Collecting Gold Skulltula Tokens breaks the curse on the family in Kakariko Village’s House of Skulltula and earns rewards along the way, including two wallet upgrades and a Piece of Heart. Below are the reward milestones, how to check which areas still have tokens left, and a marked screenshot for every Skulltula.
Table of Contents
Gold Skulltulas FULL Guide & Walkthrough (All Locations + Rewards)
FULL Guide & Walkthrough with chapter timestamps for every major section.
What Are Gold Skulltulas and Why Hunt Them?

Gold Skulltulas, also called Spiders of the Curse, are gold-colored Skulltulas hidden all over Hyrule. Most of them cling to walls, trees and ceilings and stay put instead of chasing Link. Defeat one and it leaves behind a Gold Skulltula Token; touch the token, or grab it with the Boomerang, Hookshot or Longshot, to add it to your total. Listen for their scraping sound when you think one is close.
The reason to collect them is the House of Skulltula, a gray house in the southeast part of Kakariko Village. A rich family lived there until their greed brought a curse on them and turned them into Skulltulas. Every token Link collects weakens the curse, and each time he reaches a milestone another family member turns human again and hands over a reward.
The House of Skulltula: Rewards for Your Bravery
Visit the house as young or adult Link and talk to the family members who have been freed. You do not hand tokens over one at a time: the count goes up as you collect them, and every reward you have earned is waiting when you step inside.
10 Tokens: Adult’s Wallet
Raises the Rupee limit from 99 to 200, so you can save up for the more expensive shop items and mini-game fees.
20 Tokens: Stone of Agony (N64) / Shard of Agony (3DS)
Points you toward hidden grottoes.
- N64: the Rumble Pak (if one is plugged in) vibrates when Link is close to a hidden grotto.
- 3DS: the Shard of Agony takes its place, since the 3DS has no rumble. An icon flashes in the top-left corner of the screen and a ping sounds when you are near a hidden grotto.
40 Tokens: Bombchus
Link gets 10 Bombchus, the crawling bombs that run along floors and walls before they explode. They are handy for distant switches and cracked walls you cannot reach with a normal Bomb.
50 Tokens: Piece of Heart
One of the 36 Pieces of Heart, all listed on the Heart Pieces page.
100 Tokens: Huge Rupee (Repeatable)
Once you have all 100 tokens, the whole family is human again and the father gives Link a Huge Rupee worth 200 Rupees. Leave the house and talk to him again and he gives you another one, as often as you like.
How Do I Know Which Gold Skulltula Tokens I Haven’t Found Yet?
Ocarina of Time does not show a count such as 3 out of 5 for each area, but the pause menu does mark every dungeon and overworld area where you have found all the Gold Skulltulas. Here is how to check.
1. Checking Dungeons
- Enter the dungeon: you must be inside the dungeon you want to check.
- Pause the game: press START to open the pause menu.
- Open the dungeon map: select the Map screen. It shows the map of the dungeon you are in.
- Find the Skulltula icon: a Gold Skulltula icon appears on the dungeon map screen.
- Check how the icon looks: if it is bright gold, you have found every Gold Skulltula in that dungeon. If it is grey or dim, at least one is still missing there.

2. Checking Overworld Areas
- Pause the game: press START while you are in the overworld, not inside a dungeon or a house.
- Open the world map: select the Map screen to see the map of Hyrule.
- Move over the locations: use the control stick to move the cursor over the areas you have visited, such as Kakariko Village, Death Mountain Trail or Zora’s River.
- Look for the Skulltula mark: if you have found every Gold Skulltula in that area, a small Gold Skulltula icon appears next to the area’s name.
- No icon means some are missing: without the icon, at least one Skulltula in that area is still out there. The mark does not count dungeons you enter from that area, so check their dungeon maps separately.

Between the bright icon on each dungeon map and the small icon beside the area names on the world map, you can see exactly which places still hide tokens.
Every Gold Skulltula Location
All 100 Gold Skulltulas are listed below in order, the 44 dungeon Skulltulas first and then the 56 in the overworld. None of the dungeon Skulltulas depend on the time of day, but 40 of the overworld ones only come out at night, so play the Sun’s Song to skip ahead when you need to. Nine more hide in soft soil patches and pop out when you release bugs from a bottle onto the soil.
Inside the Deku Tree (4 Skulltulas) [#1-4]
Route through this area: Inside the Deku Tree walkthrough.
#1 – Compass Point Crawler
Required: Young Link and
Location: Climb to the top floor of the Deku Tree and enter the Compass room, where a switch raises platforms for a short time. Use them to jump over to the alcove in the west side wall: the Gold Skulltula is on the wall of that alcove.
Shoot it with the Slingshot from the platform and touch the token when it drops. If the platforms sink first, step on the switch again.
#2 – Vine-clinging Token
Required: Young Link and
Location: Fall through the web in the middle of the main room’s floor to land in the flooded basement. The token is on the climbable vine wall that leads back up to the first floor, crawling about on the vines.
Shoot it from the ground with the Slingshot (or throw the Boomerang once you have it), then climb the vines to pick up the token on the way. You can do this on your first visit, right after breaking the web.
#3 – Grate Expectations
Required: Young Link and
Location: In the same flooded basement room as #2, a Gold Skulltula clings to the metal grate near the switch.
Shoot it with the Slingshot, or slash it if it comes close, then jump off the adjacent ledge to claim the token. It is easy to do right after #2.
#4 – Behind the Bombable Barrier
Required: Young Link and and a way to light a fire (a Stick)
Location: From the main room, drop through the hole in the center and crawl through the small passage into the lower rooms. Past the spiked log and torch rooms you reach the room where Gohma Larva eggs drop. It has two cobwebs: the far one is the way on, but the other hides a blocked-off wall on the north side. Burn that web, then blow the wall open with a Bomb.
Behind the wall is a small room with a Gold Skulltula. You cannot do this on your first trip, because the Bombs come from Dodongo’s Cavern and the Boomerang from Jabu-Jabu’s Belly, so return afterwards. The Boomerang kills the spider and brings the token back in one throw.
Dodongo’s Cavern (5 Skulltulas) [#5-9]
Route through this area: Dodongo’s Cavern walkthrough.
#5 – Baby Boom Blast
Required: Young Link and (or a Baby Dodongo explosion) and a or
Location: In the short passage full of Baby Dodongos just before the large cavern room, a fake section of wall on the right (south) side opens into a small room with three Keese and a Gold Skulltula on the wall.
