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The Huge Maku Seed, the Last Trades and the Hero’s Cave Walkthrough

Oracle of Seasons 100% Completion Walkthrough26 chapters
CoversHolodrum and Subrosia after the Sword & Shield Maze, the Maku Tree clearing, the snowy coast and lake, Mount Cucco, Horon Village, the windmill, and the linked Hero’s Cave up to the trial room exit. Season changes are needed at the Mount Cucco stump and for the snowy coast patches.
DungeonHero’s Cave, linked game only (bonus cave): Small Keys, Gasha Seed chests, a 60 Rupee chest trial, and the unappraised ring from the final chest. No boss, no mini-boss, no Essence of Nature.
RewardsHuge Maku Seed; the trade items Fish, Megaphone, Mushroom, Wooden Bird, Engine Grease and Phonograph (6 trades); 2 Gasha Seeds from chests and 2 planted; 3 Small Keys; 1 unappraised ring. No Pieces of Heart or Heart Containers in this stretch.

Once Subrosia’s last dungeon is finished, the rest of this stretch is mostly about the items. The Maku Tree gives you the Huge Maku Seed, then you run the trade chain from the Goron Vase to the Phonograph, plant Gasha Seeds on the way, and clear the linked Hero’s Cave. The shortest route: leave Subrosia, race Maple once, collect the Huge Maku Seed, plant a Gasha Seed on the snow shore, trade through the chain, plant the second Gasha Seed, then take on the Hero’s Cave and collect its chest ring.

Back to Holodrum from Subrosia

Walk out of Subrosia into Holodrum

Leave Subrosia through the exit on the Subrosian side of the dungeon and walk onto the Holodrum overworld. Cross the forest field of green bushes to the clearing with the grass patch and trees, then continue north toward the round-roofed building with the green hedge ring. You will use the map screen here, so you can check your position before you go on.

Race Maple for rupees near the round-roofed building

Maple flies in on her broom and starts a race for the items and Rupees scattered in the orange stone area. Bump into her to knock loose whatever she is carrying, then collect the Rupees before she does. Each collision gives you a few more Rupees, and she calls out that you only get that much for now before she flies off.

The Huge Maku Seed from the Maku Tree

Huge Maku Seed

Take the Huge Maku Seed from the Maku Tree

Walk to the Maku Tree clearing, a green patch with a large round blue ring on the ground in front of the trunk. Once you have gathered every Essence of Nature, the Maku Tree gives you the Huge Maku Seed, and the box reads “You got a Huge Maku Seed.” You will need it later, when you reach Onox’s territory. Keep the seed in your item menu, since it is not something you spend.

Planting the first Gasha Seed

Gasha Seed

Plant a Gasha Seed on the snow shore

Head north into the winter area, to the snowy shore by the water, where a soft soil patch sits between teal flower bushes. Stand on the patch and press A. The prompt reads “You can plant a Gasha Seed,” and you should choose Plant. The seed sprouts into a Gasha tree, and it takes time before it produces a nut.

The trade chain from the Goron Vase to the Phonograph

Goron Vase

Trade the Goron Vase to Ingo for a Fish

You need Zora’s Flippers to swim to Ingo’s house in the lake near Sunken City. Inside is a room full of vases on every wall. Give him the Goron Vase, and he thanks you, then hands over his last Fish, saying it is the freshest dinner he has. The Fish is the next item in the chain.

Give the Fish to the old man’s cat for a Megaphone

On a snowy mound in the winter area, a cat named Mittens is stuck, and her owner stands next to her and cannot get her down. Hold the Fish near her and she comes down. The owner gives you the Megaphone as thanks. You will use the Megaphone in the next step, so keep it with your other trade items.

Mushroom

Wake Talon on Mount Cucco for the Mushroom

Climb to the top of Mount Cucco and cut the tree stump on the upper path with the Rod of Seasons to change the season. Then go into the cave where Talon sleeps and use the Megaphone to wake him. He gets up, leaves the cave, and you receive a Mushroom.

Wooden Bird

Trade the Mushroom to Syrup for a Wooden Bird

Syrup runs a potion shop in the snow area, past the lake and the winter ledges. Hand her the Mushroom, and she gives you the Wooden Bird and says she can finally make her Magic Potion. Her shop sells potions, but you do not need to buy anything here to finish the chain.

Give the Wooden Bird to the clockmaker for Engine Grease

The clockmaker’s shop is in Horon Village, and it is full of wall clocks. Give him the Wooden Bird, and he trades you a bottle of Engine Grease. The Engine Grease is for the windmill, so go there next.

Phonograph

Oil the windmill for the Phonograph

Climb the hill to the windmill just outside Horon Village, and talk to the man who works it. Give him the Engine Grease, and the windmill starts to spin faster. In return he gives you the Phonograph. Keep the Phonograph. The Deku Scrub near the Lost Woods likes music, and playing it for him is the last step of the trading sequence, which ends with the Noble Sword.

