean Realm. The line passes Papuchia Village and runs on to a small platform on an island, the Ocean Sanctuary station. If pirates or other enemies block the rail, shoot them with the Cannon, and sound the whistle when you spot floating barrels, because ocean rabbits sit behind them. Use the map to pick the Ocean Sanctuary station.



Ocean Sanctuary: the statue door
Cross the cave to the shrine
Head north-west from the station on foot to a cave entrance. Keep clear of the crab. At the chasm, put a bomb flower down in the middle of the gap and blow it straight across with the Whirlwind so it lands on the cracked blocks beyond. It may take a few tries. Then hit the switch behind them with the Boomerang to extend a bridge and carry on up the stairs to the outdoor courtyard.



Solve the statue door puzzle
A red door blocks the shrine, and a sign tells you to follow the gazes of the statues and trace their paths. Open your map and draw a line along the direction each of the six statues faces. Four statues are easy to reach. For the statue on the left island, knock out the Octoroks that fire at you with the Boomerang, then hit the switch on the island to draw a bridge across and note its gaze. The statue on the right sits on an island reached by gliding with a Cucco from the north-east stairs; step on the floor switch there to make a return bridge.




Once all lines are drawn, the lines form a sideways figure eight. Draw that same shape on the red door with your stylus and it opens.


While you are on the east island, open the chest you can only reach by carrying a Cucco across the gap. It holds a piece of random treasure.


Read Carben’s note
The shrine is empty. Carben has left a note on the dais saying he is at Papuchia Village visiting his sky friends. Leave through the south-east corner of the courtyard, press the floor switch to the south to draw a bridge to a small island, hop across the islands back to the train and drive back to Papuchia Village.



Papuchia Village and the Song of Birds
Visit the Wise One
Papuchia is a village of small islands linked by bridges. A flock of birds circles one palm island, and a figure hangs in the middle of them, dazed. Zelda recognises Carben but cannot reach him, so ask the village for help. The Wise One, a fortune teller, lives in the largest house in the village. She runs a fortune game that you answer by speaking into the microphone; any answers work. Her fortune tells you to look below where the sky dwellers gather, near the lonely tree, where a hidden sound stone will call to him.





How to get the Song of Birds
Walk out to the lonely palm tree and stand under the birds. Play the Song of Discovery to bring a rocket-shaped sound stone out of the ground. Tap the stone to hear its three notes and repeat them on the flute. You learn the Song of Birds, which calls a bird to carry you across gaps and later opens bird-ride routes across Papuchia. Play it in front of the stone and the bird holding Carben drops him, and he grumbles before agreeing to restore the tracks if you drive him to the Ocean Sanctuary. See the flute songs page for every melody.




Papuchia extras
The postcard stall here sells Prize Postcards, ten for 100 Rupees, up to 20 a day. The results come back by mail after midnight. The Papuchia stamp station needs the Whip and the Song of Birds, so come back after the Ocean Temple.



Pirate attack and the Big Blin
Defend Carben on the train
Carben waits in the passenger car. Set off for the Ocean Sanctuary and as you cross the bridge to the island, pirates attack and board your passenger car. Watch the top screen and slash Miniblins as they climb in through the windows, and stay close to Carben, because if they grab him the scene restarts. Hearts and rupees drop from defeated enemies.



Big Blin mini-boss fight
Later in the attack a Big Blin storms into the car. It is slow and swings a club, so step out of the way as it winds up, then slash it. The swings speed up as it weakens, and if its club knocks Link dizzy, rub the screen to recover. Clear the Miniblins that try to reach Carben before you finish the Big Blin.



When the car is clear, select the Ocean Sanctuary again on the map and drive on. Stop at the dock without using the emergency reverse at high speed.



Force Gem 1 and the Carben duet
Receive Force Gem 1
On the dock Carben thanks you and hands over a yellow Force Gem, the first of the numbered side-quest gems. The Forest Rail Map glows and a new stretch of track appears in the south-east of the Forest Realm. Force Gem 1 also opens Spacetime Gate B and the track to a Forest Realm rabbit spot, so check the Force Gem list for every quest later on.


Play the duet with Carben
Follow Carben into the sanctuary. He explains that the song for the Ocean Realm needs two parts and teaches you yours first. Practise it, then play the real thing alongside him without letting his notes distract you. Finish the duet and the Ocean Realm tracks are restored, opening the way to the Ocean Temple.



Take Carben’s letter
Carben tells you the way to the temple is under the sea, then gives you a letter he wrote to himself with the route. Accept Carben’s letter and check the Letters list for the route.


Undersea route to the Ocean Temple
Turn the spheres blue
Follow the letter’s order along the new Ocean Realm tracks, visiting the first island, then the second and finally the marked point. Each stop has a sphere sculpture. Blow the whistle near each sphere until it turns blue. When all three have changed, a stone fish appears on the rail. Drive straight into it and the train dives beneath the waves.




Net ocean rabbits on the way
While the rails run over open water, keep the Rabbit Net out. Floating barrels hide ocean rabbits; sound the whistle to make one pop up, blow the barrel apart with the Cannon and net the rabbit within ten seconds. Several sit along this line, and the rest wait on branches opened by later Force Gems.



Ride the undersea rails
Underwater, the Cannon fires torpedoes and Ocean Octoroks need three hits. Draw a route east toward the Ocean Temple and follow the rails through the canyon. Near the temple an armored Dark Train chases you, so circle around the tracks to outrun it to the entrance. The temple itself is the next chapter.



Next in the story is the Ocean Temple, where you find the Whip. The previous stop was the Tower of Spirits climb for the Ocean Rail Map.


Chapter checklist
| Collectible | Type | Where |
|---|---|---|
| Linebeck’s letter | Item | Linebeck III, Trading Post, after you agree to find the ring |
| of Light | Song | Rocket sound stone by Linebeck’s grave, Trading Post |
| Ring | Treasure (spent) | Chest in the north-east island cave, found with the Song of Discovery |
| Post stamp | Stamp | Northernmost point of the Like Like cave, reached with Bombs |
| of Birds | Song | Sound stone under the lonely palm, Papuchia Village |
| Random treasure | Treasure | Chest on the east island of the Ocean Sanctuary, reached by Cucco |
| Force Gem | Carben, after the ride from Papuchia to the Ocean Sanctuary | |
| duet | Song | Ocean Sanctuary |
| Carben’s letter | Item | Carben, after the duet |
| and Ocean Sanctuary stamps | Stamp (later) | Need the Whip and Song of Birds |
| rabbits | Rabbit | Floating barrels beside the sea tracks |
Dive to the ocean floor next and clear the Ocean Temple.