Lure a Baby Dodongo next to the wall and let it explode, or simply place a Bomb. Kill the Keese, then take out the spider with the Slingshot or Boomerang; if the token stays out of reach, a jump attack or a backflip collects it.
#6 – Stairway Vine Varmint
Required: Young Link and or
Location: In the large room with the giant staircase, set off the Bomb Flowers to raise the stairs and climb up to the second-floor doorway on the east side. The Gold Skulltula is on the climbable vines beside it.
Shoot it with the Slingshot, then climb the vines to collect the token.
#7 – The Raised Stair Surprise
Required: Young or adult Link and (as child) or (as adult)
Location: In the same staircase room as #6, raise the stairs by setting off the Bomb Flowers from the upper level, then loop back round to the upper level of the room. Look for an alcove high above where the base of the stairs used to be: a Gold Skulltula sits inside it.
As a child you need the Boomerang, so come back after Jabu-Jabu’s Belly and throw it at the alcove. As an adult, aim the Longshot into the alcove instead.
#8 – Armos’ Hidden Hoard
Required: Young Link and
Location: In the room just before the boss chamber, where you push blocks onto a switch, find the cracked wall on the north side. Blow it open with a Bomb and go through.
In the small room beyond, an Armos statue guards a Gold Skulltula. Defeat the Armos, then kill the spider and take the token.
#9 – Scarecrow’s Ledge Leaper
Required: Adult Link and and Song
Location: From the main cavern room, take the eastern passage with the Blade Traps and Baby Dodongos. Look high up on the left (north) wall for an alcove you cannot normally reach; Navi turns green near it.
Stand below it and play Scarecrow’s Song to make Pierre appear, then Hookshot to him. Kill the Gold Skulltula from the ledge and collect the token.
Inside Jabu-Jabu’s Belly (4 Skulltulas) [#10-13]
Route through this area: Inside Jabu-Jabu’s Belly walkthrough.
#10 – The Water Switch Web
Required: Young Link and or
Location: In the large chamber where you shoot a ceiling switch to open a lower path, hit the switch, drop down and enter the next room. A switch in the center of the floor raises and lowers the water, and the Gold Skulltula is high on the climbable vines on the wall.
Shoot it with the Slingshot (or use the Boomerang later), then adjust the water with the switch and climb the vines to take the token. You can get it on your first visit.
#11 – Pitfall Pest
Required: Young Link and
Location: Once the Parasitic Tentacles are dead, drop through the hole they were blocking into the pit room below. A Gold Skulltula sits on the vines on the wall here, and this is the nearer of two.
Kill it, then throw the Boomerang to fetch the token. Stay clear of the Biri jellyfish, or kill them first.
#13 – Platform Puzzle Prize
Required: Young Link and
Location: This is the room just before Barinade, where platforms rise and fall after you hit a switch. The Gold Skulltula is high on the climbable vines on the wall.
Kill it with the Boomerang, which also brings the token back, or collect it as you climb the vines. Deal with the Biri in the room first.
Forest Temple (5 Skulltulas) [#14-18]
Route through this area: Forest Temple walkthrough.
#14 – Entryway Entanglement
Required: Adult Link and
Location: In the very first room of the Forest Temple (the one with the two Wolfos), look high up on the vines on the right (east) wall for the Gold Skulltula.
Climb the vines as far as you can and shoot it with the Hookshot, which also pulls in the token.
#15 – East Balcony Bug
Required: Adult Link and
Location: In the temple’s large central chamber, look high up on the wall of the eastern balcony, above the doorway that leads to the northeast courtyard. The Gold Skulltula sits there.
Stand on the balcony and Hookshot it, then take the token. The spider is hard to see, so rely on the green Hookshot target and Navi’s call.
#16 – Courtyard Island Crawler
Required: Adult Link and
Location: In the courtyard northeast of the central lobby (the one with the well), a treasure chest sits on a raised ledge, an island above the water. Aim the Hookshot at the front of the chest to pull yourself up onto it, then look around the corner of the wall on that ledge: the token is crawling high on the wall there.
Hookshot it from the ledge, since it is well above your head. The token drops where it hangs, right on the island, so there is nothing to chase. Open the chest while you are up there.
#17 – Checkerboard Chase
Required: Adult Link and
Location: In the northwest courtyard, the one with the checkerboard floor blocks, enter from the upper balcony, which you can reach after twisting the hallway. The Gold Skulltula is high on the wall.
Hit it with the Hookshot from where you stand; it is out of sword reach, and the Hookshot pulls in the token as well.
#18 – Corridor Corner Critter
Required: Adult Link and
Location: In the rotating corridor room just before the boss chamber, check the small alcoves along the walls; one of them holds the Gold Skulltula.
Wait for the corridor to turn so the right alcove faces you, then fire the Hookshot at the spider. Collect the token before you open the boss door.
Bottom of the Well (3 Skulltulas) [#19-21]
Route through this area: Bottom of the Well walkthrough.
#19 – North Nook Phantom
Required: Young Link and of Truth
Location: In the large central room with the pit around the edges, use the Lens of Truth on the north wall of the lower level to reveal a hidden opening. Crawl through it to find the Gold Skulltula inside.
Kill it with the Slingshot or Boomerang from the doorway and collect the token. Keep the Lens active while you move, since the room is full of illusions.
#20 – East Alcove Illusion
Required: Young Link and Key and of Truth
Location: From the main central room, unlock the locked door on the west (left) side. Inside, the Gold Skulltula is behind a Deku Baba and several flying pots.
Clear the Deku Baba with the Kokiri Sword, and break the pots from a distance or keep moving, since they fly at you when you get close. Then hit the spider with the Boomerang or Slingshot and collect the token.
#21 – The Like Like’s Leftover
Required: Young Link and of Truth, Key
Location: Use the Lens of Truth to find the chest hidden behind a fake coffin; it holds the Small Key. Take the key to the locked door on the west side of the main area and go in. A Like Like waits inside, and the token is in that room.
Beat the Like Like with your sword before anything else, because it swallows you and can steal your shield. Once it is down, hit the token with the Boomerang or Slingshot and pick it up.
Fire Temple (5 Skulltulas) [#22-26]
Route through this area: Fire Temple walkthrough.
#22 – Time Block Treasure
Required: Adult Link and of Time,
Location: In the first large lava room with the broken bridge, go to the far north side and look above the doorway for a blue Time Block. Play the Song of Time to make it vanish and reveal a hidden door. The token is in the small room beyond.