Gasha Seed

Plant the second Gasha Seed on the pink coast

The pink sand coast, south of the windmill route and beside the water, has a second soft soil patch on the sand. Stand on it and press A, then choose Plant at the prompt. This is the second planted Gasha Seed of this stretch.

The linked Hero’s Cave

Enter the linked Hero’s Cave

The linked Hero’s Cave is a replacement for the normal Hero’s Cave. It only opens in a linked game, and it is the same cave you visit in the normal game, on the beach west of Horon Village. Its rooms are a mix of water crossings, gold blocks, Magnetic Gloves puzzles, fire bats and a chest trial. Most of the cave is traversed with Roc’s Cape, the Magnetic Gloves and the Magical Boomerang, so bring those with you.

Cross the water rooms and take the first Small Key

The early rooms are full of water and stepping stones. Use Roc’s Cape to hop across the gaps, and defeat the red and blue crab-like enemies as they come at you. On a small island behind a locked block you find a Small Key. Pick it up and use it on the next locked door you reach.

Gasha Seed

Bomb through the gold-block maze for a Gasha Seed

In the gold-block maze, some blocks have cracks in them. Bomb the cracked block to open a path through. Keep going until you reach the chest at the end of the room. It holds a Gasha Seed, and the box says “You got a Gasha Seed! Plant it in a patch of soft soil!”

Cross the dark star room with the Magical Boomerang

The dark star room is full of blue spinning-star enemies and orange blocks. Put the Magical Boomerang on the B button before you cross, since you can hit the stars with it from a distance. Work your way across step by step, and clear the stars that come close before you move on.

Magnetic Glove

Pull the pink block with the Magnetic Gloves for a Gasha Seed

Later in the cave, a pink block sits in front of a chest. Equip the Magnetic Gloves, then pull the block toward you to clear the way. The chest holds another Gasha Seed, and the box reads “You got a Gasha Seed! Plant it in a patch of soft soil!”

Clear the plain rooms and open the locked door

The plain rooms have teal coil enemies on spiral paths, skeleton Stalfos, and moving red enemies. Clear each room before you move on. A Small Key drops once the red enemies in the room with the locked door on the right are gone, and you use it to open that door.

Fire Keese

Lure the fire bats through the block maze

The block maze has orange fire bats that attack when you enter the room. Walk along the top edge of the maze and use the Magical Boomerang to draw the bats out one at a time. It takes repeated attempts. A second Small Key appears in the maze, and you use it on the locked door below it.

Pay 60 Rupees for the chest trial

A trial NPC in the chest room offers a challenge for 60 Rupees. Pay him, and the room opens: several closed chests sit in the water. Open them in the order the trial sets, and each chest pays 10 Rupees. You get your payment back with a profit of 20 Rupees by the time you finish, which means you will gain Rupees on the trial overall. One of the chests holds a ring.

Open the final chest for the unappraised ring

The ring chest sits on a gold floor with stairs, and the box reads “You got a ring! Get it appraised later!” The ring is not named until Vasu appraises it, so carry it with you. The exit from the trial room leads back to the cave entrance room, which has purple eye statues. From there, you walk out of the cave.

Back on the Holodrum coast

Maple

Race Maple again on the coast

Back on the Holodrum coast, by the pink sand and the bridge, Maple appears on her broom and bumps into you. Her items fall out as you collide, including a Rupee and a heart. Collect them quickly before she flies off.

Chapter checklist

TypeNameWhere
ItemHuge Maku Seed Huge Maku SeedMaku Tree clearing, after all Essences of Nature
Trade itemFish Fish (from the Goron Vase)Ingo’s house in the lake near Sunken City
Trade itemMegaphone Megaphone (from the Fish)Snow mound in the winter area, the cat Mittens
Trade itemMushroom Mushroom (from the Megaphone)Talon’s cave on Mount Cucco
Trade itemWooden Bird Wooden Bird (from the Mushroom)Syrup’s potion shop in the snow area
Trade itemEngine Grease Engine Grease (from the Wooden Bird)Clockmaker’s shop in Horon Village
Trade itemPhonograph Phonograph (from the Engine Grease)Windmill on the hill outside Horon Village
Gasha Seed Gasha SeedPlanted, first seedSoft soil patch on the snow shore
Gasha Seed Gasha SeedPlanted, second seedSoft soil patch on the pink sand coast
Gasha Seed Gasha SeedChest, 1 of 2Gold-block maze in the linked Hero’s Cave
Gasha Seed Gasha SeedChest, 2 of 2Behind the pink block, pulled with the Magnetic Gloves, in the linked Hero’s Cave
Small Key Small KeyKey 1 of 3Island in the water rooms, Hero’s Cave
Small Key Small KeyKey 2 of 3Plain rooms, after the red enemies, Hero’s Cave
Small Key Small KeyKey 3 of 3Block maze with the fire bats, Hero’s Cave
RingUnappraised ringFinal chest of the chest trial, Hero’s Cave; Vasu appraises it

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