Flying Tiles and a Like Like guard the room. Block the tiles, defeat the Like Like, and then Hookshot the token off the back wall.
#23 – Maze Wall Mite
Required: Adult Link and
Location: In the large maze-like room with the rolling boulders, explore the northeastern section and listen for the token’s rattle. Bomb the suspicious-looking wall there to open an alcove with the token inside.
Time your approach between the rolling boulders, which keep coming while you work. Hookshot the token and collect it.
#24 – Flame Dancer’s Foe
Required: Adult Link and
Location: It is in the room just before the Flare Dancer’s chamber, the one where you hit a switch inside a Goron cage. A Like Like and Flying Tiles guard the room.
Block the tiles and defeat the Like Like to bring the token into play, then Hookshot it and collect it. Do this before you move on to the Flare Dancer.
#25 – Scarecrow’s Secret Ascent
Required: Adult Link and Song
Location: In the large boulder maze room, go up to the upper level and stand on the platform above the entrance doorway in the southeast corner. Play the Scarecrow’s Song to make Pierre appear on a higher platform across the gap. Hookshot to Pierre, then Hookshot again to another platform that works as an elevator and carries you up to a secret room. The token is in that room.
Kill it with the Hookshot or sword and collect it. The same secret room leads on to #26, so take this one first.
#26 – Hammer Room Haunter
Required: Adult Link and
Location: Continue from the secret room of #25 and you will come out in the upper part of the room where you find the Megaton Hammer. Look to the left (west) and the token is on the wall near the pillar switch.
Hit it with the Hookshot from where you stand and collect it. Watch the edge of the floor while you aim.
Ice Cavern (3 Skulltulas) [#27-29]
Route through this area: Ice Cavern walkthrough.
#27 – Spinning Scythe Souvenir
Required: Adult Link and
Location: In the first spinning-blade room, the one with the Silver Rupees, the token is high on the wall, just above one of the Silver Rupees.
Look up and shoot it with the Hookshot. It falls into the room where you can pick it up. Stay out of the way of the spinning blade while you aim.
#28 – East Wing Icicle
Required: Adult Link and Fire
Location: From the first spinning-blade room, use Blue Fire to melt the Red Ice and head east into the small round room with the Compass chest. The token is on a high pillar of ice near the ceiling.
Aim up at it and fire the Hookshot, and watch for the icicles hanging above you. Blue Fire needs an empty Bottle, so fill one before you start.
#29 – West Wing Winter
Required: Adult Link and Fire
Location: Melt the Red Ice in the first spinning-blade room with Blue Fire and take the west way into the room where you push the large block of ice. The token is in an alcove high on the wall.
Hookshot it from the floor and collect the token. Blue Fire needs an empty Bottle, so fill one before you start.
Water Temple (5 Skulltulas) [#30-34]
Route through this area: Water Temple walkthrough.
#30 – Vortex Vermin
Required: Adult Link and Boots,
Location: In the underground river passage that connects the lowest level of the central room to the room with the vortexes, look up above the second vortex to spot the token on the wall.
Wear the Iron Boots so the current does not carry you away, and shoot the token with the Hookshot while you stand in the water.
#31 – Central Pillar Prize
Required: Adult Link and Lullaby, of Time
Location: The token is high up inside the central tower in the main room. Raise the water to its highest level by playing Zelda’s Lullaby at the Triforce symbol, and use the Song of Time on the block in the tower as well. Then go into the tower, look up and Longshot the token.
The rising water carries you high enough to hit it. Do it before you leave the tower.
#32 – Waterfall Wallflower
Required: Adult Link and
Location: Late in the temple, just before the Dark Link chamber, you come to a passage with rolling boulders. At the very far end the token sits behind the waterfall.
Wait for a boulder to roll past, then fire the Longshot at the token through the waterfall before the next boulder arrives.
#34 – Grated Community
Required: Adult Link and Attack or Fire
Location: On the bottom level of the main room, take the western passage. It leads to a dead end with a grate, and a crystal switch sits inside it. Do a Spin Attack (hold and release B) beside the grate to hit the switch and open it, or use Din’s Fire.
With the grate open, shoot the token with the Hookshot and collect it.
Shadow Temple (5 Skulltulas) [#35-39]
Route through this area: Shadow Temple walkthrough.
#35 – Illusionary Intruder
Required: Adult Link and of Truth,
Location: After the first Stalfos fight in the big room the path splits. Take the left path and use the Lens of Truth to reveal a fake wall. Go through it into the next room, where a Like Like and some Keese wait. The token is behind bars in this room.
Fight the Keese before the Like Like so you are not swarmed while it grabs you. Once the gate is open, Hookshot the token and collect it.
#38 – Ghost Ship Grapple
Required: Adult Link and Song
Location: In the ghost ship room, stand on the platform near where the ship docks and look across the chasm. Play the Scarecrow’s Song so Pierre appears on the far side, then Longshot to him to reach the token.
The token is on the wall beside Pierre’s ledge. Hit it with the Longshot or Hookshot and it drops onto the ledge. You need to have taught the scarecrow a song beforehand, so do that first if Pierre does not appear.
Spirit Temple (5 Skulltulas) [#40-44]
Route through this area: Spirit Temple walkthrough.
#41 – Climber’s Comeuppance
Required: Young Link and or
Location: After crawling through the second small hole as a child, you reach a room with a climbable wall patrolled by ordinary Skulltulas, plus a Bombchu bridge puzzle. Climb the wall, then turn around at the top and look back toward the entrance: the Gold Skulltula is high up on the wall behind you.
Kill the ordinary Skulltulas first, then hit the Gold Skulltula with the Boomerang or Slingshot. Take care not to fall while you aim.
#42 – Stairway Sentinel
Required: Young Link and or
Location: Finish the block-pushing puzzle that shines sunlight onto the sun face and enter the staircase room beyond. Look up above the doorway you just came through: the Gold Skulltula is on the wall there.
Use the Boomerang or Slingshot from the floor and the token drops down to you.
#43 – Blocked Boulder Buddy
Required: Adult Link and of Time,
Location: In the room with the rolling boulders and Silver Rupees, find the alcove blocked by a large blue Time Block. Play the Song of Time in front of it to move the block, and the Gold Skulltula is on the wall in the alcove behind it.
Play the song when no boulder is passing, then shoot the spider with the Longshot. The token falls where it hangs.
#44 – Statue’s Shoulder Spider
Required: Adult Link and Song
Location: In the huge statue room, climb the stairs on either side up to the platform level. Look across to the platform near the statue’s shoulders and hands, then play the Scarecrow’s Song so Pierre appears there.
Longshot over to Pierre, then turn around: the spider is on the wall beside the ledge. Kill it with the Longshot or Hookshot and the token drops on the ledge.
Hyrule Field (2 Skulltulas) [#45 & 46]
Route through this area: Hyrule Field walkthrough.
#45 – Gerudo Gate Grotto
Required: Young or adult Link and Fire or Arrows, or
Location: At the far west end of Hyrule Field, close to the entrance to Gerudo Valley, a small ring of rocks marks a hidden grotto (the Stone of Agony rumbles when you stand in the middle of it). Set a Bomb in the middle of the ring to blast open the hole and drop in. Burn the spider webs inside with Din’s Fire (or Fire Arrows as an adult) to reveal a cow, and the Gold Skulltula is on the wall high behind it.
Kill the spider with the Boomerang (or the Hookshot as an adult) and the token is pulled back to you. No Megaton Hammer is needed. While you are in there, you can milk the cow if you carry an empty bottle.
#46 – Kakariko Path Pitfall
Required: Young or adult Link and or ( as an adult)
Location: On the path leading up from the field to Kakariko Village, find the solitary tree near the stone wall. Lay a Bomb at the base of the tree to blow open a hole and drop into the grotto below. The Gold Skulltula is near the ceiling, out of sword reach.
Hit it with the Slingshot or Boomerang (or the Hookshot as an adult) and collect the token. No particular time of day is needed.
Kokiri Forest (3 Skulltulas) [#47-49]
Route through this area: Kokiri Forest walkthrough.
#47 – Know-It-All Nuisance (Night Only)
Required: Young Link, at night
Location: The spider crawls on the back wall of the Know-It-All Brothers’ house, the large house near the exit to Hyrule Field, so walk around behind it at night. It sits at about head height, and you can attack it without any special item.
Slash it with your sword (a jump attack helps if it is a bit high) and pick up the token where it falls. If it is still daytime, play the Sun’s Song to skip to night; it returns each night if you miss it.
#48 – Shop Soil Surprise (Night Only)
Required: Young Link and Bottle with bugs, at night
Location: Next to the Kokiri Shop is a patch of soft soil. Release a bottle of bugs onto the soil and a Gold Skulltula pops up from it.
Catch a few bugs first (they scatter from tall grass and under rocks) and release them while standing at the soil. Kill the spider with your sword and take the token; you can only do this as a child.
#49 – Twin House Terror (Night Only)
Required: Adult Link and at night
Location: The Twins’ house is the one closest to the Lost Woods entrance. Once you are an adult, walk round to its back wall at night and look up: the Gold Skulltula clings high on the wall near the roofline, well out of reach of your sword.
Z-target it and fire the Hookshot (the Longshot works as well) to kill the spider and grab the token in one go. If it is still day, play the Sun’s Song to bring on the night.
Hyrule Castle / Market / Ganon’s Castle Area (4 Skulltulas) [#50-53]
Route through this area: Hyrule Castle and Market walkthrough.
#50 – Guardhouse Goods
Required: Young Link
Location: Just inside the Market entrance, step into the guard house, where a soldier is sleeping. A Gold Skulltula is hidden behind the wooden crates in the corner.
Roll into the crates (run and press A) to smash them and the spider drops out. Finish it with your sword and pick up the token.
#51 – First Tree Foulness (Night Only)
Required: Young Link, at night
Location: Leave the Market and head toward Hyrule Castle. Just after you enter the castle grounds, the very first tree on the path holds a Gold Skulltula.
Roll into the tree trunk and the spider falls out; kill it with your sword and take the token.
#52 – Moat Grotto Monster
Required: Young Link and Ocarina with the of Storms,
Location: Sneak past the guards in the Hyrule Castle grounds and head toward the corner where the moat is, near a large tree. Stand under the tree and play the Song of Storms to open a hole in the ground, then drop in. Inside the small grotto, bomb the cracked-looking walls to find the Gold Skulltula.
You need the Song of Storms, so this is a return trip after you have learned it from the Windmill man. The song works day or night. Kill the spider with your sword and take the token.
#53 – Archway Arachnid (Night Only)
Required: Adult Link and at night
Location: In the ruined Market, where the old Market stood, head toward the broken drawbridge that leads to Ganon’s Castle. To the east (right) stands a stone archway, and the Gold Skulltula crawls on its back side, well up the wall.
Z-target it and use the Hookshot (or Longshot) to kill the spider and snatch the token.
Lon Lon Ranch (4 Skulltulas) [#54-57]
Route through this area: Lon Lon Ranch walkthrough.
#54 – Talon’s Window Watcher (Night Only)
Required: Young Link and or at night
Location: At night, look at the second-story window of Talon’s house, the main building of Lon Lon Ranch. The Gold Skulltula appears there, too high for your sword.
Stand back from the wall, Z-target it and throw the Boomerang, which also brings the token back to you. The Slingshot kills it too, though the token then drops to the ground. Play the Sun’s Song or wait for night if it is day.
#56 – Shed Scuttler (Night Only)
Required: Young Link, at night
Location: At night, go to the small storage shed at the edge of the horse corral. The Gold Skulltula crawls on the shed’s back wall, within a jump of the ground.
Slash it (a jump attack works if it is a little high) and pick up the token where it falls. If it is daytime, wait for night or play the Sun’s Song.
#57 – Outer Wall Wanderer (Night Only)
Required: Young Link and or at night
Location: At night, look at the outer stone wall that encircles the ranch, on the section north-northwest of the silo tower inside the ranch. The Gold Skulltula clings near the top edge, well above your reach.
Z-target it and throw the Boomerang to kill it and bring the token back to you (the Slingshot kills it too). Play the Sun’s Song or wait until night if it is day.
Kakariko Village (6 Skulltulas) [#58-63]
Route through this area: Kakariko Village walkthrough.
#58 – Entrance Tree Tapper (Night Only)
Required: Young Link, at night
Location: Walk into Kakariko Village from Hyrule Field and look at the tree standing straight ahead of the entrance. The spider hides in its branches and only shows itself after dark.
You cannot hit it with a weapon. Roll into the trunk (or run into it) and the Gold Skulltula drops to the ground, where one sword slash finishes it and the token is yours. If it is still daytime, play the Sun’s Song to skip to night.
#59 – Construction Site Critter (Night Only)
Required: Young Link, at night
Location: Go to the unfinished building in the middle of the village, where the carpenters work by day, and check the red brick pile. The spider crawls on the side of the house itself, facing the open ground around the construction site.
It sits low enough that a few sword slashes kill it, and the token falls where it hangs. It only appears after dark, so use the Sun’s Song to wait for night.
#60 – Guard’s House Ghoul (Night Only)
Required: Young Link, at night
Location: The guard’s house is the one closest to the entrance of the Death Mountain Trail. The Gold Skulltula is on the side of that house, on the wall nearest the trail entrance.
Stand beside the wall and slash it with your sword, then pick up the token. It only appears at night, so play the Sun’s Song if the sun is up.
#61 – Lookout Ladder Leech (Night Only)
Required: Young Link and or at night
Location: In the center of the village stands the tall wooden watchtower beside the path to the Death Mountain Trail. At night a Gold Skulltula clings to the ladder, partway up, so you cannot climb past it.
Stand at the foot of the tower and shoot it with the Fairy Slingshot, or throw the Boomerang at it. The token drops down; if it does not, climb the ladder and collect it. Do this before you climb, since the spider blocks the way up.
#62 – Skulltula House Squatter (Night Only)
Required: Young Link, at night
Location: Walk around the side of the House of Skulltula, the cursed house at the edge of the village. The spider is on the outer wall, low enough to reach.
A sword slash is enough. Wait for night with the Sun’s Song if needed.
#63 – Impa’s Rooftop Raider (Night Only)
Required: Adult Link and at night
Location: Use the Longshot on the shingles to climb onto the roof of Impa’s House, the large house beside the cow pen. The spider hangs high on the wall above you.
Hit it with the Longshot and the token drops. It only appears at night, so play the Sun’s Song first.
Kakariko Graveyard (2 Skulltulas) [#64 & 65]
Route through this area: Kakariko Graveyard walkthrough.
#64 – South Wall Specter (Night Only)
Required: Young Link and at night
Location: Go into the graveyard after dark and head to the far south-east corner. The spider hangs high on the wall, out of reach of your sword.
Stand below it, target it and throw the Boomerang; it kills the spider and brings back the token. If it is still daytime, play the Sun’s Song to skip ahead.
#65 – Soft Soil Soul
Required: Young Link and bugs
Location: In the northern part of the graveyard, near the entrance to the Royal Family’s Tomb, there is a patch of soft soil. Catch some bugs in an empty Bottle first.
Stand next to the soil and release the bugs. They dive in and the Gold Skulltula pops out; slash it and take the token. You can do this at any time of day.
Lost Woods (4 Skulltulas) [#66-69]
Route through this area: Lost Woods walkthrough.
#66 – Double Left Dirt Dweller
Required: Young Link and bugs
Location: From the Kokiri Forest entrance of the Lost Woods, take the left exit, then the left exit again. In that second area there is a patch of soft soil.
Empty a Bottle of bugs next to the soil, then slash the Gold Skulltula when it pops out. This token can be taken at any time of day.
#67 – Forest Stage Soil Spinner
Required: Young Link and bugs
Location: From the Kokiri Forest entrance of the Lost Woods, take the exits right, left, right, left, left to reach the clearing with the Forest Stage, where you show the Skull Mask. The patch of soft soil is in this area.
Release the bugs from a Bottle onto the soil and slash the Gold Skulltula that pops out. This token can be taken at any time of day.
#68 – Magic Bean Beanstalker (Night Only)
Required: Adult Link and Bean planted as Child, at night
Location: As a child, plant a Magic Bean in the soft soil of the Forest Stage clearing, the same patch used for the previous token. Return as an adult at night and ride the bean plant up to the Gold Skulltula.
Hit it with the Hookshot while you ride and collect the token. If it is daytime, wait for night with the Sun’s Song. Plant the bean before you become an adult, or you will have to go back in time.
#69 – Meadow Wall Menace (Night Only)
Required: Adult Link and at night
Location: In Sacred Forest Meadow, where Saria teaches you her song, look at the wall high above the entrance to the hedge maze, to the east (right) of the large stone steps.
Aim the Hookshot at the spider to kill it and get the token. It only appears at night, so play the Sun’s Song first.
Death Mountain Trail (4 Skulltulas) [#70-73]
Route through this area: Death Mountain Trail walkthrough.
#70 – Trailside Tunnel Terror
Required: Young or adult Link and
Location: Partway up the Death Mountain Trail, shortly after the first Tektites, a bombable wall sits on the right side near a rocky alcove; you can hear the spider behind it. Bomb it to open a small cave.
The Gold Skulltula is inside the cave. Kill it and collect the token. Either age can do this, and it does not need night.
#72 – Red Rock Rumble (Night Only)
Required: Adult Link and Hammer, at night
Location: Go to the spot above Dodongo’s Cavern where you picked a Bomb Flower as a child to blow open the entrance. A reddish boulder there can only be broken with the Megaton Hammer.
Smash it and the Gold Skulltula behind it is revealed on the wall; slash it for the token. It only appears at night, so play the Sun’s Song if needed.
#73 – Falling Rock Remnant (Night Only)
Required: Adult Link and Hammer, at night
Location: Higher up the trail, where the falling rocks used to be, there is a cluster of red rocks near the path to the summit. One of them hides the Gold Skulltula.
Smash the rocks with the Megaton Hammer and the spider shows up on the wall; slash it and take the token. It only appears at night, so play the Sun’s Song first.
Death Mountain Crater (2 Skulltulas) [#74 & 75]
Route through this area: Death Mountain Crater walkthrough.
#74 – Crate Crasher
Required: Young Link
Location: Enter Death Mountain Crater from the summit of the trail as a child. A wooden crate stands near the entrance, right after you step in.
Roll into the crate to break it and the Gold Skulltula pops out and drops its token. It shows at any time of day, so you can collect it on your first visit.
#75 – Warp Point Worm
Required: Young Link and of Fire, bugs
Location: Play the Bolero of Fire to warp into Death Mountain Crater. Next to the warp pad is a patch of soft soil.
Open your Bottle of bugs while standing at the soil; the bugs burrow in and the Gold Skulltula pops out and drops the token. Slash it if it stays near. It appears at any time of day.
Goron City (2 Skulltulas) [#76 & 77]
Route through this area: Goron City walkthrough.
#76 – Boulder Room Box Buster
Required: Young Link and or Flowers
Location: Go to the top floor of Goron City and enter the room full of boulders, behind the spinning Goron pot. Use Bombs or nearby Bomb Flowers to clear the boulders and reach the back room.
Roll into the crates in the back room; the Gold Skulltula inside pops out and drops its token.
#77 – Suspended Stone Spider
Required: Adult Link and
Location: From the top floor of Goron City, go outside toward the Death Mountain Crater entrance and look back at the city. Small stone platforms hang from ropes there, and the Gold Skulltula clings to the back side of the central platform.
Aim the Hookshot at the spider from the ropes or the nearby ledge; the token drops when you hit it. It appears at any time of day.
Zora’s River (4 Skulltulas) [#78-81]
Route through this area: Zora’s River walkthrough.
#78 – First Tree Fiend (Night Only)
Required: Young Link, at night
Location: Near the start of the river path in Zora’s River, roll into the first large tree you come to.
The Gold Skulltula falls out; kill it with your sword and take the token. It only appears at night, so play the Sun’s Song if needed.
#79 – Waterfall Ladder Lurker (Night Only)
Required: Young Link, at night
Location: Near the waterfall that leads up to Zora’s Domain, a ladder climbs the cliff face. The Gold Skulltula crawls on the ladder partway up.
Wait until night (play the Sun’s Song if needed). Slash the spider when you reach it, or knock it down from below with the Slingshot or Boomerang, then pick up the token.
#80 – High Canyon Creeper (Night Only)
Required: Adult Link and or from the fence, at night
Location: Follow the river toward Zora’s Domain and cross the wooden bridge over the narrow canyon. Look very high up on the left (south) wall; the Gold Skulltula is far above you on the rock face.
Wait for night, line the spider up with Z-targeting and fire the Longshot. If you jump onto the fence, the Hookshot reaches it too. The token falls where it was hit.
#81 – Magic Bean Lookout (Night Only)
Required: Adult Link and Bean planted as Child, at night
Location: As Child, plant a Magic Bean in the soft soil near the start of Zora’s River. Return as Adult at night and ride the bean plant platform; partway through the trip it passes a high ledge ringed with rocks, so hop off onto it. Look high on the southern wall from the ledge to spot the Gold Skulltula.
It is well above you, so line up the Longshot with Z-targeting and take the token as it falls. Night is required for it to appear.
Zora’s Domain (1 Skulltula) [#82]
Route through this area: Zora’s Domain walkthrough.
#82 – Frozen Falls Follower
Required: Adult Link and or
Location: In Zora’s Domain, take the path to the left of the frozen King Zora, then peek over the edge on your left. The Gold Skulltula is on the wall of the drop below.
Shoot it from the edge with the Hookshot and collect the token. Step carefully near the drop; if you fall you will need to walk back up.
Zora’s Fountain (3 Skulltulas) [#83-85]
Route through this area: Zora’s Fountain walkthrough.
#84 – Log Lookout Leech (Night Only)
Required: Young Link and at night
Location: Climb onto the big log sticking out of the water near the north wall of Zora’s Fountain. The Gold Skulltula crawls on the wall just to the east (right) of the log.
Wait for night, shoot it with the Slingshot and use the Boomerang to fetch the token, or Boomerang it directly. Your sword cannot reach a wall spider like this one.
#85 – Grotto Gauntlet Gold
Required: Adult Link and Gauntlets,
Location: Near the Great Fairy Fountain cave entrance on the south side of Zora’s Fountain, find the large grey boulder and lift it with the Silver Gauntlets to reveal a hidden hole. Drop down and defeat the Skulltulas inside; a Bomb on the wall is optional.
Climb up at the end of the passage, shoot the Gold Skulltula with the Hookshot and take the token.
Lake Hylia (5 Skulltulas) [#86-90]
Route through this area: Lake Hylia walkthrough.
#86 – Pillar Platform Pest (Night Only)
Required: Young Link, at night
Location: Swim out to the small island in the middle of Lake Hylia with the two pillars, the one where you later find the Fire Arrows. The Gold Skulltula clings to a pillar.
Wait for night, then kill it with your sword or Boomerang and take the token. It appears only after dark.
#87 – Lab Wall Leaper (Night Only)
Required: Young Link and at night
Location: Stand on the bridge by the Lakeside Laboratory at the northwest side of Lake Hylia and look at the back wall of the building. The Gold Skulltula crawls on that wall.
At night, throw the Boomerang from the bridge. It kills the spider and brings the token back to you.
#89 – Pool Bottom Plunder
Required: Adult Link and Boots,
Location: Go into the Lakeside Laboratory and sink to the bottom of its pool with the Iron Boots on. The Gold Skulltula is hidden by the wooden crate on the pool floor.
Roll into the crate to make the spider show itself, then switch to the Hookshot to shoot it and pull in the token. Wearing the Zora Tunic keeps you from running out of air while you work. This one has no night requirement.
#90 – Dead Tree Topper (Night Only)
Required: Adult Link and at night
Location: Find the tall dead tree above the Water Temple entrance plaque at Lake Hylia. The Gold Skulltula sits on the very top surface of the trunk.
Aim the Longshot at a spot high on the trunk, just above the main branch, to pull yourself up onto the branch. Wait for night (play the Sun’s Song if it is day), then strike the spider from the top and take the token.
Gerudo Valley (4 Skulltulas) [#91-94]
Route through this area: Gerudo Valley walkthrough.
#91 – Bridge View Bug (Night Only)
Required: Young Link and at night
Location: Cross the small wooden plank bridge near the Hyrule Field entrance to Gerudo Valley and look right, downstream, toward the waterfall. The Gold Skulltula clings to the cliff face near the waterfall.
Wait for night and shoot it with the Slingshot or Boomerang; the Boomerang also fetches the token as it falls, so you do not have to chase it into the water.
#92 – Cucco Glide Gold (Night Only)
Required: Young Link and bugs, at night
Location: Pick up a Cucco near the large bridge and glide across to the ledge on the east side of the canyon. A patch of soft soil lies on that ledge.
Release bugs onto the soil at night and the Gold Skulltula pops out; defeat it and collect the token. Hold on to the Cucco for the whole glide so you land softly.
#93 – Tent Tag-Along (Night Only)
Required: Adult Link and at night
Location: Head behind the large carpenters’ tent near the broken bridge on the Fortress side of Gerudo Valley. The Gold Skulltula hangs on the stone wall there.
Wait for night, line up on the spider and Hookshot it. The token falls to the ground by the tent.
#94 – Archway Ambush (Night Only)
Required: Adult Link and at night
Location: Near the carpenters’ tent, look at the large stone arch. The Gold Skulltula is on the pillar on the Gerudo’s Fortress (west) side of the arch.
Wait for night, line up on the spider and Hookshot it. The token drops to the ground at the foot of the pillar.
Gerudo Fortress (2 Skulltulas) [#95 & 96]
Route through this area: Gerudo’s Fortress walkthrough.
#95 – East Wall Eyesore (Night Only)
Required: Adult Link and or at night
Location: This Gold Skulltula hangs high on the eastern stone wall on the outside of Gerudo’s Fortress, the wall that faces Gerudo Valley.
Wait for night, step back to get a clear line on the wall and shoot the spider. The token falls to the ground below, so pick it up before heading into the fortress.
#96 – Target Range Token (Night Only)
Required: Adult Link and Membership Card, or at night
Location: Show your Gerudo Membership Card to use the archery range, and look at the north side of the range. The Gold Skulltula sits on the large red target board there.
Wait for night and shoot it with the Hookshot or Longshot; you do not need Epona or the Bow for it. The token drops at the foot of the target.
Haunted Wasteland (1 Skulltula) [#97]
Route through this area: Haunted Wasteland walkthrough.
#97 – Phantom Guide’s Prize (Night Only)
Required: Adult Link and of Truth, at night
Location: In the Haunted Wasteland, follow the marker poles, using the Lens of Truth where you need it, and cross the quicksand with the Longshot until you reach the small stone building where the Phantom Guide Poe appears. Drop down into the lower area inside; the Gold Skulltula is on the wall.
Shoot it with the Hookshot or Longshot and pick up the token. You pass this building on the way to Desert Colossus, so grab it on your first trip across.
Desert Colossus (3 Skulltulas) [#98-100]
Route through this area: Desert Colossus walkthrough.
#98 – Oasis Palm Pest (Night Only)
Required: Adult Link and at night
Location: When you arrive at Desert Colossus, head left (north) to the group of palm trees near the dried-up oasis. The Gold Skulltula clings to the trunk of one of the palms, part way up.
Wait for night, stand where you can see it and Hookshot the spider. The token falls to the sand at the base of the tree.
#99 – Temple Entrance Earth Eater (Night Only)
Required: Young Link and bugs, at night
Location: As Child, warp to Desert Colossus with the Requiem of Spirit and walk to the entrance of the Spirit Temple. A patch of soft soil lies in the sand just outside.
Empty a bottle of bugs onto the soft soil at night and the Gold Skulltula pops up; hit it with your sword and take the token. If it is day, play the Sun’s Song to bring the night.
#100 – Final Bean Ride Reward (Night Only)
Required: Adult Link and Bean planted as Child, at night
Location: As Child, plant a Magic Bean in the soft soil near the Spirit Temple entrance. Return as Adult at night and ride the grown bean plant platform; it carries you over a large rock formation where the last Gold Skulltula waits.
Shoot it with the Hookshot (or the Longshot) from the platform and take the token. Play the Sun’s Song first if it is daytime when you return.
Quick Reference: All 100 Tokens
| # | Area | Name | Age | Requirement | Time |
|---|---|---|---|---|---|
| 1 | Inside the Deku Tree | Compass Point Crawler | Child | Any time | |
| 2 | Inside the Deku Tree | Vine-clinging Token | Child | Any time | |
| 3 | Inside the Deku Tree | Grate Expectations | Child | Any time | |
| 4 | Inside the Deku Tree | Behind the Bombable Barrier | Child | and a way to light a fire (a Stick) | Any time |
| 5 | Dodongo’s Cavern | Baby Boom Blast | Child | (or a Baby Dodongo explosion) and a or | Any time |
| 6 | Dodongo’s Cavern | Stairway Vine Varmint | Child | or | Any time |
| 7 | Dodongo’s Cavern | The Raised Stair Surprise | Child and Adult | (as child) or (as adult) | Any time |
| 8 | Dodongo’s Cavern | Armos’ Hidden Hoard | Child | Any time | |
| 9 | Dodongo’s Cavern | Scarecrow’s Ledge Leaper | Adult | and Song | Any time |
| 10 | Inside Jabu-Jabu’s Belly | The Water Switch Web | Child | or | Any time |
| 11 | Inside Jabu-Jabu’s Belly | Pitfall Pest | Child | Any time | |
| 12 | Inside Jabu-Jabu’s Belly | Pitfall Pest’s Partner | Child | Any time | |
| 13 | Inside Jabu-Jabu’s Belly | Platform Puzzle Prize | Child | Any time | |
| 14 | Forest Temple | Entryway Entanglement | Adult | Any time | |
| 15 | Forest Temple | East Balcony Bug | Adult | Any time | |
| 16 | Forest Temple | Courtyard Island Crawler | Adult | Any time | |
| 17 | Forest Temple | Checkerboard Chase | Adult | Any time | |
| 18 | Forest Temple | Corridor Corner Critter | Adult | Any time | |
| 19 | Bottom of the Well | North Nook Phantom | Child | of Truth | Any time |
| 20 | Bottom of the Well | East Alcove Illusion | Child | Key and of Truth | Any time |
| 21 | Bottom of the Well | The Like Like’s Leftover | Child | of Truth, Key | Any time |
| 22 | Fire Temple | Time Block Treasure | Adult | of Time, | Any time |
| 23 | Fire Temple | Maze Wall Mite | Adult | Any time | |
| 24 | Fire Temple | Flame Dancer’s Foe | Adult | Any time | |
| 25 | Fire Temple | Scarecrow’s Secret Ascent | Adult | Song | Any time |
| 26 | Fire Temple | Hammer Room Haunter | Adult | Any time | |
| 27 | Ice Cavern | Spinning Scythe Souvenir | Adult | Any time | |
| 28 | Ice Cavern | East Wing Icicle | Adult | Fire | Any time |
| 29 | Ice Cavern | West Wing Winter | Adult | Fire | Any time |
| 30 | Water Temple | Vortex Vermin | Adult | Boots, | Any time |
| 31 | Water Temple | Central Pillar Prize | Adult | Lullaby, of Time | Any time |
| 32 | Water Temple | Waterfall Wallflower | Adult | Any time | |
| 33 | Water Temple | Descending Drop Dweller | Adult | Any time | |
| 34 | Water Temple | Grated Community | Adult | Attack or Fire | Any time |
| 35 | Shadow Temple | Illusionary Intruder | Adult | of Truth, | Any time |
| 36 | Shadow Temple | Spike Trap Specimen | Adult | Any time | |
| 37 | Shadow Temple | Giant Skull Guardian | Adult | Any time | |
| 38 | Shadow Temple | Ghost Ship Grapple | Adult | Song | Any time |
| 39 | Shadow Temple | Three Giant Skull Guardians | Adult | Any time | |
| 40 | Spirit Temple | Across the Pit Prize | Child | or | Any time |
| 41 | Spirit Temple | Climber’s Comeuppance | Child | or | Any time |
| 42 | Spirit Temple | Stairway Sentinel | Child | or | Any time |
| 43 | Spirit Temple | Blocked Boulder Buddy | Adult | of Time, | Any time |
| 44 | Spirit Temple | Statue’s Shoulder Spider | Adult | Song | Any time |
| 45 | Hyrule Field | Gerudo Gate Grotto | Child and Adult | Fire or Arrows, or | Any time |
| 46 | Hyrule Field | Kakariko Path Pitfall | Child and Adult | or ( as an adult) | Any time |
| 47 | Kokiri Forest | Know-It-All Nuisance | Child | None | Night only |
| 48 | Kokiri Forest | Shop Soil Surprise | Child | Bottle with bugs | Night only |
| 49 | Kokiri Forest | Twin House Terror | Adult | Night only | |
| 50 | Hyrule Castle and Market | Guardhouse Goods | Child | None | Any time |
| 51 | Hyrule Castle and Market | First Tree Foulness | Child | None | Night only |
| 52 | Hyrule Castle and Market | Moat Grotto Monster | Child | Ocarina with the of Storms, | Any time |
| 53 | Hyrule Castle and Market | Archway Arachnid | Adult | Night only | |
| 54 | Lon Lon Ranch | Talon’s Window Watcher | Child | or | Night only |
| 55 | Lon Lon Ranch | Lone Tree Lurker | Child | None | Night only |
| 56 | Lon Lon Ranch | Shed Scuttler | Child | None | Night only |
| 57 | Lon Lon Ranch | Outer Wall Wanderer | Child | or | Night only |
| 58 | Kakariko Village | Entrance Tree Tapper | Child | None | Night only |
| 59 | Kakariko Village | Construction Site Critter | Child | None | Night only |
| 60 | Kakariko Village | Guard’s House Ghoul | Child | None | Night only |
| 61 | Kakariko Village | Lookout Ladder Leech | Child | or | Night only |
| 62 | Kakariko Village | Skulltula House Squatter | Child | None | Night only |
| 63 | Kakariko Village | Impa’s Rooftop Raider | Adult | Night only | |
| 64 | Kakariko Graveyard | South Wall Specter | Child | Night only | |
| 65 | Kakariko Graveyard | Soft Soil Soul | Child | bugs | Any time |
| 66 | Lost Woods | Double Left Dirt Dweller | Child | bugs | Any time |
| 67 | Lost Woods | Forest Stage Soil Spinner | Child | bugs | Any time |
| 68 | Lost Woods | Magic Bean Beanstalker | Adult | Bean planted as Child, | Night only |
| 69 | Lost Woods | Meadow Wall Menace | Adult | Night only | |
| 70 | Death Mountain Trail | Trailside Tunnel Terror | Child and Adult | Any time | |
| 71 | Death Mountain Trail | Cavern Entrance Crumb | Child | bugs | Any time |
| 72 | Death Mountain Trail | Red Rock Rumble | Adult | Hammer | Night only |
| 73 | Death Mountain Trail | Falling Rock Remnant | Adult | Hammer | Night only |
| 74 | Death Mountain Crater | Crate Crasher | Child | None | Any time |
| 75 | Death Mountain Crater | Warp Point Worm | Child | of Fire, bugs | Any time |
| 76 | Goron City | Boulder Room Box Buster | Child | or Flowers | Any time |
| 77 | Goron City | Suspended Stone Spider | Adult | Any time | |
| 78 | Zora’s River | First Tree Fiend | Child | None | Night only |
| 79 | Zora’s River | Waterfall Ladder Lurker | Child | None | Night only |
| 80 | Zora’s River | High Canyon Creeper | Adult | or from the fence | Night only |
| 81 | Zora’s River | Magic Bean Lookout | Adult | Bean planted as Child, | Night only |
| 82 | Zora’s Domain | Frozen Falls Follower | Adult | or | Any time |
| 83 | Zora’s Fountain | Island Tree Tickler | Child | None | Night only |
| 84 | Zora’s Fountain | Log Lookout Leech | Child | Night only | |
| 85 | Zora’s Fountain | Grotto Gauntlet Gold | Adult | Gauntlets, | Any time |
| 86 | Lake Hylia | Pillar Platform Pest | Child | None | Night only |
| 87 | Lake Hylia | Lab Wall Leaper | Child | Night only | |
| 88 | Lake Hylia | Lab Soil Search | Child | bugs | Night only |
| 89 | Lake Hylia | Pool Bottom Plunder | Adult | Boots, | Any time |
| 90 | Lake Hylia | Dead Tree Topper | Adult | Night only | |
| 91 | Gerudo Valley | Bridge View Bug | Child | Night only | |
| 92 | Gerudo Valley | Cucco Glide Gold | Child | bugs | Night only |
| 93 | Gerudo Valley | Tent Tag-Along | Adult | Night only | |
| 94 | Gerudo Valley | Archway Ambush | Adult | Night only | |
| 95 | Gerudo’s Fortress | East Wall Eyesore | Adult | or | Night only |
| 96 | Gerudo’s Fortress | Target Range Token | Adult | Membership Card, or | Night only |
| 97 | Haunted Wasteland | Phantom Guide’s Prize | Adult | of Truth, | Night only |
| 98 | Desert Colossus | Oasis Palm Pest | Adult | Night only | |
| 99 | Desert Colossus | Temple Entrance Earth Eater | Child | bugs | Night only |
| 100 | Desert Colossus | Final Bean Ride Reward | Adult | Bean planted as Child, | Night only |
Related pages: soft soil locations, Heart Pieces, shops and prices and the 100% completion checklist.










































































































